
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(* (pow a 4.0) (+ 1.0 (/ (+ 4.0 (/ (+ 4.0 (* 2.0 (pow b 2.0))) a)) a))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * pow(b, 2.0))) / a)) / a));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * Math.pow(b, 2.0))) / a)) / a));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * math.pow(b, 2.0))) / a)) / a)) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 4.0) * Float64(1.0 + Float64(Float64(4.0 + Float64(Float64(4.0 + Float64(2.0 * (b ^ 2.0))) / a)) / a))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 4.0) * (1.0 + ((4.0 + ((4.0 + (2.0 * (b ^ 2.0))) / a)) / a)); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(N[(4.0 + N[(N[(4.0 + N[(2.0 * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(1 + \frac{4 + \frac{4 + 2 \cdot {b}^{2}}{a}}{a}\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
associate--l+0.0%
+-commutative0.0%
+-commutative0.0%
sub-neg0.0%
associate-+l+0.0%
+-commutative0.0%
associate-+l+0.0%
Simplified14.3%
Taylor expanded in a around -inf 100.0%
Final simplification99.9%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (+ (* (* a a) (+ (* a a) 4.0)) -1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = ((a * a) * ((a * a) + 4.0)) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = ((a * a) * ((a * a) + 4.0)) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = ((a * a) * ((a * a) + 4.0)) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = ((a * a) * ((a * a) + 4.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a + 4\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
Simplified3.6%
Taylor expanded in b around 0 28.8%
Taylor expanded in a around 0 96.6%
unpow296.6%
Applied egg-rr96.6%
Taylor expanded in a around inf 96.6%
Final simplification99.2%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1000.0) (+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1000.0) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 1000.0d0) then
tmp = ((a * a) * (4.0d0 + (a * (a + 4.0d0)))) + (-1.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1000.0) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1000.0: tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1000.0) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1000.0) tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1000.0], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 1000:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 1e3Initial program 87.0%
sub-neg87.0%
Simplified87.0%
Taylor expanded in b around 0 86.6%
Taylor expanded in a around 0 99.4%
unpow299.4%
Applied egg-rr99.4%
if 1e3 < (*.f64 b b) Initial program 66.0%
associate--l+66.0%
+-commutative66.0%
+-commutative66.0%
sub-neg66.0%
associate-+l+66.0%
+-commutative66.0%
associate-+l+66.0%
Simplified73.3%
Taylor expanded in a around 0 92.2%
Taylor expanded in b around inf 92.2%
Final simplification96.4%
(FPCore (a b)
:precision binary64
(if (<= a -2.2e+78)
(+ (* (* a a) 4.0) -1.0)
(if (<= a 1.05e+101)
(+ (* (* b b) 4.0) -1.0)
(+ (* (* a a) (+ 4.0 (* a 4.0))) -1.0))))
double code(double a, double b) {
double tmp;
if (a <= -2.2e+78) {
tmp = ((a * a) * 4.0) + -1.0;
} else if (a <= 1.05e+101) {
tmp = ((b * b) * 4.0) + -1.0;
} else {
tmp = ((a * a) * (4.0 + (a * 4.0))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2.2d+78)) then
tmp = ((a * a) * 4.0d0) + (-1.0d0)
else if (a <= 1.05d+101) then
tmp = ((b * b) * 4.0d0) + (-1.0d0)
else
tmp = ((a * a) * (4.0d0 + (a * 4.0d0))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -2.2e+78) {
tmp = ((a * a) * 4.0) + -1.0;
} else if (a <= 1.05e+101) {
tmp = ((b * b) * 4.0) + -1.0;
} else {
tmp = ((a * a) * (4.0 + (a * 4.0))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -2.2e+78: tmp = ((a * a) * 4.0) + -1.0 elif a <= 1.05e+101: tmp = ((b * b) * 4.0) + -1.0 else: tmp = ((a * a) * (4.0 + (a * 4.0))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (a <= -2.2e+78) tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); elseif (a <= 1.05e+101) tmp = Float64(Float64(Float64(b * b) * 4.0) + -1.0); else tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * 4.0))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -2.2e+78) tmp = ((a * a) * 4.0) + -1.0; elseif (a <= 1.05e+101) tmp = ((b * b) * 4.0) + -1.0; else tmp = ((a * a) * (4.0 + (a * 4.0))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -2.2e+78], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[a, 1.05e+101], N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.2 \cdot 10^{+78}:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\mathbf{elif}\;a \leq 1.05 \cdot 10^{+101}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 4 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot 4\right) + -1\\
\end{array}
\end{array}
if a < -2.20000000000000014e78Initial program 9.5%
sub-neg9.5%
Simplified14.3%
Taylor expanded in b around 0 9.5%
Taylor expanded in a around 0 84.3%
unpow2100.0%
Applied egg-rr84.3%
if -2.20000000000000014e78 < a < 1.05e101Initial program 97.6%
associate--l+97.6%
+-commutative97.6%
+-commutative97.6%
sub-neg97.6%
associate-+l+97.6%
+-commutative97.6%
associate-+l+97.6%
Simplified97.6%
Taylor expanded in a around 0 86.9%
Taylor expanded in b around 0 69.3%
unpow269.3%
Applied egg-rr69.3%
if 1.05e101 < a Initial program 62.2%
sub-neg62.2%
Simplified62.2%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Taylor expanded in a around 0 100.0%
Final simplification76.2%
(FPCore (a b) :precision binary64 (if (<= (* b b) 2.8e+307) (+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0) (+ (* (* b b) 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 2.8e+307) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = ((b * b) * 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 2.8d+307) then
tmp = ((a * a) * (4.0d0 + (a * (a + 4.0d0)))) + (-1.0d0)
else
tmp = ((b * b) * 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 2.8e+307) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = ((b * b) * 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 2.8e+307: tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0 else: tmp = ((b * b) * 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 2.8e+307) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); else tmp = Float64(Float64(Float64(b * b) * 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 2.8e+307) tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; else tmp = ((b * b) * 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 2.8e+307], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 2.8 \cdot 10^{+307}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 4 + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 2.8000000000000001e307Initial program 81.9%
sub-neg81.9%
Simplified82.9%
Taylor expanded in b around 0 69.4%
Taylor expanded in a around 0 83.4%
unpow283.4%
Applied egg-rr83.4%
if 2.8000000000000001e307 < (*.f64 b b) Initial program 64.3%
associate--l+64.3%
+-commutative64.3%
+-commutative64.3%
sub-neg64.3%
associate-+l+64.3%
+-commutative64.3%
associate-+l+64.3%
Simplified64.3%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification87.0%
(FPCore (a b) :precision binary64 (if (<= (* b b) 3.7e+307) (+ (* (* a a) (+ (* a a) 4.0)) -1.0) (+ (* (* b b) 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 3.7e+307) {
tmp = ((a * a) * ((a * a) + 4.0)) + -1.0;
} else {
tmp = ((b * b) * 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 3.7d+307) then
tmp = ((a * a) * ((a * a) + 4.0d0)) + (-1.0d0)
else
tmp = ((b * b) * 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 3.7e+307) {
tmp = ((a * a) * ((a * a) + 4.0)) + -1.0;
} else {
tmp = ((b * b) * 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 3.7e+307: tmp = ((a * a) * ((a * a) + 4.0)) + -1.0 else: tmp = ((b * b) * 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 3.7e+307) tmp = Float64(Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0)) + -1.0); else tmp = Float64(Float64(Float64(b * b) * 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 3.7e+307) tmp = ((a * a) * ((a * a) + 4.0)) + -1.0; else tmp = ((b * b) * 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 3.7e+307], N[(N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 3.7 \cdot 10^{+307}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a + 4\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 4 + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 3.69999999999999986e307Initial program 81.9%
sub-neg81.9%
Simplified82.9%
Taylor expanded in b around 0 69.4%
Taylor expanded in a around 0 83.4%
unpow283.4%
Applied egg-rr83.4%
Taylor expanded in a around inf 81.7%
if 3.69999999999999986e307 < (*.f64 b b) Initial program 64.3%
associate--l+64.3%
+-commutative64.3%
+-commutative64.3%
sub-neg64.3%
associate-+l+64.3%
+-commutative64.3%
associate-+l+64.3%
Simplified64.3%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification85.7%
(FPCore (a b) :precision binary64 (if (<= (* b b) 4.4e+302) (+ (* (* a a) 4.0) -1.0) (+ (* (* b b) 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 4.4e+302) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = ((b * b) * 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 4.4d+302) then
tmp = ((a * a) * 4.0d0) + (-1.0d0)
else
tmp = ((b * b) * 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 4.4e+302) {
tmp = ((a * a) * 4.0) + -1.0;
} else {
tmp = ((b * b) * 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 4.4e+302: tmp = ((a * a) * 4.0) + -1.0 else: tmp = ((b * b) * 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 4.4e+302) tmp = Float64(Float64(Float64(a * a) * 4.0) + -1.0); else tmp = Float64(Float64(Float64(b * b) * 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 4.4e+302) tmp = ((a * a) * 4.0) + -1.0; else tmp = ((b * b) * 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 4.4e+302], N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 4.4 \cdot 10^{+302}:\\
\;\;\;\;\left(a \cdot a\right) \cdot 4 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 4 + -1\\
\end{array}
\end{array}
if (*.f64 b b) < 4.4000000000000002e302Initial program 81.9%
sub-neg81.9%
Simplified82.9%
Taylor expanded in b around 0 69.4%
Taylor expanded in a around 0 63.4%
unpow283.4%
Applied egg-rr63.4%
if 4.4000000000000002e302 < (*.f64 b b) Initial program 64.3%
associate--l+64.3%
+-commutative64.3%
+-commutative64.3%
sub-neg64.3%
associate-+l+64.3%
+-commutative64.3%
associate-+l+64.3%
Simplified64.3%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification71.4%
(FPCore (a b) :precision binary64 (+ (* (* a a) 4.0) -1.0))
double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * 4.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * 4.0) + -1.0;
}
def code(a, b): return ((a * a) * 4.0) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * 4.0) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * 4.0) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot 4 + -1
\end{array}
Initial program 78.0%
sub-neg78.0%
Simplified78.8%
Taylor expanded in b around 0 57.6%
Taylor expanded in a around 0 55.2%
unpow272.4%
Applied egg-rr55.2%
Final simplification55.2%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 78.0%
associate--l+78.0%
+-commutative78.0%
+-commutative78.0%
sub-neg78.0%
associate-+l+78.0%
+-commutative78.0%
associate-+l+78.0%
Simplified81.2%
Taylor expanded in a around 0 70.9%
Taylor expanded in b around 0 31.7%
herbie shell --seed 2024156
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))