
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* x (/ 2.0 (- x y))))))
(if (<= x -5500000000000.0)
t_0
(if (<= x 7000000000000.0) (/ (/ x (/ (- x y) y)) 0.5) t_0))))
double code(double x, double y) {
double t_0 = y * (x * (2.0 / (x - y)));
double tmp;
if (x <= -5500000000000.0) {
tmp = t_0;
} else if (x <= 7000000000000.0) {
tmp = (x / ((x - y) / y)) / 0.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x * (2.0d0 / (x - y)))
if (x <= (-5500000000000.0d0)) then
tmp = t_0
else if (x <= 7000000000000.0d0) then
tmp = (x / ((x - y) / y)) / 0.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (x * (2.0 / (x - y)));
double tmp;
if (x <= -5500000000000.0) {
tmp = t_0;
} else if (x <= 7000000000000.0) {
tmp = (x / ((x - y) / y)) / 0.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y * (x * (2.0 / (x - y))) tmp = 0 if x <= -5500000000000.0: tmp = t_0 elif x <= 7000000000000.0: tmp = (x / ((x - y) / y)) / 0.5 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y * Float64(x * Float64(2.0 / Float64(x - y)))) tmp = 0.0 if (x <= -5500000000000.0) tmp = t_0; elseif (x <= 7000000000000.0) tmp = Float64(Float64(x / Float64(Float64(x - y) / y)) / 0.5); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (x * (2.0 / (x - y))); tmp = 0.0; if (x <= -5500000000000.0) tmp = t_0; elseif (x <= 7000000000000.0) tmp = (x / ((x - y) / y)) / 0.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(x * N[(2.0 / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5500000000000.0], t$95$0, If[LessEqual[x, 7000000000000.0], N[(N[(x / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / 0.5), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x \cdot \frac{2}{x - y}\right)\\
\mathbf{if}\;x \leq -5500000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 7000000000000:\\
\;\;\;\;\frac{\frac{x}{\frac{x - y}{y}}}{0.5}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.5e12 or 7e12 < x Initial program 80.3%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.8%
Simplified99.8%
if -5.5e12 < x < 7e12Initial program 79.0%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6478.5%
Simplified78.5%
associate-*r*N/A
clear-numN/A
un-div-invN/A
*-commutativeN/A
div-invN/A
associate-/r*N/A
/-lowering-/.f64N/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* y (* x 2.0)) (- x y))) (t_1 (* y (* x (/ 2.0 (- x y))))))
(if (<= t_0 -1e+59)
t_1
(if (<= t_0 -2e-307)
t_0
(if (<= t_0 0.0) t_1 (if (<= t_0 5e+59) t_0 t_1))))))
double code(double x, double y) {
double t_0 = (y * (x * 2.0)) / (x - y);
double t_1 = y * (x * (2.0 / (x - y)));
double tmp;
if (t_0 <= -1e+59) {
tmp = t_1;
} else if (t_0 <= -2e-307) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 5e+59) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y * (x * 2.0d0)) / (x - y)
t_1 = y * (x * (2.0d0 / (x - y)))
if (t_0 <= (-1d+59)) then
tmp = t_1
else if (t_0 <= (-2d-307)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 5d+59) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * (x * 2.0)) / (x - y);
double t_1 = y * (x * (2.0 / (x - y)));
double tmp;
if (t_0 <= -1e+59) {
tmp = t_1;
} else if (t_0 <= -2e-307) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 5e+59) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = (y * (x * 2.0)) / (x - y) t_1 = y * (x * (2.0 / (x - y))) tmp = 0 if t_0 <= -1e+59: tmp = t_1 elif t_0 <= -2e-307: tmp = t_0 elif t_0 <= 0.0: tmp = t_1 elif t_0 <= 5e+59: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(y * Float64(x * 2.0)) / Float64(x - y)) t_1 = Float64(y * Float64(x * Float64(2.0 / Float64(x - y)))) tmp = 0.0 if (t_0 <= -1e+59) tmp = t_1; elseif (t_0 <= -2e-307) tmp = t_0; elseif (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 5e+59) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = (y * (x * 2.0)) / (x - y); t_1 = y * (x * (2.0 / (x - y))); tmp = 0.0; if (t_0 <= -1e+59) tmp = t_1; elseif (t_0 <= -2e-307) tmp = t_0; elseif (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 5e+59) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * N[(x * 2.0), $MachinePrecision]), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[(x * N[(2.0 / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+59], t$95$1, If[LessEqual[t$95$0, -2e-307], t$95$0, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 5e+59], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y \cdot \left(x \cdot 2\right)}{x - y}\\
t_1 := y \cdot \left(x \cdot \frac{2}{x - y}\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+59}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-307}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+59}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -9.99999999999999972e58 or -1.99999999999999982e-307 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 0.0 or 4.9999999999999997e59 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 19.7%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.7%
Simplified99.7%
if -9.99999999999999972e58 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -1.99999999999999982e-307 or 0.0 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 4.9999999999999997e59Initial program 99.2%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (<= y -4.9e+187) (* x -2.0) (if (<= y 2e+201) (* y (* x (/ 2.0 (- x y)))) (* x -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -4.9e+187) {
tmp = x * -2.0;
} else if (y <= 2e+201) {
tmp = y * (x * (2.0 / (x - y)));
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.9d+187)) then
tmp = x * (-2.0d0)
else if (y <= 2d+201) then
tmp = y * (x * (2.0d0 / (x - y)))
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.9e+187) {
tmp = x * -2.0;
} else if (y <= 2e+201) {
tmp = y * (x * (2.0 / (x - y)));
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.9e+187: tmp = x * -2.0 elif y <= 2e+201: tmp = y * (x * (2.0 / (x - y))) else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4.9e+187) tmp = Float64(x * -2.0); elseif (y <= 2e+201) tmp = Float64(y * Float64(x * Float64(2.0 / Float64(x - y)))); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.9e+187) tmp = x * -2.0; elseif (y <= 2e+201) tmp = y * (x * (2.0 / (x - y))); else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.9e+187], N[(x * -2.0), $MachinePrecision], If[LessEqual[y, 2e+201], N[(y * N[(x * N[(2.0 / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.9 \cdot 10^{+187}:\\
\;\;\;\;x \cdot -2\\
\mathbf{elif}\;y \leq 2 \cdot 10^{+201}:\\
\;\;\;\;y \cdot \left(x \cdot \frac{2}{x - y}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < -4.9000000000000003e187 or 2.00000000000000008e201 < y Initial program 76.7%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6448.8%
Simplified48.8%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6495.3%
Simplified95.3%
if -4.9000000000000003e187 < y < 2.00000000000000008e201Initial program 80.2%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.1%
Simplified96.1%
(FPCore (x y) :precision binary64 (if (<= y -7.8e+20) (* x -2.0) (if (<= y 7.2e+18) (* y 2.0) (* x -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -7.8e+20) {
tmp = x * -2.0;
} else if (y <= 7.2e+18) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7.8d+20)) then
tmp = x * (-2.0d0)
else if (y <= 7.2d+18) then
tmp = y * 2.0d0
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7.8e+20) {
tmp = x * -2.0;
} else if (y <= 7.2e+18) {
tmp = y * 2.0;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7.8e+20: tmp = x * -2.0 elif y <= 7.2e+18: tmp = y * 2.0 else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -7.8e+20) tmp = Float64(x * -2.0); elseif (y <= 7.2e+18) tmp = Float64(y * 2.0); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7.8e+20) tmp = x * -2.0; elseif (y <= 7.2e+18) tmp = y * 2.0; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7.8e+20], N[(x * -2.0), $MachinePrecision], If[LessEqual[y, 7.2e+18], N[(y * 2.0), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.8 \cdot 10^{+20}:\\
\;\;\;\;x \cdot -2\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{+18}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < -7.8e20 or 7.2e18 < y Initial program 79.4%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6471.3%
Simplified71.3%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6484.2%
Simplified84.2%
if -7.8e20 < y < 7.2e18Initial program 79.7%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.7%
Simplified99.7%
Taylor expanded in x around inf
Simplified76.4%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 79.6%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6487.8%
Simplified87.8%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6449.6%
Simplified49.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024155
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1721044263414944700000000000000000000000000000000000000000000000000000000000000000) (* (/ (* 2 x) (- x y)) y) (if (< x 83645045635564430) (/ (* x 2) (/ (- x y) y)) (* (/ (* 2 x) (- x y)) y))))
(/ (* (* x 2.0) y) (- x y)))