
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* z (* y z))))
double code(double x, double y, double z) {
return x + (z * (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * (y * z))
end function
public static double code(double x, double y, double z) {
return x + (z * (y * z));
}
def code(x, y, z): return x + (z * (y * z))
function code(x, y, z) return Float64(x + Float64(z * Float64(y * z))) end
function tmp = code(x, y, z) tmp = x + (z * (y * z)); end
code[x_, y_, z_] := N[(x + N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(y \cdot z\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (* y z)))) (if (<= t_0 -1e+108) t_0 (if (<= t_0 1e-112) x t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y * z);
double tmp;
if (t_0 <= -1e+108) {
tmp = t_0;
} else if (t_0 <= 1e-112) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y * z)
if (t_0 <= (-1d+108)) then
tmp = t_0
else if (t_0 <= 1d-112) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y * z);
double tmp;
if (t_0 <= -1e+108) {
tmp = t_0;
} else if (t_0 <= 1e-112) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y * z) tmp = 0 if t_0 <= -1e+108: tmp = t_0 elif t_0 <= 1e-112: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y * z)) tmp = 0.0 if (t_0 <= -1e+108) tmp = t_0; elseif (t_0 <= 1e-112) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y * z); tmp = 0.0; if (t_0 <= -1e+108) tmp = t_0; elseif (t_0 <= 1e-112) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+108], t$95$0, If[LessEqual[t$95$0, 1e-112], x, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y \cdot z\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+108}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 10^{-112}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 y z) z) < -1e108 or 9.9999999999999995e-113 < (*.f64 (*.f64 y z) z) Initial program 99.8%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6486.5%
Simplified86.5%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6475.7%
Simplified75.7%
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6486.9%
Applied egg-rr86.9%
if -1e108 < (*.f64 (*.f64 y z) z) < 9.9999999999999995e-113Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6498.4%
Simplified98.4%
Taylor expanded in x around inf
Simplified87.4%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (<= z 4.8e+148) (+ x (* y (* z z))) (* z (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 4.8e+148) {
tmp = x + (y * (z * z));
} else {
tmp = z * (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 4.8d+148) then
tmp = x + (y * (z * z))
else
tmp = z * (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 4.8e+148) {
tmp = x + (y * (z * z));
} else {
tmp = z * (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 4.8e+148: tmp = x + (y * (z * z)) else: tmp = z * (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 4.8e+148) tmp = Float64(x + Float64(y * Float64(z * z))); else tmp = Float64(z * Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 4.8e+148) tmp = x + (y * (z * z)); else tmp = z * (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 4.8e+148], N[(x + N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 4.8 \cdot 10^{+148}:\\
\;\;\;\;x + y \cdot \left(z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < 4.79999999999999989e148Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6493.6%
Simplified93.6%
if 4.79999999999999989e148 < z Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6481.0%
Simplified81.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6481.0%
Simplified81.0%
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6493.3%
Applied egg-rr93.3%
Final simplification93.6%
(FPCore (x y z) :precision binary64 (if (<= z 5.2e-37) x (* y (* z z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 5.2e-37) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 5.2d-37) then
tmp = x
else
tmp = y * (z * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 5.2e-37) {
tmp = x;
} else {
tmp = y * (z * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 5.2e-37: tmp = x else: tmp = y * (z * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 5.2e-37) tmp = x; else tmp = Float64(y * Float64(z * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 5.2e-37) tmp = x; else tmp = y * (z * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 5.2e-37], x, N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 5.2 \cdot 10^{-37}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(z \cdot z\right)\\
\end{array}
\end{array}
if z < 5.19999999999999959e-37Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6492.2%
Simplified92.2%
Taylor expanded in x around inf
Simplified58.8%
if 5.19999999999999959e-37 < z Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6492.0%
Simplified92.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6471.2%
Simplified71.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6492.1%
Simplified92.1%
Taylor expanded in x around inf
Simplified48.7%
herbie shell --seed 2024155
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))