
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (/ (pow 2.0 -0.5) (/ 1.0 (+ (* a1 a1) (* a2 a2))))))
double code(double a1, double a2, double th) {
return cos(th) * (pow(2.0, -0.5) / (1.0 / ((a1 * a1) + (a2 * a2))));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * ((2.0d0 ** (-0.5d0)) / (1.0d0 / ((a1 * a1) + (a2 * a2))))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * (Math.pow(2.0, -0.5) / (1.0 / ((a1 * a1) + (a2 * a2))));
}
def code(a1, a2, th): return math.cos(th) * (math.pow(2.0, -0.5) / (1.0 / ((a1 * a1) + (a2 * a2))))
function code(a1, a2, th) return Float64(cos(th) * Float64((2.0 ^ -0.5) / Float64(1.0 / Float64(Float64(a1 * a1) + Float64(a2 * a2))))) end
function tmp = code(a1, a2, th) tmp = cos(th) * ((2.0 ^ -0.5) / (1.0 / ((a1 * a1) + (a2 * a2)))); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[Power[2.0, -0.5], $MachinePrecision] / N[(1.0 / N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \frac{{2}^{-0.5}}{\frac{1}{a1 \cdot a1 + a2 \cdot a2}}
\end{array}
Initial program 99.6%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
clear-numN/A
associate-/r/N/A
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
Applied egg-rr99.7%
(FPCore (a1 a2 th) :precision binary64 (* (pow 2.0 -0.5) (* (cos th) (+ (* a1 a1) (* a2 a2)))))
double code(double a1, double a2, double th) {
return pow(2.0, -0.5) * (cos(th) * ((a1 * a1) + (a2 * a2)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (2.0d0 ** (-0.5d0)) * (cos(th) * ((a1 * a1) + (a2 * a2)))
end function
public static double code(double a1, double a2, double th) {
return Math.pow(2.0, -0.5) * (Math.cos(th) * ((a1 * a1) + (a2 * a2)));
}
def code(a1, a2, th): return math.pow(2.0, -0.5) * (math.cos(th) * ((a1 * a1) + (a2 * a2)))
function code(a1, a2, th) return Float64((2.0 ^ -0.5) * Float64(cos(th) * Float64(Float64(a1 * a1) + Float64(a2 * a2)))) end
function tmp = code(a1, a2, th) tmp = (2.0 ^ -0.5) * (cos(th) * ((a1 * a1) + (a2 * a2))); end
code[a1_, a2_, th_] := N[(N[Power[2.0, -0.5], $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{2}^{-0.5} \cdot \left(\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\right)
\end{array}
Initial program 99.6%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
associate-*r/N/A
associate-*l/N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6499.7%
Applied egg-rr99.7%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (* (+ (* a1 a1) (* a2 a2)) (sqrt 0.5))))
double code(double a1, double a2, double th) {
return cos(th) * (((a1 * a1) + (a2 * a2)) * sqrt(0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * (((a1 * a1) + (a2 * a2)) * sqrt(0.5d0))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * (((a1 * a1) + (a2 * a2)) * Math.sqrt(0.5));
}
def code(a1, a2, th): return math.cos(th) * (((a1 * a1) + (a2 * a2)) * math.sqrt(0.5))
function code(a1, a2, th) return Float64(cos(th) * Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * sqrt(0.5))) end
function tmp = code(a1, a2, th) tmp = cos(th) * (((a1 * a1) + (a2 * a2)) * sqrt(0.5)); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}\right)
\end{array}
Initial program 99.6%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
clear-numN/A
associate-/r/N/A
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
Applied egg-rr99.7%
Taylor expanded in a1 around 0
distribute-rgt-inN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* (sqrt 0.5) (* a2 (* (cos th) a2))))
double code(double a1, double a2, double th) {
return sqrt(0.5) * (a2 * (cos(th) * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = sqrt(0.5d0) * (a2 * (cos(th) * a2))
end function
public static double code(double a1, double a2, double th) {
return Math.sqrt(0.5) * (a2 * (Math.cos(th) * a2));
}
def code(a1, a2, th): return math.sqrt(0.5) * (a2 * (math.cos(th) * a2))
function code(a1, a2, th) return Float64(sqrt(0.5) * Float64(a2 * Float64(cos(th) * a2))) end
function tmp = code(a1, a2, th) tmp = sqrt(0.5) * (a2 * (cos(th) * a2)); end
code[a1_, a2_, th_] := N[(N[Sqrt[0.5], $MachinePrecision] * N[(a2 * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5} \cdot \left(a2 \cdot \left(\cos th \cdot a2\right)\right)
\end{array}
Initial program 99.6%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
clear-numN/A
associate-/r/N/A
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
Applied egg-rr99.7%
Taylor expanded in a1 around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6458.8%
Simplified58.8%
Final simplification58.8%
(FPCore (a1 a2 th) :precision binary64 (* (cos th) (* (* a2 a2) (sqrt 0.5))))
double code(double a1, double a2, double th) {
return cos(th) * ((a2 * a2) * sqrt(0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = cos(th) * ((a2 * a2) * sqrt(0.5d0))
end function
public static double code(double a1, double a2, double th) {
return Math.cos(th) * ((a2 * a2) * Math.sqrt(0.5));
}
def code(a1, a2, th): return math.cos(th) * ((a2 * a2) * math.sqrt(0.5))
function code(a1, a2, th) return Float64(cos(th) * Float64(Float64(a2 * a2) * sqrt(0.5))) end
function tmp = code(a1, a2, th) tmp = cos(th) * ((a2 * a2) * sqrt(0.5)); end
code[a1_, a2_, th_] := N[(N[Cos[th], $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos th \cdot \left(\left(a2 \cdot a2\right) \cdot \sqrt{0.5}\right)
\end{array}
Initial program 99.6%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
clear-numN/A
associate-/r/N/A
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
Applied egg-rr99.7%
Taylor expanded in a1 around 0
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
unpow2N/A
*-lowering-*.f6458.8%
Simplified58.8%
Final simplification58.8%
(FPCore (a1 a2 th)
:precision binary64
(if (<= th 2.05e+40)
(/ (pow 2.0 -0.5) (/ 1.0 (+ (* a1 a1) (* a2 a2))))
(if (<= th 3.3e+148)
(* (* -0.5 (* th th)) (/ (* a2 a2) (sqrt 2.0)))
(* a2 (* a2 (sqrt 0.5))))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 2.05e+40) {
tmp = pow(2.0, -0.5) / (1.0 / ((a1 * a1) + (a2 * a2)));
} else if (th <= 3.3e+148) {
tmp = (-0.5 * (th * th)) * ((a2 * a2) / sqrt(2.0));
} else {
tmp = a2 * (a2 * sqrt(0.5));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 2.05d+40) then
tmp = (2.0d0 ** (-0.5d0)) / (1.0d0 / ((a1 * a1) + (a2 * a2)))
else if (th <= 3.3d+148) then
tmp = ((-0.5d0) * (th * th)) * ((a2 * a2) / sqrt(2.0d0))
else
tmp = a2 * (a2 * sqrt(0.5d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 2.05e+40) {
tmp = Math.pow(2.0, -0.5) / (1.0 / ((a1 * a1) + (a2 * a2)));
} else if (th <= 3.3e+148) {
tmp = (-0.5 * (th * th)) * ((a2 * a2) / Math.sqrt(2.0));
} else {
tmp = a2 * (a2 * Math.sqrt(0.5));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 2.05e+40: tmp = math.pow(2.0, -0.5) / (1.0 / ((a1 * a1) + (a2 * a2))) elif th <= 3.3e+148: tmp = (-0.5 * (th * th)) * ((a2 * a2) / math.sqrt(2.0)) else: tmp = a2 * (a2 * math.sqrt(0.5)) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 2.05e+40) tmp = Float64((2.0 ^ -0.5) / Float64(1.0 / Float64(Float64(a1 * a1) + Float64(a2 * a2)))); elseif (th <= 3.3e+148) tmp = Float64(Float64(-0.5 * Float64(th * th)) * Float64(Float64(a2 * a2) / sqrt(2.0))); else tmp = Float64(a2 * Float64(a2 * sqrt(0.5))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 2.05e+40) tmp = (2.0 ^ -0.5) / (1.0 / ((a1 * a1) + (a2 * a2))); elseif (th <= 3.3e+148) tmp = (-0.5 * (th * th)) * ((a2 * a2) / sqrt(2.0)); else tmp = a2 * (a2 * sqrt(0.5)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 2.05e+40], N[(N[Power[2.0, -0.5], $MachinePrecision] / N[(1.0 / N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[th, 3.3e+148], N[(N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 2.05 \cdot 10^{+40}:\\
\;\;\;\;\frac{{2}^{-0.5}}{\frac{1}{a1 \cdot a1 + a2 \cdot a2}}\\
\mathbf{elif}\;th \leq 3.3 \cdot 10^{+148}:\\
\;\;\;\;\left(-0.5 \cdot \left(th \cdot th\right)\right) \cdot \frac{a2 \cdot a2}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \left(a2 \cdot \sqrt{0.5}\right)\\
\end{array}
\end{array}
if th < 2.0500000000000001e40Initial program 99.5%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
Taylor expanded in th around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6472.0%
Simplified72.0%
clear-numN/A
div-invN/A
associate-/r*N/A
pow1/2N/A
pow-flipN/A
metadata-evalN/A
/-lowering-/.f64N/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6472.1%
Applied egg-rr72.1%
if 2.0500000000000001e40 < th < 3.3000000000000001e148Initial program 99.8%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.7%
Simplified99.7%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6445.9%
Simplified45.9%
Taylor expanded in th around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6431.5%
Simplified31.5%
Taylor expanded in th around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6431.5%
Simplified31.5%
if 3.3000000000000001e148 < th Initial program 99.5%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.5%
Simplified99.5%
clear-numN/A
associate-/r/N/A
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
Applied egg-rr99.7%
Taylor expanded in a1 around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6464.7%
Simplified64.7%
Taylor expanded in th around 0
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6438.6%
Simplified38.6%
(FPCore (a1 a2 th)
:precision binary64
(if (<= th 2.05e+40)
(* (+ (* a1 a1) (* a2 a2)) (sqrt 0.5))
(if (<= th 3.3e+148)
(* (* -0.5 (* th th)) (/ (* a2 a2) (sqrt 2.0)))
(* a2 (* a2 (sqrt 0.5))))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 2.05e+40) {
tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5);
} else if (th <= 3.3e+148) {
tmp = (-0.5 * (th * th)) * ((a2 * a2) / sqrt(2.0));
} else {
tmp = a2 * (a2 * sqrt(0.5));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 2.05d+40) then
tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5d0)
else if (th <= 3.3d+148) then
tmp = ((-0.5d0) * (th * th)) * ((a2 * a2) / sqrt(2.0d0))
else
tmp = a2 * (a2 * sqrt(0.5d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 2.05e+40) {
tmp = ((a1 * a1) + (a2 * a2)) * Math.sqrt(0.5);
} else if (th <= 3.3e+148) {
tmp = (-0.5 * (th * th)) * ((a2 * a2) / Math.sqrt(2.0));
} else {
tmp = a2 * (a2 * Math.sqrt(0.5));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 2.05e+40: tmp = ((a1 * a1) + (a2 * a2)) * math.sqrt(0.5) elif th <= 3.3e+148: tmp = (-0.5 * (th * th)) * ((a2 * a2) / math.sqrt(2.0)) else: tmp = a2 * (a2 * math.sqrt(0.5)) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 2.05e+40) tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * sqrt(0.5)); elseif (th <= 3.3e+148) tmp = Float64(Float64(-0.5 * Float64(th * th)) * Float64(Float64(a2 * a2) / sqrt(2.0))); else tmp = Float64(a2 * Float64(a2 * sqrt(0.5))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 2.05e+40) tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5); elseif (th <= 3.3e+148) tmp = (-0.5 * (th * th)) * ((a2 * a2) / sqrt(2.0)); else tmp = a2 * (a2 * sqrt(0.5)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 2.05e+40], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[th, 3.3e+148], N[(N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision] * N[(N[(a2 * a2), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 2.05 \cdot 10^{+40}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}\\
\mathbf{elif}\;th \leq 3.3 \cdot 10^{+148}:\\
\;\;\;\;\left(-0.5 \cdot \left(th \cdot th\right)\right) \cdot \frac{a2 \cdot a2}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \left(a2 \cdot \sqrt{0.5}\right)\\
\end{array}
\end{array}
if th < 2.0500000000000001e40Initial program 99.5%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
clear-numN/A
associate-/r/N/A
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
Applied egg-rr99.7%
Taylor expanded in th around 0
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6472.1%
Simplified72.1%
if 2.0500000000000001e40 < th < 3.3000000000000001e148Initial program 99.8%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.7%
Simplified99.7%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6445.9%
Simplified45.9%
Taylor expanded in th around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6431.5%
Simplified31.5%
Taylor expanded in th around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6431.5%
Simplified31.5%
if 3.3000000000000001e148 < th Initial program 99.5%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.5%
Simplified99.5%
clear-numN/A
associate-/r/N/A
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
Applied egg-rr99.7%
Taylor expanded in a1 around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6464.7%
Simplified64.7%
Taylor expanded in th around 0
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6438.6%
Simplified38.6%
Final simplification63.9%
(FPCore (a1 a2 th) :precision binary64 (if (<= a2 5e+224) (/ (pow 2.0 -0.5) (/ 1.0 (+ (* a1 a1) (* a2 a2)))) (* (+ 1.0 (* -0.5 (* th th))) (* a2 (/ a2 (sqrt 2.0))))))
double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 5e+224) {
tmp = pow(2.0, -0.5) / (1.0 / ((a1 * a1) + (a2 * a2)));
} else {
tmp = (1.0 + (-0.5 * (th * th))) * (a2 * (a2 / sqrt(2.0)));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (a2 <= 5d+224) then
tmp = (2.0d0 ** (-0.5d0)) / (1.0d0 / ((a1 * a1) + (a2 * a2)))
else
tmp = (1.0d0 + ((-0.5d0) * (th * th))) * (a2 * (a2 / sqrt(2.0d0)))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (a2 <= 5e+224) {
tmp = Math.pow(2.0, -0.5) / (1.0 / ((a1 * a1) + (a2 * a2)));
} else {
tmp = (1.0 + (-0.5 * (th * th))) * (a2 * (a2 / Math.sqrt(2.0)));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if a2 <= 5e+224: tmp = math.pow(2.0, -0.5) / (1.0 / ((a1 * a1) + (a2 * a2))) else: tmp = (1.0 + (-0.5 * (th * th))) * (a2 * (a2 / math.sqrt(2.0))) return tmp
function code(a1, a2, th) tmp = 0.0 if (a2 <= 5e+224) tmp = Float64((2.0 ^ -0.5) / Float64(1.0 / Float64(Float64(a1 * a1) + Float64(a2 * a2)))); else tmp = Float64(Float64(1.0 + Float64(-0.5 * Float64(th * th))) * Float64(a2 * Float64(a2 / sqrt(2.0)))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (a2 <= 5e+224) tmp = (2.0 ^ -0.5) / (1.0 / ((a1 * a1) + (a2 * a2))); else tmp = (1.0 + (-0.5 * (th * th))) * (a2 * (a2 / sqrt(2.0))); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[a2, 5e+224], N[(N[Power[2.0, -0.5], $MachinePrecision] / N[(1.0 / N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(a2 * N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a2 \leq 5 \cdot 10^{+224}:\\
\;\;\;\;\frac{{2}^{-0.5}}{\frac{1}{a1 \cdot a1 + a2 \cdot a2}}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + -0.5 \cdot \left(th \cdot th\right)\right) \cdot \left(a2 \cdot \frac{a2}{\sqrt{2}}\right)\\
\end{array}
\end{array}
if a2 < 4.99999999999999964e224Initial program 99.5%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.5%
Simplified99.5%
Taylor expanded in th around 0
/-lowering-/.f64N/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6462.5%
Simplified62.5%
clear-numN/A
div-invN/A
associate-/r*N/A
pow1/2N/A
pow-flipN/A
metadata-evalN/A
/-lowering-/.f64N/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6462.6%
Applied egg-rr62.6%
if 4.99999999999999964e224 < a2 Initial program 100.0%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64100.0%
Simplified100.0%
Taylor expanded in a1 around 0
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64100.0%
Simplified100.0%
Taylor expanded in th around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6485.0%
Simplified85.0%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6485.0%
Applied egg-rr85.0%
Final simplification64.3%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a1 a1) (* a2 a2)) (sqrt 0.5)))
double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * sqrt(0.5);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a1 * a1) + (a2 * a2)) * sqrt(0.5d0)
end function
public static double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * Math.sqrt(0.5);
}
def code(a1, a2, th): return ((a1 * a1) + (a2 * a2)) * math.sqrt(0.5)
function code(a1, a2, th) return Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * sqrt(0.5)) end
function tmp = code(a1, a2, th) tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5); end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}
\end{array}
Initial program 99.6%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
clear-numN/A
associate-/r/N/A
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
Applied egg-rr99.7%
Taylor expanded in th around 0
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6463.9%
Simplified63.9%
Final simplification63.9%
(FPCore (a1 a2 th) :precision binary64 (* (* a2 a2) (sqrt 0.5)))
double code(double a1, double a2, double th) {
return (a2 * a2) * sqrt(0.5);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 * a2) * sqrt(0.5d0)
end function
public static double code(double a1, double a2, double th) {
return (a2 * a2) * Math.sqrt(0.5);
}
def code(a1, a2, th): return (a2 * a2) * math.sqrt(0.5)
function code(a1, a2, th) return Float64(Float64(a2 * a2) * sqrt(0.5)) end
function tmp = code(a1, a2, th) tmp = (a2 * a2) * sqrt(0.5); end
code[a1_, a2_, th_] := N[(N[(a2 * a2), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a2 \cdot a2\right) \cdot \sqrt{0.5}
\end{array}
Initial program 99.6%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
clear-numN/A
associate-/r/N/A
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
Applied egg-rr99.7%
Taylor expanded in a1 around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6458.8%
Simplified58.8%
Taylor expanded in th around 0
unpow2N/A
*-lowering-*.f6441.1%
Simplified41.1%
Final simplification41.1%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* a2 (sqrt 0.5))))
double code(double a1, double a2, double th) {
return a2 * (a2 * sqrt(0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 * sqrt(0.5d0))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 * Math.sqrt(0.5));
}
def code(a1, a2, th): return a2 * (a2 * math.sqrt(0.5))
function code(a1, a2, th) return Float64(a2 * Float64(a2 * sqrt(0.5))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 * sqrt(0.5)); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(a2 \cdot \sqrt{0.5}\right)
\end{array}
Initial program 99.6%
distribute-lft-outN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.6%
Simplified99.6%
clear-numN/A
associate-/r/N/A
flip3-+N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-evalN/A
clear-numN/A
flip3-+N/A
/-lowering-/.f64N/A
Applied egg-rr99.7%
Taylor expanded in a1 around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f6458.8%
Simplified58.8%
Taylor expanded in th around 0
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6441.1%
Simplified41.1%
herbie shell --seed 2024155
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))