Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K

Percentage Accurate: 68.8% → 75.8%
Time: 20.0s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 68.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\end{array}

Alternative 1: 75.8% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ t_2 := 2 \cdot \sqrt{x}\\ \mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \leq 2 \cdot 10^{+120}:\\ \;\;\;\;t\_2 \cdot \mathsf{fma}\left(\sin \left(z \cdot \left(t \cdot 0.3333333333333333\right)\right), \sin y, \cos y \cdot \cos \left(\left(z \cdot t\right) \cdot 0.3333333333333333\right)\right) - t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2 - t\_1\\ \end{array} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ a (* 3.0 b))) (t_2 (* 2.0 (sqrt x))))
   (if (<= (* t_2 (cos (- y (/ (* z t) 3.0)))) 2e+120)
     (-
      (*
       t_2
       (fma
        (sin (* z (* t 0.3333333333333333)))
        (sin y)
        (* (cos y) (cos (* (* z t) 0.3333333333333333)))))
      t_1)
     (- t_2 t_1))))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = a / (3.0 * b);
	double t_2 = 2.0 * sqrt(x);
	double tmp;
	if ((t_2 * cos((y - ((z * t) / 3.0)))) <= 2e+120) {
		tmp = (t_2 * fma(sin((z * (t * 0.3333333333333333))), sin(y), (cos(y) * cos(((z * t) * 0.3333333333333333))))) - t_1;
	} else {
		tmp = t_2 - t_1;
	}
	return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	t_1 = Float64(a / Float64(3.0 * b))
	t_2 = Float64(2.0 * sqrt(x))
	tmp = 0.0
	if (Float64(t_2 * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) <= 2e+120)
		tmp = Float64(Float64(t_2 * fma(sin(Float64(z * Float64(t * 0.3333333333333333))), sin(y), Float64(cos(y) * cos(Float64(Float64(z * t) * 0.3333333333333333))))) - t_1);
	else
		tmp = Float64(t_2 - t_1);
	end
	return tmp
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$2 * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2e+120], N[(N[(t$95$2 * N[(N[Sin[N[(z * N[(t * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[y], $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[Cos[N[(N[(z * t), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], N[(t$95$2 - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \frac{a}{3 \cdot b}\\
t_2 := 2 \cdot \sqrt{x}\\
\mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \leq 2 \cdot 10^{+120}:\\
\;\;\;\;t\_2 \cdot \mathsf{fma}\left(\sin \left(z \cdot \left(t \cdot 0.3333333333333333\right)\right), \sin y, \cos y \cdot \cos \left(\left(z \cdot t\right) \cdot 0.3333333333333333\right)\right) - t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_2 - t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) < 2e120

    1. Initial program 74.5%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. cos-diffN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right) + \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. +-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right) + \cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      3. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\sin \left(\frac{z \cdot t}{3}\right) \cdot \sin y + \cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. fma-defineN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\mathsf{fma}\left(\sin \left(\frac{z \cdot t}{3}\right), \sin y, \cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      5. fma-lowering-fma.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\sin \left(\frac{z \cdot t}{3}\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      6. sin-lowering-sin.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(\frac{z \cdot t}{3}\right)\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      7. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(\frac{t \cdot z}{3}\right)\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      8. associate-/l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(t \cdot \frac{z}{3}\right)\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      9. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      10. /-lowering-/.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      11. sin-lowering-sin.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      12. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\cos y, \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      13. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      14. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{z \cdot t}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      15. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{t \cdot z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      16. associate-/l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(t \cdot \frac{z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      17. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      18. /-lowering-/.f6476.3%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Applied egg-rr76.3%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\mathsf{fma}\left(\sin \left(t \cdot \frac{z}{3}\right), \sin y, \cos y \cdot \cos \left(t \cdot \frac{z}{3}\right)\right)} - \frac{a}{b \cdot 3} \]
    5. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{t \cdot z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{z \cdot t}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      3. div-invN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\left(z \cdot t\right) \cdot \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. metadata-evalN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\left(z \cdot t\right) \cdot \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      5. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\left(z \cdot t\right), \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      6. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\left(t \cdot z\right), \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      7. *-lowering-*.f6476.5%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(t, z\right), \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    6. Applied egg-rr76.5%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\sin \left(t \cdot \frac{z}{3}\right), \sin y, \cos y \cdot \cos \color{blue}{\left(\left(t \cdot z\right) \cdot 0.3333333333333333\right)}\right) - \frac{a}{b \cdot 3} \]
    7. Step-by-step derivation
      1. div-invN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(t \cdot \left(z \cdot \frac{1}{3}\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(t, z\right), \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. metadata-evalN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(t \cdot \left(z \cdot \frac{1}{3}\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(t, z\right), \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      3. associate-*l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(\left(t \cdot z\right) \cdot \frac{1}{3}\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(t, z\right), \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(t, z\right), \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      5. associate-*r*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(t, z\right), \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      6. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(\left(\frac{1}{3} \cdot t\right), z\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(t, z\right), \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      7. *-lowering-*.f6476.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\frac{1}{3}, t\right), z\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(t, z\right), \frac{1}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    8. Applied egg-rr76.6%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\sin \color{blue}{\left(\left(0.3333333333333333 \cdot t\right) \cdot z\right)}, \sin y, \cos y \cdot \cos \left(\left(t \cdot z\right) \cdot 0.3333333333333333\right)\right) - \frac{a}{b \cdot 3} \]

    if 2e120 < (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64)))))

    1. Initial program 27.1%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Step-by-step derivation
      1. cos-lowering-cos.f6464.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    5. Simplified64.6%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Taylor expanded in y around 0

      \[\leadsto \mathsf{\_.f64}\left(\color{blue}{\left(2 \cdot \sqrt{x}\right)}, \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    7. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. sqrt-lowering-sqrt.f6465.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    8. Simplified65.6%

      \[\leadsto \color{blue}{2 \cdot \sqrt{x}} - \frac{a}{b \cdot 3} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification74.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \leq 2 \cdot 10^{+120}:\\ \;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\sin \left(z \cdot \left(t \cdot 0.3333333333333333\right)\right), \sin y, \cos y \cdot \cos \left(\left(z \cdot t\right) \cdot 0.3333333333333333\right)\right) - \frac{a}{3 \cdot b}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 75.8% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := 2 \cdot \sqrt{x}\\ t_2 := \frac{z \cdot t}{3}\\ t_3 := \frac{a}{3 \cdot b}\\ \mathbf{if}\;t\_1 \cdot \cos \left(y - t\_2\right) \leq 2 \cdot 10^{+120}:\\ \;\;\;\;2 \cdot \left(\sqrt{x} \cdot \left(\sin y \cdot \sin t\_2 + \cos y \cdot \cos t\_2\right)\right) - t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1 - t\_3\\ \end{array} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (* 2.0 (sqrt x))) (t_2 (/ (* z t) 3.0)) (t_3 (/ a (* 3.0 b))))
   (if (<= (* t_1 (cos (- y t_2))) 2e+120)
     (-
      (* 2.0 (* (sqrt x) (+ (* (sin y) (sin t_2)) (* (cos y) (cos t_2)))))
      t_3)
     (- t_1 t_3))))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = 2.0 * sqrt(x);
	double t_2 = (z * t) / 3.0;
	double t_3 = a / (3.0 * b);
	double tmp;
	if ((t_1 * cos((y - t_2))) <= 2e+120) {
		tmp = (2.0 * (sqrt(x) * ((sin(y) * sin(t_2)) + (cos(y) * cos(t_2))))) - t_3;
	} else {
		tmp = t_1 - t_3;
	}
	return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = 2.0d0 * sqrt(x)
    t_2 = (z * t) / 3.0d0
    t_3 = a / (3.0d0 * b)
    if ((t_1 * cos((y - t_2))) <= 2d+120) then
        tmp = (2.0d0 * (sqrt(x) * ((sin(y) * sin(t_2)) + (cos(y) * cos(t_2))))) - t_3
    else
        tmp = t_1 - t_3
    end if
    code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = 2.0 * Math.sqrt(x);
	double t_2 = (z * t) / 3.0;
	double t_3 = a / (3.0 * b);
	double tmp;
	if ((t_1 * Math.cos((y - t_2))) <= 2e+120) {
		tmp = (2.0 * (Math.sqrt(x) * ((Math.sin(y) * Math.sin(t_2)) + (Math.cos(y) * Math.cos(t_2))))) - t_3;
	} else {
		tmp = t_1 - t_3;
	}
	return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b])
def code(x, y, z, t, a, b):
	t_1 = 2.0 * math.sqrt(x)
	t_2 = (z * t) / 3.0
	t_3 = a / (3.0 * b)
	tmp = 0
	if (t_1 * math.cos((y - t_2))) <= 2e+120:
		tmp = (2.0 * (math.sqrt(x) * ((math.sin(y) * math.sin(t_2)) + (math.cos(y) * math.cos(t_2))))) - t_3
	else:
		tmp = t_1 - t_3
	return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	t_1 = Float64(2.0 * sqrt(x))
	t_2 = Float64(Float64(z * t) / 3.0)
	t_3 = Float64(a / Float64(3.0 * b))
	tmp = 0.0
	if (Float64(t_1 * cos(Float64(y - t_2))) <= 2e+120)
		tmp = Float64(Float64(2.0 * Float64(sqrt(x) * Float64(Float64(sin(y) * sin(t_2)) + Float64(cos(y) * cos(t_2))))) - t_3);
	else
		tmp = Float64(t_1 - t_3);
	end
	return tmp
end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
	t_1 = 2.0 * sqrt(x);
	t_2 = (z * t) / 3.0;
	t_3 = a / (3.0 * b);
	tmp = 0.0;
	if ((t_1 * cos((y - t_2))) <= 2e+120)
		tmp = (2.0 * (sqrt(x) * ((sin(y) * sin(t_2)) + (cos(y) * cos(t_2))))) - t_3;
	else
		tmp = t_1 - t_3;
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]}, Block[{t$95$3 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$1 * N[Cos[N[(y - t$95$2), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2e+120], N[(N[(2.0 * N[(N[Sqrt[x], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] * N[Sin[t$95$2], $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[Cos[t$95$2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$3), $MachinePrecision], N[(t$95$1 - t$95$3), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := 2 \cdot \sqrt{x}\\
t_2 := \frac{z \cdot t}{3}\\
t_3 := \frac{a}{3 \cdot b}\\
\mathbf{if}\;t\_1 \cdot \cos \left(y - t\_2\right) \leq 2 \cdot 10^{+120}:\\
\;\;\;\;2 \cdot \left(\sqrt{x} \cdot \left(\sin y \cdot \sin t\_2 + \cos y \cdot \cos t\_2\right)\right) - t\_3\\

\mathbf{else}:\\
\;\;\;\;t\_1 - t\_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) < 2e120

    1. Initial program 74.5%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. associate-*l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\left(2 \cdot \left(\sqrt{x} \cdot \cos \left(y - \frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\left(\left(\sqrt{x} \cdot \cos \left(y - \frac{z \cdot t}{3}\right)\right) \cdot 2\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      3. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\left(\sqrt{x} \cdot \cos \left(y - \frac{z \cdot t}{3}\right)\right), 2\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\left(\sqrt{x}\right), \cos \left(y - \frac{z \cdot t}{3}\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      5. sqrt-lowering-sqrt.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \cos \left(y - \frac{z \cdot t}{3}\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      6. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\left(y - \frac{z \cdot t}{3}\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      7. --lowering--.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \left(\frac{z \cdot t}{3}\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      8. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \left(\frac{t \cdot z}{3}\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      9. associate-/l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \left(t \cdot \frac{z}{3}\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      10. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      11. /-lowering-/.f6474.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Applied egg-rr74.6%

      \[\leadsto \color{blue}{\left(\sqrt{x} \cdot \cos \left(y - t \cdot \frac{z}{3}\right)\right) \cdot 2} - \frac{a}{b \cdot 3} \]
    5. Step-by-step derivation
      1. div-invN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \left(t \cdot \left(z \cdot \frac{1}{3}\right)\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. metadata-evalN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \left(t \cdot \left(z \cdot \frac{1}{3}\right)\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      3. associate-*l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \left(\left(t \cdot z\right) \cdot \frac{1}{3}\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      5. associate-*r*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      6. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \mathsf{*.f64}\left(\left(\frac{1}{3} \cdot t\right), z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      7. *-lowering-*.f6474.5%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(y, \mathsf{*.f64}\left(\mathsf{*.f64}\left(\frac{1}{3}, t\right), z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    6. Applied egg-rr74.5%

      \[\leadsto \left(\sqrt{x} \cdot \cos \left(y - \color{blue}{\left(0.3333333333333333 \cdot t\right) \cdot z}\right)\right) \cdot 2 - \frac{a}{b \cdot 3} \]
    7. Step-by-step derivation
      1. cos-diffN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right) + \sin y \cdot \sin \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. +-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \left(\sin y \cdot \sin \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right) + \cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      3. +-lowering-+.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\left(\sin y \cdot \sin \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\sin y, \sin \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      5. sin-lowering-sin.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \sin \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      6. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \sin \left(\left(t \cdot \frac{1}{3}\right) \cdot z\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      7. metadata-evalN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \sin \left(\left(t \cdot \frac{1}{3}\right) \cdot z\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      8. div-invN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \sin \left(\frac{t}{3} \cdot z\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      9. associate-/r/N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \sin \left(\frac{t}{\frac{3}{z}}\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      10. sin-lowering-sin.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(\frac{t}{\frac{3}{z}}\right)\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      11. associate-/r/N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(\frac{t}{3} \cdot z\right)\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      12. associate-*l/N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(\frac{t \cdot z}{3}\right)\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      13. /-lowering-/.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{/.f64}\left(\left(t \cdot z\right), 3\right)\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      14. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{/.f64}\left(\mathsf{*.f64}\left(t, z\right), 3\right)\right)\right), \left(\cos y \cdot \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      15. associate-*r*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{/.f64}\left(\mathsf{*.f64}\left(t, z\right), 3\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      16. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{/.f64}\left(\mathsf{*.f64}\left(t, z\right), 3\right)\right)\right), \mathsf{*.f64}\left(\cos y, \cos \left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      17. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{/.f64}\left(\mathsf{*.f64}\left(t, z\right), 3\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \cos \left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      18. associate-*r*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{/.f64}\left(\mathsf{*.f64}\left(t, z\right), 3\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \cos \left(\left(\frac{1}{3} \cdot t\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      19. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{/.f64}\left(\mathsf{*.f64}\left(t, z\right), 3\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \cos \left(\left(t \cdot \frac{1}{3}\right) \cdot z\right)\right)\right)\right), 2\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    8. Applied egg-rr76.6%

      \[\leadsto \left(\sqrt{x} \cdot \color{blue}{\left(\sin y \cdot \sin \left(\frac{t \cdot z}{3}\right) + \cos y \cdot \cos \left(\frac{t \cdot z}{3}\right)\right)}\right) \cdot 2 - \frac{a}{b \cdot 3} \]

    if 2e120 < (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64)))))

    1. Initial program 27.1%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Step-by-step derivation
      1. cos-lowering-cos.f6464.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    5. Simplified64.6%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Taylor expanded in y around 0

      \[\leadsto \mathsf{\_.f64}\left(\color{blue}{\left(2 \cdot \sqrt{x}\right)}, \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    7. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. sqrt-lowering-sqrt.f6465.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    8. Simplified65.6%

      \[\leadsto \color{blue}{2 \cdot \sqrt{x}} - \frac{a}{b \cdot 3} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification74.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \leq 2 \cdot 10^{+120}:\\ \;\;\;\;2 \cdot \left(\sqrt{x} \cdot \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right) + \cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right) - \frac{a}{3 \cdot b}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 75.8% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ t_2 := 2 \cdot \sqrt{x}\\ \mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \leq 2 \cdot 10^{+120}:\\ \;\;\;\;t\_2 \cdot \left(\cos y \cdot \cos \left(t \cdot \frac{z}{3}\right) - \sin y \cdot \sin \left(\frac{z \cdot t}{-3}\right)\right) - t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2 - t\_1\\ \end{array} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ a (* 3.0 b))) (t_2 (* 2.0 (sqrt x))))
   (if (<= (* t_2 (cos (- y (/ (* z t) 3.0)))) 2e+120)
     (-
      (*
       t_2
       (-
        (* (cos y) (cos (* t (/ z 3.0))))
        (* (sin y) (sin (/ (* z t) -3.0)))))
      t_1)
     (- t_2 t_1))))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = a / (3.0 * b);
	double t_2 = 2.0 * sqrt(x);
	double tmp;
	if ((t_2 * cos((y - ((z * t) / 3.0)))) <= 2e+120) {
		tmp = (t_2 * ((cos(y) * cos((t * (z / 3.0)))) - (sin(y) * sin(((z * t) / -3.0))))) - t_1;
	} else {
		tmp = t_2 - t_1;
	}
	return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = a / (3.0d0 * b)
    t_2 = 2.0d0 * sqrt(x)
    if ((t_2 * cos((y - ((z * t) / 3.0d0)))) <= 2d+120) then
        tmp = (t_2 * ((cos(y) * cos((t * (z / 3.0d0)))) - (sin(y) * sin(((z * t) / (-3.0d0)))))) - t_1
    else
        tmp = t_2 - t_1
    end if
    code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = a / (3.0 * b);
	double t_2 = 2.0 * Math.sqrt(x);
	double tmp;
	if ((t_2 * Math.cos((y - ((z * t) / 3.0)))) <= 2e+120) {
		tmp = (t_2 * ((Math.cos(y) * Math.cos((t * (z / 3.0)))) - (Math.sin(y) * Math.sin(((z * t) / -3.0))))) - t_1;
	} else {
		tmp = t_2 - t_1;
	}
	return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b])
def code(x, y, z, t, a, b):
	t_1 = a / (3.0 * b)
	t_2 = 2.0 * math.sqrt(x)
	tmp = 0
	if (t_2 * math.cos((y - ((z * t) / 3.0)))) <= 2e+120:
		tmp = (t_2 * ((math.cos(y) * math.cos((t * (z / 3.0)))) - (math.sin(y) * math.sin(((z * t) / -3.0))))) - t_1
	else:
		tmp = t_2 - t_1
	return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	t_1 = Float64(a / Float64(3.0 * b))
	t_2 = Float64(2.0 * sqrt(x))
	tmp = 0.0
	if (Float64(t_2 * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) <= 2e+120)
		tmp = Float64(Float64(t_2 * Float64(Float64(cos(y) * cos(Float64(t * Float64(z / 3.0)))) - Float64(sin(y) * sin(Float64(Float64(z * t) / -3.0))))) - t_1);
	else
		tmp = Float64(t_2 - t_1);
	end
	return tmp
end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
	t_1 = a / (3.0 * b);
	t_2 = 2.0 * sqrt(x);
	tmp = 0.0;
	if ((t_2 * cos((y - ((z * t) / 3.0)))) <= 2e+120)
		tmp = (t_2 * ((cos(y) * cos((t * (z / 3.0)))) - (sin(y) * sin(((z * t) / -3.0))))) - t_1;
	else
		tmp = t_2 - t_1;
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$2 * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2e+120], N[(N[(t$95$2 * N[(N[(N[Cos[y], $MachinePrecision] * N[Cos[N[(t * N[(z / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] * N[Sin[N[(N[(z * t), $MachinePrecision] / -3.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], N[(t$95$2 - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \frac{a}{3 \cdot b}\\
t_2 := 2 \cdot \sqrt{x}\\
\mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \leq 2 \cdot 10^{+120}:\\
\;\;\;\;t\_2 \cdot \left(\cos y \cdot \cos \left(t \cdot \frac{z}{3}\right) - \sin y \cdot \sin \left(\frac{z \cdot t}{-3}\right)\right) - t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_2 - t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) < 2e120

    1. Initial program 74.5%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. sub-negN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \cos \left(y + \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. +-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \cos \left(\left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) + y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      3. cos-sumN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\cos \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \cos y - \sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. cos-negN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\cos \left(\frac{z \cdot t}{3}\right) \cdot \cos y - \sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      5. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right) - \sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      6. --lowering--.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{\_.f64}\left(\left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right), \left(\sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      7. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\cos y, \cos \left(\frac{z \cdot t}{3}\right)\right), \left(\sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      8. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \cos \left(\frac{z \cdot t}{3}\right)\right), \left(\sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      9. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{z \cdot t}{3}\right)\right)\right), \left(\sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      10. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{t \cdot z}{3}\right)\right)\right), \left(\sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      11. associate-/l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(t \cdot \frac{z}{3}\right)\right)\right), \left(\sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      12. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right)\right), \left(\sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      13. /-lowering-/.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \left(\sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right) \cdot \sin y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      14. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\sin \left(\mathsf{neg}\left(\frac{z \cdot t}{3}\right)\right), \sin y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Applied egg-rr76.4%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\cos y \cdot \cos \left(t \cdot \frac{z}{3}\right) - \sin \left(\frac{z \cdot t}{-3}\right) \cdot \sin y\right)} - \frac{a}{b \cdot 3} \]

    if 2e120 < (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64)))))

    1. Initial program 27.1%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Step-by-step derivation
      1. cos-lowering-cos.f6464.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    5. Simplified64.6%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Taylor expanded in y around 0

      \[\leadsto \mathsf{\_.f64}\left(\color{blue}{\left(2 \cdot \sqrt{x}\right)}, \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    7. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. sqrt-lowering-sqrt.f6465.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    8. Simplified65.6%

      \[\leadsto \color{blue}{2 \cdot \sqrt{x}} - \frac{a}{b \cdot 3} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification74.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \leq 2 \cdot 10^{+120}:\\ \;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(\cos y \cdot \cos \left(t \cdot \frac{z}{3}\right) - \sin y \cdot \sin \left(\frac{z \cdot t}{-3}\right)\right) - \frac{a}{3 \cdot b}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 75.8% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ t_2 := 2 \cdot \sqrt{x}\\ t_3 := t \cdot \frac{z}{3}\\ \mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \leq 2 \cdot 10^{+120}:\\ \;\;\;\;t\_2 \cdot \left(\cos y \cdot \cos t\_3 + \sin y \cdot \sin t\_3\right) - t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2 - t\_1\\ \end{array} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ a (* 3.0 b))) (t_2 (* 2.0 (sqrt x))) (t_3 (* t (/ z 3.0))))
   (if (<= (* t_2 (cos (- y (/ (* z t) 3.0)))) 2e+120)
     (- (* t_2 (+ (* (cos y) (cos t_3)) (* (sin y) (sin t_3)))) t_1)
     (- t_2 t_1))))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = a / (3.0 * b);
	double t_2 = 2.0 * sqrt(x);
	double t_3 = t * (z / 3.0);
	double tmp;
	if ((t_2 * cos((y - ((z * t) / 3.0)))) <= 2e+120) {
		tmp = (t_2 * ((cos(y) * cos(t_3)) + (sin(y) * sin(t_3)))) - t_1;
	} else {
		tmp = t_2 - t_1;
	}
	return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = a / (3.0d0 * b)
    t_2 = 2.0d0 * sqrt(x)
    t_3 = t * (z / 3.0d0)
    if ((t_2 * cos((y - ((z * t) / 3.0d0)))) <= 2d+120) then
        tmp = (t_2 * ((cos(y) * cos(t_3)) + (sin(y) * sin(t_3)))) - t_1
    else
        tmp = t_2 - t_1
    end if
    code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = a / (3.0 * b);
	double t_2 = 2.0 * Math.sqrt(x);
	double t_3 = t * (z / 3.0);
	double tmp;
	if ((t_2 * Math.cos((y - ((z * t) / 3.0)))) <= 2e+120) {
		tmp = (t_2 * ((Math.cos(y) * Math.cos(t_3)) + (Math.sin(y) * Math.sin(t_3)))) - t_1;
	} else {
		tmp = t_2 - t_1;
	}
	return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b])
def code(x, y, z, t, a, b):
	t_1 = a / (3.0 * b)
	t_2 = 2.0 * math.sqrt(x)
	t_3 = t * (z / 3.0)
	tmp = 0
	if (t_2 * math.cos((y - ((z * t) / 3.0)))) <= 2e+120:
		tmp = (t_2 * ((math.cos(y) * math.cos(t_3)) + (math.sin(y) * math.sin(t_3)))) - t_1
	else:
		tmp = t_2 - t_1
	return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	t_1 = Float64(a / Float64(3.0 * b))
	t_2 = Float64(2.0 * sqrt(x))
	t_3 = Float64(t * Float64(z / 3.0))
	tmp = 0.0
	if (Float64(t_2 * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) <= 2e+120)
		tmp = Float64(Float64(t_2 * Float64(Float64(cos(y) * cos(t_3)) + Float64(sin(y) * sin(t_3)))) - t_1);
	else
		tmp = Float64(t_2 - t_1);
	end
	return tmp
end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
	t_1 = a / (3.0 * b);
	t_2 = 2.0 * sqrt(x);
	t_3 = t * (z / 3.0);
	tmp = 0.0;
	if ((t_2 * cos((y - ((z * t) / 3.0)))) <= 2e+120)
		tmp = (t_2 * ((cos(y) * cos(t_3)) + (sin(y) * sin(t_3)))) - t_1;
	else
		tmp = t_2 - t_1;
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * N[(z / 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$2 * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2e+120], N[(N[(t$95$2 * N[(N[(N[Cos[y], $MachinePrecision] * N[Cos[t$95$3], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * N[Sin[t$95$3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], N[(t$95$2 - t$95$1), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \frac{a}{3 \cdot b}\\
t_2 := 2 \cdot \sqrt{x}\\
t_3 := t \cdot \frac{z}{3}\\
\mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \leq 2 \cdot 10^{+120}:\\
\;\;\;\;t\_2 \cdot \left(\cos y \cdot \cos t\_3 + \sin y \cdot \sin t\_3\right) - t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_2 - t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) < 2e120

    1. Initial program 74.5%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. cos-diffN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right) + \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. +-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right) + \cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      3. +-lowering-+.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\sin y, \sin \left(\frac{z \cdot t}{3}\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      5. sin-lowering-sin.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \sin \left(\frac{z \cdot t}{3}\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      6. sin-lowering-sin.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(\frac{z \cdot t}{3}\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      7. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(\frac{t \cdot z}{3}\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      8. associate-/l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(t \cdot \frac{z}{3}\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      9. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      10. /-lowering-/.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      11. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\cos y, \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      12. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      13. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{z \cdot t}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      14. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{t \cdot z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      15. associate-/l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(t \cdot \frac{z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      16. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      17. /-lowering-/.f6476.3%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Applied egg-rr76.3%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\sin y \cdot \sin \left(t \cdot \frac{z}{3}\right) + \cos y \cdot \cos \left(t \cdot \frac{z}{3}\right)\right)} - \frac{a}{b \cdot 3} \]

    if 2e120 < (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64)))))

    1. Initial program 27.1%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Step-by-step derivation
      1. cos-lowering-cos.f6464.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    5. Simplified64.6%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Taylor expanded in y around 0

      \[\leadsto \mathsf{\_.f64}\left(\color{blue}{\left(2 \cdot \sqrt{x}\right)}, \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    7. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. sqrt-lowering-sqrt.f6465.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    8. Simplified65.6%

      \[\leadsto \color{blue}{2 \cdot \sqrt{x}} - \frac{a}{b \cdot 3} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification74.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) \leq 2 \cdot 10^{+120}:\\ \;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(\cos y \cdot \cos \left(t \cdot \frac{z}{3}\right) + \sin y \cdot \sin \left(t \cdot \frac{z}{3}\right)\right) - \frac{a}{3 \cdot b}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 71.5% accurate, 1.0× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ t_2 := 2 \cdot \sqrt{x}\\ t_3 := t\_2 - t\_1\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-89}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-109}:\\ \;\;\;\;t\_2 \cdot \cos y\\ \mathbf{else}:\\ \;\;\;\;t\_3\\ \end{array} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ a (* 3.0 b))) (t_2 (* 2.0 (sqrt x))) (t_3 (- t_2 t_1)))
   (if (<= t_1 -2e-89) t_3 (if (<= t_1 2e-109) (* t_2 (cos y)) t_3))))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = a / (3.0 * b);
	double t_2 = 2.0 * sqrt(x);
	double t_3 = t_2 - t_1;
	double tmp;
	if (t_1 <= -2e-89) {
		tmp = t_3;
	} else if (t_1 <= 2e-109) {
		tmp = t_2 * cos(y);
	} else {
		tmp = t_3;
	}
	return tmp;
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = a / (3.0d0 * b)
    t_2 = 2.0d0 * sqrt(x)
    t_3 = t_2 - t_1
    if (t_1 <= (-2d-89)) then
        tmp = t_3
    else if (t_1 <= 2d-109) then
        tmp = t_2 * cos(y)
    else
        tmp = t_3
    end if
    code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = a / (3.0 * b);
	double t_2 = 2.0 * Math.sqrt(x);
	double t_3 = t_2 - t_1;
	double tmp;
	if (t_1 <= -2e-89) {
		tmp = t_3;
	} else if (t_1 <= 2e-109) {
		tmp = t_2 * Math.cos(y);
	} else {
		tmp = t_3;
	}
	return tmp;
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b])
def code(x, y, z, t, a, b):
	t_1 = a / (3.0 * b)
	t_2 = 2.0 * math.sqrt(x)
	t_3 = t_2 - t_1
	tmp = 0
	if t_1 <= -2e-89:
		tmp = t_3
	elif t_1 <= 2e-109:
		tmp = t_2 * math.cos(y)
	else:
		tmp = t_3
	return tmp
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	t_1 = Float64(a / Float64(3.0 * b))
	t_2 = Float64(2.0 * sqrt(x))
	t_3 = Float64(t_2 - t_1)
	tmp = 0.0
	if (t_1 <= -2e-89)
		tmp = t_3;
	elseif (t_1 <= 2e-109)
		tmp = Float64(t_2 * cos(y));
	else
		tmp = t_3;
	end
	return tmp
end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp_2 = code(x, y, z, t, a, b)
	t_1 = a / (3.0 * b);
	t_2 = 2.0 * sqrt(x);
	t_3 = t_2 - t_1;
	tmp = 0.0;
	if (t_1 <= -2e-89)
		tmp = t_3;
	elseif (t_1 <= 2e-109)
		tmp = t_2 * cos(y);
	else
		tmp = t_3;
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 - t$95$1), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-89], t$95$3, If[LessEqual[t$95$1, 2e-109], N[(t$95$2 * N[Cos[y], $MachinePrecision]), $MachinePrecision], t$95$3]]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \frac{a}{3 \cdot b}\\
t_2 := 2 \cdot \sqrt{x}\\
t_3 := t\_2 - t\_1\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-89}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-109}:\\
\;\;\;\;t\_2 \cdot \cos y\\

\mathbf{else}:\\
\;\;\;\;t\_3\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 a (*.f64 b #s(literal 3 binary64))) < -2.00000000000000008e-89 or 2e-109 < (/.f64 a (*.f64 b #s(literal 3 binary64)))

    1. Initial program 77.6%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Step-by-step derivation
      1. cos-lowering-cos.f6486.8%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    5. Simplified86.8%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Taylor expanded in y around 0

      \[\leadsto \mathsf{\_.f64}\left(\color{blue}{\left(2 \cdot \sqrt{x}\right)}, \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    7. Step-by-step derivation
      1. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. sqrt-lowering-sqrt.f6484.6%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    8. Simplified84.6%

      \[\leadsto \color{blue}{2 \cdot \sqrt{x}} - \frac{a}{b \cdot 3} \]

    if -2.00000000000000008e-89 < (/.f64 a (*.f64 b #s(literal 3 binary64))) < 2e-109

    1. Initial program 49.0%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Step-by-step derivation
      1. cos-lowering-cos.f6450.3%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    5. Simplified50.3%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Taylor expanded in x around inf

      \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos y\right)} \]
    7. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\left(2 \cdot \sqrt{x}\right), \color{blue}{\cos y}\right) \]
      3. *-lowering-*.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \cos \color{blue}{y}\right) \]
      4. sqrt-lowering-sqrt.f64N/A

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \cos y\right) \]
      5. cos-lowering-cos.f6449.9%

        \[\leadsto \mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right) \]
    8. Simplified49.9%

      \[\leadsto \color{blue}{\left(2 \cdot \sqrt{x}\right) \cdot \cos y} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification71.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{a}{3 \cdot b} \leq -2 \cdot 10^{-89}:\\ \;\;\;\;2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}\\ \mathbf{elif}\;\frac{a}{3 \cdot b} \leq 2 \cdot 10^{-109}:\\ \;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \cos y\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 75.4% accurate, 1.0× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{3 \cdot b} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos y)) (/ a (* 3.0 b))))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos(y)) - (a / (3.0 * b));
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos(y)) - (a / (3.0d0 * b))
end function
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos(y)) - (a / (3.0 * b));
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b])
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos(y)) - (a / (3.0 * b))
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(y)) - Float64(a / Float64(3.0 * b)))
end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos(y)) - (a / (3.0 * b));
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{3 \cdot b}
\end{array}
Derivation
  1. Initial program 66.5%

    \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0

    \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
  4. Step-by-step derivation
    1. cos-lowering-cos.f6472.7%

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
  5. Simplified72.7%

    \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
  6. Final simplification72.7%

    \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{3 \cdot b} \]
  7. Add Preprocessing

Alternative 7: 64.7% accurate, 2.0× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ 2 \cdot \sqrt{x} - \frac{a}{3 \cdot b} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b) :precision binary64 (- (* 2.0 (sqrt x)) (/ a (* 3.0 b))))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	return (2.0 * sqrt(x)) - (a / (3.0 * b));
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = (2.0d0 * sqrt(x)) - (a / (3.0d0 * b))
end function
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
	return (2.0 * Math.sqrt(x)) - (a / (3.0 * b));
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b])
def code(x, y, z, t, a, b):
	return (2.0 * math.sqrt(x)) - (a / (3.0 * b))
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	return Float64(Float64(2.0 * sqrt(x)) - Float64(a / Float64(3.0 * b)))
end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
	tmp = (2.0 * sqrt(x)) - (a / (3.0 * b));
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}
\end{array}
Derivation
  1. Initial program 66.5%

    \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0

    \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
  4. Step-by-step derivation
    1. cos-lowering-cos.f6472.7%

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
  5. Simplified72.7%

    \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
  6. Taylor expanded in y around 0

    \[\leadsto \mathsf{\_.f64}\left(\color{blue}{\left(2 \cdot \sqrt{x}\right)}, \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
  7. Step-by-step derivation
    1. *-lowering-*.f64N/A

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    2. sqrt-lowering-sqrt.f6464.4%

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
  8. Simplified64.4%

    \[\leadsto \color{blue}{2 \cdot \sqrt{x}} - \frac{a}{b \cdot 3} \]
  9. Final simplification64.4%

    \[\leadsto 2 \cdot \sqrt{x} - \frac{a}{3 \cdot b} \]
  10. Add Preprocessing

Alternative 8: 64.6% accurate, 2.0× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ 2 \cdot \sqrt{x} + \frac{a \cdot -0.3333333333333333}{b} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
 :precision binary64
 (+ (* 2.0 (sqrt x)) (/ (* a -0.3333333333333333) b)))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	return (2.0 * sqrt(x)) + ((a * -0.3333333333333333) / b);
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = (2.0d0 * sqrt(x)) + ((a * (-0.3333333333333333d0)) / b)
end function
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
	return (2.0 * Math.sqrt(x)) + ((a * -0.3333333333333333) / b);
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b])
def code(x, y, z, t, a, b):
	return (2.0 * math.sqrt(x)) + ((a * -0.3333333333333333) / b)
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	return Float64(Float64(2.0 * sqrt(x)) + Float64(Float64(a * -0.3333333333333333) / b))
end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
	tmp = (2.0 * sqrt(x)) + ((a * -0.3333333333333333) / b);
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(a * -0.3333333333333333), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
2 \cdot \sqrt{x} + \frac{a \cdot -0.3333333333333333}{b}
\end{array}
Derivation
  1. Initial program 66.5%

    \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
  2. Add Preprocessing
  3. Taylor expanded in z around 0

    \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
  4. Step-by-step derivation
    1. cos-lowering-cos.f6472.7%

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
  5. Simplified72.7%

    \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
  6. Taylor expanded in y around 0

    \[\leadsto \color{blue}{2 \cdot \sqrt{x} - \frac{1}{3} \cdot \frac{a}{b}} \]
  7. Step-by-step derivation
    1. sub-negN/A

      \[\leadsto 2 \cdot \sqrt{x} + \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right)} \]
    2. +-lowering-+.f64N/A

      \[\leadsto \mathsf{+.f64}\left(\left(2 \cdot \sqrt{x}\right), \color{blue}{\left(\mathsf{neg}\left(\frac{1}{3} \cdot \frac{a}{b}\right)\right)}\right) \]
    3. *-lowering-*.f64N/A

      \[\leadsto \mathsf{+.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \left(\mathsf{neg}\left(\color{blue}{\frac{1}{3} \cdot \frac{a}{b}}\right)\right)\right) \]
    4. sqrt-lowering-sqrt.f64N/A

      \[\leadsto \mathsf{+.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\mathsf{neg}\left(\frac{1}{3} \cdot \color{blue}{\frac{a}{b}}\right)\right)\right) \]
    5. distribute-lft-neg-inN/A

      \[\leadsto \mathsf{+.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\left(\mathsf{neg}\left(\frac{1}{3}\right)\right) \cdot \color{blue}{\frac{a}{b}}\right)\right) \]
    6. metadata-evalN/A

      \[\leadsto \mathsf{+.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\frac{-1}{3} \cdot \frac{\color{blue}{a}}{b}\right)\right) \]
    7. associate-*r/N/A

      \[\leadsto \mathsf{+.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\frac{\frac{-1}{3} \cdot a}{\color{blue}{b}}\right)\right) \]
    8. /-lowering-/.f64N/A

      \[\leadsto \mathsf{+.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(\left(\frac{-1}{3} \cdot a\right), \color{blue}{b}\right)\right) \]
    9. *-commutativeN/A

      \[\leadsto \mathsf{+.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(\left(a \cdot \frac{-1}{3}\right), b\right)\right) \]
    10. *-lowering-*.f6464.3%

      \[\leadsto \mathsf{+.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(\mathsf{*.f64}\left(a, \frac{-1}{3}\right), b\right)\right) \]
  8. Simplified64.3%

    \[\leadsto \color{blue}{2 \cdot \sqrt{x} + \frac{a \cdot -0.3333333333333333}{b}} \]
  9. Add Preprocessing

Alternative 9: 49.8% accurate, 43.4× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \frac{a}{b \cdot -3} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b) :precision binary64 (/ a (* b -3.0)))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	return a / (b * -3.0);
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = a / (b * (-3.0d0))
end function
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
	return a / (b * -3.0);
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b])
def code(x, y, z, t, a, b):
	return a / (b * -3.0)
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	return Float64(a / Float64(b * -3.0))
end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
	tmp = a / (b * -3.0);
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := N[(a / N[(b * -3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\frac{a}{b \cdot -3}
\end{array}
Derivation
  1. Initial program 66.5%

    \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
  2. Add Preprocessing
  3. Taylor expanded in a around inf

    \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
  4. Step-by-step derivation
    1. *-commutativeN/A

      \[\leadsto \frac{a}{b} \cdot \color{blue}{\frac{-1}{3}} \]
    2. *-lowering-*.f64N/A

      \[\leadsto \mathsf{*.f64}\left(\left(\frac{a}{b}\right), \color{blue}{\frac{-1}{3}}\right) \]
    3. /-lowering-/.f6448.5%

      \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(a, b\right), \frac{-1}{3}\right) \]
  5. Simplified48.5%

    \[\leadsto \color{blue}{\frac{a}{b} \cdot -0.3333333333333333} \]
  6. Step-by-step derivation
    1. *-commutativeN/A

      \[\leadsto \frac{-1}{3} \cdot \color{blue}{\frac{a}{b}} \]
    2. clear-numN/A

      \[\leadsto \frac{-1}{3} \cdot \frac{1}{\color{blue}{\frac{b}{a}}} \]
    3. un-div-invN/A

      \[\leadsto \frac{\frac{-1}{3}}{\color{blue}{\frac{b}{a}}} \]
    4. /-lowering-/.f64N/A

      \[\leadsto \mathsf{/.f64}\left(\frac{-1}{3}, \color{blue}{\left(\frac{b}{a}\right)}\right) \]
    5. /-lowering-/.f6448.5%

      \[\leadsto \mathsf{/.f64}\left(\frac{-1}{3}, \mathsf{/.f64}\left(b, \color{blue}{a}\right)\right) \]
  7. Applied egg-rr48.5%

    \[\leadsto \color{blue}{\frac{-0.3333333333333333}{\frac{b}{a}}} \]
  8. Step-by-step derivation
    1. associate-/r/N/A

      \[\leadsto \frac{\frac{-1}{3}}{b} \cdot \color{blue}{a} \]
    2. associate-*l/N/A

      \[\leadsto \frac{\frac{-1}{3} \cdot a}{\color{blue}{b}} \]
    3. *-commutativeN/A

      \[\leadsto \frac{a \cdot \frac{-1}{3}}{b} \]
    4. metadata-evalN/A

      \[\leadsto \frac{a \cdot \left(\mathsf{neg}\left(\frac{1}{3}\right)\right)}{b} \]
    5. distribute-rgt-neg-inN/A

      \[\leadsto \frac{\mathsf{neg}\left(a \cdot \frac{1}{3}\right)}{b} \]
    6. metadata-evalN/A

      \[\leadsto \frac{\mathsf{neg}\left(a \cdot \frac{1}{3}\right)}{b} \]
    7. div-invN/A

      \[\leadsto \frac{\mathsf{neg}\left(\frac{a}{3}\right)}{b} \]
    8. distribute-neg-fracN/A

      \[\leadsto \mathsf{neg}\left(\frac{\frac{a}{3}}{b}\right) \]
    9. associate-/l/N/A

      \[\leadsto \mathsf{neg}\left(\frac{a}{b \cdot 3}\right) \]
    10. distribute-neg-frac2N/A

      \[\leadsto \frac{a}{\color{blue}{\mathsf{neg}\left(b \cdot 3\right)}} \]
    11. /-lowering-/.f64N/A

      \[\leadsto \mathsf{/.f64}\left(a, \color{blue}{\left(\mathsf{neg}\left(b \cdot 3\right)\right)}\right) \]
    12. distribute-rgt-neg-inN/A

      \[\leadsto \mathsf{/.f64}\left(a, \left(b \cdot \color{blue}{\left(\mathsf{neg}\left(3\right)\right)}\right)\right) \]
    13. *-lowering-*.f64N/A

      \[\leadsto \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, \color{blue}{\left(\mathsf{neg}\left(3\right)\right)}\right)\right) \]
    14. metadata-eval48.6%

      \[\leadsto \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, -3\right)\right) \]
  9. Applied egg-rr48.6%

    \[\leadsto \color{blue}{\frac{a}{b \cdot -3}} \]
  10. Add Preprocessing

Alternative 10: 49.8% accurate, 43.4× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ a \cdot \frac{-0.3333333333333333}{b} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b) :precision binary64 (* a (/ -0.3333333333333333 b)))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	return a * (-0.3333333333333333 / b);
}
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = a * ((-0.3333333333333333d0) / b)
end function
assert x < y && y < z && z < t && t < a && a < b;
public static double code(double x, double y, double z, double t, double a, double b) {
	return a * (-0.3333333333333333 / b);
}
[x, y, z, t, a, b] = sort([x, y, z, t, a, b])
def code(x, y, z, t, a, b):
	return a * (-0.3333333333333333 / b)
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	return Float64(a * Float64(-0.3333333333333333 / b))
end
x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
function tmp = code(x, y, z, t, a, b)
	tmp = a * (-0.3333333333333333 / b);
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := N[(a * N[(-0.3333333333333333 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
a \cdot \frac{-0.3333333333333333}{b}
\end{array}
Derivation
  1. Initial program 66.5%

    \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
  2. Add Preprocessing
  3. Taylor expanded in a around inf

    \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
  4. Step-by-step derivation
    1. *-commutativeN/A

      \[\leadsto \frac{a}{b} \cdot \color{blue}{\frac{-1}{3}} \]
    2. *-lowering-*.f64N/A

      \[\leadsto \mathsf{*.f64}\left(\left(\frac{a}{b}\right), \color{blue}{\frac{-1}{3}}\right) \]
    3. /-lowering-/.f6448.5%

      \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(a, b\right), \frac{-1}{3}\right) \]
  5. Simplified48.5%

    \[\leadsto \color{blue}{\frac{a}{b} \cdot -0.3333333333333333} \]
  6. Step-by-step derivation
    1. associate-*l/N/A

      \[\leadsto \frac{a \cdot \frac{-1}{3}}{\color{blue}{b}} \]
    2. associate-/l*N/A

      \[\leadsto a \cdot \color{blue}{\frac{\frac{-1}{3}}{b}} \]
    3. *-lowering-*.f64N/A

      \[\leadsto \mathsf{*.f64}\left(a, \color{blue}{\left(\frac{\frac{-1}{3}}{b}\right)}\right) \]
    4. /-lowering-/.f6448.5%

      \[\leadsto \mathsf{*.f64}\left(a, \mathsf{/.f64}\left(\frac{-1}{3}, \color{blue}{b}\right)\right) \]
  7. Applied egg-rr48.5%

    \[\leadsto \color{blue}{a \cdot \frac{-0.3333333333333333}{b}} \]
  8. Add Preprocessing

Developer Target 1: 73.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{0.3333333333333333}{z}}{t}\\ t_2 := \frac{\frac{a}{3}}{b}\\ t_3 := 2 \cdot \sqrt{x}\\ \mathbf{if}\;z < -1.3793337487235141 \cdot 10^{+129}:\\ \;\;\;\;t\_3 \cdot \cos \left(\frac{1}{y} - t\_1\right) - t\_2\\ \mathbf{elif}\;z < 3.516290613555987 \cdot 10^{+106}:\\ \;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t}{3} \cdot z\right) - t\_2\\ \mathbf{else}:\\ \;\;\;\;\cos \left(y - t\_1\right) \cdot t\_3 - \frac{\frac{a}{b}}{3}\\ \end{array} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ (/ 0.3333333333333333 z) t))
        (t_2 (/ (/ a 3.0) b))
        (t_3 (* 2.0 (sqrt x))))
   (if (< z -1.3793337487235141e+129)
     (- (* t_3 (cos (- (/ 1.0 y) t_1))) t_2)
     (if (< z 3.516290613555987e+106)
       (- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) t_2)
       (- (* (cos (- y t_1)) t_3) (/ (/ a b) 3.0))))))
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = (0.3333333333333333 / z) / t;
	double t_2 = (a / 3.0) / b;
	double t_3 = 2.0 * sqrt(x);
	double tmp;
	if (z < -1.3793337487235141e+129) {
		tmp = (t_3 * cos(((1.0 / y) - t_1))) - t_2;
	} else if (z < 3.516290613555987e+106) {
		tmp = ((sqrt(x) * 2.0) * cos((y - ((t / 3.0) * z)))) - t_2;
	} else {
		tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0);
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = (0.3333333333333333d0 / z) / t
    t_2 = (a / 3.0d0) / b
    t_3 = 2.0d0 * sqrt(x)
    if (z < (-1.3793337487235141d+129)) then
        tmp = (t_3 * cos(((1.0d0 / y) - t_1))) - t_2
    else if (z < 3.516290613555987d+106) then
        tmp = ((sqrt(x) * 2.0d0) * cos((y - ((t / 3.0d0) * z)))) - t_2
    else
        tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0d0)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = (0.3333333333333333 / z) / t;
	double t_2 = (a / 3.0) / b;
	double t_3 = 2.0 * Math.sqrt(x);
	double tmp;
	if (z < -1.3793337487235141e+129) {
		tmp = (t_3 * Math.cos(((1.0 / y) - t_1))) - t_2;
	} else if (z < 3.516290613555987e+106) {
		tmp = ((Math.sqrt(x) * 2.0) * Math.cos((y - ((t / 3.0) * z)))) - t_2;
	} else {
		tmp = (Math.cos((y - t_1)) * t_3) - ((a / b) / 3.0);
	}
	return tmp;
}
def code(x, y, z, t, a, b):
	t_1 = (0.3333333333333333 / z) / t
	t_2 = (a / 3.0) / b
	t_3 = 2.0 * math.sqrt(x)
	tmp = 0
	if z < -1.3793337487235141e+129:
		tmp = (t_3 * math.cos(((1.0 / y) - t_1))) - t_2
	elif z < 3.516290613555987e+106:
		tmp = ((math.sqrt(x) * 2.0) * math.cos((y - ((t / 3.0) * z)))) - t_2
	else:
		tmp = (math.cos((y - t_1)) * t_3) - ((a / b) / 3.0)
	return tmp
function code(x, y, z, t, a, b)
	t_1 = Float64(Float64(0.3333333333333333 / z) / t)
	t_2 = Float64(Float64(a / 3.0) / b)
	t_3 = Float64(2.0 * sqrt(x))
	tmp = 0.0
	if (z < -1.3793337487235141e+129)
		tmp = Float64(Float64(t_3 * cos(Float64(Float64(1.0 / y) - t_1))) - t_2);
	elseif (z < 3.516290613555987e+106)
		tmp = Float64(Float64(Float64(sqrt(x) * 2.0) * cos(Float64(y - Float64(Float64(t / 3.0) * z)))) - t_2);
	else
		tmp = Float64(Float64(cos(Float64(y - t_1)) * t_3) - Float64(Float64(a / b) / 3.0));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b)
	t_1 = (0.3333333333333333 / z) / t;
	t_2 = (a / 3.0) / b;
	t_3 = 2.0 * sqrt(x);
	tmp = 0.0;
	if (z < -1.3793337487235141e+129)
		tmp = (t_3 * cos(((1.0 / y) - t_1))) - t_2;
	elseif (z < 3.516290613555987e+106)
		tmp = ((sqrt(x) * 2.0) * cos((y - ((t / 3.0) * z)))) - t_2;
	else
		tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(0.3333333333333333 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a / 3.0), $MachinePrecision] / b), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[Less[z, -1.3793337487235141e+129], N[(N[(t$95$3 * N[Cos[N[(N[(1.0 / y), $MachinePrecision] - t$95$1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[z, 3.516290613555987e+106], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision] * N[Cos[N[(y - N[(N[(t / 3.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[(N[Cos[N[(y - t$95$1), $MachinePrecision]], $MachinePrecision] * t$95$3), $MachinePrecision] - N[(N[(a / b), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{\frac{0.3333333333333333}{z}}{t}\\
t_2 := \frac{\frac{a}{3}}{b}\\
t_3 := 2 \cdot \sqrt{x}\\
\mathbf{if}\;z < -1.3793337487235141 \cdot 10^{+129}:\\
\;\;\;\;t\_3 \cdot \cos \left(\frac{1}{y} - t\_1\right) - t\_2\\

\mathbf{elif}\;z < 3.516290613555987 \cdot 10^{+106}:\\
\;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t}{3} \cdot z\right) - t\_2\\

\mathbf{else}:\\
\;\;\;\;\cos \left(y - t\_1\right) \cdot t\_3 - \frac{\frac{a}{b}}{3}\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024155 
(FPCore (x y z t a b)
  :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, K"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< z -1379333748723514100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* 2 (sqrt x)) (cos (- (/ 1 y) (/ (/ 3333333333333333/10000000000000000 z) t)))) (/ (/ a 3) b)) (if (< z 35162906135559870000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* (sqrt x) 2) (cos (- y (* (/ t 3) z)))) (/ (/ a 3) b)) (- (* (cos (- y (/ (/ 3333333333333333/10000000000000000 z) t))) (* 2 (sqrt x))) (/ (/ a b) 3)))))

  (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))