mixedcos

Percentage Accurate: 67.1% → 67.1%
Time: 10.6s
Alternatives: 1
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)} \end{array} \]
(FPCore (x c s)
 :precision binary64
 (/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))
double code(double x, double c, double s) {
	return cos((2.0 * x)) / (pow(c, 2.0) * ((x * pow(s, 2.0)) * x));
}
real(8) function code(x, c, s)
    real(8), intent (in) :: x
    real(8), intent (in) :: c
    real(8), intent (in) :: s
    code = cos((2.0d0 * x)) / ((c ** 2.0d0) * ((x * (s ** 2.0d0)) * x))
end function
public static double code(double x, double c, double s) {
	return Math.cos((2.0 * x)) / (Math.pow(c, 2.0) * ((x * Math.pow(s, 2.0)) * x));
}
def code(x, c, s):
	return math.cos((2.0 * x)) / (math.pow(c, 2.0) * ((x * math.pow(s, 2.0)) * x))
function code(x, c, s)
	return Float64(cos(Float64(2.0 * x)) / Float64((c ^ 2.0) * Float64(Float64(x * (s ^ 2.0)) * x)))
end
function tmp = code(x, c, s)
	tmp = cos((2.0 * x)) / ((c ^ 2.0) * ((x * (s ^ 2.0)) * x));
end
code[x_, c_, s_] := N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(x * N[Power[s, 2.0], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 1 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 67.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)} \end{array} \]
(FPCore (x c s)
 :precision binary64
 (/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))
double code(double x, double c, double s) {
	return cos((2.0 * x)) / (pow(c, 2.0) * ((x * pow(s, 2.0)) * x));
}
real(8) function code(x, c, s)
    real(8), intent (in) :: x
    real(8), intent (in) :: c
    real(8), intent (in) :: s
    code = cos((2.0d0 * x)) / ((c ** 2.0d0) * ((x * (s ** 2.0d0)) * x))
end function
public static double code(double x, double c, double s) {
	return Math.cos((2.0 * x)) / (Math.pow(c, 2.0) * ((x * Math.pow(s, 2.0)) * x));
}
def code(x, c, s):
	return math.cos((2.0 * x)) / (math.pow(c, 2.0) * ((x * math.pow(s, 2.0)) * x))
function code(x, c, s)
	return Float64(cos(Float64(2.0 * x)) / Float64((c ^ 2.0) * Float64(Float64(x * (s ^ 2.0)) * x)))
end
function tmp = code(x, c, s)
	tmp = cos((2.0 * x)) / ((c ^ 2.0) * ((x * (s ^ 2.0)) * x));
end
code[x_, c_, s_] := N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(x * N[Power[s, 2.0], $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)}
\end{array}

Alternative 1: 67.1% accurate, 1.0× speedup?

\[\begin{array}{l} s_m = \left|s\right| \\ [x, c, s_m] = \mathsf{sort}([x, c, s_m])\\ \\ \frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(x \cdot \left(x \cdot {s\_m}^{2}\right)\right)} \end{array} \]
s_m = (fabs.f64 s)
NOTE: x, c, and s_m should be sorted in increasing order before calling this function.
(FPCore (x c s_m)
 :precision binary64
 (/ (cos (* 2.0 x)) (* (pow c 2.0) (* x (* x (pow s_m 2.0))))))
s_m = fabs(s);
assert(x < c && c < s_m);
double code(double x, double c, double s_m) {
	return cos((2.0 * x)) / (pow(c, 2.0) * (x * (x * pow(s_m, 2.0))));
}
s_m = abs(s)
NOTE: x, c, and s_m should be sorted in increasing order before calling this function.
real(8) function code(x, c, s_m)
    real(8), intent (in) :: x
    real(8), intent (in) :: c
    real(8), intent (in) :: s_m
    code = cos((2.0d0 * x)) / ((c ** 2.0d0) * (x * (x * (s_m ** 2.0d0))))
end function
s_m = Math.abs(s);
assert x < c && c < s_m;
public static double code(double x, double c, double s_m) {
	return Math.cos((2.0 * x)) / (Math.pow(c, 2.0) * (x * (x * Math.pow(s_m, 2.0))));
}
s_m = math.fabs(s)
[x, c, s_m] = sort([x, c, s_m])
def code(x, c, s_m):
	return math.cos((2.0 * x)) / (math.pow(c, 2.0) * (x * (x * math.pow(s_m, 2.0))))
s_m = abs(s)
x, c, s_m = sort([x, c, s_m])
function code(x, c, s_m)
	return Float64(cos(Float64(2.0 * x)) / Float64((c ^ 2.0) * Float64(x * Float64(x * (s_m ^ 2.0)))))
end
s_m = abs(s);
x, c, s_m = num2cell(sort([x, c, s_m])){:}
function tmp = code(x, c, s_m)
	tmp = cos((2.0 * x)) / ((c ^ 2.0) * (x * (x * (s_m ^ 2.0))));
end
s_m = N[Abs[s], $MachinePrecision]
NOTE: x, c, and s_m should be sorted in increasing order before calling this function.
code[x_, c_, s$95$m_] := N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / N[(N[Power[c, 2.0], $MachinePrecision] * N[(x * N[(x * N[Power[s$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
s_m = \left|s\right|
\\
[x, c, s_m] = \mathsf{sort}([x, c, s_m])\\
\\
\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(x \cdot \left(x \cdot {s\_m}^{2}\right)\right)}
\end{array}
Derivation
  1. Initial program 64.5%

    \[\frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(\left(x \cdot {s}^{2}\right) \cdot x\right)} \]
  2. Final simplification64.5%

    \[\leadsto \frac{\cos \left(2 \cdot x\right)}{{c}^{2} \cdot \left(x \cdot \left(x \cdot {s}^{2}\right)\right)} \]
  3. Add Preprocessing

Reproduce

?
herbie shell --seed 2024155 -o setup:simplify
(FPCore (x c s)
  :name "mixedcos"
  :precision binary64
  (/ (cos (* 2.0 x)) (* (pow c 2.0) (* (* x (pow s 2.0)) x))))