
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- z x)))) (if (<= y -380.0) t_0 (if (<= y 3.25e-21) (+ x (* y z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -380.0) {
tmp = t_0;
} else if (y <= 3.25e-21) {
tmp = x + (y * z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-380.0d0)) then
tmp = t_0
else if (y <= 3.25d-21) then
tmp = x + (y * z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -380.0) {
tmp = t_0;
} else if (y <= 3.25e-21) {
tmp = x + (y * z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -380.0: tmp = t_0 elif y <= 3.25e-21: tmp = x + (y * z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -380.0) tmp = t_0; elseif (y <= 3.25e-21) tmp = Float64(x + Float64(y * z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -380.0) tmp = t_0; elseif (y <= 3.25e-21) tmp = x + (y * z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -380.0], t$95$0, If[LessEqual[y, 3.25e-21], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -380:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.25 \cdot 10^{-21}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -380 or 3.24999999999999993e-21 < y Initial program 100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
--lowering--.f6498.1%
Simplified98.1%
if -380 < y < 3.24999999999999993e-21Initial program 100.0%
Taylor expanded in z around inf
*-lowering-*.f6498.7%
Simplified98.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- z x)))) (if (<= y -1.32e-10) t_0 (if (<= y 1.55e-26) (* x (- 1.0 y)) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -1.32e-10) {
tmp = t_0;
} else if (y <= 1.55e-26) {
tmp = x * (1.0 - y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (z - x)
if (y <= (-1.32d-10)) then
tmp = t_0
else if (y <= 1.55d-26) then
tmp = x * (1.0d0 - y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (z - x);
double tmp;
if (y <= -1.32e-10) {
tmp = t_0;
} else if (y <= 1.55e-26) {
tmp = x * (1.0 - y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (z - x) tmp = 0 if y <= -1.32e-10: tmp = t_0 elif y <= 1.55e-26: tmp = x * (1.0 - y) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(z - x)) tmp = 0.0 if (y <= -1.32e-10) tmp = t_0; elseif (y <= 1.55e-26) tmp = Float64(x * Float64(1.0 - y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (z - x); tmp = 0.0; if (y <= -1.32e-10) tmp = t_0; elseif (y <= 1.55e-26) tmp = x * (1.0 - y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.32e-10], t$95$0, If[LessEqual[y, 1.55e-26], N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z - x\right)\\
\mathbf{if}\;y \leq -1.32 \cdot 10^{-10}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{-26}:\\
\;\;\;\;x \cdot \left(1 - y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.3200000000000001e-10 or 1.54999999999999992e-26 < y Initial program 100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
--lowering--.f6496.8%
Simplified96.8%
if -1.3200000000000001e-10 < y < 1.54999999999999992e-26Initial program 100.0%
Taylor expanded in x around inf
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6474.2%
Simplified74.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (- 1.0 y)))) (if (<= x -1.35e-109) t_0 (if (<= x 6e-79) (* y z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - y);
double tmp;
if (x <= -1.35e-109) {
tmp = t_0;
} else if (x <= 6e-79) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (1.0d0 - y)
if (x <= (-1.35d-109)) then
tmp = t_0
else if (x <= 6d-79) then
tmp = y * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - y);
double tmp;
if (x <= -1.35e-109) {
tmp = t_0;
} else if (x <= 6e-79) {
tmp = y * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - y) tmp = 0 if x <= -1.35e-109: tmp = t_0 elif x <= 6e-79: tmp = y * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - y)) tmp = 0.0 if (x <= -1.35e-109) tmp = t_0; elseif (x <= 6e-79) tmp = Float64(y * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - y); tmp = 0.0; if (x <= -1.35e-109) tmp = t_0; elseif (x <= 6e-79) tmp = y * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.35e-109], t$95$0, If[LessEqual[x, 6e-79], N[(y * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - y\right)\\
\mathbf{if}\;x \leq -1.35 \cdot 10^{-109}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 6 \cdot 10^{-79}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.35e-109 or 5.99999999999999999e-79 < x Initial program 100.0%
Taylor expanded in x around inf
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6479.6%
Simplified79.6%
if -1.35e-109 < x < 5.99999999999999999e-79Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6479.8%
Simplified79.8%
(FPCore (x y z) :precision binary64 (if (<= y -2.5e-10) (* y z) (if (<= y 1.5e-26) x (* y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.5e-10) {
tmp = y * z;
} else if (y <= 1.5e-26) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.5d-10)) then
tmp = y * z
else if (y <= 1.5d-26) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.5e-10) {
tmp = y * z;
} else if (y <= 1.5e-26) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.5e-10: tmp = y * z elif y <= 1.5e-26: tmp = x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.5e-10) tmp = Float64(y * z); elseif (y <= 1.5e-26) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.5e-10) tmp = y * z; elseif (y <= 1.5e-26) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.5e-10], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.5e-26], x, N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-10}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{-26}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -2.50000000000000016e-10 or 1.50000000000000006e-26 < y Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6456.4%
Simplified56.4%
if -2.50000000000000016e-10 < y < 1.50000000000000006e-26Initial program 100.0%
Taylor expanded in y around 0
Simplified73.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified35.6%
herbie shell --seed 2024155
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))