
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ c0 (* w h)))
(t_1 (/ c0 (* 2.0 w)))
(t_2 (/ (* c0 (* d_m d_m)) (* (* w h) (* D_m D_m))))
(t_3 (* t_1 (+ t_2 (sqrt (- (* t_2 t_2) (* M M)))))))
(if (<= t_3 5e+256)
t_3
(if (<= t_3 INFINITY)
(*
t_1
(+
(* t_0 (* (/ d_m D_m) (/ d_m D_m)))
(*
(sqrt (fma (pow (/ d_m D_m) 2.0) t_0 M))
(* (/ d_m D_m) (sqrt t_0)))))
0.0))))D_m = fabs(D);
d_m = fabs(d);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = c0 / (w * h);
double t_1 = c0 / (2.0 * w);
double t_2 = (c0 * (d_m * d_m)) / ((w * h) * (D_m * D_m));
double t_3 = t_1 * (t_2 + sqrt(((t_2 * t_2) - (M * M))));
double tmp;
if (t_3 <= 5e+256) {
tmp = t_3;
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_1 * ((t_0 * ((d_m / D_m) * (d_m / D_m))) + (sqrt(fma(pow((d_m / D_m), 2.0), t_0, M)) * ((d_m / D_m) * sqrt(t_0))));
} else {
tmp = 0.0;
}
return tmp;
}
D_m = abs(D) d_m = abs(d) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(c0 / Float64(2.0 * w)) t_2 = Float64(Float64(c0 * Float64(d_m * d_m)) / Float64(Float64(w * h) * Float64(D_m * D_m))) t_3 = Float64(t_1 * Float64(t_2 + sqrt(Float64(Float64(t_2 * t_2) - Float64(M * M))))) tmp = 0.0 if (t_3 <= 5e+256) tmp = t_3; elseif (t_3 <= Inf) tmp = Float64(t_1 * Float64(Float64(t_0 * Float64(Float64(d_m / D_m) * Float64(d_m / D_m))) + Float64(sqrt(fma((Float64(d_m / D_m) ^ 2.0), t_0, M)) * Float64(Float64(d_m / D_m) * sqrt(t_0))))); else tmp = 0.0; end return tmp end
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c0 * N[(d$95$m * d$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$1 * N[(t$95$2 + N[Sqrt[N[(N[(t$95$2 * t$95$2), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 5e+256], t$95$3, If[LessEqual[t$95$3, Infinity], N[(t$95$1 * N[(N[(t$95$0 * N[(N[(d$95$m / D$95$m), $MachinePrecision] * N[(d$95$m / D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(N[Power[N[(d$95$m / D$95$m), $MachinePrecision], 2.0], $MachinePrecision] * t$95$0 + M), $MachinePrecision]], $MachinePrecision] * N[(N[(d$95$m / D$95$m), $MachinePrecision] * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]]]]
\begin{array}{l}
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := \frac{c0}{2 \cdot w}\\
t_2 := \frac{c0 \cdot \left(d\_m \cdot d\_m\right)}{\left(w \cdot h\right) \cdot \left(D\_m \cdot D\_m\right)}\\
t_3 := t\_1 \cdot \left(t\_2 + \sqrt{t\_2 \cdot t\_2 - M \cdot M}\right)\\
\mathbf{if}\;t\_3 \leq 5 \cdot 10^{+256}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_1 \cdot \left(t\_0 \cdot \left(\frac{d\_m}{D\_m} \cdot \frac{d\_m}{D\_m}\right) + \sqrt{\mathsf{fma}\left({\left(\frac{d\_m}{D\_m}\right)}^{2}, t\_0, M\right)} \cdot \left(\frac{d\_m}{D\_m} \cdot \sqrt{t\_0}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < 5.00000000000000015e256Initial program 82.3%
if 5.00000000000000015e256 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 74.4%
Simplified74.3%
times-frac74.3%
Applied egg-rr74.3%
pow1/274.3%
difference-of-squares74.3%
unpow-prod-down80.6%
times-frac80.6%
unpow280.6%
*-commutative80.6%
fma-define80.6%
*-commutative80.6%
Applied egg-rr90.0%
unpow1/290.0%
unpow1/290.0%
fmm-undef90.0%
Simplified90.0%
Taylor expanded in d around inf 50.3%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified19.4%
Taylor expanded in M around -inf 0.0%
*-commutative0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod25.8%
*-commutative25.8%
exp-prod19.2%
Applied egg-rr19.2%
Taylor expanded in c0 around 0 44.4%
Taylor expanded in w around 0 44.4%
Final simplification52.3%
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d_m d_m)) (* (* w h) (* D_m D_m))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY) t_1 0.0)))D_m = fabs(D);
d_m = fabs(d);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = (c0 * (d_m * d_m)) / ((w * h) * (D_m * D_m));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
D_m = Math.abs(D);
d_m = Math.abs(d);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = (c0 * (d_m * d_m)) / ((w * h) * (D_m * D_m));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
D_m = math.fabs(D) d_m = math.fabs(d) def code(c0, w, h, D_m, d_m, M): t_0 = (c0 * (d_m * d_m)) / ((w * h) * (D_m * D_m)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = 0.0 return tmp
D_m = abs(D) d_m = abs(d) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(Float64(c0 * Float64(d_m * d_m)) / Float64(Float64(w * h) * Float64(D_m * D_m))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end return tmp end
D_m = abs(D); d_m = abs(d); function tmp_2 = code(c0, w, h, D_m, d_m, M) t_0 = (c0 * (d_m * d_m)) / ((w * h) * (D_m * D_m)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end tmp_2 = tmp; end
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d$95$m * d$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, 0.0]]]
\begin{array}{l}
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d\_m \cdot d\_m\right)}{\left(w \cdot h\right) \cdot \left(D\_m \cdot D\_m\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 79.3%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified19.4%
Taylor expanded in M around -inf 0.0%
*-commutative0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod25.8%
*-commutative25.8%
exp-prod19.2%
Applied egg-rr19.2%
Taylor expanded in c0 around 0 44.4%
Taylor expanded in w around 0 44.4%
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (* (/ c0 (* w h)) (/ (* d_m d_m) (* D_m D_m)))))
(if (<= h -2.05e+38)
(* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))
0.0)))D_m = fabs(D);
d_m = fabs(d);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = (c0 / (w * h)) * ((d_m * d_m) / (D_m * D_m));
double tmp;
if (h <= -2.05e+38) {
tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
D_m = abs(d)
d_m = abs(d)
real(8) function code(c0, w, h, d_m, d_m_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d_m
real(8), intent (in) :: d_m_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = (c0 / (w * h)) * ((d_m_1 * d_m_1) / (d_m * d_m))
if (h <= (-2.05d+38)) then
tmp = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
else
tmp = 0.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
d_m = Math.abs(d);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = (c0 / (w * h)) * ((d_m * d_m) / (D_m * D_m));
double tmp;
if (h <= -2.05e+38) {
tmp = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
D_m = math.fabs(D) d_m = math.fabs(d) def code(c0, w, h, D_m, d_m, M): t_0 = (c0 / (w * h)) * ((d_m * d_m) / (D_m * D_m)) tmp = 0 if h <= -2.05e+38: tmp = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) else: tmp = 0.0 return tmp
D_m = abs(D) d_m = abs(d) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(Float64(c0 / Float64(w * h)) * Float64(Float64(d_m * d_m) / Float64(D_m * D_m))) tmp = 0.0 if (h <= -2.05e+38) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))); else tmp = 0.0; end return tmp end
D_m = abs(D); d_m = abs(d); function tmp_2 = code(c0, w, h, D_m, d_m, M) t_0 = (c0 / (w * h)) * ((d_m * d_m) / (D_m * D_m)); tmp = 0.0; if (h <= -2.05e+38) tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); else tmp = 0.0; end tmp_2 = tmp; end
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[(N[(d$95$m * d$95$m), $MachinePrecision] / N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[h, -2.05e+38], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h} \cdot \frac{d\_m \cdot d\_m}{D\_m \cdot D\_m}\\
\mathbf{if}\;h \leq -2.05 \cdot 10^{+38}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if h < -2.0500000000000002e38Initial program 37.9%
Simplified40.3%
if -2.0500000000000002e38 < h Initial program 22.0%
Simplified32.6%
Taylor expanded in M around -inf 0.0%
*-commutative0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod21.9%
*-commutative21.9%
exp-prod16.4%
Applied egg-rr16.4%
Taylor expanded in c0 around 0 36.8%
Taylor expanded in w around 0 36.8%
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (/ (* d_m d_m) (* D_m D_m))))
(if (<= h -1.75e+40)
(*
(/ c0 (* 2.0 w))
(+
(* t_0 (* (/ d_m D_m) (/ d_m D_m)))
(sqrt (- (* (* t_0 t_1) (* t_1 (/ (/ c0 w) h))) (* M M)))))
0.0)))D_m = fabs(D);
d_m = fabs(d);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = c0 / (w * h);
double t_1 = (d_m * d_m) / (D_m * D_m);
double tmp;
if (h <= -1.75e+40) {
tmp = (c0 / (2.0 * w)) * ((t_0 * ((d_m / D_m) * (d_m / D_m))) + sqrt((((t_0 * t_1) * (t_1 * ((c0 / w) / h))) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
D_m = abs(d)
d_m = abs(d)
real(8) function code(c0, w, h, d_m, d_m_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d_m
real(8), intent (in) :: d_m_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = (d_m_1 * d_m_1) / (d_m * d_m)
if (h <= (-1.75d+40)) then
tmp = (c0 / (2.0d0 * w)) * ((t_0 * ((d_m_1 / d_m) * (d_m_1 / d_m))) + sqrt((((t_0 * t_1) * (t_1 * ((c0 / w) / h))) - (m * m))))
else
tmp = 0.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
d_m = Math.abs(d);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = c0 / (w * h);
double t_1 = (d_m * d_m) / (D_m * D_m);
double tmp;
if (h <= -1.75e+40) {
tmp = (c0 / (2.0 * w)) * ((t_0 * ((d_m / D_m) * (d_m / D_m))) + Math.sqrt((((t_0 * t_1) * (t_1 * ((c0 / w) / h))) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
D_m = math.fabs(D) d_m = math.fabs(d) def code(c0, w, h, D_m, d_m, M): t_0 = c0 / (w * h) t_1 = (d_m * d_m) / (D_m * D_m) tmp = 0 if h <= -1.75e+40: tmp = (c0 / (2.0 * w)) * ((t_0 * ((d_m / D_m) * (d_m / D_m))) + math.sqrt((((t_0 * t_1) * (t_1 * ((c0 / w) / h))) - (M * M)))) else: tmp = 0.0 return tmp
D_m = abs(D) d_m = abs(d) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(Float64(d_m * d_m) / Float64(D_m * D_m)) tmp = 0.0 if (h <= -1.75e+40) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(Float64(t_0 * Float64(Float64(d_m / D_m) * Float64(d_m / D_m))) + sqrt(Float64(Float64(Float64(t_0 * t_1) * Float64(t_1 * Float64(Float64(c0 / w) / h))) - Float64(M * M))))); else tmp = 0.0; end return tmp end
D_m = abs(D); d_m = abs(d); function tmp_2 = code(c0, w, h, D_m, d_m, M) t_0 = c0 / (w * h); t_1 = (d_m * d_m) / (D_m * D_m); tmp = 0.0; if (h <= -1.75e+40) tmp = (c0 / (2.0 * w)) * ((t_0 * ((d_m / D_m) * (d_m / D_m))) + sqrt((((t_0 * t_1) * (t_1 * ((c0 / w) / h))) - (M * M)))); else tmp = 0.0; end tmp_2 = tmp; end
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(d$95$m * d$95$m), $MachinePrecision] / N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[h, -1.75e+40], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[(t$95$0 * N[(N[(d$95$m / D$95$m), $MachinePrecision] * N[(d$95$m / D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[(N[(t$95$0 * t$95$1), $MachinePrecision] * N[(t$95$1 * N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := \frac{d\_m \cdot d\_m}{D\_m \cdot D\_m}\\
\mathbf{if}\;h \leq -1.75 \cdot 10^{+40}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_0 \cdot \left(\frac{d\_m}{D\_m} \cdot \frac{d\_m}{D\_m}\right) + \sqrt{\left(t\_0 \cdot t\_1\right) \cdot \left(t\_1 \cdot \frac{\frac{c0}{w}}{h}\right) - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if h < -1.75e40Initial program 37.9%
Simplified40.3%
times-frac37.9%
Applied egg-rr37.9%
Taylor expanded in c0 around 0 37.9%
*-commutative37.9%
associate-/r*38.1%
Simplified38.1%
if -1.75e40 < h Initial program 22.0%
Simplified32.6%
Taylor expanded in M around -inf 0.0%
*-commutative0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod21.9%
*-commutative21.9%
exp-prod16.4%
Applied egg-rr16.4%
Taylor expanded in c0 around 0 36.8%
Taylor expanded in w around 0 36.8%
Final simplification37.0%
D_m = (fabs.f64 D)
d_m = (fabs.f64 d)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* t_0 (/ (* d_m d_m) (* D_m D_m)))))
(if (<= h -2.3e+36)
(*
(/ c0 (* 2.0 w))
(+ (* t_0 (* (/ d_m D_m) (/ d_m D_m))) (sqrt (- (* t_1 t_1) (* M M)))))
0.0)))D_m = fabs(D);
d_m = fabs(d);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d_m * d_m) / (D_m * D_m));
double tmp;
if (h <= -2.3e+36) {
tmp = (c0 / (2.0 * w)) * ((t_0 * ((d_m / D_m) * (d_m / D_m))) + sqrt(((t_1 * t_1) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
D_m = abs(d)
d_m = abs(d)
real(8) function code(c0, w, h, d_m, d_m_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d_m
real(8), intent (in) :: d_m_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = t_0 * ((d_m_1 * d_m_1) / (d_m * d_m))
if (h <= (-2.3d+36)) then
tmp = (c0 / (2.0d0 * w)) * ((t_0 * ((d_m_1 / d_m) * (d_m_1 / d_m))) + sqrt(((t_1 * t_1) - (m * m))))
else
tmp = 0.0d0
end if
code = tmp
end function
D_m = Math.abs(D);
d_m = Math.abs(d);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d_m * d_m) / (D_m * D_m));
double tmp;
if (h <= -2.3e+36) {
tmp = (c0 / (2.0 * w)) * ((t_0 * ((d_m / D_m) * (d_m / D_m))) + Math.sqrt(((t_1 * t_1) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
D_m = math.fabs(D) d_m = math.fabs(d) def code(c0, w, h, D_m, d_m, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d_m * d_m) / (D_m * D_m)) tmp = 0 if h <= -2.3e+36: tmp = (c0 / (2.0 * w)) * ((t_0 * ((d_m / D_m) * (d_m / D_m))) + math.sqrt(((t_1 * t_1) - (M * M)))) else: tmp = 0.0 return tmp
D_m = abs(D) d_m = abs(d) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d_m * d_m) / Float64(D_m * D_m))) tmp = 0.0 if (h <= -2.3e+36) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(Float64(t_0 * Float64(Float64(d_m / D_m) * Float64(d_m / D_m))) + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))); else tmp = 0.0; end return tmp end
D_m = abs(D); d_m = abs(d); function tmp_2 = code(c0, w, h, D_m, d_m, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d_m * d_m) / (D_m * D_m)); tmp = 0.0; if (h <= -2.3e+36) tmp = (c0 / (2.0 * w)) * ((t_0 * ((d_m / D_m) * (d_m / D_m))) + sqrt(((t_1 * t_1) - (M * M)))); else tmp = 0.0; end tmp_2 = tmp; end
D_m = N[Abs[D], $MachinePrecision]
d_m = N[Abs[d], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d$95$m * d$95$m), $MachinePrecision] / N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[h, -2.3e+36], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[(t$95$0 * N[(N[(d$95$m / D$95$m), $MachinePrecision] * N[(d$95$m / D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t\_0 \cdot \frac{d\_m \cdot d\_m}{D\_m \cdot D\_m}\\
\mathbf{if}\;h \leq -2.3 \cdot 10^{+36}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_0 \cdot \left(\frac{d\_m}{D\_m} \cdot \frac{d\_m}{D\_m}\right) + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if h < -2.29999999999999996e36Initial program 37.9%
Simplified40.3%
times-frac37.9%
Applied egg-rr37.9%
if -2.29999999999999996e36 < h Initial program 22.0%
Simplified32.6%
Taylor expanded in M around -inf 0.0%
*-commutative0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod21.9%
*-commutative21.9%
exp-prod16.4%
Applied egg-rr16.4%
Taylor expanded in c0 around 0 36.8%
Taylor expanded in w around 0 36.8%
D_m = (fabs.f64 D) d_m = (fabs.f64 d) (FPCore (c0 w h D_m d_m M) :precision binary64 0.0)
D_m = fabs(D);
d_m = fabs(d);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
return 0.0;
}
D_m = abs(d)
d_m = abs(d)
real(8) function code(c0, w, h, d_m, d_m_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d_m
real(8), intent (in) :: d_m_1
real(8), intent (in) :: m
code = 0.0d0
end function
D_m = Math.abs(D);
d_m = Math.abs(d);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
return 0.0;
}
D_m = math.fabs(D) d_m = math.fabs(d) def code(c0, w, h, D_m, d_m, M): return 0.0
D_m = abs(D) d_m = abs(d) function code(c0, w, h, D_m, d_m, M) return 0.0 end
D_m = abs(D); d_m = abs(d); function tmp = code(c0, w, h, D_m, d_m, M) tmp = 0.0; end
D_m = N[Abs[D], $MachinePrecision] d_m = N[Abs[d], $MachinePrecision] code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := 0.0
\begin{array}{l}
D_m = \left|D\right|
\\
d_m = \left|d\right|
\\
0
\end{array}
Initial program 24.5%
Simplified35.3%
Taylor expanded in M around -inf 0.0%
*-commutative0.0%
associate-*r*0.0%
Simplified0.0%
add-log-exp0.0%
exp-prod20.9%
*-commutative20.9%
exp-prod15.5%
Applied egg-rr15.5%
Taylor expanded in c0 around 0 34.0%
Taylor expanded in w around 0 34.0%
herbie shell --seed 2024156
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))