
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t\_0\right)}^{2} + {\left(b \cdot \sin t\_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t\_0\right)}^{2} + {\left(b \cdot \sin t\_0\right)}^{2}
\end{array}
\end{array}
(FPCore (a b angle) :precision binary64 (+ (* a a) (pow (* (sin (/ (cbrt (* PI (* PI PI))) (/ 180.0 angle))) b) 2.0)))
double code(double a, double b, double angle) {
return (a * a) + pow((sin((cbrt((((double) M_PI) * (((double) M_PI) * ((double) M_PI)))) / (180.0 / angle))) * b), 2.0);
}
public static double code(double a, double b, double angle) {
return (a * a) + Math.pow((Math.sin((Math.cbrt((Math.PI * (Math.PI * Math.PI))) / (180.0 / angle))) * b), 2.0);
}
function code(a, b, angle) return Float64(Float64(a * a) + (Float64(sin(Float64(cbrt(Float64(pi * Float64(pi * pi))) / Float64(180.0 / angle))) * b) ^ 2.0)) end
code[a_, b_, angle_] := N[(N[(a * a), $MachinePrecision] + N[Power[N[(N[Sin[N[(N[Power[N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] / N[(180.0 / angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a + {\left(\sin \left(\frac{\sqrt[3]{\pi \cdot \left(\pi \cdot \pi\right)}}{\frac{180}{angle}}\right) \cdot b\right)}^{2}
\end{array}
Initial program 77.8%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6478.0%
Simplified78.0%
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*l/N/A
associate-/r/N/A
sin-lowering-sin.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f6478.1%
Applied egg-rr78.1%
add-cbrt-cubeN/A
cbrt-lowering-cbrt.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6478.1%
Applied egg-rr78.1%
(FPCore (a b angle) :precision binary64 (+ (* a a) (pow (* b (sin (/ PI (/ 180.0 angle)))) 2.0)))
double code(double a, double b, double angle) {
return (a * a) + pow((b * sin((((double) M_PI) / (180.0 / angle)))), 2.0);
}
public static double code(double a, double b, double angle) {
return (a * a) + Math.pow((b * Math.sin((Math.PI / (180.0 / angle)))), 2.0);
}
def code(a, b, angle): return (a * a) + math.pow((b * math.sin((math.pi / (180.0 / angle)))), 2.0)
function code(a, b, angle) return Float64(Float64(a * a) + (Float64(b * sin(Float64(pi / Float64(180.0 / angle)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (a * a) + ((b * sin((pi / (180.0 / angle)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[(a * a), $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi / N[(180.0 / angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a + {\left(b \cdot \sin \left(\frac{\pi}{\frac{180}{angle}}\right)\right)}^{2}
\end{array}
Initial program 77.8%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6478.0%
Simplified78.0%
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*l/N/A
associate-/r/N/A
sin-lowering-sin.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f6478.1%
Applied egg-rr78.1%
Final simplification78.1%
(FPCore (a b angle) :precision binary64 (+ (* a a) (pow (* b (sin (* 0.005555555555555556 (* PI angle)))) 2.0)))
double code(double a, double b, double angle) {
return (a * a) + pow((b * sin((0.005555555555555556 * (((double) M_PI) * angle)))), 2.0);
}
public static double code(double a, double b, double angle) {
return (a * a) + Math.pow((b * Math.sin((0.005555555555555556 * (Math.PI * angle)))), 2.0);
}
def code(a, b, angle): return (a * a) + math.pow((b * math.sin((0.005555555555555556 * (math.pi * angle)))), 2.0)
function code(a, b, angle) return Float64(Float64(a * a) + (Float64(b * sin(Float64(0.005555555555555556 * Float64(pi * angle)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (a * a) + ((b * sin((0.005555555555555556 * (pi * angle)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[(a * a), $MachinePrecision] + N[Power[N[(b * N[Sin[N[(0.005555555555555556 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a + {\left(b \cdot \sin \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2}
\end{array}
Initial program 77.8%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6478.0%
Simplified78.0%
associate-*r/N/A
div-invN/A
metadata-evalN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6478.1%
Applied egg-rr78.1%
Final simplification78.1%
(FPCore (a b angle) :precision binary64 (+ (* a a) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))
double code(double a, double b, double angle) {
return (a * a) + pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0);
}
public static double code(double a, double b, double angle) {
return (a * a) + Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0);
}
def code(a, b, angle): return (a * a) + math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0)
function code(a, b, angle) return Float64(Float64(a * a) + (Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (a * a) + ((b * sin((pi * (angle / 180.0)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[(a * a), $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2}
\end{array}
Initial program 77.8%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6478.0%
Simplified78.0%
(FPCore (a b angle)
:precision binary64
(if (<= angle 9e-7)
(+
(* a a)
(* (* angle b) (* (* PI (* PI 3.08641975308642e-5)) (* angle b))))
(+
(* a a)
(* b (* b (+ 0.5 (* (cos (/ (* PI 2.0) (/ 180.0 angle))) -0.5)))))))
double code(double a, double b, double angle) {
double tmp;
if (angle <= 9e-7) {
tmp = (a * a) + ((angle * b) * ((((double) M_PI) * (((double) M_PI) * 3.08641975308642e-5)) * (angle * b)));
} else {
tmp = (a * a) + (b * (b * (0.5 + (cos(((((double) M_PI) * 2.0) / (180.0 / angle))) * -0.5))));
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (angle <= 9e-7) {
tmp = (a * a) + ((angle * b) * ((Math.PI * (Math.PI * 3.08641975308642e-5)) * (angle * b)));
} else {
tmp = (a * a) + (b * (b * (0.5 + (Math.cos(((Math.PI * 2.0) / (180.0 / angle))) * -0.5))));
}
return tmp;
}
def code(a, b, angle): tmp = 0 if angle <= 9e-7: tmp = (a * a) + ((angle * b) * ((math.pi * (math.pi * 3.08641975308642e-5)) * (angle * b))) else: tmp = (a * a) + (b * (b * (0.5 + (math.cos(((math.pi * 2.0) / (180.0 / angle))) * -0.5)))) return tmp
function code(a, b, angle) tmp = 0.0 if (angle <= 9e-7) tmp = Float64(Float64(a * a) + Float64(Float64(angle * b) * Float64(Float64(pi * Float64(pi * 3.08641975308642e-5)) * Float64(angle * b)))); else tmp = Float64(Float64(a * a) + Float64(b * Float64(b * Float64(0.5 + Float64(cos(Float64(Float64(pi * 2.0) / Float64(180.0 / angle))) * -0.5))))); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (angle <= 9e-7) tmp = (a * a) + ((angle * b) * ((pi * (pi * 3.08641975308642e-5)) * (angle * b))); else tmp = (a * a) + (b * (b * (0.5 + (cos(((pi * 2.0) / (180.0 / angle))) * -0.5)))); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[angle, 9e-7], N[(N[(a * a), $MachinePrecision] + N[(N[(angle * b), $MachinePrecision] * N[(N[(Pi * N[(Pi * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision] * N[(angle * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * a), $MachinePrecision] + N[(b * N[(b * N[(0.5 + N[(N[Cos[N[(N[(Pi * 2.0), $MachinePrecision] / N[(180.0 / angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;angle \leq 9 \cdot 10^{-7}:\\
\;\;\;\;a \cdot a + \left(angle \cdot b\right) \cdot \left(\left(\pi \cdot \left(\pi \cdot 3.08641975308642 \cdot 10^{-5}\right)\right) \cdot \left(angle \cdot b\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot a + b \cdot \left(b \cdot \left(0.5 + \cos \left(\frac{\pi \cdot 2}{\frac{180}{angle}}\right) \cdot -0.5\right)\right)\\
\end{array}
\end{array}
if angle < 8.99999999999999959e-7Initial program 84.2%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6484.2%
Simplified84.2%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Simplified64.7%
*-commutativeN/A
unswap-sqrN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6480.3%
Applied egg-rr80.3%
if 8.99999999999999959e-7 < angle Initial program 60.4%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6461.0%
Simplified61.0%
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
associate-*l/N/A
associate-/r/N/A
sin-lowering-sin.f64N/A
/-lowering-/.f64N/A
PI-lowering-PI.f64N/A
/-lowering-/.f6461.2%
Applied egg-rr61.2%
add-cbrt-cubeN/A
cbrt-lowering-cbrt.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6461.3%
Applied egg-rr61.3%
unpow2N/A
swap-sqrN/A
associate-*r*N/A
add-cbrt-cubeN/A
associate-*r*N/A
add-cbrt-cubeN/A
sqr-sin-aN/A
Applied egg-rr61.2%
Final simplification75.2%
(FPCore (a b angle)
:precision binary64
(if (<= angle 9e-7)
(+
(* a a)
(* (* angle b) (* (* PI (* PI 3.08641975308642e-5)) (* angle b))))
(+
(* a a)
(* (* b b) (+ 0.5 (* -0.5 (cos (* (* PI angle) 0.011111111111111112))))))))
double code(double a, double b, double angle) {
double tmp;
if (angle <= 9e-7) {
tmp = (a * a) + ((angle * b) * ((((double) M_PI) * (((double) M_PI) * 3.08641975308642e-5)) * (angle * b)));
} else {
tmp = (a * a) + ((b * b) * (0.5 + (-0.5 * cos(((((double) M_PI) * angle) * 0.011111111111111112)))));
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (angle <= 9e-7) {
tmp = (a * a) + ((angle * b) * ((Math.PI * (Math.PI * 3.08641975308642e-5)) * (angle * b)));
} else {
tmp = (a * a) + ((b * b) * (0.5 + (-0.5 * Math.cos(((Math.PI * angle) * 0.011111111111111112)))));
}
return tmp;
}
def code(a, b, angle): tmp = 0 if angle <= 9e-7: tmp = (a * a) + ((angle * b) * ((math.pi * (math.pi * 3.08641975308642e-5)) * (angle * b))) else: tmp = (a * a) + ((b * b) * (0.5 + (-0.5 * math.cos(((math.pi * angle) * 0.011111111111111112))))) return tmp
function code(a, b, angle) tmp = 0.0 if (angle <= 9e-7) tmp = Float64(Float64(a * a) + Float64(Float64(angle * b) * Float64(Float64(pi * Float64(pi * 3.08641975308642e-5)) * Float64(angle * b)))); else tmp = Float64(Float64(a * a) + Float64(Float64(b * b) * Float64(0.5 + Float64(-0.5 * cos(Float64(Float64(pi * angle) * 0.011111111111111112)))))); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (angle <= 9e-7) tmp = (a * a) + ((angle * b) * ((pi * (pi * 3.08641975308642e-5)) * (angle * b))); else tmp = (a * a) + ((b * b) * (0.5 + (-0.5 * cos(((pi * angle) * 0.011111111111111112))))); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[angle, 9e-7], N[(N[(a * a), $MachinePrecision] + N[(N[(angle * b), $MachinePrecision] * N[(N[(Pi * N[(Pi * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision] * N[(angle * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(0.5 + N[(-0.5 * N[Cos[N[(N[(Pi * angle), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;angle \leq 9 \cdot 10^{-7}:\\
\;\;\;\;a \cdot a + \left(angle \cdot b\right) \cdot \left(\left(\pi \cdot \left(\pi \cdot 3.08641975308642 \cdot 10^{-5}\right)\right) \cdot \left(angle \cdot b\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot a + \left(b \cdot b\right) \cdot \left(0.5 + -0.5 \cdot \cos \left(\left(\pi \cdot angle\right) \cdot 0.011111111111111112\right)\right)\\
\end{array}
\end{array}
if angle < 8.99999999999999959e-7Initial program 84.2%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6484.2%
Simplified84.2%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Simplified64.7%
*-commutativeN/A
unswap-sqrN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6480.3%
Applied egg-rr80.3%
if 8.99999999999999959e-7 < angle Initial program 60.4%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6461.0%
Simplified61.0%
Applied egg-rr2.9%
Taylor expanded in b around 0
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sub-negN/A
+-lowering-+.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-eval61.1%
Simplified61.1%
Final simplification75.2%
(FPCore (a b angle)
:precision binary64
(if (<= b 8.8e-60)
(* a a)
(+
(* a a)
(* (* angle b) (* (* PI (* PI 3.08641975308642e-5)) (* angle b))))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 8.8e-60) {
tmp = a * a;
} else {
tmp = (a * a) + ((angle * b) * ((((double) M_PI) * (((double) M_PI) * 3.08641975308642e-5)) * (angle * b)));
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 8.8e-60) {
tmp = a * a;
} else {
tmp = (a * a) + ((angle * b) * ((Math.PI * (Math.PI * 3.08641975308642e-5)) * (angle * b)));
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 8.8e-60: tmp = a * a else: tmp = (a * a) + ((angle * b) * ((math.pi * (math.pi * 3.08641975308642e-5)) * (angle * b))) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 8.8e-60) tmp = Float64(a * a); else tmp = Float64(Float64(a * a) + Float64(Float64(angle * b) * Float64(Float64(pi * Float64(pi * 3.08641975308642e-5)) * Float64(angle * b)))); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 8.8e-60) tmp = a * a; else tmp = (a * a) + ((angle * b) * ((pi * (pi * 3.08641975308642e-5)) * (angle * b))); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 8.8e-60], N[(a * a), $MachinePrecision], N[(N[(a * a), $MachinePrecision] + N[(N[(angle * b), $MachinePrecision] * N[(N[(Pi * N[(Pi * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision] * N[(angle * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 8.8 \cdot 10^{-60}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;a \cdot a + \left(angle \cdot b\right) \cdot \left(\left(\pi \cdot \left(\pi \cdot 3.08641975308642 \cdot 10^{-5}\right)\right) \cdot \left(angle \cdot b\right)\right)\\
\end{array}
\end{array}
if b < 8.7999999999999995e-60Initial program 76.5%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6460.8%
Simplified60.8%
if 8.7999999999999995e-60 < b Initial program 80.4%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6479.9%
Simplified79.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Simplified61.1%
*-commutativeN/A
unswap-sqrN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6477.2%
Applied egg-rr77.2%
Final simplification66.6%
(FPCore (a b angle)
:precision binary64
(if (<= b 1.05e-60)
(* a a)
(+
(* a a)
(* (* (* angle b) (* angle b)) (* (* PI PI) 3.08641975308642e-5)))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 1.05e-60) {
tmp = a * a;
} else {
tmp = (a * a) + (((angle * b) * (angle * b)) * ((((double) M_PI) * ((double) M_PI)) * 3.08641975308642e-5));
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 1.05e-60) {
tmp = a * a;
} else {
tmp = (a * a) + (((angle * b) * (angle * b)) * ((Math.PI * Math.PI) * 3.08641975308642e-5));
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 1.05e-60: tmp = a * a else: tmp = (a * a) + (((angle * b) * (angle * b)) * ((math.pi * math.pi) * 3.08641975308642e-5)) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 1.05e-60) tmp = Float64(a * a); else tmp = Float64(Float64(a * a) + Float64(Float64(Float64(angle * b) * Float64(angle * b)) * Float64(Float64(pi * pi) * 3.08641975308642e-5))); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 1.05e-60) tmp = a * a; else tmp = (a * a) + (((angle * b) * (angle * b)) * ((pi * pi) * 3.08641975308642e-5)); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 1.05e-60], N[(a * a), $MachinePrecision], N[(N[(a * a), $MachinePrecision] + N[(N[(N[(angle * b), $MachinePrecision] * N[(angle * b), $MachinePrecision]), $MachinePrecision] * N[(N[(Pi * Pi), $MachinePrecision] * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.05 \cdot 10^{-60}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;a \cdot a + \left(\left(angle \cdot b\right) \cdot \left(angle \cdot b\right)\right) \cdot \left(\left(\pi \cdot \pi\right) \cdot 3.08641975308642 \cdot 10^{-5}\right)\\
\end{array}
\end{array}
if b < 1.04999999999999996e-60Initial program 76.5%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6460.8%
Simplified60.8%
if 1.04999999999999996e-60 < b Initial program 80.4%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6479.9%
Simplified79.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Simplified61.1%
unswap-sqrN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6476.4%
Applied egg-rr76.4%
(FPCore (a b angle)
:precision binary64
(if (<= b 6.1e-61)
(* a a)
(+
(* a a)
(* (* (* PI PI) 3.08641975308642e-5) (* b (* angle (* angle b)))))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 6.1e-61) {
tmp = a * a;
} else {
tmp = (a * a) + (((((double) M_PI) * ((double) M_PI)) * 3.08641975308642e-5) * (b * (angle * (angle * b))));
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 6.1e-61) {
tmp = a * a;
} else {
tmp = (a * a) + (((Math.PI * Math.PI) * 3.08641975308642e-5) * (b * (angle * (angle * b))));
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 6.1e-61: tmp = a * a else: tmp = (a * a) + (((math.pi * math.pi) * 3.08641975308642e-5) * (b * (angle * (angle * b)))) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 6.1e-61) tmp = Float64(a * a); else tmp = Float64(Float64(a * a) + Float64(Float64(Float64(pi * pi) * 3.08641975308642e-5) * Float64(b * Float64(angle * Float64(angle * b))))); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 6.1e-61) tmp = a * a; else tmp = (a * a) + (((pi * pi) * 3.08641975308642e-5) * (b * (angle * (angle * b)))); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 6.1e-61], N[(a * a), $MachinePrecision], N[(N[(a * a), $MachinePrecision] + N[(N[(N[(Pi * Pi), $MachinePrecision] * 3.08641975308642e-5), $MachinePrecision] * N[(b * N[(angle * N[(angle * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.1 \cdot 10^{-61}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;a \cdot a + \left(\left(\pi \cdot \pi\right) \cdot 3.08641975308642 \cdot 10^{-5}\right) \cdot \left(b \cdot \left(angle \cdot \left(angle \cdot b\right)\right)\right)\\
\end{array}
\end{array}
if b < 6.1000000000000001e-61Initial program 76.5%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6460.8%
Simplified60.8%
if 6.1000000000000001e-61 < b Initial program 80.4%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6479.9%
Simplified79.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Simplified61.1%
unswap-sqrN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6475.9%
Applied egg-rr75.9%
Final simplification66.1%
(FPCore (a b angle)
:precision binary64
(if (<= b 6.4e-60)
(* a a)
(+
(* a a)
(* b (* (* PI (* PI 3.08641975308642e-5)) (* b (* angle angle)))))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 6.4e-60) {
tmp = a * a;
} else {
tmp = (a * a) + (b * ((((double) M_PI) * (((double) M_PI) * 3.08641975308642e-5)) * (b * (angle * angle))));
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 6.4e-60) {
tmp = a * a;
} else {
tmp = (a * a) + (b * ((Math.PI * (Math.PI * 3.08641975308642e-5)) * (b * (angle * angle))));
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 6.4e-60: tmp = a * a else: tmp = (a * a) + (b * ((math.pi * (math.pi * 3.08641975308642e-5)) * (b * (angle * angle)))) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 6.4e-60) tmp = Float64(a * a); else tmp = Float64(Float64(a * a) + Float64(b * Float64(Float64(pi * Float64(pi * 3.08641975308642e-5)) * Float64(b * Float64(angle * angle))))); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 6.4e-60) tmp = a * a; else tmp = (a * a) + (b * ((pi * (pi * 3.08641975308642e-5)) * (b * (angle * angle)))); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 6.4e-60], N[(a * a), $MachinePrecision], N[(N[(a * a), $MachinePrecision] + N[(b * N[(N[(Pi * N[(Pi * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision] * N[(b * N[(angle * angle), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.4 \cdot 10^{-60}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;a \cdot a + b \cdot \left(\left(\pi \cdot \left(\pi \cdot 3.08641975308642 \cdot 10^{-5}\right)\right) \cdot \left(b \cdot \left(angle \cdot angle\right)\right)\right)\\
\end{array}
\end{array}
if b < 6.4000000000000003e-60Initial program 76.5%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6460.8%
Simplified60.8%
if 6.4000000000000003e-60 < b Initial program 80.4%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6479.9%
Simplified79.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Simplified61.1%
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6469.9%
Applied egg-rr69.9%
Final simplification64.0%
(FPCore (a b angle) :precision binary64 (if (<= b 9.5e+137) (* a a) (* (* angle (* (* PI PI) 3.08641975308642e-5)) (* angle (* b b)))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 9.5e+137) {
tmp = a * a;
} else {
tmp = (angle * ((((double) M_PI) * ((double) M_PI)) * 3.08641975308642e-5)) * (angle * (b * b));
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 9.5e+137) {
tmp = a * a;
} else {
tmp = (angle * ((Math.PI * Math.PI) * 3.08641975308642e-5)) * (angle * (b * b));
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 9.5e+137: tmp = a * a else: tmp = (angle * ((math.pi * math.pi) * 3.08641975308642e-5)) * (angle * (b * b)) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 9.5e+137) tmp = Float64(a * a); else tmp = Float64(Float64(angle * Float64(Float64(pi * pi) * 3.08641975308642e-5)) * Float64(angle * Float64(b * b))); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 9.5e+137) tmp = a * a; else tmp = (angle * ((pi * pi) * 3.08641975308642e-5)) * (angle * (b * b)); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 9.5e+137], N[(a * a), $MachinePrecision], N[(N[(angle * N[(N[(Pi * Pi), $MachinePrecision] * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision] * N[(angle * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 9.5 \cdot 10^{+137}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;\left(angle \cdot \left(\left(\pi \cdot \pi\right) \cdot 3.08641975308642 \cdot 10^{-5}\right)\right) \cdot \left(angle \cdot \left(b \cdot b\right)\right)\\
\end{array}
\end{array}
if b < 9.50000000000000031e137Initial program 74.9%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6459.1%
Simplified59.1%
if 9.50000000000000031e137 < b Initial program 90.7%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6490.7%
Simplified90.7%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Simplified61.9%
Taylor expanded in a around 0
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
Simplified61.9%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6466.9%
Applied egg-rr66.9%
(FPCore (a b angle) :precision binary64 (* a a))
double code(double a, double b, double angle) {
return a * a;
}
real(8) function code(a, b, angle)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
code = a * a
end function
public static double code(double a, double b, double angle) {
return a * a;
}
def code(a, b, angle): return a * a
function code(a, b, angle) return Float64(a * a) end
function tmp = code(a, b, angle) tmp = a * a; end
code[a_, b_, angle_] := N[(a * a), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a
\end{array}
Initial program 77.8%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6455.1%
Simplified55.1%
herbie shell --seed 2024155
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))