
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(* (pow a 4.0) (- 1.0 (/ (- 4.0 (/ (+ 4.0 (* 2.0 (pow b 2.0))) a)) a))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0) * (1.0 - ((4.0 - ((4.0 + (2.0 * pow(b, 2.0))) / a)) / a));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0) * (1.0 - ((4.0 - ((4.0 + (2.0 * Math.pow(b, 2.0))) / a)) / a));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) * (1.0 - ((4.0 - ((4.0 + (2.0 * math.pow(b, 2.0))) / a)) / a)) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 4.0) * Float64(1.0 - Float64(Float64(4.0 - Float64(Float64(4.0 + Float64(2.0 * (b ^ 2.0))) / a)) / a))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 4.0) * (1.0 - ((4.0 - ((4.0 + (2.0 * (b ^ 2.0))) / a)) / a)); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 - N[(N[(4.0 - N[(N[(4.0 + N[(2.0 * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(1 - \frac{4 - \frac{4 + 2 \cdot {b}^{2}}{a}}{a}\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
associate--l+0.0%
fma-define0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
Simplified5.1%
Taylor expanded in a around -inf 100.0%
mul-1-neg100.0%
mul-1-neg100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(* (pow a 4.0) (- 1.0 (/ (+ 4.0 (/ -4.0 a)) a))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0) * (1.0 - ((4.0 + (-4.0 / a)) / a));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0) * (1.0 - ((4.0 + (-4.0 / a)) / a));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) * (1.0 - ((4.0 + (-4.0 / a)) / a)) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 4.0) * Float64(1.0 - Float64(Float64(4.0 + Float64(-4.0 / a)) / a))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 4.0) * (1.0 - ((4.0 + (-4.0 / a)) / a)); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 - N[(N[(4.0 + N[(-4.0 / a), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(1 - \frac{4 + \frac{-4}{a}}{a}\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
associate--l+0.0%
fma-define0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
Simplified5.1%
Taylor expanded in b around 0 29.3%
Taylor expanded in a around -inf 92.1%
mul-1-neg92.1%
unsub-neg92.1%
sub-neg92.1%
associate-*r/92.1%
metadata-eval92.1%
distribute-neg-frac92.1%
metadata-eval92.1%
Simplified92.1%
Final simplification98.1%
(FPCore (a b)
:precision binary64
(if (<= (* b b) 2e+117)
(+
(+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* a a) (* (* b b) (+ a 3.0)))))
-1.0)
(pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2e+117) {
tmp = (pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 2d+117) then
tmp = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * ((a * a) + ((b * b) * (a + 3.0d0))))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 2e+117) {
tmp = (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 2e+117: tmp = (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2e+117) tmp = Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * Float64(a + 3.0))))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 2e+117) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2e+117], N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2 \cdot 10^{+117}:\\
\;\;\;\;\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 2.0000000000000001e117Initial program 84.2%
Taylor expanded in a around 0 96.7%
if 2.0000000000000001e117 < (*.f64 b b) Initial program 63.3%
associate--l+63.3%
fma-define63.3%
distribute-rgt-in63.3%
sqr-neg63.3%
distribute-rgt-in63.3%
Simplified66.6%
Taylor expanded in a around 0 99.0%
Taylor expanded in b around inf 99.0%
Final simplification97.5%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1000.0) (+ (* (* a a) (+ 4.0 (* a (* a (+ 1.0 (/ -4.0 a)))))) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1000.0) {
tmp = ((a * a) * (4.0 + (a * (a * (1.0 + (-4.0 / a)))))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1000.0d0) then
tmp = ((a * a) * (4.0d0 + (a * (a * (1.0d0 + ((-4.0d0) / a)))))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1000.0) {
tmp = ((a * a) * (4.0 + (a * (a * (1.0 + (-4.0 / a)))))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1000.0: tmp = ((a * a) * (4.0 + (a * (a * (1.0 + (-4.0 / a)))))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1000.0) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a * Float64(1.0 + Float64(-4.0 / a)))))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1000.0) tmp = ((a * a) * (4.0 + (a * (a * (1.0 + (-4.0 / a)))))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1000.0], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a * N[(1.0 + N[(-4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 1000:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a \cdot \left(1 + \frac{-4}{a}\right)\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 1e3Initial program 84.9%
associate--l+84.9%
fma-define84.9%
distribute-rgt-in84.9%
sqr-neg84.9%
distribute-rgt-in84.9%
Simplified84.9%
Taylor expanded in b around 0 84.5%
Taylor expanded in a around 0 99.4%
pow299.4%
Applied egg-rr99.4%
Taylor expanded in a around inf 99.4%
cancel-sign-sub-inv99.4%
metadata-eval99.4%
associate-*r/99.4%
metadata-eval99.4%
Simplified99.4%
if 1e3 < (*.f64 b b) Initial program 66.0%
associate--l+66.0%
fma-define66.0%
distribute-rgt-in66.0%
sqr-neg66.0%
distribute-rgt-in66.0%
Simplified68.7%
Taylor expanded in a around 0 92.2%
Taylor expanded in b around inf 92.2%
Final simplification96.3%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1.45e+307) (+ (* (* a a) (+ 4.0 (* a (* a (+ 1.0 (/ -4.0 a)))))) -1.0) (+ (* (* b b) 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1.45e+307) {
tmp = ((a * a) * (4.0 + (a * (a * (1.0 + (-4.0 / a)))))) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1.45d+307) then
tmp = ((a * a) * (4.0d0 + (a * (a * (1.0d0 + ((-4.0d0) / a)))))) + (-1.0d0)
else
tmp = ((b * b) * 12.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1.45e+307) {
tmp = ((a * a) * (4.0 + (a * (a * (1.0 + (-4.0 / a)))))) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1.45e+307: tmp = ((a * a) * (4.0 + (a * (a * (1.0 + (-4.0 / a)))))) + -1.0 else: tmp = ((b * b) * 12.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1.45e+307) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a * Float64(1.0 + Float64(-4.0 / a)))))) + -1.0); else tmp = Float64(Float64(Float64(b * b) * 12.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1.45e+307) tmp = ((a * a) * (4.0 + (a * (a * (1.0 + (-4.0 / a)))))) + -1.0; else tmp = ((b * b) * 12.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1.45e+307], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a * N[(1.0 + N[(-4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 1.45 \cdot 10^{+307}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a \cdot \left(1 + \frac{-4}{a}\right)\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 12 + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 1.44999999999999999e307Initial program 80.9%
associate--l+80.9%
fma-define80.9%
distribute-rgt-in80.9%
sqr-neg80.9%
distribute-rgt-in80.9%
Simplified81.4%
Taylor expanded in b around 0 67.9%
Taylor expanded in a around 0 83.3%
pow283.3%
Applied egg-rr83.3%
Taylor expanded in a around inf 83.4%
cancel-sign-sub-inv83.4%
metadata-eval83.4%
associate-*r/83.4%
metadata-eval83.4%
Simplified83.4%
if 1.44999999999999999e307 < (*.f64 b b) Initial program 62.5%
associate--l+62.5%
fma-define62.5%
distribute-rgt-in62.5%
sqr-neg62.5%
distribute-rgt-in62.5%
Simplified66.1%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
pow2100.0%
Applied egg-rr100.0%
Final simplification87.0%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1.9e+305) (+ (* (* a a) (- 4.0 (* a (- 4.0 a)))) -1.0) (+ (* (* b b) 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1.9e+305) {
tmp = ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1.9d+305) then
tmp = ((a * a) * (4.0d0 - (a * (4.0d0 - a)))) + (-1.0d0)
else
tmp = ((b * b) * 12.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1.9e+305) {
tmp = ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1.9e+305: tmp = ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0 else: tmp = ((b * b) * 12.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1.9e+305) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 - Float64(a * Float64(4.0 - a)))) + -1.0); else tmp = Float64(Float64(Float64(b * b) * 12.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1.9e+305) tmp = ((a * a) * (4.0 - (a * (4.0 - a)))) + -1.0; else tmp = ((b * b) * 12.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1.9e+305], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 - N[(a * N[(4.0 - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 1.9 \cdot 10^{+305}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 - a \cdot \left(4 - a\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 12 + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 1.9000000000000001e305Initial program 80.9%
associate--l+80.9%
fma-define80.9%
distribute-rgt-in80.9%
sqr-neg80.9%
distribute-rgt-in80.9%
Simplified81.4%
Taylor expanded in b around 0 67.9%
Taylor expanded in a around 0 83.3%
pow283.3%
Applied egg-rr83.3%
if 1.9000000000000001e305 < (*.f64 b b) Initial program 62.5%
associate--l+62.5%
fma-define62.5%
distribute-rgt-in62.5%
sqr-neg62.5%
distribute-rgt-in62.5%
Simplified66.1%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
pow2100.0%
Applied egg-rr100.0%
Final simplification87.0%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1.35e+307) (+ (* (* a a) (+ (* a a) 4.0)) -1.0) (+ (* (* b b) 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1.35e+307) {
tmp = ((a * a) * ((a * a) + 4.0)) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1.35d+307) then
tmp = ((a * a) * ((a * a) + 4.0d0)) + (-1.0d0)
else
tmp = ((b * b) * 12.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1.35e+307) {
tmp = ((a * a) * ((a * a) + 4.0)) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1.35e+307: tmp = ((a * a) * ((a * a) + 4.0)) + -1.0 else: tmp = ((b * b) * 12.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1.35e+307) tmp = Float64(Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0)) + -1.0); else tmp = Float64(Float64(Float64(b * b) * 12.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1.35e+307) tmp = ((a * a) * ((a * a) + 4.0)) + -1.0; else tmp = ((b * b) * 12.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1.35e+307], N[(N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 1.35 \cdot 10^{+307}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a + 4\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 12 + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 1.35000000000000012e307Initial program 80.9%
associate--l+80.9%
fma-define80.9%
distribute-rgt-in80.9%
sqr-neg80.9%
distribute-rgt-in80.9%
Simplified81.4%
Taylor expanded in b around 0 67.9%
Taylor expanded in a around 0 83.3%
pow283.3%
Applied egg-rr83.3%
Taylor expanded in a around inf 81.7%
if 1.35000000000000012e307 < (*.f64 b b) Initial program 62.5%
associate--l+62.5%
fma-define62.5%
distribute-rgt-in62.5%
sqr-neg62.5%
distribute-rgt-in62.5%
Simplified66.1%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
pow2100.0%
Applied egg-rr100.0%
Final simplification85.7%
(FPCore (a b) :precision binary64 (if (<= (* b b) 3e+306) (+ (* (* a a) 4.0) -1.0) (+ (* (* b b) 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 3e+306) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 3d+306) then
tmp = ((a * a) * 4.0d0) + (-1.0d0)
else
tmp = ((b * b) * 12.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 3e+306) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 3e+306: tmp = ((a * a) * 4.0) + -1.0 else: tmp = ((b * b) * 12.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 3e+306) tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); else tmp = Float64(Float64(Float64(b * b) * 12.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 3e+306) tmp = ((a * a) * 4.0) + -1.0; else tmp = ((b * b) * 12.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 3e+306], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 3 \cdot 10^{+306}:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 12 + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 3.00000000000000021e306Initial program 80.9%
associate--l+80.9%
fma-define80.9%
distribute-rgt-in80.9%
sqr-neg80.9%
distribute-rgt-in80.9%
Simplified81.4%
Taylor expanded in b around 0 67.9%
Taylor expanded in a around 0 83.3%
pow283.3%
Applied egg-rr83.3%
Taylor expanded in a around 0 63.3%
if 3.00000000000000021e306 < (*.f64 b b) Initial program 62.5%
associate--l+62.5%
fma-define62.5%
distribute-rgt-in62.5%
sqr-neg62.5%
distribute-rgt-in62.5%
Simplified66.1%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
pow2100.0%
Applied egg-rr100.0%
Final simplification71.4%
(FPCore (a b) :precision binary64 (+ (* (* b b) 12.0) -1.0))
double code(double a, double b) {
return ((b * b) * 12.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((b * b) * 12.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((b * b) * 12.0) + -1.0;
}
def code(a, b): return ((b * b) * 12.0) + -1.0
function code(a, b) return Float64(Float64(Float64(b * b) * 12.0) + -1.0) end
function tmp = code(a, b) tmp = ((b * b) * 12.0) + -1.0; end
code[a_, b_] := N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot 12 + -1
\end{array}
Initial program 76.9%
associate--l+76.9%
fma-define76.9%
distribute-rgt-in76.9%
sqr-neg76.9%
distribute-rgt-in76.9%
Simplified78.0%
Taylor expanded in a around 0 70.9%
Taylor expanded in b around 0 54.7%
pow254.7%
Applied egg-rr54.7%
Final simplification54.7%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 76.9%
associate--l+76.9%
fma-define76.9%
distribute-rgt-in76.9%
sqr-neg76.9%
distribute-rgt-in76.9%
Simplified78.0%
Taylor expanded in a around 0 70.9%
Taylor expanded in b around 0 31.7%
herbie shell --seed 2024156
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))