Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G

Percentage Accurate: 100.0% → 100.0%
Time: 5.4s
Alternatives: 9
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}

Alternative 1: 100.0% accurate, 0.8× speedup?

\[\begin{array}{l} \\ x + \left(y + \left(x + y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (+ x (+ y (* (+ x y) z))))
double code(double x, double y, double z) {
	return x + (y + ((x + y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (y + ((x + y) * z))
end function
public static double code(double x, double y, double z) {
	return x + (y + ((x + y) * z));
}
def code(x, y, z):
	return x + (y + ((x + y) * z))
function code(x, y, z)
	return Float64(x + Float64(y + Float64(Float64(x + y) * z)))
end
function tmp = code(x, y, z)
	tmp = x + (y + ((x + y) * z));
end
code[x_, y_, z_] := N[(x + N[(y + N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y + \left(x + y\right) \cdot z\right)
\end{array}
Derivation
  1. Initial program 100.0%

    \[\left(x + y\right) \cdot \left(z + 1\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. distribute-rgt-inN/A

      \[\leadsto z \cdot \left(x + y\right) + \color{blue}{1 \cdot \left(x + y\right)} \]
    2. *-lft-identityN/A

      \[\leadsto z \cdot \left(x + y\right) + \left(x + \color{blue}{y}\right) \]
    3. +-commutativeN/A

      \[\leadsto z \cdot \left(x + y\right) + \left(y + \color{blue}{x}\right) \]
    4. associate-+r+N/A

      \[\leadsto \left(z \cdot \left(x + y\right) + y\right) + \color{blue}{x} \]
    5. +-lowering-+.f64N/A

      \[\leadsto \mathsf{+.f64}\left(\left(z \cdot \left(x + y\right) + y\right), \color{blue}{x}\right) \]
    6. +-lowering-+.f64N/A

      \[\leadsto \mathsf{+.f64}\left(\mathsf{+.f64}\left(\left(z \cdot \left(x + y\right)\right), y\right), x\right) \]
    7. *-commutativeN/A

      \[\leadsto \mathsf{+.f64}\left(\mathsf{+.f64}\left(\left(\left(x + y\right) \cdot z\right), y\right), x\right) \]
    8. *-lowering-*.f64N/A

      \[\leadsto \mathsf{+.f64}\left(\mathsf{+.f64}\left(\mathsf{*.f64}\left(\left(x + y\right), z\right), y\right), x\right) \]
    9. +-lowering-+.f64100.0%

      \[\leadsto \mathsf{+.f64}\left(\mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{+.f64}\left(x, y\right), z\right), y\right), x\right) \]
  4. Applied egg-rr100.0%

    \[\leadsto \color{blue}{\left(\left(x + y\right) \cdot z + y\right) + x} \]
  5. Final simplification100.0%

    \[\leadsto x + \left(y + \left(x + y\right) \cdot z\right) \]
  6. Add Preprocessing

Alternative 2: 50.6% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z \leq 4.9 \cdot 10^{-172}:\\ \;\;\;\;y\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;x \cdot z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -1.0) (* x z) (if (<= z 4.9e-172) y (if (<= z 1.0) x (* x z)))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -1.0) {
		tmp = x * z;
	} else if (z <= 4.9e-172) {
		tmp = y;
	} else if (z <= 1.0) {
		tmp = x;
	} else {
		tmp = x * z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-1.0d0)) then
        tmp = x * z
    else if (z <= 4.9d-172) then
        tmp = y
    else if (z <= 1.0d0) then
        tmp = x
    else
        tmp = x * z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -1.0) {
		tmp = x * z;
	} else if (z <= 4.9e-172) {
		tmp = y;
	} else if (z <= 1.0) {
		tmp = x;
	} else {
		tmp = x * z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -1.0:
		tmp = x * z
	elif z <= 4.9e-172:
		tmp = y
	elif z <= 1.0:
		tmp = x
	else:
		tmp = x * z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -1.0)
		tmp = Float64(x * z);
	elseif (z <= 4.9e-172)
		tmp = y;
	elseif (z <= 1.0)
		tmp = x;
	else
		tmp = Float64(x * z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -1.0)
		tmp = x * z;
	elseif (z <= 4.9e-172)
		tmp = y;
	elseif (z <= 1.0)
		tmp = x;
	else
		tmp = x * z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -1.0], N[(x * z), $MachinePrecision], If[LessEqual[z, 4.9e-172], y, If[LessEqual[z, 1.0], x, N[(x * z), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;x \cdot z\\

\mathbf{elif}\;z \leq 4.9 \cdot 10^{-172}:\\
\;\;\;\;y\\

\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;x \cdot z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1 or 1 < z

    1. Initial program 100.0%

      \[\left(x + y\right) \cdot \left(z + 1\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \mathsf{*.f64}\left(\mathsf{+.f64}\left(x, y\right), \color{blue}{z}\right) \]
    4. Step-by-step derivation
      1. Simplified98.7%

        \[\leadsto \left(x + y\right) \cdot \color{blue}{z} \]
      2. Taylor expanded in x around inf

        \[\leadsto \color{blue}{x \cdot z} \]
      3. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto z \cdot \color{blue}{x} \]
        2. *-lowering-*.f6452.6%

          \[\leadsto \mathsf{*.f64}\left(z, \color{blue}{x}\right) \]
      4. Simplified52.6%

        \[\leadsto \color{blue}{z \cdot x} \]

      if -1 < z < 4.9000000000000001e-172

      1. Initial program 100.0%

        \[\left(x + y\right) \cdot \left(z + 1\right) \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{x + y} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto y + \color{blue}{x} \]
        2. +-lowering-+.f6499.4%

          \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
      5. Simplified99.4%

        \[\leadsto \color{blue}{y + x} \]
      6. Taylor expanded in y around inf

        \[\leadsto \color{blue}{y} \]
      7. Step-by-step derivation
        1. Simplified52.3%

          \[\leadsto \color{blue}{y} \]

        if 4.9000000000000001e-172 < z < 1

        1. Initial program 100.0%

          \[\left(x + y\right) \cdot \left(z + 1\right) \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \color{blue}{x + y} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto y + \color{blue}{x} \]
          2. +-lowering-+.f6499.1%

            \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
        5. Simplified99.1%

          \[\leadsto \color{blue}{y + x} \]
        6. Taylor expanded in y around 0

          \[\leadsto \color{blue}{x} \]
        7. Step-by-step derivation
          1. Simplified42.7%

            \[\leadsto \color{blue}{x} \]
        8. Recombined 3 regimes into one program.
        9. Final simplification51.3%

          \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z \leq 4.9 \cdot 10^{-172}:\\ \;\;\;\;y\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;x \cdot z\\ \end{array} \]
        10. Add Preprocessing

        Alternative 3: 50.4% accurate, 0.4× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -29500:\\ \;\;\;\;y \cdot z\\ \mathbf{elif}\;z \leq 6 \cdot 10^{-172}:\\ \;\;\;\;y\\ \mathbf{elif}\;z \leq 510000000:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot z\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (if (<= z -29500.0)
           (* y z)
           (if (<= z 6e-172) y (if (<= z 510000000.0) x (* y z)))))
        double code(double x, double y, double z) {
        	double tmp;
        	if (z <= -29500.0) {
        		tmp = y * z;
        	} else if (z <= 6e-172) {
        		tmp = y;
        	} else if (z <= 510000000.0) {
        		tmp = x;
        	} else {
        		tmp = y * z;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: tmp
            if (z <= (-29500.0d0)) then
                tmp = y * z
            else if (z <= 6d-172) then
                tmp = y
            else if (z <= 510000000.0d0) then
                tmp = x
            else
                tmp = y * z
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z) {
        	double tmp;
        	if (z <= -29500.0) {
        		tmp = y * z;
        	} else if (z <= 6e-172) {
        		tmp = y;
        	} else if (z <= 510000000.0) {
        		tmp = x;
        	} else {
        		tmp = y * z;
        	}
        	return tmp;
        }
        
        def code(x, y, z):
        	tmp = 0
        	if z <= -29500.0:
        		tmp = y * z
        	elif z <= 6e-172:
        		tmp = y
        	elif z <= 510000000.0:
        		tmp = x
        	else:
        		tmp = y * z
        	return tmp
        
        function code(x, y, z)
        	tmp = 0.0
        	if (z <= -29500.0)
        		tmp = Float64(y * z);
        	elseif (z <= 6e-172)
        		tmp = y;
        	elseif (z <= 510000000.0)
        		tmp = x;
        	else
        		tmp = Float64(y * z);
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z)
        	tmp = 0.0;
        	if (z <= -29500.0)
        		tmp = y * z;
        	elseif (z <= 6e-172)
        		tmp = y;
        	elseif (z <= 510000000.0)
        		tmp = x;
        	else
        		tmp = y * z;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_] := If[LessEqual[z, -29500.0], N[(y * z), $MachinePrecision], If[LessEqual[z, 6e-172], y, If[LessEqual[z, 510000000.0], x, N[(y * z), $MachinePrecision]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;z \leq -29500:\\
        \;\;\;\;y \cdot z\\
        
        \mathbf{elif}\;z \leq 6 \cdot 10^{-172}:\\
        \;\;\;\;y\\
        
        \mathbf{elif}\;z \leq 510000000:\\
        \;\;\;\;x\\
        
        \mathbf{else}:\\
        \;\;\;\;y \cdot z\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if z < -29500 or 5.1e8 < z

          1. Initial program 100.0%

            \[\left(x + y\right) \cdot \left(z + 1\right) \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \mathsf{*.f64}\left(\mathsf{+.f64}\left(x, y\right), \color{blue}{z}\right) \]
          4. Step-by-step derivation
            1. Simplified99.4%

              \[\leadsto \left(x + y\right) \cdot \color{blue}{z} \]
            2. Taylor expanded in x around 0

              \[\leadsto \color{blue}{y \cdot z} \]
            3. Step-by-step derivation
              1. *-lowering-*.f6451.2%

                \[\leadsto \mathsf{*.f64}\left(y, \color{blue}{z}\right) \]
            4. Simplified51.2%

              \[\leadsto \color{blue}{y \cdot z} \]

            if -29500 < z < 5.99999999999999967e-172

            1. Initial program 100.0%

              \[\left(x + y\right) \cdot \left(z + 1\right) \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{x + y} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto y + \color{blue}{x} \]
              2. +-lowering-+.f6498.3%

                \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
            5. Simplified98.3%

              \[\leadsto \color{blue}{y + x} \]
            6. Taylor expanded in y around inf

              \[\leadsto \color{blue}{y} \]
            7. Step-by-step derivation
              1. Simplified51.8%

                \[\leadsto \color{blue}{y} \]

              if 5.99999999999999967e-172 < z < 5.1e8

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(z + 1\right) \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{x + y} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto y + \color{blue}{x} \]
                2. +-lowering-+.f6496.4%

                  \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
              5. Simplified96.4%

                \[\leadsto \color{blue}{y + x} \]
              6. Taylor expanded in y around 0

                \[\leadsto \color{blue}{x} \]
              7. Step-by-step derivation
                1. Simplified41.7%

                  \[\leadsto \color{blue}{x} \]
              8. Recombined 3 regimes into one program.
              9. Add Preprocessing

              Alternative 4: 74.8% accurate, 0.4× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z + 1 \leq -20000:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z + 1 \leq 2:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;x \cdot z\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (<= (+ z 1.0) -20000.0) (* x z) (if (<= (+ z 1.0) 2.0) (+ x y) (* x z))))
              double code(double x, double y, double z) {
              	double tmp;
              	if ((z + 1.0) <= -20000.0) {
              		tmp = x * z;
              	} else if ((z + 1.0) <= 2.0) {
              		tmp = x + y;
              	} else {
              		tmp = x * z;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: tmp
                  if ((z + 1.0d0) <= (-20000.0d0)) then
                      tmp = x * z
                  else if ((z + 1.0d0) <= 2.0d0) then
                      tmp = x + y
                  else
                      tmp = x * z
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z) {
              	double tmp;
              	if ((z + 1.0) <= -20000.0) {
              		tmp = x * z;
              	} else if ((z + 1.0) <= 2.0) {
              		tmp = x + y;
              	} else {
              		tmp = x * z;
              	}
              	return tmp;
              }
              
              def code(x, y, z):
              	tmp = 0
              	if (z + 1.0) <= -20000.0:
              		tmp = x * z
              	elif (z + 1.0) <= 2.0:
              		tmp = x + y
              	else:
              		tmp = x * z
              	return tmp
              
              function code(x, y, z)
              	tmp = 0.0
              	if (Float64(z + 1.0) <= -20000.0)
              		tmp = Float64(x * z);
              	elseif (Float64(z + 1.0) <= 2.0)
              		tmp = Float64(x + y);
              	else
              		tmp = Float64(x * z);
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z)
              	tmp = 0.0;
              	if ((z + 1.0) <= -20000.0)
              		tmp = x * z;
              	elseif ((z + 1.0) <= 2.0)
              		tmp = x + y;
              	else
              		tmp = x * z;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_] := If[LessEqual[N[(z + 1.0), $MachinePrecision], -20000.0], N[(x * z), $MachinePrecision], If[LessEqual[N[(z + 1.0), $MachinePrecision], 2.0], N[(x + y), $MachinePrecision], N[(x * z), $MachinePrecision]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;z + 1 \leq -20000:\\
              \;\;\;\;x \cdot z\\
              
              \mathbf{elif}\;z + 1 \leq 2:\\
              \;\;\;\;x + y\\
              
              \mathbf{else}:\\
              \;\;\;\;x \cdot z\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (+.f64 z #s(literal 1 binary64)) < -2e4 or 2 < (+.f64 z #s(literal 1 binary64))

                1. Initial program 100.0%

                  \[\left(x + y\right) \cdot \left(z + 1\right) \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \mathsf{*.f64}\left(\mathsf{+.f64}\left(x, y\right), \color{blue}{z}\right) \]
                4. Step-by-step derivation
                  1. Simplified98.7%

                    \[\leadsto \left(x + y\right) \cdot \color{blue}{z} \]
                  2. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot z} \]
                  3. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto z \cdot \color{blue}{x} \]
                    2. *-lowering-*.f6452.6%

                      \[\leadsto \mathsf{*.f64}\left(z, \color{blue}{x}\right) \]
                  4. Simplified52.6%

                    \[\leadsto \color{blue}{z \cdot x} \]

                  if -2e4 < (+.f64 z #s(literal 1 binary64)) < 2

                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(z + 1\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{x + y} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto y + \color{blue}{x} \]
                    2. +-lowering-+.f6499.3%

                      \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                  5. Simplified99.3%

                    \[\leadsto \color{blue}{y + x} \]
                5. Recombined 2 regimes into one program.
                6. Final simplification74.0%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;z + 1 \leq -20000:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z + 1 \leq 2:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;x \cdot z\\ \end{array} \]
                7. Add Preprocessing

                Alternative 5: 51.8% accurate, 0.6× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -5 \cdot 10^{-235}:\\ \;\;\;\;x \cdot \left(z + 1\right)\\ \mathbf{else}:\\ \;\;\;\;y + y \cdot z\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (<= (+ x y) -5e-235) (* x (+ z 1.0)) (+ y (* y z))))
                double code(double x, double y, double z) {
                	double tmp;
                	if ((x + y) <= -5e-235) {
                		tmp = x * (z + 1.0);
                	} else {
                		tmp = y + (y * z);
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8) :: tmp
                    if ((x + y) <= (-5d-235)) then
                        tmp = x * (z + 1.0d0)
                    else
                        tmp = y + (y * z)
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z) {
                	double tmp;
                	if ((x + y) <= -5e-235) {
                		tmp = x * (z + 1.0);
                	} else {
                		tmp = y + (y * z);
                	}
                	return tmp;
                }
                
                def code(x, y, z):
                	tmp = 0
                	if (x + y) <= -5e-235:
                		tmp = x * (z + 1.0)
                	else:
                		tmp = y + (y * z)
                	return tmp
                
                function code(x, y, z)
                	tmp = 0.0
                	if (Float64(x + y) <= -5e-235)
                		tmp = Float64(x * Float64(z + 1.0));
                	else
                		tmp = Float64(y + Float64(y * z));
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z)
                	tmp = 0.0;
                	if ((x + y) <= -5e-235)
                		tmp = x * (z + 1.0);
                	else
                		tmp = y + (y * z);
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -5e-235], N[(x * N[(z + 1.0), $MachinePrecision]), $MachinePrecision], N[(y + N[(y * z), $MachinePrecision]), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;x + y \leq -5 \cdot 10^{-235}:\\
                \;\;\;\;x \cdot \left(z + 1\right)\\
                
                \mathbf{else}:\\
                \;\;\;\;y + y \cdot z\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (+.f64 x y) < -4.9999999999999998e-235

                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(z + 1\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \left(1 + z\right) \cdot \color{blue}{x} \]
                    2. *-lowering-*.f64N/A

                      \[\leadsto \mathsf{*.f64}\left(\left(1 + z\right), \color{blue}{x}\right) \]
                    3. +-lowering-+.f6450.8%

                      \[\leadsto \mathsf{*.f64}\left(\mathsf{+.f64}\left(1, z\right), x\right) \]
                  5. Simplified50.8%

                    \[\leadsto \color{blue}{\left(1 + z\right) \cdot x} \]

                  if -4.9999999999999998e-235 < (+.f64 x y)

                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(z + 1\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \mathsf{*.f64}\left(\color{blue}{y}, \mathsf{+.f64}\left(z, 1\right)\right) \]
                  4. Step-by-step derivation
                    1. Simplified52.8%

                      \[\leadsto \color{blue}{y} \cdot \left(z + 1\right) \]
                    2. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \left(z + 1\right) \cdot \color{blue}{y} \]
                      2. distribute-lft1-inN/A

                        \[\leadsto z \cdot y + \color{blue}{y} \]
                      3. +-lowering-+.f64N/A

                        \[\leadsto \mathsf{+.f64}\left(\left(z \cdot y\right), \color{blue}{y}\right) \]
                      4. *-commutativeN/A

                        \[\leadsto \mathsf{+.f64}\left(\left(y \cdot z\right), y\right) \]
                      5. *-lowering-*.f6452.8%

                        \[\leadsto \mathsf{+.f64}\left(\mathsf{*.f64}\left(y, z\right), y\right) \]
                    3. Applied egg-rr52.8%

                      \[\leadsto \color{blue}{y \cdot z + y} \]
                  5. Recombined 2 regimes into one program.
                  6. Final simplification51.8%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;x + y \leq -5 \cdot 10^{-235}:\\ \;\;\;\;x \cdot \left(z + 1\right)\\ \mathbf{else}:\\ \;\;\;\;y + y \cdot z\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 6: 51.8% accurate, 0.6× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -5 \cdot 10^{-235}:\\ \;\;\;\;x \cdot \left(z + 1\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(z + 1\right)\\ \end{array} \end{array} \]
                  (FPCore (x y z)
                   :precision binary64
                   (if (<= (+ x y) -5e-235) (* x (+ z 1.0)) (* y (+ z 1.0))))
                  double code(double x, double y, double z) {
                  	double tmp;
                  	if ((x + y) <= -5e-235) {
                  		tmp = x * (z + 1.0);
                  	} else {
                  		tmp = y * (z + 1.0);
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8) :: tmp
                      if ((x + y) <= (-5d-235)) then
                          tmp = x * (z + 1.0d0)
                      else
                          tmp = y * (z + 1.0d0)
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z) {
                  	double tmp;
                  	if ((x + y) <= -5e-235) {
                  		tmp = x * (z + 1.0);
                  	} else {
                  		tmp = y * (z + 1.0);
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z):
                  	tmp = 0
                  	if (x + y) <= -5e-235:
                  		tmp = x * (z + 1.0)
                  	else:
                  		tmp = y * (z + 1.0)
                  	return tmp
                  
                  function code(x, y, z)
                  	tmp = 0.0
                  	if (Float64(x + y) <= -5e-235)
                  		tmp = Float64(x * Float64(z + 1.0));
                  	else
                  		tmp = Float64(y * Float64(z + 1.0));
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z)
                  	tmp = 0.0;
                  	if ((x + y) <= -5e-235)
                  		tmp = x * (z + 1.0);
                  	else
                  		tmp = y * (z + 1.0);
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -5e-235], N[(x * N[(z + 1.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  \mathbf{if}\;x + y \leq -5 \cdot 10^{-235}:\\
                  \;\;\;\;x \cdot \left(z + 1\right)\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;y \cdot \left(z + 1\right)\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (+.f64 x y) < -4.9999999999999998e-235

                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(z + 1\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \left(1 + z\right) \cdot \color{blue}{x} \]
                      2. *-lowering-*.f64N/A

                        \[\leadsto \mathsf{*.f64}\left(\left(1 + z\right), \color{blue}{x}\right) \]
                      3. +-lowering-+.f6450.8%

                        \[\leadsto \mathsf{*.f64}\left(\mathsf{+.f64}\left(1, z\right), x\right) \]
                    5. Simplified50.8%

                      \[\leadsto \color{blue}{\left(1 + z\right) \cdot x} \]

                    if -4.9999999999999998e-235 < (+.f64 x y)

                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(z + 1\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \mathsf{*.f64}\left(\color{blue}{y}, \mathsf{+.f64}\left(z, 1\right)\right) \]
                    4. Step-by-step derivation
                      1. Simplified52.8%

                        \[\leadsto \color{blue}{y} \cdot \left(z + 1\right) \]
                    5. Recombined 2 regimes into one program.
                    6. Final simplification51.8%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;x + y \leq -5 \cdot 10^{-235}:\\ \;\;\;\;x \cdot \left(z + 1\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(z + 1\right)\\ \end{array} \]
                    7. Add Preprocessing

                    Alternative 7: 100.0% accurate, 1.0× speedup?

                    \[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
                    (FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
                    double code(double x, double y, double z) {
                    	return (x + y) * (z + 1.0);
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        code = (x + y) * (z + 1.0d0)
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	return (x + y) * (z + 1.0);
                    }
                    
                    def code(x, y, z):
                    	return (x + y) * (z + 1.0)
                    
                    function code(x, y, z)
                    	return Float64(Float64(x + y) * Float64(z + 1.0))
                    end
                    
                    function tmp = code(x, y, z)
                    	tmp = (x + y) * (z + 1.0);
                    end
                    
                    code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
                    
                    \begin{array}{l}
                    
                    \\
                    \left(x + y\right) \cdot \left(z + 1\right)
                    \end{array}
                    
                    Derivation
                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(z + 1\right) \]
                    2. Add Preprocessing
                    3. Add Preprocessing

                    Alternative 8: 31.4% accurate, 1.2× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2.5 \cdot 10^{-88}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \end{array} \]
                    (FPCore (x y z) :precision binary64 (if (<= x -2.5e-88) x y))
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if (x <= -2.5e-88) {
                    		tmp = x;
                    	} else {
                    		tmp = y;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: tmp
                        if (x <= (-2.5d-88)) then
                            tmp = x
                        else
                            tmp = y
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	double tmp;
                    	if (x <= -2.5e-88) {
                    		tmp = x;
                    	} else {
                    		tmp = y;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z):
                    	tmp = 0
                    	if x <= -2.5e-88:
                    		tmp = x
                    	else:
                    		tmp = y
                    	return tmp
                    
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (x <= -2.5e-88)
                    		tmp = x;
                    	else
                    		tmp = y;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z)
                    	tmp = 0.0;
                    	if (x <= -2.5e-88)
                    		tmp = x;
                    	else
                    		tmp = y;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_] := If[LessEqual[x, -2.5e-88], x, y]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;x \leq -2.5 \cdot 10^{-88}:\\
                    \;\;\;\;x\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;y\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if x < -2.50000000000000004e-88

                      1. Initial program 100.0%

                        \[\left(x + y\right) \cdot \left(z + 1\right) \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{x + y} \]
                      4. Step-by-step derivation
                        1. +-commutativeN/A

                          \[\leadsto y + \color{blue}{x} \]
                        2. +-lowering-+.f6439.0%

                          \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                      5. Simplified39.0%

                        \[\leadsto \color{blue}{y + x} \]
                      6. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{x} \]
                      7. Step-by-step derivation
                        1. Simplified20.8%

                          \[\leadsto \color{blue}{x} \]

                        if -2.50000000000000004e-88 < x

                        1. Initial program 100.0%

                          \[\left(x + y\right) \cdot \left(z + 1\right) \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto \color{blue}{x + y} \]
                        4. Step-by-step derivation
                          1. +-commutativeN/A

                            \[\leadsto y + \color{blue}{x} \]
                          2. +-lowering-+.f6451.2%

                            \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                        5. Simplified51.2%

                          \[\leadsto \color{blue}{y + x} \]
                        6. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{y} \]
                        7. Step-by-step derivation
                          1. Simplified28.7%

                            \[\leadsto \color{blue}{y} \]
                        8. Recombined 2 regimes into one program.
                        9. Add Preprocessing

                        Alternative 9: 26.4% accurate, 7.0× speedup?

                        \[\begin{array}{l} \\ x \end{array} \]
                        (FPCore (x y z) :precision binary64 x)
                        double code(double x, double y, double z) {
                        	return x;
                        }
                        
                        real(8) function code(x, y, z)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            code = x
                        end function
                        
                        public static double code(double x, double y, double z) {
                        	return x;
                        }
                        
                        def code(x, y, z):
                        	return x
                        
                        function code(x, y, z)
                        	return x
                        end
                        
                        function tmp = code(x, y, z)
                        	tmp = x;
                        end
                        
                        code[x_, y_, z_] := x
                        
                        \begin{array}{l}
                        
                        \\
                        x
                        \end{array}
                        
                        Derivation
                        1. Initial program 100.0%

                          \[\left(x + y\right) \cdot \left(z + 1\right) \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto \color{blue}{x + y} \]
                        4. Step-by-step derivation
                          1. +-commutativeN/A

                            \[\leadsto y + \color{blue}{x} \]
                          2. +-lowering-+.f6447.4%

                            \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                        5. Simplified47.4%

                          \[\leadsto \color{blue}{y + x} \]
                        6. Taylor expanded in y around 0

                          \[\leadsto \color{blue}{x} \]
                        7. Step-by-step derivation
                          1. Simplified23.4%

                            \[\leadsto \color{blue}{x} \]
                          2. Add Preprocessing

                          Reproduce

                          ?
                          herbie shell --seed 2024155 
                          (FPCore (x y z)
                            :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
                            :precision binary64
                            (* (+ x y) (+ z 1.0)))