
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (- x (* x (* x y))))
double code(double x, double y) {
return x - (x * (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (x * (x * y))
end function
public static double code(double x, double y) {
return x - (x * (x * y));
}
def code(x, y): return x - (x * (x * y))
function code(x, y) return Float64(x - Float64(x * Float64(x * y))) end
function tmp = code(x, y) tmp = x - (x * (x * y)); end
code[x_, y_] := N[(x - N[(x * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - x \cdot \left(x \cdot y\right)
\end{array}
Initial program 99.9%
sub-negN/A
distribute-rgt-inN/A
fma-defineN/A
distribute-lft-neg-outN/A
fmm-undefN/A
*-lft-identityN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6499.9%
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 0.0 (* x (* x y))))) (if (<= x -3.5e+14) t_0 (if (<= x 2.4e+86) x t_0))))
double code(double x, double y) {
double t_0 = 0.0 - (x * (x * y));
double tmp;
if (x <= -3.5e+14) {
tmp = t_0;
} else if (x <= 2.4e+86) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 0.0d0 - (x * (x * y))
if (x <= (-3.5d+14)) then
tmp = t_0
else if (x <= 2.4d+86) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 0.0 - (x * (x * y));
double tmp;
if (x <= -3.5e+14) {
tmp = t_0;
} else if (x <= 2.4e+86) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 0.0 - (x * (x * y)) tmp = 0 if x <= -3.5e+14: tmp = t_0 elif x <= 2.4e+86: tmp = x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(0.0 - Float64(x * Float64(x * y))) tmp = 0.0 if (x <= -3.5e+14) tmp = t_0; elseif (x <= 2.4e+86) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 0.0 - (x * (x * y)); tmp = 0.0; if (x <= -3.5e+14) tmp = t_0; elseif (x <= 2.4e+86) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(0.0 - N[(x * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.5e+14], t$95$0, If[LessEqual[x, 2.4e+86], x, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0 - x \cdot \left(x \cdot y\right)\\
\mathbf{if}\;x \leq -3.5 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.4 \cdot 10^{+86}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.5e14 or 2.4e86 < x Initial program 99.9%
Applied egg-rr56.4%
distribute-frac-negN/A
neg-lowering-neg.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f6460.4%
Applied egg-rr60.4%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6481.4%
Simplified81.4%
if -3.5e14 < x < 2.4e86Initial program 99.9%
Taylor expanded in x around 0
Simplified74.5%
Final simplification77.2%
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
Simplified53.3%
herbie shell --seed 2024155
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
:precision binary64
(* x (- 1.0 (* x y))))