
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (+ -1.0 (/ (* (* x 2.0) (/ x y)) y)))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = -1.0 + (((x * 2.0) * (x / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (-1.0d0) + (((x * 2.0d0) * (x / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = -1.0 + (((x * 2.0) * (x / y)) / y);
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = -1.0 + (((x * 2.0) * (x / y)) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(-1.0 + Float64(Float64(Float64(x * 2.0) * Float64(x / y)) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = -1.0 + (((x * 2.0) * (x / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(-1.0 + N[(N[(N[(x * 2.0), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{\left(x \cdot 2\right) \cdot \frac{x}{y}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt1-inN/A
metadata-evalN/A
cancel-sign-sub-invN/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
Simplified76.4%
associate-/l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6477.8%
Applied egg-rr77.8%
Final simplification93.2%
(FPCore (x y) :precision binary64 (if (<= y 2.75e-160) (+ 1.0 (/ (* y (/ (* y -2.0) x)) x)) (+ -1.0 (/ (* 2.0 (/ (* x x) y)) y))))
double code(double x, double y) {
double tmp;
if (y <= 2.75e-160) {
tmp = 1.0 + ((y * ((y * -2.0) / x)) / x);
} else {
tmp = -1.0 + ((2.0 * ((x * x) / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.75d-160) then
tmp = 1.0d0 + ((y * ((y * (-2.0d0)) / x)) / x)
else
tmp = (-1.0d0) + ((2.0d0 * ((x * x) / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.75e-160) {
tmp = 1.0 + ((y * ((y * -2.0) / x)) / x);
} else {
tmp = -1.0 + ((2.0 * ((x * x) / y)) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.75e-160: tmp = 1.0 + ((y * ((y * -2.0) / x)) / x) else: tmp = -1.0 + ((2.0 * ((x * x) / y)) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.75e-160) tmp = Float64(1.0 + Float64(Float64(y * Float64(Float64(y * -2.0) / x)) / x)); else tmp = Float64(-1.0 + Float64(Float64(2.0 * Float64(Float64(x * x) / y)) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.75e-160) tmp = 1.0 + ((y * ((y * -2.0) / x)) / x); else tmp = -1.0 + ((2.0 * ((x * x) / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.75e-160], N[(1.0 + N[(N[(y * N[(N[(y * -2.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(2.0 * N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.75 \cdot 10^{-160}:\\
\;\;\;\;1 + \frac{y \cdot \frac{y \cdot -2}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{2 \cdot \frac{x \cdot x}{y}}{y}\\
\end{array}
\end{array}
if y < 2.75e-160Initial program 64.0%
Taylor expanded in x around inf
Simplified37.5%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6438.0%
Applied egg-rr38.0%
if 2.75e-160 < y Initial program 100.0%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt1-inN/A
metadata-evalN/A
cancel-sign-sub-invN/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
Simplified83.2%
(FPCore (x y) :precision binary64 (if (<= y 2.1e-161) 1.0 (+ -1.0 (/ (* 2.0 (/ (* x x) y)) y))))
double code(double x, double y) {
double tmp;
if (y <= 2.1e-161) {
tmp = 1.0;
} else {
tmp = -1.0 + ((2.0 * ((x * x) / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.1d-161) then
tmp = 1.0d0
else
tmp = (-1.0d0) + ((2.0d0 * ((x * x) / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.1e-161) {
tmp = 1.0;
} else {
tmp = -1.0 + ((2.0 * ((x * x) / y)) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.1e-161: tmp = 1.0 else: tmp = -1.0 + ((2.0 * ((x * x) / y)) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.1e-161) tmp = 1.0; else tmp = Float64(-1.0 + Float64(Float64(2.0 * Float64(Float64(x * x) / y)) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.1e-161) tmp = 1.0; else tmp = -1.0 + ((2.0 * ((x * x) / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.1e-161], 1.0, N[(-1.0 + N[(N[(2.0 * N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.1 \cdot 10^{-161}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{2 \cdot \frac{x \cdot x}{y}}{y}\\
\end{array}
\end{array}
if y < 2.1e-161Initial program 63.9%
Taylor expanded in x around inf
Simplified35.8%
if 2.1e-161 < y Initial program 100.0%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt1-inN/A
metadata-evalN/A
cancel-sign-sub-invN/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
Simplified81.2%
(FPCore (x y) :precision binary64 (if (<= y 2.75e-160) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 2.75e-160) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.75d-160) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.75e-160) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.75e-160: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 2.75e-160) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.75e-160) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.75e-160], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.75 \cdot 10^{-160}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 2.75e-160Initial program 64.0%
Taylor expanded in x around inf
Simplified36.1%
if 2.75e-160 < y Initial program 100.0%
Taylor expanded in x around 0
Simplified82.3%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 69.5%
Taylor expanded in x around 0
Simplified66.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024155
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(! :herbie-platform default (if (< 1/2 (fabs (/ x y)) 2) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1 (/ 2 (+ 1 (* (/ x y) (/ x y)))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))