
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (* 0.125 x) (+ t (/ (* y z) -2.0))))
double code(double x, double y, double z, double t) {
return (0.125 * x) + (t + ((y * z) / -2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (0.125d0 * x) + (t + ((y * z) / (-2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return (0.125 * x) + (t + ((y * z) / -2.0));
}
def code(x, y, z, t): return (0.125 * x) + (t + ((y * z) / -2.0))
function code(x, y, z, t) return Float64(Float64(0.125 * x) + Float64(t + Float64(Float64(y * z) / -2.0))) end
function tmp = code(x, y, z, t) tmp = (0.125 * x) + (t + ((y * z) / -2.0)); end
code[x_, y_, z_, t_] := N[(N[(0.125 * x), $MachinePrecision] + N[(t + N[(N[(y * z), $MachinePrecision] / -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.125 \cdot x + \left(t + \frac{y \cdot z}{-2}\right)
\end{array}
Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* y z) -0.5)))
(if (<= (* y z) -9e+142)
t_1
(if (<= (* y z) -2.2e-267)
t
(if (<= (* y z) 1.35e-92)
(* 0.125 x)
(if (<= (* y z) 2.5e+57) t t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double tmp;
if ((y * z) <= -9e+142) {
tmp = t_1;
} else if ((y * z) <= -2.2e-267) {
tmp = t;
} else if ((y * z) <= 1.35e-92) {
tmp = 0.125 * x;
} else if ((y * z) <= 2.5e+57) {
tmp = t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y * z) * (-0.5d0)
if ((y * z) <= (-9d+142)) then
tmp = t_1
else if ((y * z) <= (-2.2d-267)) then
tmp = t
else if ((y * z) <= 1.35d-92) then
tmp = 0.125d0 * x
else if ((y * z) <= 2.5d+57) then
tmp = t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double tmp;
if ((y * z) <= -9e+142) {
tmp = t_1;
} else if ((y * z) <= -2.2e-267) {
tmp = t;
} else if ((y * z) <= 1.35e-92) {
tmp = 0.125 * x;
} else if ((y * z) <= 2.5e+57) {
tmp = t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * z) * -0.5 tmp = 0 if (y * z) <= -9e+142: tmp = t_1 elif (y * z) <= -2.2e-267: tmp = t elif (y * z) <= 1.35e-92: tmp = 0.125 * x elif (y * z) <= 2.5e+57: tmp = t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * z) * -0.5) tmp = 0.0 if (Float64(y * z) <= -9e+142) tmp = t_1; elseif (Float64(y * z) <= -2.2e-267) tmp = t; elseif (Float64(y * z) <= 1.35e-92) tmp = Float64(0.125 * x); elseif (Float64(y * z) <= 2.5e+57) tmp = t; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * z) * -0.5; tmp = 0.0; if ((y * z) <= -9e+142) tmp = t_1; elseif ((y * z) <= -2.2e-267) tmp = t; elseif ((y * z) <= 1.35e-92) tmp = 0.125 * x; elseif ((y * z) <= 2.5e+57) tmp = t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * -0.5), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -9e+142], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], -2.2e-267], t, If[LessEqual[N[(y * z), $MachinePrecision], 1.35e-92], N[(0.125 * x), $MachinePrecision], If[LessEqual[N[(y * z), $MachinePrecision], 2.5e+57], t, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot -0.5\\
\mathbf{if}\;y \cdot z \leq -9 \cdot 10^{+142}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq -2.2 \cdot 10^{-267}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \cdot z \leq 1.35 \cdot 10^{-92}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;y \cdot z \leq 2.5 \cdot 10^{+57}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -8.9999999999999998e142 or 2.49999999999999986e57 < (*.f64 y z) Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-lowering-*.f6480.7%
Simplified80.7%
if -8.9999999999999998e142 < (*.f64 y z) < -2.19999999999999988e-267 or 1.34999999999999998e-92 < (*.f64 y z) < 2.49999999999999986e57Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in t around inf
Simplified48.2%
if -2.19999999999999988e-267 < (*.f64 y z) < 1.34999999999999998e-92Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf
*-lowering-*.f6457.9%
Simplified57.9%
Final simplification62.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ t (* (* y z) -0.5))))
(if (<= (* y z) -5e+146)
t_1
(if (<= (* y z) 1e-94) (- t (* x -0.125)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = t + ((y * z) * -0.5);
double tmp;
if ((y * z) <= -5e+146) {
tmp = t_1;
} else if ((y * z) <= 1e-94) {
tmp = t - (x * -0.125);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = t + ((y * z) * (-0.5d0))
if ((y * z) <= (-5d+146)) then
tmp = t_1
else if ((y * z) <= 1d-94) then
tmp = t - (x * (-0.125d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = t + ((y * z) * -0.5);
double tmp;
if ((y * z) <= -5e+146) {
tmp = t_1;
} else if ((y * z) <= 1e-94) {
tmp = t - (x * -0.125);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = t + ((y * z) * -0.5) tmp = 0 if (y * z) <= -5e+146: tmp = t_1 elif (y * z) <= 1e-94: tmp = t - (x * -0.125) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(t + Float64(Float64(y * z) * -0.5)) tmp = 0.0 if (Float64(y * z) <= -5e+146) tmp = t_1; elseif (Float64(y * z) <= 1e-94) tmp = Float64(t - Float64(x * -0.125)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = t + ((y * z) * -0.5); tmp = 0.0; if ((y * z) <= -5e+146) tmp = t_1; elseif ((y * z) <= 1e-94) tmp = t - (x * -0.125); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t + N[(N[(y * z), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e+146], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], 1e-94], N[(t - N[(x * -0.125), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t + \left(y \cdot z\right) \cdot -0.5\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+146}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq 10^{-94}:\\
\;\;\;\;t - x \cdot -0.125\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -4.9999999999999999e146 or 9.9999999999999996e-95 < (*.f64 y z) Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6487.9%
Simplified87.9%
if -4.9999999999999999e146 < (*.f64 y z) < 9.9999999999999996e-95Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0
remove-double-negN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
mul-1-negN/A
distribute-lft-neg-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-eval89.4%
Simplified89.4%
Final simplification88.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (* y z) -0.5)) (t_2 (+ (* 0.125 x) t_1))) (if (<= x -9.6e+117) t_2 (if (<= x 1.55e+41) (+ t t_1) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double t_2 = (0.125 * x) + t_1;
double tmp;
if (x <= -9.6e+117) {
tmp = t_2;
} else if (x <= 1.55e+41) {
tmp = t + t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * z) * (-0.5d0)
t_2 = (0.125d0 * x) + t_1
if (x <= (-9.6d+117)) then
tmp = t_2
else if (x <= 1.55d+41) then
tmp = t + t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double t_2 = (0.125 * x) + t_1;
double tmp;
if (x <= -9.6e+117) {
tmp = t_2;
} else if (x <= 1.55e+41) {
tmp = t + t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * z) * -0.5 t_2 = (0.125 * x) + t_1 tmp = 0 if x <= -9.6e+117: tmp = t_2 elif x <= 1.55e+41: tmp = t + t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * z) * -0.5) t_2 = Float64(Float64(0.125 * x) + t_1) tmp = 0.0 if (x <= -9.6e+117) tmp = t_2; elseif (x <= 1.55e+41) tmp = Float64(t + t_1); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * z) * -0.5; t_2 = (0.125 * x) + t_1; tmp = 0.0; if (x <= -9.6e+117) tmp = t_2; elseif (x <= 1.55e+41) tmp = t + t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * -0.5), $MachinePrecision]}, Block[{t$95$2 = N[(N[(0.125 * x), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[LessEqual[x, -9.6e+117], t$95$2, If[LessEqual[x, 1.55e+41], N[(t + t$95$1), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot -0.5\\
t_2 := 0.125 \cdot x + t\_1\\
\mathbf{if}\;x \leq -9.6 \cdot 10^{+117}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{+41}:\\
\;\;\;\;t + t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if x < -9.5999999999999996e117 or 1.55e41 < x Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in t around 0
*-lowering-*.f64N/A
*-lowering-*.f6490.1%
Simplified90.1%
if -9.5999999999999996e117 < x < 1.55e41Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6488.4%
Simplified88.4%
Final simplification89.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* y z) -0.5)))
(if (<= (* y z) -1.02e+145)
t_1
(if (<= (* y z) 4e+78) (- t (* x -0.125)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double tmp;
if ((y * z) <= -1.02e+145) {
tmp = t_1;
} else if ((y * z) <= 4e+78) {
tmp = t - (x * -0.125);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y * z) * (-0.5d0)
if ((y * z) <= (-1.02d+145)) then
tmp = t_1
else if ((y * z) <= 4d+78) then
tmp = t - (x * (-0.125d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) * -0.5;
double tmp;
if ((y * z) <= -1.02e+145) {
tmp = t_1;
} else if ((y * z) <= 4e+78) {
tmp = t - (x * -0.125);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * z) * -0.5 tmp = 0 if (y * z) <= -1.02e+145: tmp = t_1 elif (y * z) <= 4e+78: tmp = t - (x * -0.125) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * z) * -0.5) tmp = 0.0 if (Float64(y * z) <= -1.02e+145) tmp = t_1; elseif (Float64(y * z) <= 4e+78) tmp = Float64(t - Float64(x * -0.125)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * z) * -0.5; tmp = 0.0; if ((y * z) <= -1.02e+145) tmp = t_1; elseif ((y * z) <= 4e+78) tmp = t - (x * -0.125); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * -0.5), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -1.02e+145], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], 4e+78], N[(t - N[(x * -0.125), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot -0.5\\
\mathbf{if}\;y \cdot z \leq -1.02 \cdot 10^{+145}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq 4 \cdot 10^{+78}:\\
\;\;\;\;t - x \cdot -0.125\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -1.02e145 or 4.00000000000000003e78 < (*.f64 y z) Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-lowering-*.f6484.5%
Simplified84.5%
if -1.02e145 < (*.f64 y z) < 4.00000000000000003e78Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0
remove-double-negN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
mul-1-negN/A
distribute-lft-neg-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-eval84.3%
Simplified84.3%
Final simplification84.4%
(FPCore (x y z t) :precision binary64 (if (<= x -3.9e+116) (* 0.125 x) (if (<= x 2.2e+62) t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -3.9e+116) {
tmp = 0.125 * x;
} else if (x <= 2.2e+62) {
tmp = t;
} else {
tmp = 0.125 * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-3.9d+116)) then
tmp = 0.125d0 * x
else if (x <= 2.2d+62) then
tmp = t
else
tmp = 0.125d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -3.9e+116) {
tmp = 0.125 * x;
} else if (x <= 2.2e+62) {
tmp = t;
} else {
tmp = 0.125 * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -3.9e+116: tmp = 0.125 * x elif x <= 2.2e+62: tmp = t else: tmp = 0.125 * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -3.9e+116) tmp = Float64(0.125 * x); elseif (x <= 2.2e+62) tmp = t; else tmp = Float64(0.125 * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -3.9e+116) tmp = 0.125 * x; elseif (x <= 2.2e+62) tmp = t; else tmp = 0.125 * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -3.9e+116], N[(0.125 * x), $MachinePrecision], If[LessEqual[x, 2.2e+62], t, N[(0.125 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9 \cdot 10^{+116}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{+62}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x\\
\end{array}
\end{array}
if x < -3.90000000000000032e116 or 2.20000000000000015e62 < x Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf
*-lowering-*.f6463.6%
Simplified63.6%
if -3.90000000000000032e116 < x < 2.20000000000000015e62Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in t around inf
Simplified44.1%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
sub-negN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
metadata-eval100.0%
Simplified100.0%
Taylor expanded in t around inf
Simplified32.8%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024155
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (+ (/ x 8) t) (* (/ z 2) y)))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))