Curve intersection, scale width based on ribbon orientation

Time bar (total: 14.0s)

analyze493.0ms (3.5%)

Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.4%0%0%0%6
25%0.1%0.4%99.4%0%0%0%7
25%0.1%0.4%99.4%0%0%0%8
25%0.1%0.4%99.4%0%0%0%9
45%0.2%0.3%99.5%0%0%0%10
52.5%0.3%0.2%99.5%0%0%0%11
52.5%0.3%0.2%99.5%0%0%0%12
Compiler

Compiled 62 to 38 computations (38.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 346.0ms
ival-mult: 91.0ms (26.3% of total)
ival-sin: 74.0ms (21.4% of total)
...c/correct-round.rkt:119:19: 74.0ms (21.4% of total)
ival-<=: 50.0ms (14.4% of total)
ival-div: 19.0ms (5.5% of total)
ival-sub: 11.0ms (3.2% of total)
ival-and: 10.0ms (2.9% of total)
ival-pi: 7.0ms (2% of total)
ival-add: 7.0ms (2% of total)
const: 3.0ms (0.9% of total)
backward-pass: 1.0ms (0.3% of total)

sample3.6s (25.7%)

Results
2.1s8256×0valid
716.0ms2043×0precondition
Precisions
Click to see histograms. Total time spent on operations: 2.4s
ival-mult: 680.0ms (28.7% of total)
ival-sin: 448.0ms (18.9% of total)
ival-<=: 424.0ms (17.9% of total)
...c/correct-round.rkt:119:19: 336.0ms (14.2% of total)
ival-div: 194.0ms (8.2% of total)
ival-sub: 83.0ms (3.5% of total)
ival-and: 69.0ms (2.9% of total)
ival-pi: 54.0ms (2.3% of total)
ival-add: 54.0ms (2.3% of total)
const: 22.0ms (0.9% of total)
backward-pass: 4.0ms (0.2% of total)
Bogosity

preprocess167.0ms (1.2%)

Algorithm
egg-herbie
Rules
2682×fnmadd-define
2144×fma-define
1832×sum5-define
1772×sum4-define
1406×sum3-define
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0107344
1297304
2850287
32937241
46767241
01722
13820
28319
316316
423216
529116
639416
753316
8126116
9147516
10182116
11273916
12510716
0814116
Stop Event
iter limit
node limit
node limit
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
Call 2
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i))
(+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i)))
(neg (+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i)))
(neg (+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i)))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i))))
(+ (* (* (sin (* (- 1 normAngle) u)) (/ 1 (sin u))) n0_i) (* (* (sin (* normAngle u)) (/ 1 (sin u))) n1_i))
(+ (* (* (sin (* (- 1 u) n0_i)) (/ 1 (sin n0_i))) normAngle) (* (* (sin (* u n0_i)) (/ 1 (sin n0_i))) n1_i))
(+ (* (* (sin (* (- 1 u) n1_i)) (/ 1 (sin n1_i))) n0_i) (* (* (sin (* u n1_i)) (/ 1 (sin n1_i))) normAngle))
(+ (* (* (sin (* (- 1 n0_i) normAngle)) (/ 1 (sin normAngle))) u) (* (* (sin (* n0_i normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 n1_i) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* n1_i normAngle)) (/ 1 (sin normAngle))) u))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n1_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n0_i))
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (fma (sin (fnmadd u normAngle normAngle)) n0_i (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i))
(/ (fma (sin (fnmadd u normAngle normAngle)) n0_i (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (fnmadd (sin (* u normAngle)) n1_i (* n0_i (sin (fma u normAngle normAngle)))) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (fmsub (sin (* u normAngle)) n1_i (* (sin (fnmadd u normAngle normAngle)) n0_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i)))
(/ (fmsub (sin (fnmadd u normAngle normAngle)) n0_i (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i)))
(neg (/ (fma (sin (fnmadd u normAngle normAngle)) n0_i (* (sin (* u normAngle)) n1_i)) (sin normAngle)))
(neg (+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i)))
(/ (fmsub (sin (* u normAngle)) n1_i (* n0_i (sin (fma u normAngle normAngle)))) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)))
(/ (fmsub (sin (fnmadd u normAngle normAngle)) n0_i (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i))))
(/ (fmsub (sin (* u normAngle)) n1_i (* (sin (fnmadd u normAngle normAngle)) n0_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 normAngle) u)) (/ 1 (sin u))) n0_i) (* (* (sin (* normAngle u)) (/ 1 (sin u))) n1_i))
(/ (fma n0_i (sin (fnmadd u normAngle u)) (* (sin (* u normAngle)) n1_i)) (sin u))
(+ (* (* (sin (* (- 1 u) n0_i)) (/ 1 (sin n0_i))) normAngle) (* (* (sin (* u n0_i)) (/ 1 (sin n0_i))) n1_i))
(/ (fma n1_i (sin (* u n0_i)) (* normAngle (sin (fnmadd u n0_i n0_i)))) (sin n0_i))
(+ (* (* (sin (* (- 1 u) n1_i)) (/ 1 (sin n1_i))) n0_i) (* (* (sin (* u n1_i)) (/ 1 (sin n1_i))) normAngle))
(/ (fma normAngle (sin (* u n1_i)) (* n0_i (sin (fnmadd u n1_i n1_i)))) (sin n1_i))
(+ (* (* (sin (* (- 1 n0_i) normAngle)) (/ 1 (sin normAngle))) u) (* (* (sin (* n0_i normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (fma u (sin (fnmadd normAngle n0_i normAngle)) (* n1_i (sin (* normAngle n0_i)))) (sin normAngle))
(+ (* (* (sin (* (- 1 n1_i) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* n1_i normAngle)) (/ 1 (sin normAngle))) u))
(/ (fma u (sin (* normAngle n1_i)) (* n0_i (sin (fnmadd normAngle n1_i normAngle)))) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n1_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n0_i))
(/ (fma n0_i (sin (* u normAngle)) (* (sin (fnmadd u normAngle normAngle)) n1_i)) (sin normAngle))
Symmetry

(abs normAngle)

explain229.0ms (1.6%)

FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
220-17(4.672516224115492e-39 1.678247031122737e-6 -0.0011708296369761229 -6.299258963653644e-33)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
10-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
00-0-(sin.f32 (*.f32 u normAngle))
00-0-(sin.f32 normAngle)
00-0-u
00-0-#s(literal 1 binary32)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-normAngle
00-0-n0_i
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-n1_i
00-0-(*.f32 u normAngle)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
Results
80.0ms496×0valid
28.0ms14×5exit
1.0ms1valid
Compiler

Compiled 241 to 53 computations (78% saved)

Precisions
Click to see histograms. Total time spent on operations: 49.0ms
ival-mult: 21.0ms (42.7% of total)
ival-sin: 13.0ms (26.4% of total)
ival-div: 6.0ms (12.2% of total)
ival-add: 3.0ms (6.1% of total)
ival-sub: 3.0ms (6.1% of total)
backward-pass: 2.0ms (4.1% of total)
const: 1.0ms (2% of total)

eval0.0ms (0%)

Compiler

Compiled 22 to 15 computations (31.8% saved)

prune1.0ms (0%)

Alt Table
Click to see full alt table
StatusAccuracyProgram
74.3%
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
97.5%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 51 to 32 computations (37.3% saved)

simplify96.0ms (0.7%)

Algorithm
egg-herbie
Localize:

Found 8 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
cost-diff0
(+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
cost-diff0
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
cost-diff64
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
cost-diff64
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff64
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff3392
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
2682×fnmadd-define
2144×fma-define
1832×sum5-define
1406×sum3-define
994×fnmsub-define
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
021171
146163
288159
3151147
4213147
5272147
6375147
7514147
81243147
91457147
101789147
112695147
125063147
08124147
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(sin (* (- 1 u) normAngle))
(* (- 1 u) normAngle)
(- 1 u)
1
u
normAngle
(/ 1 (sin normAngle))
(sin normAngle)
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(sin (* u normAngle))
(* u normAngle)
n1_i
(/ (+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i))
(* (sin (* (- 1 u) normAngle)) n0_i)
(sin (* (- 1 u) normAngle))
(* (- 1 u) normAngle)
(- 1 u)
1
u
normAngle
n0_i
(* (sin (* u normAngle)) n1_i)
(sin (* u normAngle))
(* u normAngle)
n1_i
(sin normAngle)
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(sin (* (- 1 u) normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(* (- 1 u) normAngle)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
normAngle
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
n1_i
(/ (+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i))
(+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(* (sin (* (- 1 u) normAngle)) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(sin (* (- 1 u) normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(* (- 1 u) normAngle)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
normAngle
n0_i
(* (sin (* u normAngle)) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
n1_i
(sin normAngle)
(sin.f32 normAngle)

localize113.0ms (0.8%)

Localize:

Found 8 expressions of interest:

NewMetricScoreProgram
accuracy99.7%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
accuracy99.6%
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
accuracy99.4%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy75.4%
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
accuracy99.4%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy99.4%
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy98.3%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy94.8%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Results
70.0ms248×0valid
11.0ms5exit
0.0ms1valid
Compiler

Compiled 181 to 22 computations (87.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 41.0ms
ival-mult: 23.0ms (56.4% of total)
ival-sin: 8.0ms (19.6% of total)
ival-div: 4.0ms (9.8% of total)
ival-add: 3.0ms (7.4% of total)
backward-pass: 2.0ms (4.9% of total)
ival-sub: 2.0ms (4.9% of total)
const: 0.0ms (0% of total)

series52.0ms (0.4%)

Counts
11 → 384
Calls
Call 1
Inputs
#<alt (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))>
#<alt (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)>
#<alt (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))>
#<alt (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)>
#<alt (/ (+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))>
#<alt (+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i))>
#<alt (* (sin (* (- 1 u) normAngle)) n0_i)>
#<alt (sin (* (- 1 u) normAngle))>
#<alt (* (sin (* u normAngle)) (/ 1 (sin normAngle)))>
#<alt (* (- 1 u) normAngle)>
#<alt (* (sin (* u normAngle)) n1_i)>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
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#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
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#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
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#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
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#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
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#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
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#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
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#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* n0_i (sin normAngle))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))>
#<alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))>
#<alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))>
#<alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))>
#<alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))>
#<alt (* n0_i (sin normAngle))>
#<alt (+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))>
#<alt (* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))>
#<alt (* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5)))))))))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (* normAngle u))>
#<alt (* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u)))>
#<alt (* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5))))))))>
#<alt (* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5)))))))))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
Calls

96 calls:

TimeVariablePointExpression
7.0ms
normAngle
@-inf
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
4.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
u
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
u
@-inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

rewrite356.0ms (2.5%)

Algorithm
batch-egg-rewrite
Rules
5238×*-lowering-*.f32
5238×*-lowering-*.f64
2082×/-lowering-/.f32
2082×/-lowering-/.f64
1656×+-lowering-+.f64
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
021115
198115
2766109
08616109
Stop Event
iter limit
node limit
Counts
11 → 473
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(/ (+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i))
(* (sin (* (- 1 u) normAngle)) n0_i)
(sin (* (- 1 u) normAngle))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(* (- 1 u) normAngle)
(* (sin (* u normAngle)) n1_i)
Outputs
(neg.f32 (/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(neg.f32 (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(neg.f32 (*.f32 #s(literal 1 binary32) (/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)))))
(neg.f32 (/.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 3 binary32)) (pow.f32 (/.f32 n1_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) #s(literal 3 binary32))) (neg.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 2 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))))))))
(neg.f32 (/.f32 (-.f32 (pow.f32 (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 2 binary32)) (pow.f32 (/.f32 n1_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) #s(literal 2 binary32))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))))
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(*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))))
(*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32))) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))) #s(literal 1 binary32)))
(*.f32 (+.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))) (*.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))))
(*.f32 (-.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(*.f32 (-.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (*.f32 (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) #s(literal 1 binary32)))
(*.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (+.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))))
(*.f32 (neg.f32 (-.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (/.f32 #s(literal 1 binary32) (neg.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))))
(*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))
(*.f32 (*.f32 n0_i #s(literal 1 binary32)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(+.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (neg.f32 (*.f32 u normAngle)))) (*.f32 (cos.f32 normAngle) (sin.f32 (neg.f32 (*.f32 u normAngle)))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32))
(neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))))
(*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 u normAngle))))
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(+.f32 normAngle (neg.f32 (*.f32 u normAngle)))
(+.f32 (neg.f32 (*.f32 u normAngle)) normAngle)
(fma.f32 #s(literal 1 binary32) normAngle (neg.f32 (*.f32 u normAngle)))
(fma.f32 normAngle #s(literal 1 binary32) (neg.f32 (*.f32 u normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 #s(literal 1 binary32) u))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))) (neg.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u)))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (-.f32 #s(literal 0 binary32) (+.f32 #s(literal 1 binary32) u)))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle)) (neg.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u)))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (-.f32 #s(literal 0 binary32) (+.f32 #s(literal 1 binary32) u)))
(/.f32 (+.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 u normAngle)) #s(literal 3 binary32))) (+.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (neg.f32 (*.f32 u normAngle)) (neg.f32 (*.f32 u normAngle))) (*.f32 normAngle (neg.f32 (*.f32 u normAngle))))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (neg.f32 (*.f32 u normAngle)) (neg.f32 (*.f32 u normAngle)))) (-.f32 normAngle (neg.f32 (*.f32 u normAngle))))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u)))) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u)))))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u)))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32))
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 (*.f32 u normAngle)))

simplify358.0ms (2.6%)

Algorithm
egg-herbie
Rules
5816×*-lowering-*.f32
5816×*-lowering-*.f64
3412×+-lowering-+.f64
3412×+-lowering-+.f32
2116×fma-lowering-fma.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
05676349
120235740
084195740
Stop Event
iter limit
node limit
Counts
384 → 384
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n0_i (sin normAngle))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n1_i (sin (* normAngle u)))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (sin (* normAngle (- 1 u))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* n0_i (sin (* normAngle (- 1 u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n1_i (sin (* normAngle u)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (sin (* normAngle u)))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* n0_i (sin normAngle))
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (* normAngle (- 1 u)))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* n1_i (* normAngle u))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5)))))))))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (* normAngle u))
(* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u)))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5))))))))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5)))))))))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+.f32 n0_i (*.f32 u (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+.f32 n0_i (*.f32 u (+.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (-.f32 (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) (*.f32 u (+.f32 (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (*.f32 u (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (cos.f32 normAngle) #s(literal 1/6 binary32))) (sin.f32 normAngle)))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 normAngle (*.f32 normAngle (-.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (+.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal 1/120 binary32))))))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (+.f32 (+.f32 (+.f32 (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (-.f32 (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/120 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))) (-.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))))) (+.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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n0_i
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(* n0_i (- 1 u))
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(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(-.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
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(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
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(* n1_i u)
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
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(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
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(+ (* n0_i (- 1 u)) (* n1_i u))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (*.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))) (*.f32 #s(literal -1/120 binary32) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
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(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))) (neg.f32 n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n1_i))
(* n0_i (sin normAngle))
(*.f32 n0_i (sin.f32 normAngle))
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(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))
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(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
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(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))
(*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 normAngle normAngle)))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))
(*.f32 normAngle (+.f32 (*.f32 u n1_i) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))
(*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))))))))))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(*.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(*.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(*.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(*.f32 (-.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(*.f32 (-.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(*.f32 (-.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))) (neg.f32 n1_i))
(* n0_i (sin normAngle))
(*.f32 n0_i (sin.f32 normAngle))
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(-.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 n0_i (*.f32 u (*.f32 normAngle (cos.f32 normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(+.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 u (-.f32 (*.f32 (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
(+.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 u (-.f32 (*.f32 u (+.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (*.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (* normAngle (- 1 u)))
(*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(-.f32 (sin.f32 normAngle) (*.f32 u (*.f32 normAngle (cos.f32 normAngle))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+.f32 (sin.f32 normAngle) (*.f32 u (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (*.f32 normAngle (cos.f32 normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(+.f32 (sin.f32 normAngle) (*.f32 u (-.f32 (*.f32 u (+.f32 (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (*.f32 (*.f32 u (cos.f32 normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/6 binary32))))) (*.f32 normAngle (cos.f32 normAngle)))))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 normAngle (+.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 normAngle (+.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))))))) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (+.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (+.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 u u) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 (*.f32 u (/.f32 u (sin.f32 normAngle))) #s(literal 1/120 binary32)))))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (+.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 u u) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle)))) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))))))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 u #s(literal 1/120 binary32))) (*.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+.f32 u (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (-.f32 (*.f32 normAngle (*.f32 normAngle (-.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (+.f32 (*.f32 u #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 u #s(literal 1/120 binary32))) (*.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 u (*.f32 u u)) u))))))) (+.f32 (*.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 u #s(literal 1/120 binary32))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u))))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))
(*.f32 u (+.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))
(*.f32 u (+.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))))))))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5)))))))))
(*.f32 u (+.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 (*.f32 u u) #s(literal -1/5040 binary32))) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32)))))))))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u)))
(*.f32 normAngle (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 u (*.f32 (*.f32 u u) n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5))))))))
(*.f32 normAngle (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))))))))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5)))))))))
(*.f32 normAngle (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)))))))))))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))

eval79.0ms (0.6%)

Compiler

Compiled 33642 to 1760 computations (94.8% saved)

prune100.0ms (0.7%)

Pruning

23 alts after pruning (22 fresh and 1 done)

PrunedKeptTotal
New91422936
Fresh000
Picked112
Done000
Total91523938
Accuracy
99.9%
Counts
938 → 23
Alt Table
Click to see full alt table
StatusAccuracyProgram
72.8%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
73.9%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (+.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
74.3%
(/.f32 (+.f32 (*.f32 (sin.f32 (+.f32 (neg.f32 (*.f32 u normAngle)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
74.3%
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
74.0%
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 u (*.f32 normAngle n1_i))) (sin.f32 normAngle))
74.1%
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 normAngle normAngle))))) (sin.f32 normAngle))
72.9%
(/.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))) (sin.f32 normAngle))
74.2%
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
33.2%
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
43.9%
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
74.1%
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
97.7%
(+.f32 (/.f32 n1_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
97.4%
(+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.4%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) n1_i))
97.9%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 u n1_i))
97.9%
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
98.8%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.3%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
83.9%
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
87.8%
(+.f32 n0_i (*.f32 u (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))))
55.0%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
98.0%
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))))
45.6%
n0_i
Compiler

Compiled 1082 to 665 computations (38.5% saved)

simplify212.0ms (1.5%)

Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff0
(+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))
cost-diff64
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))))
cost-diff64
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
cost-diff0
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
cost-diff0
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i)
cost-diff0
(+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
cost-diff0
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
cost-diff0
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
cost-diff192
(+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))
cost-diff192
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))
cost-diff192
(+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
cost-diff192
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
Rules
3264×+-lowering-+.f64
3264×+-lowering-+.f32
2480×*-lowering-*.f32
2480×*-lowering-*.f64
1880×fma-lowering-fma.f32
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
042420
1123405
2398389
31971368
47786368
08486368
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
(* u n1_i)
u
n1_i
(+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u)))
(* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))))
(* normAngle normAngle)
normAngle
(+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))
(* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u)))
(* n0_i (+ -1/6 (* u 1/6)))
n0_i
(+ -1/6 (* u 1/6))
-1/6
(* u 1/6)
1/6
(* (- 1 u) (- 1 u))
(- 1 u)
1
(- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))
(* -1/6 (* n1_i (- (* u (* u u)) u)))
(* n1_i (- (* u (* u u)) u))
(- (* u (* u u)) u)
(* u (* u u))
(* u u)
(* n0_i (- 1 u))
n0_i
(* (sin (* normAngle (- 1 u))) (/ n0_i (sin normAngle)))
(sin (* normAngle (- 1 u)))
(* normAngle (- 1 u))
normAngle
(- 1 u)
1
u
(/ n0_i (sin normAngle))
n0_i
(sin normAngle)
(/ (+ (* (* normAngle (- 1 u)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (* normAngle (- 1 u)) n0_i) (* (sin (* u normAngle)) n1_i))
(* (* normAngle (- 1 u)) n0_i)
(* normAngle (- 1 u))
normAngle
(- 1 u)
1
u
n0_i
(* (sin (* u normAngle)) n1_i)
(sin (* u normAngle))
(* u normAngle)
n1_i
(sin normAngle)
(/ (* n1_i (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i)))) (sin normAngle))
(* n1_i (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i))))
n1_i
(+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i)))
(sin (* u normAngle))
(* u normAngle)
u
normAngle
(* (sin (* normAngle (- 1 u))) (/ n0_i n1_i))
(sin (* normAngle (- 1 u)))
(* normAngle (- 1 u))
(- 1 u)
1
(/ n0_i n1_i)
n0_i
(sin normAngle)
Outputs
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))))) (+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(* u n1_i)
(*.f32 u n1_i)
u
n1_i
(+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u)))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))
(+.f32 (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))))
(* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(* n0_i (+ -1/6 (* u 1/6)))
(*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))
n0_i
(+ -1/6 (* u 1/6))
(+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))
-1/6
#s(literal -1/6 binary32)
(* u 1/6)
(*.f32 u #s(literal 1/6 binary32))
1/6
#s(literal 1/6 binary32)
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
(- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))
(+.f32 (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(* -1/6 (* n1_i (- (* u (* u u)) u)))
(*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32)))
(* n1_i (- (* u (* u u)) u))
(*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))
(- (* u (* u u)) u)
(*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))
(* u (* u u))
(*.f32 u (*.f32 u u))
(* u u)
(*.f32 u u)
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i
(* (sin (* normAngle (- 1 u))) (/ n0_i (sin normAngle)))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
normAngle
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
n0_i
(sin normAngle)
(sin.f32 normAngle)
(/ (+ (* (* normAngle (- 1 u)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(/.f32 (+.f32 (*.f32 normAngle (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(+ (* (* normAngle (- 1 u)) n0_i) (* (sin (* u normAngle)) n1_i))
(+.f32 (*.f32 normAngle (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* (* normAngle (- 1 u)) n0_i)
(*.f32 normAngle (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
normAngle
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
n0_i
(* (sin (* u normAngle)) n1_i)
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
n1_i
(sin normAngle)
(sin.f32 normAngle)
(/ (* n1_i (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(* n1_i (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i))))
(+.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
n1_i
(+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i)))
(+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
u
normAngle
(* (sin (* normAngle (- 1 u))) (/ n0_i n1_i))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
(/ n0_i n1_i)
(/.f32 n0_i n1_i)
n0_i
(sin normAngle)
(sin.f32 normAngle)

localize295.0ms (2.1%)

Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy99.5%
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))))
accuracy99.4%
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
accuracy99.0%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))
accuracy74.5%
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
accuracy99.7%
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i)
accuracy99.6%
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
accuracy99.4%
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
accuracy74.5%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
accuracy100.0%
(/.f32 n0_i (sin.f32 normAngle))
accuracy99.9%
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
accuracy99.4%
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
accuracy99.0%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
accuracy98.9%
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))
accuracy98.9%
(*.f32 u #s(literal 1/6 binary32))
accuracy98.6%
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy75.7%
(+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))
Results
190.0ms255×0valid
9.0ms5exit
Compiler

Compiled 480 to 43 computations (91% saved)

Precisions
Click to see histograms. Total time spent on operations: 77.0ms
ival-mult: 32.0ms (41.4% of total)
...c/correct-round.rkt:119:19: 19.0ms (24.6% of total)
ival-div: 7.0ms (9% of total)
ival-add: 7.0ms (9% of total)
ival-sin: 7.0ms (9% of total)
ival-sub: 4.0ms (5.2% of total)
backward-pass: 1.0ms (1.3% of total)
const: 0.0ms (0% of total)

series92.0ms (0.7%)

Counts
21 → 732
Calls
Call 1
Inputs
#<alt (+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))>
#<alt (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u)))>
#<alt (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))))>
#<alt (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))>
#<alt (* (sin (* normAngle (- 1 u))) (/ n0_i (sin normAngle)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (* normAngle (- 1 u))>
#<alt (- 1 u)>
#<alt (/ (+ (* (* normAngle (- 1 u)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))>
#<alt (+ (* (* normAngle (- 1 u)) n0_i) (* (sin (* u normAngle)) n1_i))>
#<alt (* (* normAngle (- 1 u)) n0_i)>
#<alt (/ (* n1_i (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i)))) (sin normAngle))>
#<alt (* n1_i (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i))))>
#<alt (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i)))>
#<alt (sin (* u normAngle))>
#<alt (* (- 1 u) (- 1 u))>
#<alt (* u 1/6)>
#<alt (* -1/6 (* n1_i (- (* u (* u u)) u)))>
#<alt (/ n0_i (sin normAngle))>
#<alt (* (sin (* u normAngle)) n1_i)>
#<alt (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i))>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))>
#<alt (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))))>
#<alt (* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))>
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#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))>
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#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)) u)) (* -1/2 n0_i)) u)) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))>
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#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin normAngle)>
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#<alt normAngle>
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#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt 1>
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#<alt (* -1 u)>
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#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))>
#<alt (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))>
#<alt (* normAngle (+ (/ (* n0_i (- 1 u)) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* normAngle (sin normAngle)))))>
#<alt (* normAngle (+ (/ (* n0_i (- 1 u)) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* normAngle (sin normAngle)))))>
#<alt (* normAngle (+ (/ (* n0_i (- 1 u)) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* normAngle (sin normAngle)))))>
#<alt (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))>
#<alt (* -1 (* normAngle (+ (* -1 (/ (* n0_i (- 1 u)) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* normAngle (sin normAngle)))))))>
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#<alt (/ (* n0_i normAngle) (sin normAngle))>
#<alt (+ (* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (/ (* n0_i normAngle) (sin normAngle)))>
#<alt (+ (* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (/ (* n0_i normAngle) (sin normAngle)))>
#<alt (+ (* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))) (/ (* n0_i normAngle) (sin normAngle)))>
#<alt (* -1 (/ (* n0_i (* normAngle u)) (sin normAngle)))>
#<alt (* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))>
#<alt (* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))>
#<alt (* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))>
#<alt (* -1 (/ (* n0_i (* normAngle u)) (sin normAngle)))>
#<alt (* -1 (* u (+ (* -1 (/ (+ (/ (* n0_i normAngle) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (/ (* n0_i normAngle) (sin normAngle)))))>
#<alt (* -1 (* u (+ (* -1 (/ (+ (/ (* n0_i normAngle) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (/ (* n0_i normAngle) (sin normAngle)))))>
#<alt (* -1 (* u (+ (* -1 (/ (+ (/ (* n0_i normAngle) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (/ (* n0_i normAngle) (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))>
#<alt (* n0_i (+ (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (/ (* normAngle (- 1 u)) (sin normAngle))))>
#<alt (* n0_i (+ (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (/ (* normAngle (- 1 u)) (sin normAngle))))>
#<alt (* n0_i (+ (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (/ (* normAngle (- 1 u)) (sin normAngle))))>
#<alt (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))>
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#<alt (+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
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#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))>
#<alt (* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i u))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5)))))))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5))))))))))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (/ (* n1_i (sin (* normAngle u))) normAngle)))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (/ (* n1_i (sin (* normAngle u))) normAngle)))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (/ (* n1_i (sin (* normAngle u))) normAngle)))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* -1 (* normAngle (+ (* -1 (* n0_i (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (* n0_i (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (* n0_i (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) normAngle)))))>
#<alt (* n0_i normAngle)>
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#<alt (+ (* n0_i normAngle) (* u (+ (* -1 (* n0_i normAngle)) (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))))>
#<alt (+ (* n0_i normAngle) (* u (+ (* -1 (* n0_i normAngle)) (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))))>
#<alt (* -1 (* n0_i (* normAngle u)))>
#<alt (* u (+ (* -1 (* n0_i normAngle)) (+ (/ (* n0_i normAngle) u) (/ (* n1_i (sin (* normAngle u))) u))))>
#<alt (* u (+ (* -1 (* n0_i normAngle)) (+ (/ (* n0_i normAngle) u) (/ (* n1_i (sin (* normAngle u))) u))))>
#<alt (* u (+ (* -1 (* n0_i normAngle)) (+ (/ (* n0_i normAngle) u) (/ (* n1_i (sin (* normAngle u))) u))))>
#<alt (* -1 (* n0_i (* normAngle u)))>
#<alt (* -1 (* u (+ (* -1 (/ (+ (* n0_i normAngle) (* n1_i (sin (* normAngle u)))) u)) (* n0_i normAngle))))>
#<alt (* -1 (* u (+ (* -1 (/ (+ (* n0_i normAngle) (* n1_i (sin (* normAngle u)))) u)) (* n0_i normAngle))))>
#<alt (* -1 (* u (+ (* -1 (/ (+ (* n0_i normAngle) (* n1_i (sin (* normAngle u)))) u)) (* n0_i normAngle))))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))>
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#<alt (* n0_i (+ (* normAngle (- 1 u)) (/ (* n1_i (sin (* normAngle u))) n0_i)))>
#<alt (* n0_i (+ (* normAngle (- 1 u)) (/ (* n1_i (sin (* normAngle u))) n0_i)))>
#<alt (* n0_i (+ (* normAngle (- 1 u)) (/ (* n1_i (sin (* normAngle u))) n0_i)))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* -1 (* n0_i (+ (* -1 (* normAngle (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (* normAngle (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (* normAngle (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (* normAngle (- 1 u))) n1_i)))>
#<alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (* normAngle (- 1 u))) n1_i)))>
#<alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (* normAngle (- 1 u))) n1_i)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) n1_i)))))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* n0_i (* normAngle (- 1 u)))>
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#<alt (* n0_i (* normAngle (- 1 u)))>
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#<alt (* n0_i (* normAngle (- 1 u)))>
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#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* n0_i normAngle)>
#<alt (+ (* -1 (* n0_i (* normAngle u))) (* n0_i normAngle))>
#<alt (+ (* -1 (* n0_i (* normAngle u))) (* n0_i normAngle))>
#<alt (+ (* -1 (* n0_i (* normAngle u))) (* n0_i normAngle))>
#<alt (* -1 (* n0_i (* normAngle u)))>
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#<alt (* u (+ (* -1 (* n0_i normAngle)) (/ (* n0_i normAngle) u)))>
#<alt (* u (+ (* -1 (* n0_i normAngle)) (/ (* n0_i normAngle) u)))>
#<alt (* -1 (* n0_i (* normAngle u)))>
#<alt (* -1 (* u (+ (* -1 (/ (* n0_i normAngle) u)) (* n0_i normAngle))))>
#<alt (* -1 (* u (+ (* -1 (/ (* n0_i normAngle) u)) (* n0_i normAngle))))>
#<alt (* -1 (* u (+ (* -1 (/ (* n0_i normAngle) u)) (* n0_i normAngle))))>
#<alt (* n0_i (* normAngle (- 1 u)))>
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#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* n0_i (* normAngle (- 1 u)))>
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#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* u (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))) (sin normAngle)))>
#<alt (+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)))) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i (* u (+ (* -1/6 (pow normAngle 3)) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) n1_i))))) (sin normAngle)))) (/ (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)))) (sin normAngle)))))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (- (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))))>
#<alt (+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (- (+ (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* (pow normAngle 2) (- (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5)))) (+ (* -1/6 (- (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))) (* 1/120 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))))>
#<alt (+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (- (+ (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* (pow normAngle 2) (- (+ (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5)))) (* (pow normAngle 2) (- (* n1_i (+ (* -1/5040 (/ (* n0_i (pow (- 1 u) 7)) n1_i)) (* -1/5040 (pow u 7)))) (+ (* -1/6 (- (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5)))) (+ (* -1/6 (- (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))) (* 1/120 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))))) (+ (* -1/5040 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))) (* 1/120 (- (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))))))))) (+ (* -1/6 (- (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))) (* 1/120 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
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#<alt (* n1_i (sin (* normAngle u)))>
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#<alt (* normAngle (+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))) (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3))))))))>
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#<alt (* normAngle (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n0_i (pow (- 1 u) 7)) n1_i)) (* -1/5040 (pow u 7)))))))))) (/ (* n0_i (- 1 u)) n1_i))))>
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#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)>
Calls

183 calls:

TimeVariablePointExpression
15.0ms
u
@0
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
7.0ms
n1_i
@-inf
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
4.0ms
u
@0
(/ (* n1_i (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i)))) (sin normAngle))
2.0ms
normAngle
@0
(* n1_i (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i))))
2.0ms
n1_i
@0
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))

rewrite495.0ms (3.5%)

Algorithm
batch-egg-rewrite
Rules
3924×*-lowering-*.f32
3924×*-lowering-*.f64
2688×fma-lowering-fma.f32
2688×fma-lowering-fma.f64
1754×pow-lowering-pow.f64
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
042287
1262276
22551276
08896276
Stop Event
iter limit
node limit
Counts
21 → 481
Calls
Call 1
Inputs
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
(+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u)))
(* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))))
(+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))
(* (sin (* normAngle (- 1 u))) (/ n0_i (sin normAngle)))
(sin (* normAngle (- 1 u)))
(* normAngle (- 1 u))
(- 1 u)
(/ (+ (* (* normAngle (- 1 u)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (* normAngle (- 1 u)) n0_i) (* (sin (* u normAngle)) n1_i))
(* (* normAngle (- 1 u)) n0_i)
(/ (* n1_i (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i)))) (sin normAngle))
(* n1_i (+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i))))
(+ (sin (* u normAngle)) (* (sin (* normAngle (- 1 u))) (/ n0_i n1_i)))
(sin (* u normAngle))
(* (- 1 u) (- 1 u))
(* u 1/6)
(* -1/6 (* n1_i (- (* u (* u u)) u)))
(/ n0_i (sin normAngle))
(* (sin (* u normAngle)) n1_i)
(* (sin (* normAngle (- 1 u))) (/ n0_i n1_i))
Outputs
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))))
(+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 u n1_i))
(+.f32 (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+.f32 (+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))))
(pow.f32 (/.f32 (+.f32 (*.f32 (*.f32 u n1_i) (*.f32 u n1_i)) (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 u n1_i)))) (+.f32 (*.f32 (*.f32 u n1_i) (*.f32 (*.f32 u n1_i) (*.f32 u n1_i))) (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (-.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 (*.f32 u n1_i) (*.f32 u n1_i)) (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) #s(literal -1 binary32))
(fma.f32 u n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(fma.f32 n1_i u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(fma.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))))
(fma.f32 (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))) (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
(fma.f32 (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))))) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))))))) (*.f32 u n1_i))
(fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 u n1_i))
(fma.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
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(exp.f32 (*.f32 (log1p.f32 (neg.f32 u)) #s(literal 1 binary32)))
(+.f32 #s(literal 1 binary32) (neg.f32 u))
(+.f32 (neg.f32 u) #s(literal 1 binary32))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))
(pow.f32 (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) #s(literal -1 binary32))
(fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32))
(-.f32 #s(literal 1 binary32) u)
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32))))) (/.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32))))))
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))))
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(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 u u))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 u)))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))
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(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i)) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i)) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))) #s(literal -1 binary32))
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(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i)) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))) #s(literal 1 binary32)))
(/.f32 (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i)) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
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(/.f32 (*.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i)))) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) #s(literal 3 binary32))) #s(literal 1 binary32)) (*.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i))) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (-.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i))))) (sin.f32 normAngle)))
(/.f32 (*.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) #s(literal 1 binary32)) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle n0_i)) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle)))
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(/.f32 (+.f32 (pow.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 3 binary32)) (pow.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) #s(literal 3 binary32))) (+.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) (-.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) (sin.f32 (*.f32 u normAngle))))))
(/.f32 (+.f32 (pow.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 3 binary32)) (pow.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) #s(literal 3 binary32))) (+.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i n1_i) (/.f32 n0_i n1_i))) (-.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n0_i n1_i)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))))
(/.f32 (-.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i n1_i) (/.f32 n0_i n1_i)))) (-.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 3 binary32)) (pow.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) #s(literal 3 binary32)))) (neg.f32 (+.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) (-.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) (sin.f32 (*.f32 u normAngle)))))))
(/.f32 (neg.f32 (-.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i n1_i) (/.f32 n0_i n1_i))))) (neg.f32 (-.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)))))
(/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i n1_i) (/.f32 n0_i n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle)))))) (-.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) (sin.f32 (*.f32 u normAngle))))
(*.f32 (+.f32 (pow.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 3 binary32)) (pow.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) (-.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)) (sin.f32 (*.f32 u normAngle)))))))
(*.f32 (-.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 n0_i n1_i) (/.f32 n0_i n1_i)))) (/.f32 #s(literal 1 binary32) (-.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i)))))
(sin.f32 (*.f32 u normAngle))
(exp.f32 (*.f32 (log1p.f32 (neg.f32 u)) #s(literal 2 binary32)))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) u)))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 2 binary32))
(pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))
(pow.f32 (exp.f32 (log1p.f32 (neg.f32 u))) #s(literal 2 binary32))
(fma.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 u)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (*.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32))))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32))))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal 1 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32))))) #s(literal 2 binary32)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) #s(literal 2 binary32)))
(*.f32 (exp.f32 (log1p.f32 (neg.f32 u))) (exp.f32 (log1p.f32 (neg.f32 u))))
(*.f32 u #s(literal 1/6 binary32))
(*.f32 #s(literal 1/6 binary32) u)
(+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (neg.f32 u)))
(+.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 (neg.f32 u) (*.f32 n1_i #s(literal -1/6 binary32))))
(fma.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (neg.f32 u) (*.f32 n1_i #s(literal -1/6 binary32))))
(fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (*.f32 u u)) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (neg.f32 u)))
(/.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)))) (*.f32 u (*.f32 u u)))) (+.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u))) (*.f32 u (*.f32 (+.f32 (*.f32 u u) #s(literal 1 binary32)) u))))
(/.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (+.f32 (*.f32 u u) #s(literal 1 binary32)) u) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (+.f32 (*.f32 u u) #s(literal 1 binary32)) u))
(*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32)))
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))
(*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) (*.f32 n1_i #s(literal -1/6 binary32)))
(*.f32 (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) #s(literal -1/6 binary32))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))
(*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)) n1_i)
(neg.f32 (/.f32 n0_i (-.f32 #s(literal 0 binary32) (sin.f32 normAngle))))
(neg.f32 (/.f32 (neg.f32 n0_i) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 n0_i (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n0_i))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32)))
(/.f32 (neg.f32 n0_i) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (neg.f32 (neg.f32 n0_i)) (neg.f32 (-.f32 #s(literal 0 binary32) (sin.f32 normAngle))))
(/.f32 (*.f32 n0_i #s(literal 1 binary32)) (sin.f32 normAngle))
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n0_i) #s(literal -1 binary32)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(pow.f32 (/.f32 n1_i (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 n1_i (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n1_i n0_i))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (neg.f32 n1_i))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (/.f32 n1_i n0_i))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (neg.f32 n1_i))
(/.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 n1_i n0_i))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (neg.f32 n1_i))
(*.f32 n0_i (*.f32 (/.f32 #s(literal 1 binary32) n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))
(*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) n1_i))

simplify531.0ms (3.8%)

Algorithm
egg-herbie
Rules
6260×*-lowering-*.f32
6260×*-lowering-*.f64
5340×+-lowering-+.f64
5340×+-lowering-+.f32
1710×distribute-lft-in
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
099013878
1369912715
0850212715
Stop Event
iter limit
node limit
Counts
732 → 732
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(* -1 (* n0_i (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(* (pow normAngle 2) (* u (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))
(* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1/6 (* n1_i (- (pow u 3) u)))
(+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))
(+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))
(+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))
(* n0_i (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))
(* n0_i (- (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* 1/6 u)))
(* n0_i (- (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* 1/6 u)))
(* n0_i (- (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* 1/6 u)))
(* -1 (* n0_i (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))
(* -1 (* n0_i (- (+ (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))) (* -1 (- (* 1/6 u) 1/6)))))
(* -1 (* n0_i (- (+ (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))) (* -1 (- (* 1/6 u) 1/6)))))
(* -1 (* n0_i (- (+ (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))) (* -1 (- (* 1/6 u) 1/6)))))
(* u (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))
(* u (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/2 n0_i))) (* 1/6 n0_i)))
(* u (- (+ (* 1/6 n1_i) (+ (* 1/2 n0_i) (* u (+ (* -1/2 n0_i) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (* 1/6 n0_i)))
(* u (- (+ (* 1/6 n1_i) (+ (* 1/2 n0_i) (* u (+ (* -1/2 n0_i) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (* 1/6 n0_i)))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i)))
(* (pow u 3) (+ (* -1/2 (/ n0_i u)) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(* (pow u 3) (- (+ (* -1/2 (/ n0_i u)) (+ (* -1/6 n1_i) (+ (* 1/6 n0_i) (+ (* 1/6 (/ n1_i (pow u 2))) (* 1/2 (/ n0_i (pow u 2))))))) (* 1/6 (/ n0_i (pow u 2)))))
(* (pow u 3) (- (+ (* -1/2 (/ n0_i u)) (+ (* -1/6 n1_i) (+ (* 1/6 n0_i) (+ (* 1/6 (/ n1_i (pow u 2))) (* 1/2 (/ n0_i (pow u 2))))))) (* 1/6 (/ n0_i (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 (/ n0_i u))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)) u)) (* -1/2 n0_i)) u)) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)) u)) (* -1/2 n0_i)) u)) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))
(- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))
(- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))
(- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* n1_i (- (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) n1_i)) (/ (* n0_i (- (* 1/6 u) 1/6)) n1_i)))
(* n1_i (- (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) n1_i)) (/ (* n0_i (- (* 1/6 u) 1/6)) n1_i)))
(* n1_i (- (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) n1_i)) (/ (* n0_i (- (* 1/6 u) 1/6)) n1_i)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1 (* n1_i (+ (* -1 (/ (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))) n1_i)) (* 1/6 (- (pow u 3) u)))))
(* -1 (* n1_i (+ (* -1 (/ (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))) n1_i)) (* 1/6 (- (pow u 3) u)))))
(* -1 (* n1_i (+ (* -1 (/ (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))) n1_i)) (* 1/6 (- (pow u 3) u)))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))
(* normAngle (+ (/ (* n0_i (- 1 u)) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* normAngle (sin normAngle)))))
(* normAngle (+ (/ (* n0_i (- 1 u)) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* normAngle (sin normAngle)))))
(* normAngle (+ (/ (* n0_i (- 1 u)) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* normAngle (sin normAngle)))))
(/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))
(* -1 (* normAngle (+ (* -1 (/ (* n0_i (- 1 u)) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* normAngle (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ (* n0_i (- 1 u)) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* normAngle (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ (* n0_i (- 1 u)) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* normAngle (sin normAngle)))))))
(/ (* n0_i normAngle) (sin normAngle))
(+ (* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (/ (* n0_i normAngle) (sin normAngle)))
(+ (* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) (/ (* n0_i normAngle) (sin normAngle)))
(+ (* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))) (/ (* n0_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle u)) (sin normAngle)))
(* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
(* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
(* -1 (/ (* n0_i (* normAngle u)) (sin normAngle)))
(* -1 (* u (+ (* -1 (/ (+ (/ (* n0_i normAngle) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (/ (* n0_i normAngle) (sin normAngle)))))
(* -1 (* u (+ (* -1 (/ (+ (/ (* n0_i normAngle) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (/ (* n0_i normAngle) (sin normAngle)))))
(* -1 (* u (+ (* -1 (/ (+ (/ (* n0_i normAngle) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (/ (* n0_i normAngle) (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))
(* n0_i (+ (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (/ (* normAngle (- 1 u)) (sin normAngle))))
(* n0_i (+ (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (/ (* normAngle (- 1 u)) (sin normAngle))))
(* n0_i (+ (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))) (/ (* normAngle (- 1 u)) (sin normAngle))))
(/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (* -1 (/ (* normAngle (- 1 u)) (sin normAngle))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (* -1 (/ (* normAngle (- 1 u)) (sin normAngle))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) (* -1 (/ (* normAngle (- 1 u)) (sin normAngle))))))
(/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))
(+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle)))))))
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i u))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5)))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5))))))))))
(* n0_i (* normAngle (- 1 u)))
(* normAngle (+ (* n0_i (- 1 u)) (/ (* n1_i (sin (* normAngle u))) normAngle)))
(* normAngle (+ (* n0_i (- 1 u)) (/ (* n1_i (sin (* normAngle u))) normAngle)))
(* normAngle (+ (* n0_i (- 1 u)) (/ (* n1_i (sin (* normAngle u))) normAngle)))
(* n0_i (* normAngle (- 1 u)))
(* -1 (* normAngle (+ (* -1 (* n0_i (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) normAngle)))))
(* -1 (* normAngle (+ (* -1 (* n0_i (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) normAngle)))))
(* -1 (* normAngle (+ (* -1 (* n0_i (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) normAngle)))))
(* n0_i normAngle)
(+ (* n0_i normAngle) (* u (+ (* -1 (* n0_i normAngle)) (* n1_i normAngle))))
(+ (* n0_i normAngle) (* u (+ (* -1 (* n0_i normAngle)) (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))))
(+ (* n0_i normAngle) (* u (+ (* -1 (* n0_i normAngle)) (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))))
(* -1 (* n0_i (* normAngle u)))
(* u (+ (* -1 (* n0_i normAngle)) (+ (/ (* n0_i normAngle) u) (/ (* n1_i (sin (* normAngle u))) u))))
(* u (+ (* -1 (* n0_i normAngle)) (+ (/ (* n0_i normAngle) u) (/ (* n1_i (sin (* normAngle u))) u))))
(* u (+ (* -1 (* n0_i normAngle)) (+ (/ (* n0_i normAngle) u) (/ (* n1_i (sin (* normAngle u))) u))))
(* -1 (* n0_i (* normAngle u)))
(* -1 (* u (+ (* -1 (/ (+ (* n0_i normAngle) (* n1_i (sin (* normAngle u)))) u)) (* n0_i normAngle))))
(* -1 (* u (+ (* -1 (/ (+ (* n0_i normAngle) (* n1_i (sin (* normAngle u)))) u)) (* n0_i normAngle))))
(* -1 (* u (+ (* -1 (/ (+ (* n0_i normAngle) (* n1_i (sin (* normAngle u)))) u)) (* n0_i normAngle))))
(* n1_i (sin (* normAngle u)))
(+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (+ (* normAngle (- 1 u)) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (* normAngle (- 1 u)) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (* normAngle (- 1 u)) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (* normAngle (- 1 u)))
(* -1 (* n0_i (+ (* -1 (* normAngle (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (* normAngle (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (* normAngle (- 1 u))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* n0_i (* normAngle (- 1 u)))
(+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin (* normAngle u))))
(* n1_i (sin (* normAngle u)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (* normAngle (- 1 u))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (* normAngle (- 1 u))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (* normAngle (- 1 u))) n1_i)))
(* n1_i (sin (* normAngle u)))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (* normAngle (- 1 u))) n1_i)))))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i normAngle)
(+ (* -1 (* n0_i (* normAngle u))) (* n0_i normAngle))
(+ (* -1 (* n0_i (* normAngle u))) (* n0_i normAngle))
(+ (* -1 (* n0_i (* normAngle u))) (* n0_i normAngle))
(* -1 (* n0_i (* normAngle u)))
(* u (+ (* -1 (* n0_i normAngle)) (/ (* n0_i normAngle) u)))
(* u (+ (* -1 (* n0_i normAngle)) (/ (* n0_i normAngle) u)))
(* u (+ (* -1 (* n0_i normAngle)) (/ (* n0_i normAngle) u)))
(* -1 (* n0_i (* normAngle u)))
(* -1 (* u (+ (* -1 (/ (* n0_i normAngle) u)) (* n0_i normAngle))))
(* -1 (* u (+ (* -1 (/ (* n0_i normAngle) u)) (* n0_i normAngle))))
(* -1 (* u (+ (* -1 (/ (* n0_i normAngle) u)) (* n0_i normAngle))))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (/ (* n1_i (* u (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))) (sin normAngle)))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)))) (sin normAngle)))))
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n1_i (* u (+ (* -1/6 (pow normAngle 3)) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) n1_i))))) (sin normAngle)))) (/ (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)))) (sin normAngle)))))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (- (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))))
(+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (- (+ (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* (pow normAngle 2) (- (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5)))) (+ (* -1/6 (- (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))) (* 1/120 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))))
(+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (- (+ (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* (pow normAngle 2) (- (+ (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5)))) (* (pow normAngle 2) (- (* n1_i (+ (* -1/5040 (/ (* n0_i (pow (- 1 u) 7)) n1_i)) (* -1/5040 (pow u 7)))) (+ (* -1/6 (- (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5)))) (+ (* -1/6 (- (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))) (* 1/120 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))))) (+ (* -1/5040 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))) (* 1/120 (- (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))))))))) (+ (* -1/6 (- (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))) (* 1/120 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))))) (* -1/6 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (sin (* normAngle (- 1 u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n1_i (sin (* normAngle u)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (sin (* normAngle u)))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* n0_i (sin normAngle))
(+ (* n0_i (sin normAngle)) (* n1_i (* u (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)))))))
(+ (* n0_i (sin normAngle)) (* u (+ (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* n1_i (* u (+ (* -1/6 (pow normAngle 3)) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) n1_i))))))))))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)))
(* n1_i (* normAngle (+ u (/ (* n0_i (- 1 u)) n1_i))))
(* normAngle (+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3))))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
(* normAngle (+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))) (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3))))))))
(* normAngle (+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/5040 (/ (* n0_i (pow (- 1 u) 7)) n1_i)) (* -1/5040 (pow u 7))))) (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))))))))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (sin (* normAngle u)))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (sin (* normAngle (- 1 u))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(/ (* n0_i (sin normAngle)) n1_i)
(+ (* u (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)))) (/ (* n0_i (sin normAngle)) n1_i))
(+ (* u (+ normAngle (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)) (* -1/2 (/ (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))) n1_i))))) (/ (* n0_i (sin normAngle)) n1_i))
(+ (* u (+ normAngle (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (sin normAngle))) n1_i)) (* u (+ (* -1/6 (pow normAngle 3)) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) n1_i))))))))) (/ (* n0_i (sin normAngle)) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))
(* normAngle (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* normAngle (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (/ (* n0_i (- 1 u)) n1_i))))
(* normAngle (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))))) (/ (* n0_i (- 1 u)) n1_i))))
(* normAngle (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n0_i (pow (- 1 u) 7)) n1_i)) (* -1/5040 (pow u 7)))))))))) (/ (* n0_i (- 1 u)) n1_i))))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(sin (* normAngle u))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(* n0_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i)))
(* n0_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i)))
(* n0_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle u)) n0_i)) (* -1 (/ (sin (* normAngle (- 1 u))) n1_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle u)) n0_i)) (* -1 (/ (sin (* normAngle (- 1 u))) n1_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle u)) n0_i)) (* -1 (/ (sin (* normAngle (- 1 u))) n1_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) n1_i)
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) n1_i)
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) n1_i)
(sin (* normAngle u))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(sin (* normAngle u))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
1
(+ 1 (* -2 u))
(+ 1 (* u (- u 2)))
(+ 1 (* u (- u 2)))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* 1/6 (* n1_i u))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* -1/6 (* n1_i (pow u 3)))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* -1/6 (* n1_i (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(* n1_i (* normAngle u))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5)))))))))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (* normAngle u))
(* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u)))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5))))))))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5)))))))))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(/ (* n0_i (* normAngle (- 1 u))) n1_i)
(* normAngle (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))
(* normAngle (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* 1/120 (/ (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))) n1_i)))) (/ (* n0_i (- 1 u)) n1_i)))
(* normAngle (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7))) n1_i)) (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)))))) (/ (* n0_i (- 1 u)) n1_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin normAngle)) n1_i)
(+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) n1_i)) (/ (* n0_i (sin normAngle)) n1_i))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)) (* -1/2 (/ (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))) n1_i)))) (/ (* n0_i (sin normAngle)) n1_i))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (sin normAngle))) n1_i)) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) n1_i)))))) (/ (* n0_i (sin normAngle)) n1_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
Outputs
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))))))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u)))) (/.f32 n0_i (*.f32 u u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (+.f32 (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))) (/.f32 n0_i (*.f32 u u))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))) (neg.f32 (*.f32 u (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (+.f32 (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) (/.f32 n0_i u))) u)) u))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(neg.f32 (*.f32 n1_i (-.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)) u)))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(neg.f32 (*.f32 n1_i (-.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)) u)))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(neg.f32 (*.f32 n1_i (-.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)) u)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (+.f32 (*.f32 u n1_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (+.f32 (*.f32 u n1_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (+.f32 (*.f32 u n1_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (-.f32 (+.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 u n1_i) n0_i))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (-.f32 (+.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 u n1_i) n0_i))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (-.f32 (+.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 u n1_i) n0_i))) u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(neg.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
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(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
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(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))
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(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))
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(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))
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(* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u))
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(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
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(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
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(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(neg.f32 (*.f32 n0_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(*.f32 (neg.f32 n0_i) (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(*.f32 (neg.f32 n0_i) (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(*.f32 (neg.f32 n0_i) (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))
(+.f32 n0_i (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) n0_i)))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(+.f32 n0_i (*.f32 u (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))))) n0_i)))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(+.f32 n0_i (*.f32 u (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))))) n0_i)))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u)))) (/.f32 n0_i (*.f32 u u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u)))) (/.f32 n0_i (*.f32 u u))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))) (neg.f32 (*.f32 u (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (+.f32 (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i (/.f32 n0_i u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))))
(* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))
(*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32)))))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* -1 (* n0_i (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))
(*.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle normAngle))) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(*.f32 (neg.f32 n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(*.f32 (neg.f32 n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(*.f32 (neg.f32 n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* (pow normAngle 2) (* u (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))))
(* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))))))
(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))))))
(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u)))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))) (neg.f32 (*.f32 u (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (+.f32 (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
(*.f32 n1_i (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
(*.f32 n1_i (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
(*.f32 n1_i (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)))
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1
#s(literal 1 binary32)
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(/.f32 (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
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(/ (* n0_i normAngle) (sin normAngle))
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(* -1 (/ (* n0_i (* normAngle u)) (sin normAngle)))
(/.f32 (*.f32 n0_i (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle)))
(* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
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(* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
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(* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
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(* -1 (/ (* n0_i (* normAngle u)) (sin normAngle)))
(/.f32 (*.f32 n0_i (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle)))
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(* -1 (* u (+ (* -1 (/ (+ (/ (* n0_i normAngle) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (/ (* n0_i normAngle) (sin normAngle)))))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
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(/.f32 (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
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(/.f32 (*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
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(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
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(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
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(* n0_i (* normAngle (- 1 u)))
(*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
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n0_i
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(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))) (sin.f32 normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))) (sin.f32 normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))) (sin.f32 normAngle))
(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))
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(/ (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))) (sin normAngle))
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(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))) (sin.f32 normAngle))
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(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))) (sin.f32 normAngle))
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(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))) (sin.f32 normAngle))
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(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))) (sin.f32 normAngle))
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(* n0_i (sin normAngle))
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(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (* normAngle (+ u (/ (* n0_i (- 1 u)) n1_i))))
(*.f32 (*.f32 n1_i normAngle) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(* normAngle (+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3))))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 normAngle (*.f32 n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 u (*.f32 u u))))) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))))
(* normAngle (+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))) (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3))))))))
(*.f32 normAngle (+.f32 (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i)) (pow.f32 u #s(literal 5 binary32))))) (*.f32 #s(literal -1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 u (*.f32 u u)))))))))
(* normAngle (+ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/5040 (/ (* n0_i (pow (- 1 u) 7)) n1_i)) (* -1/5040 (pow u 7))))) (* n1_i (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))))))))
(*.f32 normAngle (+.f32 (*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 u (*.f32 u u))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (+.f32 (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) n1_i) (pow.f32 u #s(literal 7 binary32))))) (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i)) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) n0_i)))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 n0_i))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 n0_i))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 n0_i))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(/ (* n0_i (sin normAngle)) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i)
(+ (* u (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)))) (/ (* n0_i (sin normAngle)) n1_i))
(+.f32 (*.f32 u (-.f32 normAngle (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i))) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i))
(+ (* u (+ normAngle (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)) (* -1/2 (/ (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))) n1_i))))) (/ (* n0_i (sin normAngle)) n1_i))
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i) (*.f32 u (+.f32 normAngle (-.f32 (/.f32 (*.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (sin.f32 normAngle)))) n1_i) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i)))))
(+ (* u (+ normAngle (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (sin normAngle))) n1_i)) (* u (+ (* -1/6 (pow normAngle 3)) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) n1_i))))))))) (/ (* n0_i (sin normAngle)) n1_i))
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i) (*.f32 u (+.f32 (-.f32 normAngle (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i)) (*.f32 u (+.f32 (*.f32 u (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle))) (cos.f32 normAngle))) n1_i))) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (sin.f32 normAngle))) n1_i))))))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(* normAngle (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 normAngle (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(* normAngle (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* -1/6 (pow u 3)))) (/ (* n0_i (- 1 u)) n1_i))))
(*.f32 normAngle (+.f32 u (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 u (*.f32 u u))))))))
(* normAngle (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (* 1/120 (pow u 5))))))) (/ (* n0_i (- 1 u)) n1_i))))
(*.f32 normAngle (+.f32 u (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i)) (pow.f32 u #s(literal 5 binary32))))))))))
(* normAngle (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)) (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n0_i (pow (- 1 u) 7)) n1_i)) (* -1/5040 (pow u 7)))))))))) (/ (* n0_i (- 1 u)) n1_i))))
(*.f32 normAngle (+.f32 u (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i)) (pow.f32 u #s(literal 5 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (+.f32 (/.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) n1_i) (pow.f32 u #s(literal 7 binary32))))))))))))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i))
(+.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(* n0_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i)))
(*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n1_i)))
(* n0_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i)))
(*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n1_i)))
(* n0_i (+ (/ (sin (* normAngle u)) n0_i) (/ (sin (* normAngle (- 1 u))) n1_i)))
(*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n1_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle u)) n0_i)) (* -1 (/ (sin (* normAngle (- 1 u))) n1_i)))))
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1
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(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(/ (* n0_i (* normAngle (- 1 u))) n1_i)
(*.f32 n0_i (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n1_i))
(* normAngle (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 normAngle (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) n1_i)))
(* normAngle (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* 1/120 (/ (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))) n1_i)))) (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 normAngle (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (/.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) n1_i)))))
(* normAngle (+ (* (pow normAngle 2) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) n1_i)) (* (pow normAngle 2) (+ (* -1/5040 (/ (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7))) n1_i)) (* 1/120 (/ (* n0_i (pow (- 1 u) 5)) n1_i)))))) (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 normAngle (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n1_i))) (/.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) n1_i)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin normAngle)) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i)
(+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) n1_i)) (/ (* n0_i (sin normAngle)) n1_i))
(-.f32 (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i) (/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) n1_i))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)) (* -1/2 (/ (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))) n1_i)))) (/ (* n0_i (sin normAngle)) n1_i))
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i) (*.f32 u (-.f32 (/.f32 (*.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (sin.f32 normAngle)))) n1_i) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i))))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (sin normAngle))) n1_i)) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) n1_i)))))) (/ (* n0_i (sin normAngle)) n1_i))
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 normAngle)) n1_i) (*.f32 u (-.f32 (*.f32 u (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (sin.f32 normAngle))) n1_i) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 u (cos.f32 normAngle)))) n1_i))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) n1_i))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) n1_i)

eval186.0ms (1.3%)

Compiler

Compiled 80310 to 3946 computations (95.1% saved)

prune196.0ms (1.4%)

Pruning

30 alts after pruning (27 fresh and 3 done)

PrunedKeptTotal
New1493241517
Fresh14317
Picked325
Done011
Total1510301540
Accuracy
100.0%
Counts
1540 → 30
Alt Table
Click to see full alt table
StatusAccuracyProgram
72.7%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 u normAngle) n1_i)) (sin.f32 normAngle))
72.8%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (+.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u u))))) n1_i)) (sin.f32 normAngle))
73.9%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (+.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
74.3%
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
74.1%
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 normAngle normAngle))))) (sin.f32 normAngle))
72.9%
(/.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))) (sin.f32 normAngle))
73.8%
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
74.2%
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
73.8%
(/.f32 (*.f32 n1_i (*.f32 normAngle (+.f32 u (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 u (*.f32 u u))))))))) (sin.f32 normAngle))
98.8%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.6%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))))))
98.8%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/2 binary32))) (*.f32 u (+.f32 (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (*.f32 n0_i #s(literal -1/2 binary32))))) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.8%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))))
98.3%
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
41.4%
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
84.8%
(+.f32 (*.f32 u n1_i) n0_i)
97.5%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
55.3%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
99.0%
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
39.6%
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
98.2%
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (+.f32 (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))) (/.f32 n0_i (*.f32 u u))))
55.0%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 (*.f32 n0_i #s(literal -1/5040 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/720 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -7/360 binary32))))) (*.f32 #s(literal -1 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 7/360 binary32)))) (*.f32 n0_i #s(literal 1/6 binary32))))) normAngle))
55.0%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32))) (*.f32 n0_i #s(literal 1/6 binary32))))) normAngle))
98.7%
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
98.1%
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
41.4%
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
55.0%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
55.2%
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))
97.7%
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) (/.f32 n0_i u))) u)) u))))
45.6%
n0_i
Compiler

Compiled 2137 to 1193 computations (44.2% saved)

simplify244.0ms (1.7%)

Algorithm
egg-herbie
Localize:

Found 18 expressions of interest:

NewMetricScoreProgram
cost-diff64
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32))) (*.f32 n0_i #s(literal 1/6 binary32))))
cost-diff64
(+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32))) (*.f32 n0_i #s(literal 1/6 binary32)))))
cost-diff64
(/.f32 (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32))) (*.f32 n0_i #s(literal 1/6 binary32))))) normAngle)
cost-diff64
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32))) (*.f32 n0_i #s(literal 1/6 binary32))))) normAngle))
cost-diff64
(/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)
cost-diff64
(-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i))
cost-diff64
(-.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)) (-.f32 #s(literal 1 binary32) u))
cost-diff96
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32)))))
cost-diff0
(-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)
cost-diff0
(+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u))
cost-diff0
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
cost-diff128
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))))
cost-diff128
(+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))
cost-diff128
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))))))
cost-diff128
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
Rules
3562×*-lowering-*.f32
3562×*-lowering-*.f64
2714×+-lowering-+.f64
2714×+-lowering-+.f32
1420×--lowering--.f32
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
060591
1222584
2891566
34164562
47332561
08047561
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ n0_i (* u (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))))))
n0_i
(* u (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6))))))
u
(+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))))
(- n1_i n0_i)
n1_i
(* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6))))
(* normAngle normAngle)
normAngle
(+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))
(* n1_i 1/6)
1/6
(+ (* n0_i 1/2) (* n0_i -1/6))
(* n0_i 1/2)
1/2
(* n0_i -1/6)
-1/6
(* n0_i (- 1 u))
n0_i
(- 1 u)
1
u
(* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)))
n0_i
(+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u))
1
(- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)
(* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6))))
(* normAngle normAngle)
normAngle
(+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))
1/6
(+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6))
(* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6))
(* (- 1 u) (- 1 u))
(- 1 u)
u
(+ (* u 1/6) -1/6)
(* u 1/6)
-1/6
(* u -1/6)
(* (neg n0_i) (- (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)) (- 1 u)))
(neg n0_i)
n0_i
(- (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)) (- 1 u))
(- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i))
(* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6)))
(* normAngle normAngle)
normAngle
(+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))
(* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6))
(* (- 1 u) (- 1 u))
(- 1 u)
1
u
(+ (* u -1/6) 1/6)
(* u -1/6)
-1/6
1/6
(+ (* u 1/6) -1/6)
(* u 1/6)
(/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)
(+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))))
(* u n1_i)
n1_i
(* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))
(* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))
(* n1_i (* normAngle normAngle))
(- (* u (* u u)) u)
(* u (* u u))
(* u u)
(* (sin (* normAngle (- 1 u))) (/ (+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))) normAngle))
(sin (* normAngle (- 1 u)))
(* normAngle (- 1 u))
normAngle
(- 1 u)
1
u
(/ (+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))) normAngle)
(+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6))))
n0_i
(* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))
(* normAngle normAngle)
(+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6))
(* (* normAngle normAngle) (* n0_i 7/360))
(* n0_i 7/360)
7/360
(* n0_i 1/6)
1/6
Outputs
(+ n0_i (* u (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) n0_i))))
n0_i
(* u (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6))))))
(*.f32 u (+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) n0_i)))
u
(+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))))
(+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) n0_i))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
n1_i
(* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))
(+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))
(* n1_i 1/6)
(*.f32 n1_i #s(literal 1/6 binary32))
1/6
#s(literal 1/6 binary32)
(+ (* n0_i 1/2) (* n0_i -1/6))
(*.f32 n0_i #s(literal 1/3 binary32))
(* n0_i 1/2)
(*.f32 n0_i #s(literal 1/2 binary32))
1/2
#s(literal 1/2 binary32)
(* n0_i -1/6)
(*.f32 n0_i #s(literal -1/6 binary32))
-1/6
#s(literal -1/6 binary32)
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)))
(*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))))
n0_i
(+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u))
(+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))))
1
#s(literal 1 binary32)
(- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)
(-.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))) u)
(* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6))))
(*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))
1/6
#s(literal 1/6 binary32)
(+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 u #s(literal -1/6 binary32)))
(* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
u
(+ (* u 1/6) -1/6)
(+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))
(* u 1/6)
(*.f32 u #s(literal 1/6 binary32))
-1/6
#s(literal -1/6 binary32)
(* u -1/6)
(*.f32 u #s(literal -1/6 binary32))
(* (neg n0_i) (- (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)) (- 1 u)))
(*.f32 n0_i (-.f32 (+.f32 #s(literal 1 binary32) (-.f32 (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))) n0_i) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))))))
(neg n0_i)
(neg.f32 n0_i)
n0_i
(- (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)) (- 1 u))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))) (+.f32 #s(literal -1 binary32) (-.f32 u (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))) n0_i))))
(- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i))
(-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))) n0_i))
(* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6)))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))
(+.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))
(* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(+ (* u -1/6) 1/6)
(+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))
(* u -1/6)
(*.f32 u #s(literal -1/6 binary32))
-1/6
#s(literal -1/6 binary32)
1/6
#s(literal 1/6 binary32)
(+ (* u 1/6) -1/6)
(+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))
(* u 1/6)
(*.f32 u #s(literal 1/6 binary32))
(/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)
(/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))) n0_i)
(+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))))
(* u n1_i)
(*.f32 u n1_i)
n1_i
(* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))
(*.f32 (*.f32 u (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (+.f32 (*.f32 u u) #s(literal -1 binary32)))
(* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))
(*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) (+.f32 (*.f32 u u) #s(literal -1 binary32)))
(* n1_i (* normAngle normAngle))
(*.f32 n1_i (*.f32 normAngle normAngle))
(- (* u (* u u)) u)
(*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))
(* u (* u u))
(*.f32 u (*.f32 u u))
(* u u)
(*.f32 u u)
(* (sin (* normAngle (- 1 u))) (/ (+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))) normAngle))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) normAngle)
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
normAngle
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(/ (+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))) normAngle)
(/.f32 (+.f32 n0_i (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) normAngle)
(+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6))))
(+.f32 n0_i (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))
n0_i
(* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))
(*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
(+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6))
(*.f32 n0_i (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))
(* (* normAngle normAngle) (* n0_i 7/360))
(*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
(* n0_i 7/360)
(*.f32 n0_i #s(literal 7/360 binary32))
7/360
#s(literal 7/360 binary32)
(* n0_i 1/6)
(*.f32 n0_i #s(literal 1/6 binary32))
1/6
#s(literal 1/6 binary32)

localize361.0ms (2.6%)

Localize:

Found 18 expressions of interest:

NewMetricScoreProgram
accuracy99.4%
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
accuracy99.2%
(*.f32 n0_i #s(literal 1/6 binary32))
accuracy99.1%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32))) (*.f32 n0_i #s(literal 1/6 binary32))))) normAngle))
accuracy98.7%
(*.f32 n0_i #s(literal 7/360 binary32))
accuracy98.9%
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
accuracy98.7%
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy96.0%
(/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)
accuracy58.0%
(+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))
accuracy98.9%
(*.f32 u #s(literal -1/6 binary32))
accuracy98.9%
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))
accuracy98.7%
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy57.9%
(+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))
accuracy100.0%
(-.f32 #s(literal 1 binary32) u)
accuracy99.5%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
accuracy99.6%
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))))
accuracy99.2%
(*.f32 n0_i #s(literal -1/6 binary32))
accuracy99.0%
(*.f32 n1_i #s(literal 1/6 binary32))
accuracy98.0%
(+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))
Results
202.0ms248×0valid
20.0ms5exit
Compiler

Compiled 771 to 61 computations (92.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 123.0ms
ival-mult: 47.0ms (38.1% of total)
ival-add: 28.0ms (22.7% of total)
...c/correct-round.rkt:119:19: 26.0ms (21.1% of total)
ival-sub: 8.0ms (6.5% of total)
ival-div: 5.0ms (4% of total)
backward-pass: 5.0ms (4% of total)
ival-sin: 3.0ms (2.4% of total)
ival-neg: 2.0ms (1.6% of total)
const: 1.0ms (0.8% of total)

series107.0ms (0.8%)

Counts
30 → 768
Calls
Call 1
Inputs
#<alt (+ n0_i (* u (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))))))>
#<alt (* u (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6))))))>
#<alt (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))))>
#<alt (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6))))>
#<alt (* n0_i (- 1 u))>
#<alt (- 1 u)>
#<alt (* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)))>
#<alt (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u))>
#<alt (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)>
#<alt (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6))))>
#<alt (* (neg n0_i) (- (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)) (- 1 u)))>
#<alt (- (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)) (- 1 u))>
#<alt (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i))>
#<alt (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)>
#<alt (* (sin (* normAngle (- 1 u))) (/ (+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))) normAngle))>
#<alt (/ (+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))) normAngle)>
#<alt (+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6))))>
#<alt (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))>
#<alt (+ (* n0_i 1/2) (* n0_i -1/6))>
#<alt (* n1_i 1/6)>
#<alt (* n0_i -1/6)>
#<alt (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))>
#<alt (* (- 1 u) (- 1 u))>
#<alt (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6))>
#<alt (* u -1/6)>
#<alt (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))>
#<alt (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6))>
#<alt (* n0_i 7/360)>
#<alt (* n0_i 1/6)>
#<alt (* normAngle (- 1 u))>
Outputs
#<alt (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))>
#<alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))>
#<alt (* -1 (* n0_i (- (* u (+ 1 (* -1/3 (pow normAngle 2)))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)))>
#<alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))>
#<alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))>
#<alt (+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))))>
#<alt (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))>
#<alt (* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i))))>
#<alt (* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i))))>
#<alt (* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i))))>
#<alt (* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))))>
#<alt (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
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#<alt (* (pow normAngle 2) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))>
#<alt n0_i>
#<alt (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))>
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#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
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#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
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#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (- 1 u)>
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#<alt (* (pow normAngle 2) (- (+ 1/6 (+ (* -1/6 u) (+ (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)) (/ 1 (pow normAngle 2))))) (/ u (pow normAngle 2))))>
#<alt 1>
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#<alt (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))>
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#<alt (* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))>
#<alt (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))>
#<alt (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/3 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 3))))) (/ 1 (pow u 2))))>
#<alt (* 1/6 (* (pow normAngle 2) (pow u 3)))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (* -1/3 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ 1 (* -1/3 (pow normAngle 2))) (/ 1 u)) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))>
#<alt (* -1 u)>
#<alt (- (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) u)>
#<alt (- (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) u)>
#<alt (- (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) u)>
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#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))>
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#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))>
#<alt (* u (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1))>
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#<alt (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))>
#<alt (* 1/6 (* (pow normAngle 2) (pow u 3)))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))>
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#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))>
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#<alt (* u (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))))>
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#<alt (* u (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))))>
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#<alt (+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))>
#<alt (+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))>
#<alt (+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))>
#<alt (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)))>
#<alt (* n0_i (+ (* -1 (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ (* -1 (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ (* -1 (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))>
#<alt (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)))>
#<alt (* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))))>
#<alt (+ (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))))) (* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i))))))>
#<alt (+ (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))))) (* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i))))))>
#<alt (+ (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))))) (* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i))))))>
#<alt (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))>
#<alt (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (* n0_i (* u (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))))))>
#<alt (+ n0_i (* u (+ (* -1 (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))) (* u (+ (* -1 (* n0_i (* u (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) (* -1/2 (* n0_i (pow normAngle 2))))))))>
#<alt (* -1 (* n0_i (* (pow u 3) (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))>
#<alt (* (pow u 3) (+ (* -1 (* n0_i (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* -1/2 (/ (* n0_i (pow normAngle 2)) u))))>
#<alt (* (pow u 3) (+ (* -1 (* n0_i (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (+ (* -1 (/ (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) (pow u 2))) (* -1/2 (/ (* n0_i (pow normAngle 2)) u)))))>
#<alt (* (pow u 3) (+ (* -1 (* n0_i (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (+ (* -1 (/ (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (/ n0_i (pow u 3))))))>
#<alt (* n0_i (* (pow u 3) (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (* n0_i (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (* n0_i (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* -1 (/ (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) (+ 1 (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) u)) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (* n0_i (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* -1 (/ (+ (* -1 (/ (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) (+ 1 (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)))))>
#<alt (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)))>
#<alt (+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))>
#<alt (+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))>
#<alt (+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))>
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#<alt (* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))>
#<alt (* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))>
#<alt (* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))>
#<alt (* -1 (* n0_i (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))))>
#<alt (* -1 (* n0_i (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))))>
#<alt (* -1 (* n0_i (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))))>
#<alt (* -1 (* n0_i (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))))>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* 1/3 u)>
#<alt (* u (+ 1/3 (* -1/2 u)))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt 1>
#<alt (+ 1 (* -2 u))>
#<alt (+ 1 (* u (- u 2)))>
#<alt (+ 1 (* u (- u 2)))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))>
#<alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))>
#<alt -1/6>
#<alt (- (* 1/2 u) 1/6)>
#<alt (- (* u (+ 1/2 (* -1/2 u))) 1/6)>
#<alt (- (* u (+ 1/2 (* u (- (* 1/6 u) 1/2)))) 1/6)>
#<alt (* 1/6 (pow u 3))>
#<alt (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/2 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/2 (pow u 2))) (+ (* 1/2 (/ 1 u)) (* 1/6 (/ 1 (pow u 3))))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/2 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* -1 (/ (- (* 1/6 (/ 1 u)) 1/2) u)) 1/2) u)) 1/6)))>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/3 u)>
#<alt (* u (- (* 1/2 u) 1/3))>
#<alt (* u (- (* u (+ 1/2 (* -1/6 u))) 1/3))>
#<alt (* u (- (* u (+ 1/2 (* -1/6 u))) 1/3))>
#<alt (* -1/6 (pow u 3))>
#<alt (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6))>
#<alt (* (pow u 3) (- (* 1/2 (/ 1 u)) (+ 1/6 (/ 1/3 (pow u 2)))))>
#<alt (* (pow u 3) (- (* 1/2 (/ 1 u)) (+ 1/6 (/ 1/3 (pow u 2)))))>
#<alt (* -1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u)))))>
#<alt (* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (- 1/2 (* 1/3 (/ 1 u))) u)))))>
#<alt (* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (- 1/2 (* 1/3 (/ 1 u))) u)))))>
#<alt 1/6>
#<alt (+ 1/6 (* -1/2 u))>
#<alt (+ 1/6 (* u (- (* 1/2 u) 1/2)))>
#<alt (+ 1/6 (* u (- (* u (+ 1/2 (* -1/6 u))) 1/2)))>
#<alt (* -1/6 (pow u 3))>
#<alt (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6))>
#<alt (* (pow u 3) (- (* 1/2 (/ 1 u)) (+ 1/6 (/ 1/2 (pow u 2)))))>
#<alt (* (pow u 3) (- (+ (* 1/2 (/ 1 u)) (* 1/6 (/ 1 (pow u 3)))) (+ 1/6 (/ 1/2 (pow u 2)))))>
#<alt (* -1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u)))))>
#<alt (* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (- 1/2 (* 1/2 (/ 1 u))) u)))))>
#<alt (* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (+ 1/2 (* -1 (/ (- 1/2 (* 1/6 (/ 1 u))) u))) u)))))>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 7/360 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* 1/6 n0_i)>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
Calls

192 calls:

TimeVariablePointExpression
13.0ms
u
@0
(+ n0_i (* u (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))))))
7.0ms
n1_i
@inf
(+ n0_i (* u (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))))))
6.0ms
u
@inf
(* (neg n0_i) (- (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)) (- 1 u)))
5.0ms
n0_i
@0
(* (sin (* normAngle (- 1 u))) (/ (+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))) normAngle))
2.0ms
n0_i
@0
(* (neg n0_i) (- (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)) (- 1 u)))

rewrite399.0ms (2.9%)

Algorithm
batch-egg-rewrite
Rules
5122×*-lowering-*.f32
5122×*-lowering-*.f64
1836×+-lowering-+.f64
1836×+-lowering-+.f32
1744×pow-lowering-pow.f64
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
060403
1453396
25225394
09105394
Stop Event
iter limit
node limit
Counts
30 → 482
Calls
Call 1
Inputs
(+ n0_i (* u (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))))))
(* u (+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6))))))
(+ (- n1_i n0_i) (* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6)))))
(* (* normAngle normAngle) (+ (* n1_i 1/6) (+ (* n0_i 1/2) (* n0_i -1/6))))
(* n0_i (- 1 u))
(- 1 u)
(* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)))
(+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u))
(- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)
(* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6))))
(* (neg n0_i) (- (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)) (- 1 u)))
(- (- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)) (- 1 u))
(- (* (* normAngle normAngle) (+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))) (/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i))
(/ (+ (* u n1_i) (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))) n0_i)
(* (sin (* normAngle (- 1 u))) (/ (+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))) normAngle))
(/ (+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))) normAngle)
(+ n0_i (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6))))
(* (* normAngle normAngle) (+ (* (* normAngle normAngle) (* n0_i 7/360)) (* n0_i 1/6)))
(+ (* n0_i 1/2) (* n0_i -1/6))
(* n1_i 1/6)
(* n0_i -1/6)
(+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))
(* (- 1 u) (- 1 u))
(* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6))
(* u -1/6)
(+ (* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6)) (+ (* u 1/6) -1/6))
(* (* (- 1 u) (- 1 u)) (+ (* u -1/6) 1/6))
(* n0_i 7/360)
(* n0_i 1/6)
(* normAngle (- 1 u))
Outputs
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(+.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) n0_i)
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) (+.f32 (*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) u)) n0_i))
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) u)))
(pow.f32 (/.f32 (+.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) (-.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) n0_i))) (+.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (*.f32 u u) (*.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))))) #s(literal -1 binary32))
(fma.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) n0_i)
(fma.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) u n0_i)
(-.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))))) (/.f32 (*.f32 (*.f32 u u) (*.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (-.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) (-.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) n0_i))) (+.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (*.f32 u u) (*.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))))))
(/.f32 (+.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (*.f32 u u) (*.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))))) (+.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) (-.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) n0_i))))
(/.f32 (+.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (*.f32 u u) (*.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))))) (+.f32 (*.f32 (*.f32 u u) (*.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (-.f32 (*.f32 n0_i n0_i) (*.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))))))
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(/.f32 (neg.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))))) (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (neg.f32 (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))) (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (-.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))))))
(/.f32 (neg.f32 (*.f32 (+.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))) (neg.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))
(/.f32 (+.f32 (pow.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))) #s(literal 3 binary32)) #s(literal -1/216 binary32)) (+.f32 (*.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))) (-.f32 #s(literal 1/36 binary32) (*.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))) #s(literal -1/6 binary32)))))
(/.f32 (-.f32 (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))))) (-.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))))
(/.f32 (-.f32 (*.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))) #s(literal 1/36 binary32)) (-.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))) #s(literal -1/6 binary32)))
(*.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))))) (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))) (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (-.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))))))))
(*.f32 (*.f32 (+.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))
(+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/6 binary32))))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u #s(literal -1/6 binary32))))
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/6 binary32))))
(fma.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/6 binary32))))
(/.f32 (+.f32 (*.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal 1/216 binary32) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (+.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/6 binary32)))) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/6 binary32)))))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u #s(literal -1/6 binary32)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/6 binary32))))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/6 binary32)))))
(/.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32)))))
(/.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) #s(literal -1/36 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (+.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32)))))
(/.f32 (*.f32 (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) #s(literal -1/36 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))
(*.f32 n0_i #s(literal 7/360 binary32))
(*.f32 #s(literal 7/360 binary32) n0_i)
(*.f32 n0_i #s(literal 1/6 binary32))
(*.f32 #s(literal 1/6 binary32) n0_i)
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)

simplify699.0ms (5%)

Algorithm
egg-herbie
Rules
5794×*-lowering-*.f32
5794×*-lowering-*.f64
5432×+-lowering-+.f64
5432×+-lowering-+.f32
1526×distribute-lft-in
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
090615306
1327313502
0823513502
Stop Event
iter limit
node limit
Counts
768 → 768
Calls
Call 1
Inputs
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* -1 (* n0_i (- (* u (+ 1 (* -1/3 (pow normAngle 2)))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i))))
(* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))))
(* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))
(+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)))
(+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)))
(+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i)))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i)))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i)))
(* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1))))
(* -1 (* n1_i (+ (* -1 (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
(+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))
(* n0_i (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))
(* n0_i (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))
(* n0_i (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))
(* -1 (* n0_i (* u (+ 1 (* -1/3 (pow normAngle 2))))))
(* -1 (* n0_i (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2)))))))
(* -1 (* n0_i (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2)))))))
(* -1 (* n0_i (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2)))))))
(* u (- n1_i n0_i))
(+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))))
(+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))))
(+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))))
(* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)
(- (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i)))) n0_i)
(- (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i)))) n0_i)
(- (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i)))) n0_i)
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n1_i))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* -1/6 (pow normAngle 2)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
(* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (- (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (+ (* 1/2 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (+ (* 1/2 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (+ (* 1/2 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (- (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (+ (* 1/2 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (+ (* 1/2 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (+ (* 1/2 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))
(* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i)))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))))
(* 1/6 (* n1_i (pow normAngle 2)))
(* n1_i (+ (* 1/6 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n1_i)))
(* n1_i (+ (* 1/6 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n1_i)))
(* n1_i (+ (* 1/6 (pow normAngle 2)) (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n1_i)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n1_i)) (* -1/6 (pow normAngle 2)))))
(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n1_i)) (* -1/6 (pow normAngle 2)))))
(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n1_i)) (* -1/6 (pow normAngle 2)))))
(* 1/6 (* n1_i (pow normAngle 2)))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2))))
(* 1/3 (* n0_i (pow normAngle 2)))
(* n0_i (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))
(* n0_i (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))
(* n0_i (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))
(* 1/3 (* n0_i (pow normAngle 2)))
(* -1 (* n0_i (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- 1 u))
(+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u)))
(+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u)))
(+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u)))
(* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))
(* (pow normAngle 2) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))
(* (pow normAngle 2) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
n0_i
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)
(- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)
(- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (- (+ 1/6 (+ (* -1/6 u) (+ (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)) (/ 1 (pow normAngle 2))))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ 1/6 (+ (* -1/6 u) (+ (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)) (/ 1 (pow normAngle 2))))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ 1/6 (+ (* -1/6 u) (+ (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)) (/ 1 (pow normAngle 2))))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (- (+ 1/6 (+ (* -1/6 u) (+ (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)) (/ 1 (pow normAngle 2))))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ 1/6 (+ (* -1/6 u) (+ (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)) (/ 1 (pow normAngle 2))))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ 1/6 (+ (* -1/6 u) (+ (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)) (/ 1 (pow normAngle 2))))) (/ u (pow normAngle 2))))
1
(+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))
(+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))
(+ 1 (* u (- (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))) 1)))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/3 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 3))))) (/ 1 (pow u 2))))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (* -1/3 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ 1 (* -1/3 (pow normAngle 2))) (/ 1 u)) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))
(* -1 u)
(- (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) u)
(- (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) u)
(- (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) u)
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1 (/ u (pow normAngle 2))) (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1))
(* u (- (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))) 1))
(* u (- (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))) 1))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (* -1/3 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (* -1/3 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))
(* 1/3 (* (pow normAngle 2) u))
(* u (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))))
(* u (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))))
(* u (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) u))) u)) (* -1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) u))) u)) (* -1/6 (pow normAngle 2)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))
(+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))
(+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)))
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)))
(* n0_i (+ (* -1 (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))
(* n0_i (+ (* -1 (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))
(* n0_i (+ (* -1 (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)))
(* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))))
(+ (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))))) (* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i))))))
(+ (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))))) (* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i))))))
(+ (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))))) (* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i))))))
(* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))))
(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
(* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))))
(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
n0_i
(+ n0_i (* -1 (* n0_i (* u (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))))))
(+ n0_i (* u (+ (* -1 (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))) (* u (+ (* -1 (* n0_i (* u (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) (* -1/2 (* n0_i (pow normAngle 2))))))))
(* -1 (* n0_i (* (pow u 3) (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))
(* (pow u 3) (+ (* -1 (* n0_i (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* -1/2 (/ (* n0_i (pow normAngle 2)) u))))
(* (pow u 3) (+ (* -1 (* n0_i (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (+ (* -1 (/ (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) (pow u 2))) (* -1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* (pow u 3) (+ (* -1 (* n0_i (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (+ (* -1 (/ (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (/ n0_i (pow u 3))))))
(* n0_i (* (pow u 3) (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* (pow u 3) (+ (* -1 (* n0_i (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (* n0_i (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* -1 (/ (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) (+ 1 (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) u)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (* n0_i (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* -1 (/ (+ (* -1 (/ (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) (+ 1 (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)))))
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)))
(+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(* n1_i (+ (* -1 (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i)) (* n0_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(* n1_i (+ (* -1 (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i)) (* n0_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(* n1_i (+ (* -1 (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i)) (* n0_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(* -1 (* n0_i (* n1_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (* n1_i (+ (* n0_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)))) (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i))))
(* -1 (* n1_i (+ (* n0_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)))) (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i))))
(* -1 (* n1_i (+ (* n0_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)))) (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i))))
(- u (+ 1 (/ (* n1_i u) n0_i)))
(- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (+ 1 (/ (* n1_i u) n0_i)))
(- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (+ 1 (/ (* n1_i u) n0_i)))
(- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (+ 1 (/ (* n1_i u) n0_i)))
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
-1
(- (* u (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) 1)
(- (* u (- (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) 1)
(- (* u (- (+ 1 (+ (* -1/3 (pow normAngle 2)) (* u (+ (* 1/2 (pow normAngle 2)) (* u (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) 1)
(* (pow u 3) (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))
(* (pow u 3) (- (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u))) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))
(* (pow u 3) (- (+ (* -1/3 (/ (pow normAngle 2) (pow u 2))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/2 (/ (pow normAngle 2) u)) (/ 1 (pow u 2))))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (/ n1_i (* n0_i (pow u 2)))))))
(* (pow u 3) (- (+ (* -1/3 (/ (pow normAngle 2) (pow u 2))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/2 (/ (pow normAngle 2) u)) (/ 1 (pow u 2))))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (+ (/ 1 (pow u 3)) (/ n1_i (* n0_i (pow u 2))))))))
(* -1 (* (pow u 3) (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* (pow u 3) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 1/3 (pow normAngle 2)) (+ 1 (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) u)) (* 1/2 (pow normAngle 2))) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* (pow u 3) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* 1/3 (pow normAngle 2)) (/ 1 u)) (+ 1 (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) u)) (* 1/2 (pow normAngle 2))) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)
(- (+ u (+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(- (+ u (+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(- (+ u (+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(* n1_i (- (+ (/ u n1_i) (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i)) (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (/ u n0_i)))))
(* n1_i (- (+ (/ u n1_i) (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i)) (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (/ u n0_i)))))
(* n1_i (- (+ (/ u n1_i) (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i)) (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (/ u n0_i)))))
(* n1_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))
(* -1 (* n1_i (- (* -1 (/ (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1) n1_i)) (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (* n1_i (- (* -1 (/ (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1) n1_i)) (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (* n1_i (- (* -1 (/ (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1) n1_i)) (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i))
(/ (- (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))) n0_i)
(/ (- (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))) n0_i)
(/ (- (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))) n0_i)
(- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)
(- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)
(- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(* -1 (/ (* n1_i u) n0_i))
(- (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))) (/ (* n1_i u) n0_i))
(- (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))) (/ (* n1_i u) n0_i))
(- (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))) (/ (* n1_i u) n0_i))
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(* (pow normAngle 2) (- (+ (* -1 (/ (* n1_i u) (* n0_i (pow normAngle 2)))) (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(* (pow normAngle 2) (- (+ (* -1 (/ (* n1_i u) (* n0_i (pow normAngle 2)))) (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(* (pow normAngle 2) (- (+ (* -1 (/ (* n1_i u) (* n0_i (pow normAngle 2)))) (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(* (pow normAngle 2) (- (+ (* -1 (/ (* n1_i u) (* n0_i (pow normAngle 2)))) (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(* (pow normAngle 2) (- (+ (* -1 (/ (* n1_i u) (* n0_i (pow normAngle 2)))) (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(* (pow normAngle 2) (- (+ (* -1 (/ (* n1_i u) (* n0_i (pow normAngle 2)))) (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(* u (- (* -1/3 (pow normAngle 2)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(* u (- (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(* u (- (+ (* -1/3 (pow normAngle 2)) (* u (+ (* 1/2 (pow normAngle 2)) (* u (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(* u (- (+ (* -1/3 (pow normAngle 2)) (* u (+ (* 1/2 (pow normAngle 2)) (* u (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(* (pow u 3) (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))
(* (pow u 3) (- (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u))) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))
(* (pow u 3) (- (+ (* -1/3 (/ (pow normAngle 2) (pow u 2))) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (/ n1_i (* n0_i (pow u 2)))))))
(* (pow u 3) (- (+ (* -1/3 (/ (pow normAngle 2) (pow u 2))) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (/ n1_i (* n0_i (pow u 2)))))))
(* -1 (* (pow u 3) (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* (pow u 3) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 1/3 (pow normAngle 2)) (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))) u)) (* 1/2 (pow normAngle 2))) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* (pow u 3) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 1/3 (pow normAngle 2)) (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))) u)) (* 1/2 (pow normAngle 2))) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))
(+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(* n1_i (- (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i) (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(* n1_i (- (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i) (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(* n1_i (- (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i) (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(* n1_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))
(* -1 (* n1_i (- (* -1 (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i)) (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (* n1_i (- (* -1 (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i)) (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (* n1_i (- (* -1 (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i)) (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i))
(/ (- (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))) n0_i)
(/ (- (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))) n0_i)
(/ (- (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))) n0_i)
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))
(+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))
(+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 3))) n0_i))
(* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (/ n1_i (* n0_i (pow u 2))))))
(* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (/ n1_i (* n0_i (pow u 2))))))
(* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (/ n1_i (* n0_i (pow u 2))))))
(* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 3))) n0_i))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (* n0_i (pow u 2)))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (* n0_i (pow u 2)))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (* n0_i (pow u 2)))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))
(/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)
(/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)
(/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)
(/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)
(/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)
(/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)
(/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)
(/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)
(* -1 (/ (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i))
(* -1 (/ (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i))
(* -1 (/ (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i))
(* -1 (/ (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i))
(/ (* n1_i u) n0_i)
(+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))
(+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))
(+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))
(* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i))
(* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (/ (* n1_i u) (* n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (/ (* n1_i u) (* n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (/ (* n1_i u) (* n0_i (pow normAngle 2)))))
(* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i))
(* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (/ (* n1_i u) (* n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (/ (* n1_i u) (* n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (/ (* n1_i u) (* n0_i (pow normAngle 2)))))
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* 1/6 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1/36 (* n0_i (pow (- 1 u) 3))) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 7/360 (* n0_i (- 1 u))))))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* 1/6 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1/36 (* n0_i (pow (- 1 u) 3))) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 7/360 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -7/2160 (* n0_i (pow (- 1 u) 3))) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* 1/720 (* n0_i (pow (- 1 u) 5))))))))))))))
(* 7/360 (* n0_i (* (pow normAngle 3) (sin (* normAngle (- 1 u))))))
(* (pow normAngle 3) (+ (* 7/360 (* n0_i (sin (* normAngle (- 1 u))))) (* 1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))))
(* (pow normAngle 3) (+ (* 7/360 (* n0_i (sin (* normAngle (- 1 u))))) (+ (* 1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4)))))
(* (pow normAngle 3) (+ (* 7/360 (* n0_i (sin (* normAngle (- 1 u))))) (+ (* 1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4)))))
(* 7/360 (* n0_i (* (pow normAngle 3) (sin (* normAngle (- 1 u))))))
(* -1 (* (pow normAngle 3) (+ (* -1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* -7/360 (* n0_i (sin (* normAngle (- 1 u))))))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))) (+ (* -1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* -7/360 (* n0_i (sin (* normAngle (- 1 u)))))))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))) (+ (* -1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* -7/360 (* n0_i (sin (* normAngle (- 1 u)))))))))
(/ (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(+ (* -1 (* u (* (cos normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))))) (/ (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle))
(+ (* u (+ (* -1 (* (cos normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))))) (* -1/2 (* normAngle (* u (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))))))))) (/ (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle))
(+ (* u (+ (* -1 (* (cos normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))))) (* u (+ (* -1/2 (* normAngle (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))))) (* 1/6 (* (pow normAngle 2) (* u (* (cos normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))))))))))) (/ (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle))
(/ (* (sin (* normAngle (- 1 u))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/ (* (sin (* normAngle (- 1 u))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/ (* (sin (* normAngle (- 1 u))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/ (* (sin (* normAngle (- 1 u))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/ (* (sin (* normAngle (+ 1 (* -1 u)))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/ (* (sin (* normAngle (+ 1 (* -1 u)))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/ (* (sin (* normAngle (+ 1 (* -1 u)))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/ (* (sin (* normAngle (+ 1 (* -1 u)))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(* -1 (/ (* n0_i (* (sin (* normAngle (- 1 u))) (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) normAngle))
(* -1 (/ (* n0_i (* (sin (* normAngle (- 1 u))) (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) normAngle))
(* -1 (/ (* n0_i (* (sin (* normAngle (- 1 u))) (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) normAngle))
(* -1 (/ (* n0_i (* (sin (* normAngle (- 1 u))) (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) normAngle))
(/ (* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) normAngle)
(/ (* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) normAngle)
(/ (* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) normAngle)
(/ (* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) normAngle)
(/ (* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) normAngle)
(/ (* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) normAngle)
(/ (* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) normAngle)
(/ (* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) normAngle)
(* -1 (/ (* n0_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) normAngle))
(* -1 (/ (* n0_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) normAngle))
(* -1 (/ (* n0_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) normAngle))
(* -1 (/ (* n0_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) normAngle))
(/ n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))) normAngle)
(* 7/360 (* n0_i (pow normAngle 3)))
(* (pow normAngle 3) (+ (* 7/360 n0_i) (* 1/6 (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 3) (+ (* 7/360 n0_i) (+ (* 1/6 (/ n0_i (pow normAngle 2))) (/ n0_i (pow normAngle 4)))))
(* (pow normAngle 3) (+ (* 7/360 n0_i) (+ (* 1/6 (/ n0_i (pow normAngle 2))) (/ n0_i (pow normAngle 4)))))
(* 7/360 (* n0_i (pow normAngle 3)))
(* -1 (* (pow normAngle 3) (+ (* -1/6 (/ n0_i (pow normAngle 2))) (* -7/360 n0_i))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ n0_i (pow normAngle 4))) (+ (* -1/6 (/ n0_i (pow normAngle 2))) (* -7/360 n0_i)))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ n0_i (pow normAngle 4))) (+ (* -1/6 (/ n0_i (pow normAngle 2))) (* -7/360 n0_i)))))
(* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n0_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* -1 (* n0_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))
(* -1 (* n0_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))
(* -1 (* n0_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))
(* -1 (* n0_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))
n0_i
(+ n0_i (* 1/6 (* n0_i (pow normAngle 2))))
(+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))
(+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))
(* 7/360 (* n0_i (pow normAngle 4)))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (* 1/6 (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (+ (* 1/6 (/ n0_i (pow normAngle 2))) (/ n0_i (pow normAngle 4)))))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (+ (* 1/6 (/ n0_i (pow normAngle 2))) (/ n0_i (pow normAngle 4)))))
(* 7/360 (* n0_i (pow normAngle 4)))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (* 1/6 (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (+ (* 1/6 (/ n0_i (pow normAngle 2))) (/ n0_i (pow normAngle 4)))))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (+ (* 1/6 (/ n0_i (pow normAngle 2))) (/ n0_i (pow normAngle 4)))))
(* 1/6 (* n0_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))
(* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))
(* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))
(* 7/360 (* n0_i (pow normAngle 4)))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (* 1/6 (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (* 1/6 (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (* 1/6 (/ n0_i (pow normAngle 2)))))
(* 7/360 (* n0_i (pow normAngle 4)))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (* 1/6 (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (* 1/6 (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* 7/360 n0_i) (* 1/6 (/ n0_i (pow normAngle 2)))))
(* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n0_i (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* -1 (* n0_i (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))))
(* -1 (* n0_i (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))))
(* -1 (* n0_i (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))))
(* -1 (* n0_i (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))))
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* 1/3 u)
(* u (+ 1/3 (* -1/2 u)))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(* 1/6 (pow u 3))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(* 1/6 (pow u 3))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
1
(+ 1 (* -2 u))
(+ 1 (* u (- u 2)))
(+ 1 (* u (- u 2)))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
-1/6
(- (* 1/2 u) 1/6)
(- (* u (+ 1/2 (* -1/2 u))) 1/6)
(- (* u (+ 1/2 (* u (- (* 1/6 u) 1/2)))) 1/6)
(* 1/6 (pow u 3))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/2 (pow u 2))) (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/2 (pow u 2))) (+ (* 1/2 (/ 1 u)) (* 1/6 (/ 1 (pow u 3))))))
(* 1/6 (pow u 3))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/2 (/ 1 u)) 1/2) u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* -1 (/ (- (* 1/6 (/ 1 u)) 1/2) u)) 1/2) u)) 1/6)))
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/3 u)
(* u (- (* 1/2 u) 1/3))
(* u (- (* u (+ 1/2 (* -1/6 u))) 1/3))
(* u (- (* u (+ 1/2 (* -1/6 u))) 1/3))
(* -1/6 (pow u 3))
(* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6))
(* (pow u 3) (- (* 1/2 (/ 1 u)) (+ 1/6 (/ 1/3 (pow u 2)))))
(* (pow u 3) (- (* 1/2 (/ 1 u)) (+ 1/6 (/ 1/3 (pow u 2)))))
(* -1/6 (pow u 3))
(* -1 (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u)))))
(* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (- 1/2 (* 1/3 (/ 1 u))) u)))))
(* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (- 1/2 (* 1/3 (/ 1 u))) u)))))
1/6
(+ 1/6 (* -1/2 u))
(+ 1/6 (* u (- (* 1/2 u) 1/2)))
(+ 1/6 (* u (- (* u (+ 1/2 (* -1/6 u))) 1/2)))
(* -1/6 (pow u 3))
(* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6))
(* (pow u 3) (- (* 1/2 (/ 1 u)) (+ 1/6 (/ 1/2 (pow u 2)))))
(* (pow u 3) (- (+ (* 1/2 (/ 1 u)) (* 1/6 (/ 1 (pow u 3)))) (+ 1/6 (/ 1/2 (pow u 2)))))
(* -1/6 (pow u 3))
(* -1 (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u)))))
(* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (- 1/2 (* 1/2 (/ 1 u))) u)))))
(* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (+ 1/2 (* -1 (/ (- 1/2 (* 1/6 (/ 1 u))) u))) u)))))
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 7/360 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* 1/6 n0_i)
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
Outputs
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+.f32 (*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))))
(* -1 (* n0_i (- (* u (+ 1 (* -1/3 (pow normAngle 2)))) 1)))
(neg.f32 (*.f32 n0_i (+.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(neg.f32 (*.f32 n0_i (+.f32 (-.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (*.f32 u (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(neg.f32 (*.f32 n0_i (+.f32 (-.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (*.f32 u (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i))) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(neg.f32 (*.f32 n0_i (+.f32 (-.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (*.f32 u (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i))) #s(literal -1 binary32))))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)))
(+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)))
(+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)))
(+.f32 n0_i (*.f32 u (-.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(*.f32 u (-.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ n0_i u))) n0_i))
(*.f32 u (-.f32 (+.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) (/.f32 n0_i u)) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ n0_i u))) n0_i))
(*.f32 u (-.f32 (+.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) (/.f32 n0_i u)) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (/ n0_i u))) n0_i))
(*.f32 u (-.f32 (+.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) (/.f32 n0_i u)) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i))
(*.f32 u (-.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (neg.f32 (+.f32 (-.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (neg.f32 (+.f32 (-.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (neg.f32 (+.f32 (-.f32 (+.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (/.f32 n0_i u)))))
(+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)))
(+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) n0_i)) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)))))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) n0_i)) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)))))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) n0_i)) (*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)))))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i))))
(*.f32 n1_i (+.f32 (*.f32 u (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle))) (/.f32 (-.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) n0_i) n1_i))) (/.f32 n0_i n1_i)))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i))))
(*.f32 n1_i (+.f32 (*.f32 u (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle))) (/.f32 (-.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) n0_i) n1_i))) (/.f32 n0_i n1_i)))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i)) n1_i))))
(*.f32 n1_i (+.f32 (*.f32 u (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle))) (/.f32 (-.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) n0_i) n1_i))) (/.f32 n0_i n1_i)))
(* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1))))
(*.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(literal -1 binary32))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(*.f32 (-.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(literal -1 binary32))) (/.f32 (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) n0_i))) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(*.f32 (-.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(literal -1 binary32))) (/.f32 (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) n0_i))) n1_i)) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/2 n0_i))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(*.f32 (-.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(literal -1 binary32))) (/.f32 (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) n0_i))) n1_i)) (neg.f32 n1_i))
(+ n0_i (* u (- n1_i n0_i)))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) (/.f32 n0_i (*.f32 normAngle normAngle))))
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1
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(* 1/3 (* (pow normAngle 2) u))
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(* 1/6 (* (pow normAngle 2) (pow u 3)))
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(* 1/6 (* (pow normAngle 2) (pow u 3)))
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(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)))
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(* n0_i (+ (* -1 (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))
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(* n0_i (+ (* -1 (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))
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(* n0_i (+ (* -1 (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))))
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(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)))
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(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)))
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(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)))
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(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)))
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(* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))))
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(+ (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))))) (* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i))))))
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(+ (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))))) (* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i))))))
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(+ (* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))))))) (* -1 (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i))))))
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(* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))))
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(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 n0_i (+.f32 (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i))) (/.f32 (-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (*.f32 normAngle normAngle))))))
(* -1 (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))))
(*.f32 (neg.f32 (*.f32 (*.f32 normAngle normAngle) n0_i)) (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i))))
(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 n0_i (+.f32 (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i))) (/.f32 (-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 n0_i (+.f32 (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i))) (/.f32 (-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1 (* n0_i (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (* -1 (/ (* n0_i (- u (+ 1 (/ (* n1_i u) n0_i)))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 n0_i (+.f32 (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i))) (/.f32 (-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (*.f32 normAngle normAngle))))))
n0_i
(+ n0_i (* -1 (* n0_i (* u (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))))))
(-.f32 n0_i (*.f32 (*.f32 u n0_i) (+.f32 #s(literal 1 binary32) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))))
(+ n0_i (* u (+ (* -1 (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) u)) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))))))
(+ n0_i (* u (+ (* -1 (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))) (* u (+ (* -1 (* n0_i (* u (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) (* -1/2 (* n0_i (pow normAngle 2))))))))
(+.f32 n0_i (*.f32 u (-.f32 (*.f32 u (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) (*.f32 (*.f32 u n0_i) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))))))
(* -1 (* n0_i (* (pow u 3) (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))
(neg.f32 (*.f32 n0_i (*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))))
(* (pow u 3) (+ (* -1 (* n0_i (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* -1/2 (/ (* n0_i (pow normAngle 2)) u))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) u) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))))
(* (pow u 3) (+ (* -1 (* n0_i (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (+ (* -1 (/ (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) (pow u 2))) (* -1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (-.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) u) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))) (*.f32 u u))) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))))
(* (pow u 3) (+ (* -1 (* n0_i (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (+ (* -1 (/ (* n0_i (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (/ n0_i (pow u 3))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (-.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) u) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))))
(* n0_i (* (pow u 3) (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(*.f32 (*.f32 n0_i (*.f32 u (*.f32 u u))) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))
(* -1 (* (pow u 3) (+ (* -1 (* n0_i (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (/.f32 (*.f32 #s(literal 1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) u) (*.f32 n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))))))
(* -1 (* (pow u 3) (+ (* -1 (* n0_i (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* -1 (/ (+ (* -1/2 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) (+ 1 (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) u)) u)))))
(*.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))) (/.f32 (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) (/.f32 (*.f32 n0_i (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i)))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (* n0_i (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) (* -1 (/ (+ (* -1 (/ (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) (+ 1 (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)))))
(*.f32 (-.f32 (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) (/.f32 (-.f32 (/.f32 n0_i (neg.f32 u)) (*.f32 n0_i (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))) u)) (neg.f32 u)) (*.f32 n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)))
(*.f32 (+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32))) (neg.f32 n0_i))
(+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(-.f32 (*.f32 (*.f32 n0_i n1_i) (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32)))))
(+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(-.f32 (*.f32 (*.f32 n0_i n1_i) (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32)))))
(+ (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1))) (* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(-.f32 (*.f32 (*.f32 n0_i n1_i) (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32)))))
(* n0_i (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(*.f32 (*.f32 n0_i n1_i) (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i)))
(* n1_i (+ (* -1 (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i)) (* n0_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(*.f32 n1_i (-.f32 (*.f32 n0_i (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))) (/.f32 (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32)))) n1_i)))
(* n1_i (+ (* -1 (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i)) (* n0_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(*.f32 n1_i (-.f32 (*.f32 n0_i (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))) (/.f32 (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32)))) n1_i)))
(* n1_i (+ (* -1 (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i)) (* n0_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))))
(*.f32 n1_i (-.f32 (*.f32 n0_i (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))) (/.f32 (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32)))) n1_i)))
(* -1 (* n0_i (* n1_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(*.f32 (neg.f32 (*.f32 n0_i n1_i)) (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i)))
(* -1 (* n1_i (+ (* n0_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)))) (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i))))
(*.f32 (*.f32 n0_i (+.f32 (/.f32 (+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32))) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* n0_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)))) (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i))))
(*.f32 (*.f32 n0_i (+.f32 (/.f32 (+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32))) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* n0_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)))) (/ (* n0_i (- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)) n1_i))))
(*.f32 (*.f32 n0_i (+.f32 (/.f32 (+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32))) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i)))) (neg.f32 n1_i))
(- u (+ 1 (/ (* n1_i u) n0_i)))
(-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))
(- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (+ 1 (/ (* n1_i u) n0_i)))
(+.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i)))) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))
(- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (+ 1 (/ (* n1_i u) n0_i)))
(+.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i)))) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))
(- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))) (+ 1 (/ (* n1_i u) n0_i)))
(+.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i)))) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
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(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
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(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (+.f32 (+.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) n0_i)))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (+.f32 (+.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) n0_i)))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (+.f32 (+.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) n0_i)))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (+ (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)) (/ u (pow normAngle 2)))) (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (+ (/ 1 (pow normAngle 2)) (/ (* n1_i u) (* n0_i (pow normAngle 2))))))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (+.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (+.f32 (+.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) n0_i)))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
-1
#s(literal -1 binary32)
(- (* u (- (+ 1 (* -1/3 (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) 1)
(+.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))) #s(literal -1 binary32))
(- (* u (- (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) 1)
(+.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) u) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i)))))) #s(literal -1 binary32))
(- (* u (- (+ 1 (+ (* -1/3 (pow normAngle 2)) (* u (+ (* 1/2 (pow normAngle 2)) (* u (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)))) 1)
(+.f32 (*.f32 u (+.f32 #s(literal 1 binary32) (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 u (+.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32))))) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))) #s(literal -1 binary32))
(* (pow u 3) (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))
(* (pow u 3) (- (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u))) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) u)) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i)))
(* (pow u 3) (- (+ (* -1/3 (/ (pow normAngle 2) (pow u 2))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/2 (/ (pow normAngle 2) u)) (/ 1 (pow u 2))))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (/ n1_i (* n0_i (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) u)))) (+.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (+.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) (*.f32 n0_i (*.f32 u u))) (/.f32 (/.f32 n1_i n0_i) (*.f32 u u))))))
(* (pow u 3) (- (+ (* -1/3 (/ (pow normAngle 2) (pow u 2))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/2 (/ (pow normAngle 2) u)) (/ 1 (pow u 2))))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (+ (/ 1 (pow u 3)) (/ n1_i (* n0_i (pow u 2))))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) u)))) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) (*.f32 n0_i (*.f32 u u)))) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (/.f32 (/.f32 n1_i n0_i) (*.f32 u u))))))
(* -1 (* (pow u 3) (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
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(* -1 (* (pow u 3) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 1/3 (pow normAngle 2)) (+ 1 (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) u)) (* 1/2 (pow normAngle 2))) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(*.f32 (+.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))) u)) (neg.f32 u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- (+ (* -1 (/ (+ (* -1 (/ (- (+ (* 1/3 (pow normAngle 2)) (/ 1 u)) (+ 1 (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))) u)) (* 1/2 (pow normAngle 2))) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(*.f32 (+.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) (-.f32 (/.f32 #s(literal 1 binary32) u) (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))) u)) (neg.f32 u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 (*.f32 u (*.f32 u u))))
(- (+ u (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) 1)
(+.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) #s(literal -1 binary32)))
(- (+ u (+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(+.f32 u (+.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (*.f32 n1_i (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i)))) #s(literal -1 binary32)))
(- (+ u (+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(+.f32 u (+.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (*.f32 n1_i (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i)))) #s(literal -1 binary32)))
(- (+ u (+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))) 1)
(+.f32 u (+.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (*.f32 n1_i (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i)))) #s(literal -1 binary32)))
(* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(*.f32 n1_i (neg.f32 (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
(* n1_i (- (+ (/ u n1_i) (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i)) (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (/ u n0_i)))))
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(*.f32 (*.f32 normAngle normAngle) (-.f32 (-.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) n0_i))) (+.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* (pow normAngle 2) (- (+ (* -1 (/ (* n1_i u) (* n0_i (pow normAngle 2)))) (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2)))) (+ 1/6 (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)))))
(*.f32 (*.f32 normAngle normAngle) (-.f32 (-.f32 (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) n0_i))) (+.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* u (- (* -1/3 (pow normAngle 2)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))
(* u (- (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) u) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i)))))
(* u (- (+ (* -1/3 (pow normAngle 2)) (* u (+ (* 1/2 (pow normAngle 2)) (* u (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(*.f32 u (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 u (+.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32))))) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))
(* u (- (+ (* -1/3 (pow normAngle 2)) (* u (+ (* 1/2 (pow normAngle 2)) (* u (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i))))
(*.f32 u (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 u (+.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32))))) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))))
(* (pow u 3) (- (* -1/6 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))
(* (pow u 3) (- (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u))) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) u)) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i)))
(* (pow u 3) (- (+ (* -1/3 (/ (pow normAngle 2) (pow u 2))) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (/ n1_i (* n0_i (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 u u))) (+.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (+.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) (*.f32 n0_i (*.f32 u u))) (/.f32 (/.f32 n1_i n0_i) (*.f32 u u))))))
(* (pow u 3) (- (+ (* -1/3 (/ (pow normAngle 2) (pow u 2))) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (* n0_i (pow u 2)))) (/ n1_i (* n0_i (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (*.f32 u u))) (+.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (+.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) (*.f32 n0_i (*.f32 u u))) (/.f32 (/.f32 n1_i n0_i) (*.f32 u u))))))
(* -1 (* (pow u 3) (- (* 1/6 (pow normAngle 2)) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(*.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 normAngle normAngle) u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 1/3 (pow normAngle 2)) (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))) u)) (* 1/2 (pow normAngle 2))) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(*.f32 (+.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))) u)) (neg.f32 u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- (+ (* -1 (/ (+ (* -1 (/ (- (* 1/3 (pow normAngle 2)) (+ (* -1 (/ n1_i n0_i)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))) u)) (* 1/2 (pow normAngle 2))) u)) (* 1/6 (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(*.f32 (+.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))) u)) (neg.f32 u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32))))
(+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (*.f32 n1_i (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
(+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (*.f32 n1_i (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
(+ (* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i)))) (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)))
(-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (*.f32 n1_i (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
(* -1 (* n1_i (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(*.f32 n1_i (neg.f32 (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
(* n1_i (- (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i) (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) n1_i) (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
(* n1_i (- (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i) (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) n1_i) (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
(* n1_i (- (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i) (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ u n0_i))))
(*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) n1_i) (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
(* n1_i (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))
(*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i)))
(* -1 (* n1_i (- (* -1 (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i)) (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(*.f32 (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (neg.f32 n1_i)) (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i)) (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(*.f32 (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (neg.f32 n1_i)) (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6)) n1_i)) (+ (* -1 (/ u n0_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(*.f32 (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (neg.f32 n1_i)) (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))) (neg.f32 n1_i))
(* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i))
(/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 u n1_i)) (neg.f32 n0_i))
(/ (- (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))) n0_i)
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 u n1_i))) n0_i)
(/ (- (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))) n0_i)
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 u n1_i))) n0_i)
(/ (- (* n0_i (* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))) n0_i)
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/6 binary32)))) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 u n1_i))) n0_i)
(* (pow normAngle 2) (- (+ (* 1/6 u) (* (+ 1/6 (* -1/6 u)) (pow (- 1 u) 2))) 1/6))
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(/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 u n1_i)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 u n1_i)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 u n1_i)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 u n1_i)) n0_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)
(/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 u n1_i)) n0_i)
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/6 (* n0_i (- 1 u))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* 1/6 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1/36 (* n0_i (pow (- 1 u) 3))) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 7/360 (* n0_i (- 1 u))))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/36 binary32)) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 7/360 binary32)))))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* 1/6 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -1/36 (* n0_i (pow (- 1 u) 3))) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 7/360 (* n0_i (- 1 u))) (* (pow normAngle 2) (+ (* -7/2160 (* n0_i (pow (- 1 u) 3))) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* 1/720 (* n0_i (pow (- 1 u) 5))))))))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/36 binary32)) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 #s(literal -7/2160 binary32) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal 1/720 binary32)))))))))))
(* 7/360 (* n0_i (* (pow normAngle 3) (sin (* normAngle (- 1 u))))))
(*.f32 (*.f32 n0_i #s(literal 7/360 binary32)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(* (pow normAngle 3) (+ (* 7/360 (* n0_i (sin (* normAngle (- 1 u))))) (* 1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (+.f32 (*.f32 (*.f32 n0_i #s(literal 7/360 binary32)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle))))))
(* (pow normAngle 3) (+ (* 7/360 (* n0_i (sin (* normAngle (- 1 u))))) (+ (* 1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4)))))
(*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (+.f32 (+.f32 (*.f32 (*.f32 n0_i #s(literal 7/360 binary32)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (pow.f32 normAngle #s(literal 4 binary32))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle))))))
(* (pow normAngle 3) (+ (* 7/360 (* n0_i (sin (* normAngle (- 1 u))))) (+ (* 1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4)))))
(*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (+.f32 (+.f32 (*.f32 (*.f32 n0_i #s(literal 7/360 binary32)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (pow.f32 normAngle #s(literal 4 binary32))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle))))))
(* 7/360 (* n0_i (* (pow normAngle 3) (sin (* normAngle (- 1 u))))))
(*.f32 (*.f32 n0_i #s(literal 7/360 binary32)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(* -1 (* (pow normAngle 3) (+ (* -1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* -7/360 (* n0_i (sin (* normAngle (- 1 u))))))))
(*.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 n0_i #s(literal -7/360 binary32)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal -1 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))) (+ (* -1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* -7/360 (* n0_i (sin (* normAngle (- 1 u)))))))))
(neg.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (-.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 n0_i #s(literal -7/360 binary32)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (pow.f32 normAngle #s(literal 4 binary32)))))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))) (+ (* -1/6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* -7/360 (* n0_i (sin (* normAngle (- 1 u)))))))))
(neg.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (-.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 n0_i #s(literal -7/360 binary32)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (pow.f32 normAngle #s(literal 4 binary32)))))))
(/ (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/.f32 (*.f32 (sin.f32 normAngle) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
(+ (* -1 (* u (* (cos normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))))) (/ (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle))
(-.f32 (/.f32 (*.f32 (sin.f32 normAngle) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle) (*.f32 (*.f32 u (cos.f32 normAngle)) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))))
(+ (* u (+ (* -1 (* (cos normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))))) (* -1/2 (* normAngle (* u (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))))))))) (/ (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle))
(+.f32 (/.f32 (*.f32 (sin.f32 normAngle) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle) (*.f32 u (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 u normAngle) (*.f32 (sin.f32 normAngle) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))))) (*.f32 (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i)))) (cos.f32 normAngle)))))
(+ (* u (+ (* -1 (* (cos normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))))) (* u (+ (* -1/2 (* normAngle (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))))) (* 1/6 (* (pow normAngle 2) (* u (* (cos normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i)))))))))))) (/ (* (sin normAngle) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle))
(+.f32 (/.f32 (*.f32 (sin.f32 normAngle) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle) (*.f32 u (-.f32 (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle (sin.f32 normAngle)) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i)))))) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u (cos.f32 normAngle)) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))))))) (*.f32 (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i)))) (cos.f32 normAngle)))))
(/ (* (sin (* normAngle (- 1 u))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
(/ (* (sin (* normAngle (- 1 u))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
(/ (* (sin (* normAngle (- 1 u))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
(/ (* (sin (* normAngle (- 1 u))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
(/ (* (sin (* normAngle (+ 1 (* -1 u)))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
(/ (* (sin (* normAngle (+ 1 (* -1 u)))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
(/ (* (sin (* normAngle (+ 1 (* -1 u)))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
(/ (* (sin (* normAngle (+ 1 (* -1 u)))) (+ n0_i (* (pow normAngle 2) (+ (* 7/360 (* n0_i (pow normAngle 2))) (* 1/6 n0_i))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) normAngle)
(/ (* n0_i (* (sin (* normAngle (- 1 u))) (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) normAngle)
(/.f32 (*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) normAngle)
(* -1 (/ (* n0_i (* (sin (* normAngle (- 1 u))) (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) normAngle))
(/.f32 (*.f32 n0_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32))) #s(literal -1 binary32)))) (neg.f32 normAngle))
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n0_i
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(*.f32 (neg.f32 (*.f32 (*.f32 normAngle normAngle) n0_i)) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)))
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(*.f32 n0_i #s(literal 1/3 binary32))
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(* 1/6 n1_i)
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(*.f32 n1_i #s(literal 1/6 binary32))
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(* -1/6 n0_i)
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(* -1/6 n0_i)
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(*.f32 n0_i #s(literal -1/6 binary32))
(* 1/3 u)
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(* u (+ 1/3 (* -1/2 u)))
(*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u #s(literal -1/2 binary32))))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32)))))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32)))))
(* 1/6 (pow u 3))
(*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/2 binary32) u)))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/3 binary32) (*.f32 u u))) (/.f32 #s(literal -1/2 binary32) u)))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/3 binary32) (*.f32 u u))) (/.f32 #s(literal -1/2 binary32) u)))
(* 1/6 (pow u 3))
(*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))
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(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (+.f32 (/.f32 #s(literal 1/2 binary32) u) #s(literal -1/6 binary32))))
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(*.f32 (+.f32 (/.f32 (+.f32 (/.f32 #s(literal -1/3 binary32) u) #s(literal 1/2 binary32)) u) #s(literal -1/6 binary32)) (neg.f32 (*.f32 u (*.f32 u u))))
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(*.f32 (+.f32 (/.f32 (+.f32 (/.f32 #s(literal -1/3 binary32) u) #s(literal 1/2 binary32)) u) #s(literal -1/6 binary32)) (neg.f32 (*.f32 u (*.f32 u u))))
1
#s(literal 1 binary32)
(+ 1 (* -2 u))
(+.f32 #s(literal 1 binary32) (*.f32 u #s(literal -2 binary32)))
(+ 1 (* u (- u 2)))
(+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal -2 binary32))))
(+ 1 (* u (- u 2)))
(+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal -2 binary32))))
(pow u 2)
(*.f32 u u)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal -2 binary32) u)))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal -2 binary32) u)))
(pow u 2)
(*.f32 u u)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(*.f32 (*.f32 u u) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 2 binary32) (/.f32 #s(literal -1 binary32) u)) u)))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(*.f32 (*.f32 u u) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 2 binary32) (/.f32 #s(literal -1 binary32) u)) u)))
-1/6
#s(literal -1/6 binary32)
(- (* 1/2 u) 1/6)
(+.f32 (*.f32 u #s(literal 1/2 binary32)) #s(literal -1/6 binary32))
(- (* u (+ 1/2 (* -1/2 u))) 1/6)
(+.f32 (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 u #s(literal -1/2 binary32)))) #s(literal -1/6 binary32))
(- (* u (+ 1/2 (* u (- (* 1/6 u) 1/2)))) 1/6)
(+.f32 (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32))))) #s(literal -1/6 binary32))
(* 1/6 (pow u 3))
(*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/2 binary32) u)))
(* (pow u 3) (- (+ 1/6 (/ 1/2 (pow u 2))) (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/2 binary32) (*.f32 u u))) (/.f32 #s(literal -1/2 binary32) u)))
(* (pow u 3) (- (+ 1/6 (/ 1/2 (pow u 2))) (+ (* 1/2 (/ 1 u)) (* 1/6 (/ 1 (pow u 3))))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (-.f32 (/.f32 #s(literal 1/2 binary32) (*.f32 u u)) (+.f32 (/.f32 #s(literal 1/2 binary32) u) (/.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))))))
(* 1/6 (pow u 3))
(*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (+.f32 (/.f32 #s(literal 1/2 binary32) u) #s(literal -1/6 binary32))))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/2 (/ 1 u)) 1/2) u)) 1/6)))
(*.f32 (+.f32 (/.f32 (+.f32 (/.f32 #s(literal -1/2 binary32) u) #s(literal 1/2 binary32)) u) #s(literal -1/6 binary32)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* -1 (/ (- (* 1/6 (/ 1 u)) 1/2) u)) 1/2) u)) 1/6)))
(*.f32 (+.f32 (/.f32 (+.f32 (/.f32 (+.f32 (/.f32 #s(literal -1/6 binary32) u) #s(literal 1/2 binary32)) u) #s(literal -1/2 binary32)) (neg.f32 u)) #s(literal -1/6 binary32)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/3 u)
(*.f32 u #s(literal -1/3 binary32))
(* u (- (* 1/2 u) 1/3))
(*.f32 u (+.f32 (*.f32 u #s(literal 1/2 binary32)) #s(literal -1/3 binary32)))
(* u (- (* u (+ 1/2 (* -1/6 u))) 1/3))
(*.f32 u (+.f32 (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/3 binary32)))
(* u (- (* u (+ 1/2 (* -1/6 u))) 1/3))
(*.f32 u (+.f32 (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/3 binary32)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 1/2 binary32) u) #s(literal -1/6 binary32)))
(* (pow u 3) (- (* 1/2 (/ 1 u)) (+ 1/6 (/ 1/3 (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (/.f32 #s(literal 1/2 binary32) u) (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/3 binary32) (*.f32 u u)))))
(* (pow u 3) (- (* 1/2 (/ 1 u)) (+ 1/6 (/ 1/3 (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (/.f32 #s(literal 1/2 binary32) u) (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/3 binary32) (*.f32 u u)))))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u)))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/2 binary32) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (- 1/2 (* 1/3 (/ 1 u))) u)))))
(*.f32 (-.f32 #s(literal 1/6 binary32) (/.f32 (+.f32 #s(literal 1/2 binary32) (/.f32 #s(literal -1/3 binary32) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (- 1/2 (* 1/3 (/ 1 u))) u)))))
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1/6
#s(literal 1/6 binary32)
(+ 1/6 (* -1/2 u))
(+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/2 binary32)))
(+ 1/6 (* u (- (* 1/2 u) 1/2)))
(+.f32 #s(literal 1/6 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/2 binary32)) #s(literal -1/2 binary32))))
(+ 1/6 (* u (- (* u (+ 1/2 (* -1/6 u))) 1/2)))
(+.f32 #s(literal 1/6 binary32) (*.f32 u (+.f32 (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/2 binary32))))
(* -1/6 (pow u 3))
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(* (pow u 3) (- (+ (* 1/2 (/ 1 u)) (* 1/6 (/ 1 (pow u 3)))) (+ 1/6 (/ 1/2 (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 1/2 binary32) u) (-.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/2 binary32) (*.f32 u u))))))
(* -1/6 (pow u 3))
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(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/2 binary32) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (- 1/2 (* 1/2 (/ 1 u))) u)))))
(*.f32 (-.f32 #s(literal 1/6 binary32) (/.f32 (+.f32 #s(literal 1/2 binary32) (/.f32 #s(literal -1/2 binary32) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ 1/6 (* -1 (/ (+ 1/2 (* -1 (/ (- 1/2 (* 1/6 (/ 1 u))) u))) u)))))
(*.f32 (-.f32 #s(literal 1/6 binary32) (/.f32 (-.f32 #s(literal 1/2 binary32) (/.f32 (+.f32 #s(literal 1/2 binary32) (/.f32 #s(literal -1/6 binary32) u)) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 7/360 n0_i)
(*.f32 n0_i #s(literal 7/360 binary32))
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* 1/6 n0_i)
(*.f32 #s(literal 1/6 binary32) n0_i)
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))

eval178.0ms (1.3%)

Compiler

Compiled 67630 to 4355 computations (93.6% saved)

prune200.0ms (1.4%)

Pruning

41 alts after pruning (37 fresh and 4 done)

PrunedKeptTotal
New1444221466
Fresh71522
Picked415
Done033
Total1455411496
Accuracy
100.0%
Counts
1496 → 41
Alt Table
Click to see full alt table
StatusAccuracyProgram
72.7%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 u normAngle) n1_i)) (sin.f32 normAngle))
72.8%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (+.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u u))))) n1_i)) (sin.f32 normAngle))
73.9%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (+.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
74.3%
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
43.9%
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
74.1%
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 normAngle normAngle))))) (sin.f32 normAngle))
72.9%
(/.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))) (sin.f32 normAngle))
73.8%
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
74.2%
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
73.8%
(/.f32 (*.f32 n1_i (*.f32 normAngle (+.f32 u (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 u (*.f32 u u))))))))) (sin.f32 normAngle))
98.8%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/2 binary32))) (*.f32 u (+.f32 (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (*.f32 n0_i #s(literal -1/2 binary32))))) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.8%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))))
98.3%
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
84.8%
(+.f32 (*.f32 u n1_i) n0_i)
97.5%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
55.3%
(+.f32 n0_i (*.f32 (*.f32 u n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))
55.9%
(+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))))
55.2%
(+.f32 n0_i (*.f32 (neg.f32 u) n0_i))
70.0%
(+.f32 n0_i (*.f32 u (/.f32 (+.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (-.f32 n1_i n0_i) normAngle) (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
98.5%
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
54.7%
(*.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (/.f32 n0_i u)) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
98.1%
(*.f32 (-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (neg.f32 n0_i))
98.2%
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (+.f32 (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))) (/.f32 n0_i (*.f32 u u))))
55.0%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (+.f32 n0_i (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) normAngle))
46.7%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 normAngle (*.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 1/6 binary32)))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 1/6 binary32))))))) (/.f32 #s(literal 1 binary32) (-.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 1/6 binary32))))))) normAngle))
98.7%
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/3 binary32)))) (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
98.1%
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 0 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (-.f32 #s(literal 1 binary32) u)))
35.8%
(*.f32 (neg.f32 n0_i) (*.f32 (+.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))) u)) (neg.f32 u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 (*.f32 u (*.f32 u u)))))
93.9%
(*.f32 (neg.f32 n0_i) (*.f32 (+.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) (-.f32 (/.f32 #s(literal 1 binary32) u) (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))) u)) (neg.f32 u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 (*.f32 u (*.f32 u u)))))
41.0%
(*.f32 (neg.f32 n0_i) (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
54.8%
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
41.4%
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
98.1%
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
41.4%
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
54.9%
(*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))))
55.0%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
55.2%
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32)))))) u)))
55.2%
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u #s(literal -1/2 binary32))))) u)))
98.5%
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))))
7.7%
(*.f32 n0_i (neg.f32 u))
45.6%
n0_i
Compiler

Compiled 2472 to 1372 computations (44.5% saved)

simplify187.0ms (1.3%)

Algorithm
egg-herbie
Localize:

Found 18 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
cost-diff0
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 u normAngle) n1_i))
cost-diff64
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 u normAngle) n1_i)) (sin.f32 normAngle))
cost-diff64
(*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))))
cost-diff64
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))
cost-diff64
(+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))))))
cost-diff64
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(/.f32 (*.f32 u n1_i) n0_i)
cost-diff0
(+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))
cost-diff32
(*.f32 (-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (neg.f32 n0_i))
cost-diff0
(neg.f32 u)
cost-diff0
(*.f32 n0_i (neg.f32 u))
cost-diff0
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))
cost-diff0
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u))))
cost-diff0
(*.f32 u n1_i)
cost-diff64
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))))
Rules
2940×+-lowering-+.f64
2940×+-lowering-+.f32
2142×fma-lowering-fma.f32
2142×fma-lowering-fma.f64
1898×*-lowering-*.f32
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
051485
1170482
2557468
32489450
46715450
08583450
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* u n1_i) (+ (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))) (* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)))))
(* u n1_i)
u
n1_i
(+ (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))) (* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u))))
(* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))
-1/6
(* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))
(* n1_i (* normAngle normAngle))
(* normAngle normAngle)
normAngle
(- (* u (* u u)) u)
(* u (* u u))
(* u u)
(* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)))
n0_i
(+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u))
1
(- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)
(* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6))))
(+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))
1/6
(+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6))
(* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6))
(* (- 1 u) (- 1 u))
(- 1 u)
(+ (* u 1/6) -1/6)
(* u 1/6)
(* u -1/6)
(* n0_i (neg u))
n0_i
(neg u)
u
(* (- u (+ 1 (/ (* u n1_i) n0_i))) (neg n0_i))
(- u (+ 1 (/ (* u n1_i) n0_i)))
u
(+ 1 (/ (* u n1_i) n0_i))
1
(/ (* u n1_i) n0_i)
(* u n1_i)
n1_i
n0_i
(neg n0_i)
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))))))
(* n0_i (- 1 u))
n0_i
(- 1 u)
1
u
(+ (* u n1_i) (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i))))))
(* u n1_i)
n1_i
(* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))))
(* normAngle normAngle)
normAngle
(* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i))))
-1/6
(- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))
(* n1_i (* u (* u u)))
(* u (* u u))
(* u u)
(+ (* n0_i (- 1 u)) (* u n1_i))
(/ (+ (* (* normAngle (- 1 u)) n0_i) (* (* u normAngle) n1_i)) (sin normAngle))
(+ (* (* normAngle (- 1 u)) n0_i) (* (* u normAngle) n1_i))
(* (* normAngle (- 1 u)) n0_i)
(* normAngle (- 1 u))
normAngle
(- 1 u)
1
u
n0_i
(* (* u normAngle) n1_i)
(* u normAngle)
n1_i
(sin normAngle)
Outputs
(+ (* u n1_i) (+ (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))) (* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)))))
(+.f32 (*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 u #s(literal -1/6 binary32)))))))) (*.f32 u (+.f32 n1_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
(* u n1_i)
(*.f32 u n1_i)
u
n1_i
(+ (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))) (* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u))))
(+.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 u #s(literal -1/6 binary32)))))))))
(* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))
(*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) (+.f32 (*.f32 u u) #s(literal -1 binary32))))
-1/6
#s(literal -1/6 binary32)
(* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u n1_i) (+.f32 (*.f32 u u) #s(literal -1 binary32))))
(* n1_i (* normAngle normAngle))
(*.f32 n1_i (*.f32 normAngle normAngle))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(- (* u (* u u)) u)
(*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))
(* u (* u u))
(*.f32 u (*.f32 u u))
(* u u)
(*.f32 u u)
(* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)))
(*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 u #s(literal -1/6 binary32))))))))
n0_i
(+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u))
(+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 u #s(literal -1/6 binary32)))))))
1
#s(literal 1 binary32)
(- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)
(-.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 u #s(literal -1/6 binary32)))))) u)
(* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6))))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 u #s(literal -1/6 binary32))))))
(+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))
(+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 u #s(literal -1/6 binary32))))
1/6
#s(literal 1/6 binary32)
(+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 u #s(literal -1/6 binary32)))
(* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(+ (* u 1/6) -1/6)
(+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))
(* u 1/6)
(*.f32 u #s(literal 1/6 binary32))
(* u -1/6)
(*.f32 u #s(literal -1/6 binary32))
(* n0_i (neg u))
(*.f32 u (neg.f32 n0_i))
n0_i
(neg u)
(neg.f32 u)
u
(* (- u (+ 1 (/ (* u n1_i) n0_i))) (neg n0_i))
(*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 u n1_i) n0_i)))
(- u (+ 1 (/ (* u n1_i) n0_i)))
(+.f32 #s(literal -1 binary32) (*.f32 (+.f32 (-.f32 #s(literal 0 binary32) (/.f32 n1_i n0_i)) #s(literal 1 binary32)) u))
u
(+ 1 (/ (* u n1_i) n0_i))
(+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))
1
#s(literal 1 binary32)
(/ (* u n1_i) n0_i)
(/.f32 (*.f32 u n1_i) n0_i)
(* u n1_i)
(*.f32 u n1_i)
n1_i
n0_i
(neg n0_i)
(neg.f32 n0_i)
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (+.f32 u #s(literal -1 binary32))) (*.f32 (*.f32 u n1_i) (+.f32 (*.f32 u u) #s(literal -1 binary32))))))))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(+ (* u n1_i) (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i))))))
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (+.f32 u #s(literal -1 binary32))) (*.f32 (*.f32 u n1_i) (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
(* u n1_i)
(*.f32 u n1_i)
n1_i
(* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (+.f32 u #s(literal -1 binary32))) (*.f32 (*.f32 u n1_i) (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i))))
(*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (+.f32 u #s(literal -1 binary32))) (*.f32 (*.f32 u n1_i) (+.f32 (*.f32 u u) #s(literal -1 binary32)))))
-1/6
#s(literal -1/6 binary32)
(- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))
(+.f32 (*.f32 n0_i (+.f32 u #s(literal -1 binary32))) (*.f32 (*.f32 u n1_i) (+.f32 (*.f32 u u) #s(literal -1 binary32))))
(* n1_i (* u (* u u)))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* u (* u u))
(*.f32 u (*.f32 u u))
(* u u)
(*.f32 u u)
(+ (* n0_i (- 1 u)) (* u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(/ (+ (* (* normAngle (- 1 u)) n0_i) (* (* u normAngle) n1_i)) (sin normAngle))
(/.f32 (*.f32 normAngle (+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
(+ (* (* normAngle (- 1 u)) n0_i) (* (* u normAngle) n1_i))
(*.f32 normAngle (+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(* (* normAngle (- 1 u)) n0_i)
(*.f32 normAngle (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
normAngle
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
n0_i
(* (* u normAngle) n1_i)
(*.f32 u (*.f32 n1_i normAngle))
(* u normAngle)
(*.f32 u normAngle)
n1_i
(sin normAngle)
(sin.f32 normAngle)

localize263.0ms (1.9%)

Localize:

Found 18 expressions of interest:

NewMetricScoreProgram
accuracy99.7%
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i)
accuracy99.7%
(*.f32 (*.f32 u normAngle) n1_i)
accuracy99.4%
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
accuracy75.3%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 u normAngle) n1_i)) (sin.f32 normAngle))
accuracy99.5%
(*.f32 n1_i (*.f32 u (*.f32 u u)))
accuracy99.5%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
accuracy99.2%
(*.f32 u (*.f32 u u))
accuracy98.8%
(*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))))
accuracy99.9%
(+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))
accuracy99.7%
(-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))
accuracy99.3%
(*.f32 (-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (neg.f32 n0_i))
accuracy96.0%
(/.f32 (*.f32 u n1_i) n0_i)
accuracy100.0%
(*.f32 n0_i (neg.f32 u))
accuracy100.0%
(neg.f32 u)
accuracy98.9%
(*.f32 u #s(literal -1/6 binary32))
accuracy98.9%
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))
accuracy98.7%
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy57.6%
(+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))
Results
168.0ms251×0valid
11.0ms5exit
Compiler

Compiled 606 to 52 computations (91.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 96.0ms
ival-mult: 38.0ms (39.6% of total)
ival-sub: 22.0ms (22.9% of total)
ival-add: 13.0ms (13.6% of total)
...c/correct-round.rkt:119:19: 9.0ms (9.4% of total)
ival-div: 4.0ms (4.2% of total)
backward-pass: 4.0ms (4.2% of total)
ival-sin: 3.0ms (3.1% of total)
ival-neg: 3.0ms (3.1% of total)
const: 0.0ms (0% of total)

series95.0ms (0.7%)

Counts
26 → 816
Calls
Call 1
Inputs
#<alt (+ (* u n1_i) (+ (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))) (* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)))))>
#<alt (* u n1_i)>
#<alt (+ (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))) (* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u))))>
#<alt (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))>
#<alt (* n0_i (neg u))>
#<alt (neg u)>
#<alt (* (- u (+ 1 (/ (* u n1_i) n0_i))) (neg n0_i))>
#<alt (+ 1 (/ (* u n1_i) n0_i))>
#<alt (/ (* u n1_i) n0_i)>
#<alt (+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))))))>
#<alt (+ (* u n1_i) (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i))))))>
#<alt (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))))>
#<alt (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i))))>
#<alt (/ (+ (* (* normAngle (- 1 u)) n0_i) (* (* u normAngle) n1_i)) (sin normAngle))>
#<alt (+ (* (* normAngle (- 1 u)) n0_i) (* (* u normAngle) n1_i))>
#<alt (* (* normAngle (- 1 u)) n0_i)>
#<alt (* normAngle (- 1 u))>
#<alt (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))>
#<alt (* (- 1 u) (- 1 u))>
#<alt (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6))>
#<alt (* u -1/6)>
#<alt (- u (+ 1 (/ (* u n1_i) n0_i)))>
#<alt (* u (* u u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n1_i (* u (* u u)))>
#<alt (* (* u normAngle) n1_i)>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))))))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2)))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n1_i (pow u 2)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 n1_i) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))>
#<alt (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))>
#<alt (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))>
#<alt (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))>
#<alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i u)))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i u)))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i u)))>
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#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n1_i u) n0_i)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n1_i u) n0_i)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n1_i u) n0_i)))) u))>
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#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)))>
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#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* 1/3 u)>
#<alt (* u (+ 1/3 (* -1/2 u)))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt 1>
#<alt (+ 1 (* -2 u))>
#<alt (+ 1 (* u (- u 2)))>
#<alt (+ 1 (* u (- u 2)))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))>
#<alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))>
#<alt -1/6>
#<alt (- (* 1/2 u) 1/6)>
#<alt (- (* u (+ 1/2 (* -1/2 u))) 1/6)>
#<alt (- (* u (+ 1/2 (* u (- (* 1/6 u) 1/2)))) 1/6)>
#<alt (* 1/6 (pow u 3))>
#<alt (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/2 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/2 (pow u 2))) (+ (* 1/2 (/ 1 u)) (* 1/6 (/ 1 (pow u 3))))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/2 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* -1 (/ (- (* 1/6 (/ 1 u)) 1/2) u)) 1/2) u)) 1/6)))>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt (* -1/6 u)>
#<alt -1>
#<alt (- (* u (- 1 (/ n1_i n0_i))) 1)>
#<alt (- (* u (- 1 (/ n1_i n0_i))) 1)>
#<alt (- (* u (- 1 (/ n1_i n0_i))) 1)>
#<alt (* u (- 1 (/ n1_i n0_i)))>
#<alt (* u (- 1 (+ (/ 1 u) (/ n1_i n0_i))))>
#<alt (* u (- 1 (+ (/ 1 u) (/ n1_i n0_i))))>
#<alt (* u (- 1 (+ (/ 1 u) (/ n1_i n0_i))))>
#<alt (* u (+ 1 (* -1 (/ n1_i n0_i))))>
#<alt (* -1 (* u (- (/ 1 u) (+ 1 (* -1 (/ n1_i n0_i))))))>
#<alt (* -1 (* u (- (/ 1 u) (+ 1 (* -1 (/ n1_i n0_i))))))>
#<alt (* -1 (* u (- (/ 1 u) (+ 1 (* -1 (/ n1_i n0_i))))))>
#<alt (- u 1)>
#<alt (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)>
#<alt (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)>
#<alt (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)>
#<alt (* -1 (/ (* n1_i u) n0_i))>
#<alt (* n1_i (- (/ u n1_i) (+ (/ 1 n1_i) (/ u n0_i))))>
#<alt (* n1_i (- (/ u n1_i) (+ (/ 1 n1_i) (/ u n0_i))))>
#<alt (* n1_i (- (/ u n1_i) (+ (/ 1 n1_i) (/ u n0_i))))>
#<alt (* -1 (/ (* n1_i u) n0_i))>
#<alt (* -1 (* n1_i (- (* -1 (/ (- u 1) n1_i)) (* -1 (/ u n0_i)))))>
#<alt (* -1 (* n1_i (- (* -1 (/ (- u 1) n1_i)) (* -1 (/ u n0_i)))))>
#<alt (* -1 (* n1_i (- (* -1 (/ (- u 1) n1_i)) (* -1 (/ u n0_i)))))>
#<alt (* -1 (/ (* n1_i u) n0_i))>
#<alt (/ (- (* n0_i (- u 1)) (* n1_i u)) n0_i)>
#<alt (/ (- (* n0_i (- u 1)) (* n1_i u)) n0_i)>
#<alt (/ (- (* n0_i (- u 1)) (* n1_i u)) n0_i)>
#<alt (- u 1)>
#<alt (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)>
#<alt (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)>
#<alt (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)>
#<alt (- u 1)>
#<alt (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)>
#<alt (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)>
#<alt (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (* -1 (* n0_i u))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (pow u 3))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
Calls

204 calls:

TimeVariablePointExpression
31.0ms
n1_i
@0
(* (* u normAngle) n1_i)
6.0ms
u
@-inf
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))))))
1.0ms
u
@inf
(/ (+ (* (* normAngle (- 1 u)) n0_i) (* (* u normAngle) n1_i)) (sin normAngle))
1.0ms
normAngle
@-inf
(/ (+ (* (* normAngle (- 1 u)) n0_i) (* (* u normAngle) n1_i)) (sin normAngle))
1.0ms
n0_i
@0
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))))))

rewrite397.0ms (2.8%)

Algorithm
batch-egg-rewrite
Rules
3948×*-lowering-*.f32
3948×*-lowering-*.f64
1908×fma-lowering-fma.f32
1908×fma-lowering-fma.f64
1714×fmsub-define
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
051292
1364289
23932289
08849289
Stop Event
iter limit
node limit
Counts
26 → 364
Calls
Call 1
Inputs
(+ (* u n1_i) (+ (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))) (* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u)))))
(* u n1_i)
(+ (* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u))) (* n0_i (+ 1 (- (* (* normAngle normAngle) (+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))) u))))
(* -1/6 (* (* n1_i (* normAngle normAngle)) (- (* u (* u u)) u)))
(* n0_i (neg u))
(neg u)
(* (- u (+ 1 (/ (* u n1_i) n0_i))) (neg n0_i))
(+ 1 (/ (* u n1_i) n0_i))
(/ (* u n1_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))))))
(+ (* u n1_i) (* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i))))))
(* (* normAngle normAngle) (* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i)))))
(* -1/6 (- (* n1_i (* u (* u u))) (+ (* n0_i (- 1 u)) (* u n1_i))))
(/ (+ (* (* normAngle (- 1 u)) n0_i) (* (* u normAngle) n1_i)) (sin normAngle))
(+ (* (* normAngle (- 1 u)) n0_i) (* (* u normAngle) n1_i))
(* (* normAngle (- 1 u)) n0_i)
(* normAngle (- 1 u))
(+ 1/6 (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (* u -1/6)))
(* (- 1 u) (- 1 u))
(* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6))
(* u -1/6)
(- u (+ 1 (/ (* u n1_i) n0_i)))
(* u (* u u))
(* n0_i (- 1 u))
(* n1_i (* u (* u u)))
(* (* u normAngle) n1_i)
Outputs
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u)))))
(+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32))) (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u))) (*.f32 u n1_i)))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32)))))
(+.f32 (+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 u n1_i))
(+.f32 (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32)))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u))))
(+.f32 (+.f32 (*.f32 u n1_i) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32))))
(+.f32 (+.f32 (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32)))) n0_i) (*.f32 n0_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) u)))
(pow.f32 (/.f32 (+.f32 (*.f32 (*.f32 u n1_i) (*.f32 u n1_i)) (*.f32 (+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 (+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 u n1_i)))) (+.f32 (*.f32 (*.f32 u n1_i) (*.f32 (*.f32 u n1_i) (*.f32 u n1_i))) (*.f32 (+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 u #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u)))))))) #s(literal -1 binary32))
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(/.f32 (*.f32 (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) #s(literal -1/36 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal 1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))
(*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))
(*.f32 u #s(literal -1/6 binary32))
(*.f32 #s(literal -1/6 binary32) u)
(+.f32 u (neg.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))
(+.f32 (neg.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) u)
(+.f32 (+.f32 u #s(literal -1 binary32)) (neg.f32 (/.f32 (*.f32 u n1_i) n0_i)))
(+.f32 (+.f32 u #s(literal -1 binary32)) (*.f32 (neg.f32 u) (/.f32 n1_i n0_i)))
(+.f32 (+.f32 u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 u n1_i)) (/.f32 #s(literal 1 binary32) n0_i)))
(pow.f32 (/.f32 (+.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))) (-.f32 (*.f32 u (*.f32 u u)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))) #s(literal -1 binary32))
(fma.f32 u #s(literal 1 binary32) (neg.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))
(fma.f32 #s(literal 1 binary32) u (neg.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))
(-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))
(-.f32 (+.f32 u #s(literal -1 binary32)) (/.f32 (*.f32 u n1_i) n0_i))
(-.f32 (/.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))) (/.f32 (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))) (+.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))))
(-.f32 (/.f32 (*.f32 u u) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))) (/.f32 (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))
(-.f32 (-.f32 u (/.f32 (*.f32 u n1_i) n0_i)) #s(literal 1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))) (-.f32 (*.f32 u (*.f32 u u)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))))
(/.f32 (-.f32 (*.f32 u (*.f32 u u)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))) (+.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))))
(/.f32 (-.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))
(/.f32 (neg.f32 (-.f32 (*.f32 u (*.f32 u u)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))) (neg.f32 (+.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))))
(/.f32 (neg.f32 (-.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))) (neg.f32 (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))
(/.f32 (+.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1 binary32) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))) (+.f32 (*.f32 u u) (-.f32 (*.f32 (neg.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (neg.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))) (*.f32 u (neg.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))))
(/.f32 (-.f32 (pow.f32 (+.f32 u #s(literal -1 binary32)) #s(literal 3 binary32)) (*.f32 (/.f32 (*.f32 u n1_i) n0_i) (/.f32 (/.f32 (*.f32 u n1_i) n0_i) (/.f32 n0_i (*.f32 u n1_i))))) (+.f32 (*.f32 (+.f32 u #s(literal -1 binary32)) (+.f32 u #s(literal -1 binary32))) (+.f32 (/.f32 (/.f32 (*.f32 u n1_i) n0_i) (/.f32 n0_i (*.f32 u n1_i))) (*.f32 (+.f32 u #s(literal -1 binary32)) (/.f32 (*.f32 u n1_i) n0_i)))))
(/.f32 (-.f32 (*.f32 u u) (*.f32 (neg.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (neg.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))) (-.f32 u (neg.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))
(/.f32 (-.f32 (*.f32 (+.f32 u #s(literal -1 binary32)) (+.f32 u #s(literal -1 binary32))) (/.f32 (/.f32 (*.f32 u n1_i) n0_i) (/.f32 n0_i (*.f32 u n1_i)))) (+.f32 (+.f32 u #s(literal -1 binary32)) (/.f32 (*.f32 u n1_i) n0_i)))
(*.f32 (-.f32 (*.f32 u (*.f32 u u)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))))) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))))
(*.f32 (-.f32 (*.f32 u u) (*.f32 (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))) (/.f32 #s(literal 1 binary32) (+.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i)))))
(exp.f32 (*.f32 (log.f32 u) #s(literal 3 binary32)))
(pow.f32 u #s(literal 3 binary32))
(*.f32 u (*.f32 u u))
(*.f32 (*.f32 u u) u)
(*.f32 (*.f32 u (*.f32 u u)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))
(*.f32 (pow.f32 u #s(literal 3/2 binary32)) (pow.f32 u #s(literal 3/2 binary32)))
(+.f32 n0_i (*.f32 n0_i (neg.f32 u)))
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) n0_i) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (+.f32 u #s(literal 1 binary32)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(*.f32 u (*.f32 n1_i (*.f32 u u)))
(*.f32 u (*.f32 (*.f32 u u) n1_i))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(*.f32 (*.f32 u n1_i) (*.f32 u u))
(*.f32 (*.f32 u u) (*.f32 u n1_i))
(*.f32 (*.f32 u (*.f32 u u)) n1_i)
(*.f32 (*.f32 n1_i (*.f32 u u)) u)
(*.f32 (*.f32 (*.f32 u n1_i) u) u)
(*.f32 u (*.f32 n1_i normAngle))
(*.f32 n1_i (*.f32 u normAngle))
(*.f32 (*.f32 u n1_i) normAngle)
(*.f32 normAngle (*.f32 u n1_i))
(*.f32 (*.f32 u normAngle) n1_i)
(*.f32 (*.f32 n1_i normAngle) u)

simplify514.0ms (3.7%)

Algorithm
egg-herbie
Rules
6618×+-lowering-+.f64
6618×+-lowering-+.f32
5050×*-lowering-*.f32
5050×*-lowering-*.f64
1476×distribute-lft-in
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
076112411
1293911143
0818411143
Stop Event
iter limit
node limit
Counts
816 → 816
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))))
(+ n0_i (* u (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))))
(+ n0_i (* u (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))))))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n1_i (pow u 2)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 n1_i) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
n0_i
(+ n0_i (* u (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))))
(+ n0_i (* u (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2)))))))))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/6 (* n1_i (pow normAngle 2))) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
n0_i
(+ n0_i (* -1 (* n0_i (* u (- 1 (/ n1_i n0_i))))))
(+ n0_i (* -1 (* n0_i (* u (- 1 (/ n1_i n0_i))))))
(+ n0_i (* -1 (* n0_i (* u (- 1 (/ n1_i n0_i))))))
(* -1 (* n0_i (* u (- 1 (/ n1_i n0_i)))))
(* u (+ (* -1 (* n0_i (- 1 (/ n1_i n0_i)))) (/ n0_i u)))
(* u (+ (* -1 (* n0_i (- 1 (/ n1_i n0_i)))) (/ n0_i u)))
(* u (+ (* -1 (* n0_i (- 1 (/ n1_i n0_i)))) (/ n0_i u)))
(* -1 (* n0_i (* u (+ 1 (* -1 (/ n1_i n0_i))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))))
(* -1 (* n0_i (- u 1)))
(+ (* -1 (* n0_i (- u 1))) (* n1_i u))
(+ (* -1 (* n0_i (- u 1))) (* n1_i u))
(+ (* -1 (* n0_i (- u 1))) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (* -1 (/ (* n0_i (- u 1)) n1_i))))
(* n1_i (+ u (* -1 (/ (* n0_i (- u 1)) n1_i))))
(* n1_i (+ u (* -1 (/ (* n0_i (- u 1)) n1_i))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i (- u 1)) n1_i))))
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i (- u 1)) n1_i))))
(* -1 (* n1_i (+ (* -1 u) (/ (* n0_i (- u 1)) n1_i))))
(* n1_i u)
(+ (* -1 (* n0_i (- u 1))) (* n1_i u))
(+ (* -1 (* n0_i (- u 1))) (* n1_i u))
(+ (* -1 (* n0_i (- u 1))) (* n1_i u))
(* -1 (* n0_i (- u 1)))
(* n0_i (+ (* -1 (- u 1)) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* -1 (- u 1)) (/ (* n1_i u) n0_i)))
(* n0_i (+ (* -1 (- u 1)) (/ (* n1_i u) n0_i)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
1
(+ 1 (/ (* n1_i u) n0_i))
(+ 1 (/ (* n1_i u) n0_i))
(+ 1 (/ (* n1_i u) n0_i))
(/ (* n1_i u) n0_i)
(* u (+ (/ 1 u) (/ n1_i n0_i)))
(* u (+ (/ 1 u) (/ n1_i n0_i)))
(* u (+ (/ 1 u) (/ n1_i n0_i)))
(/ (* n1_i u) n0_i)
(* -1 (* u (- (* -1 (/ n1_i n0_i)) (/ 1 u))))
(* -1 (* u (- (* -1 (/ n1_i n0_i)) (/ 1 u))))
(* -1 (* u (- (* -1 (/ n1_i n0_i)) (/ 1 u))))
1
(+ 1 (/ (* n1_i u) n0_i))
(+ 1 (/ (* n1_i u) n0_i))
(+ 1 (/ (* n1_i u) n0_i))
(/ (* n1_i u) n0_i)
(* n1_i (+ (/ 1 n1_i) (/ u n0_i)))
(* n1_i (+ (/ 1 n1_i) (/ u n0_i)))
(* n1_i (+ (/ 1 n1_i) (/ u n0_i)))
(/ (* n1_i u) n0_i)
(* -1 (* n1_i (- (* -1 (/ u n0_i)) (/ 1 n1_i))))
(* -1 (* n1_i (- (* -1 (/ u n0_i)) (/ 1 n1_i))))
(* -1 (* n1_i (- (* -1 (/ u n0_i)) (/ 1 n1_i))))
(/ (* n1_i u) n0_i)
(/ (+ n0_i (* n1_i u)) n0_i)
(/ (+ n0_i (* n1_i u)) n0_i)
(/ (+ n0_i (* n1_i u)) n0_i)
1
(+ 1 (/ (* n1_i u) n0_i))
(+ 1 (/ (* n1_i u) n0_i))
(+ 1 (/ (* n1_i u) n0_i))
1
(+ 1 (/ (* n1_i u) n0_i))
(+ 1 (/ (* n1_i u) n0_i))
(+ 1 (/ (* n1_i u) n0_i))
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(/ (* n1_i u) n0_i)
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u))
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- u 1)))) u)) (* n1_i u)))
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- u 1)))) u)) (* n1_i u)))
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- u 1)))) u)) (* n1_i u)))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- u 1)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- u 1))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u))) n0_i)) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- u 1))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u))) n0_i)) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- u 1))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u))) n0_i)) (/ (* n1_i u) n0_i)))) u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1/6 (* (pow normAngle 2) (- 1 u))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (- 1 u)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (- 1 u)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (- 1 u)))))))
(+ n0_i (* 1/6 (* n0_i (pow normAngle 2))))
(+ n0_i (+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ n1_i (+ (* -1 n0_i) (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))))))))
(+ n0_i (+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i))))))))))
(+ n0_i (+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i))))))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))) (/ n1_i (pow u 2))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1 (/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 2))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1 (/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 2))))))))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n0_i (- 1 u)))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* 1/6 (* n0_i (pow normAngle 2)))
(+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ n1_i (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))))))
(+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i))))))))
(+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i))))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))) (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))) (/ n1_i (pow u 2))))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))) (/ n1_i (pow u 2))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u))))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u)))) (* -1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u)))) (* -1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u)))) (* -1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i))))))
(* n1_i u)
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u))))) (* n1_i u))
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u))))) (* n1_i u))
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u))))) (* n1_i u))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (/ (* n1_i u) (pow normAngle 2))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (/ (* n1_i u) (pow normAngle 2))))
(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (- u 1)))) (+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u)))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (- u 1)))) (+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u)))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (- u 1)))) (+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u)))
(* -1/6 (* n0_i (* (pow normAngle 2) (- u 1))))
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 1))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u))) n0_i)) (/ (* n1_i u) n0_i))))
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 1))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u))) n0_i)) (/ (* n1_i u) n0_i))))
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 1))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u))) n0_i)) (/ (* n1_i u) n0_i))))
(* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u))))
(* -1 (* n0_i (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (- 1 u))))))
(* -1 (* n0_i (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (- 1 u))))))
(* -1 (* n0_i (+ (* -1 (/ (+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (- 1 u))))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i))))
(* 1/6 (* n1_i (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u)))))
(* -1 (* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u)))) (* -1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)))))
(* -1 (* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u)))) (* -1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)))))
(* -1 (* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u)))) (* -1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)))))
(* 1/6 (* n0_i (pow normAngle 2)))
(+ (* 1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))))
(+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))))))
(+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2))))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2)))))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2)))))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u))))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (- u 1)))) (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (- u 1)))) (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (- u 1)))) (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u)))))
(* -1/6 (* n0_i (* (pow normAngle 2) (- u 1))))
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 1))) (* -1/6 (/ (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u))) n0_i))))
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 1))) (* -1/6 (/ (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u))) n0_i))))
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 1))) (* -1/6 (/ (* (pow normAngle 2) (- (* n1_i (pow u 3)) (* n1_i u))) n0_i))))
(* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u))))
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(/ (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u))) (sin normAngle))
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(* -1 (/ (* normAngle (+ (* -1 (* n0_i (- 1 u))) (* -1 (* n1_i u)))) (sin normAngle)))
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(/ (* n0_i normAngle) (sin normAngle))
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(/ (* u (+ (* -1 (* n0_i normAngle)) (* n1_i normAngle))) (sin normAngle))
(* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i normAngle) (sin normAngle))) (+ (/ (* n0_i normAngle) (* u (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* -1 (/ (* u (+ (* -1 (* n1_i normAngle)) (* n0_i normAngle))) (sin normAngle)))
(* -1 (* u (+ (* -1 (/ (* n0_i normAngle) (* u (sin normAngle)))) (+ (* -1 (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i normAngle) (sin normAngle))))))
(* -1 (* u (+ (* -1 (/ (* n0_i normAngle) (* u (sin normAngle)))) (+ (* -1 (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i normAngle) (sin normAngle))))))
(* -1 (* u (+ (* -1 (/ (* n0_i normAngle) (* u (sin normAngle)))) (+ (* -1 (/ (* n1_i normAngle) (sin normAngle))) (/ (* n0_i normAngle) (sin normAngle))))))
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(/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))
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(/ (* n0_i (* normAngle (- 1 u))) (sin normAngle))
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(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle))) (/ (* normAngle u) (sin normAngle))))
(* n1_i (+ (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle))) (/ (* normAngle u) (sin normAngle))))
(* n1_i (+ (/ (* n0_i (* normAngle (- 1 u))) (* n1_i (sin normAngle))) (/ (* normAngle u) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
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(* -1 (* u (+ (* -1 (/ (* n0_i normAngle) u)) (* n0_i normAngle))))
(* -1 (* u (+ (* -1 (/ (* n0_i normAngle) u)) (* n0_i normAngle))))
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(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
(* n0_i (* normAngle (- 1 u)))
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(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
normAngle
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(* -1 (* normAngle u))
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(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
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(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* 1/3 u)
(* u (+ 1/3 (* -1/2 u)))
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(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
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(* 1/6 (pow u 3))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
1
(+ 1 (* -2 u))
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(pow u 2)
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(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
-1/6
(- (* 1/2 u) 1/6)
(- (* u (+ 1/2 (* -1/2 u))) 1/6)
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(* 1/6 (pow u 3))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/2 (/ 1 u)) 1/2) u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* -1 (/ (- (* 1/6 (/ 1 u)) 1/2) u)) 1/2) u)) 1/6)))
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
(* -1/6 u)
-1
(- (* u (- 1 (/ n1_i n0_i))) 1)
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(- (* u (- 1 (/ n1_i n0_i))) 1)
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(- u 1)
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(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
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(* -1 (* n1_i (- (* -1 (/ (- u 1) n1_i)) (* -1 (/ u n0_i)))))
(* -1 (* n1_i (- (* -1 (/ (- u 1) n1_i)) (* -1 (/ u n0_i)))))
(* -1 (/ (* n1_i u) n0_i))
(/ (- (* n0_i (- u 1)) (* n1_i u)) n0_i)
(/ (- (* n0_i (- u 1)) (* n1_i u)) n0_i)
(/ (- (* n0_i (- u 1)) (* n1_i u)) n0_i)
(- u 1)
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(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(- u 1)
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(pow u 3)
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(* n0_i (- 1 u))
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(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
n0_i
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(* n1_i (pow u 3))
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(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (pow u 3))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
Outputs
n0_i
(+ n0_i (* u (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (+.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))))
(+ n0_i (* u (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))))
(+.f32 n0_i (*.f32 u (+.f32 (+.f32 (+.f32 n1_i (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(+ n0_i (* u (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))))))))
(+.f32 n0_i (*.f32 u (+.f32 (+.f32 n1_i (+.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/6 binary32))))))))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/6 binary32)))) (*.f32 u (*.f32 u u)))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u)))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n1_i (pow u 2)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u)) (+.f32 (/.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 u u)) (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 u u))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u)) (+.f32 (/.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 u u)) (+.f32 (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 u u)) (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u))))))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) n0_i)))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) n0_i))) (*.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) #s(literal 1/2 binary32)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 n1_i) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) n0_i))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (-.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32))))) n1_i) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) n0_i))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (-.f32 (-.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32))))) (/.f32 n0_i u)) n1_i) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u)))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) n1_i)))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) n1_i)))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) n1_i)))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(*.f32 (neg.f32 n1_i) (-.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) n1_i)) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(*.f32 (neg.f32 n1_i) (-.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) n1_i)) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(*.f32 (neg.f32 n1_i) (-.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) n1_i)) u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle)))) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle)))) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle)))) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle)))) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle)))) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle)))) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i u)))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i u)))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* n1_i u)))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)))))
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(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)))))
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(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)))))
(*.f32 (neg.f32 (+.f32 (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 n0_i))
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n1_i u)
(*.f32 u n1_i)
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)))
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(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)))
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(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)))
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(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) n1_i)))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
n0_i
(+ n0_i (* u (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))))))))
(+ n0_i (* u (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2)))))))))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/6 binary32)))))))))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/6 binary32)))) (*.f32 u (*.f32 u u)))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u)))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/6 binary32)))) (+.f32 (/.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 u u)) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 u u))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/6 binary32)))) (+.f32 (+.f32 (/.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 u u)) (+.f32 (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u))))) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) n0_i)))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) n0_i))) (*.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) #s(literal 1/2 binary32)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/6 (* n1_i (pow normAngle 2))) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) n0_i))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) n0_i))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (-.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32))))) (/.f32 n0_i u)) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u)))
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) u))
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(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (*.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))) (+.f32 (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)))) (/.f32 n0_i (*.f32 u u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 2)))))))
(*.f32 (+.f32 (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 n1_i (/.f32 (-.f32 n0_i n1_i) (*.f32 u u))))) (/.f32 n1_i (*.f32 u u))) (/.f32 n0_i (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1 (/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 2))))))))
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(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1 (/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 2))))))))
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(+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n0_i (- 1 u)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u))))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
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(+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))))
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(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) u)))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) u)))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (- 1 u))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u))) n1_i)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) u)))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u)))))))
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(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u))))))))
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(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u))))))))
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(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (- 1 u)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (* -1 (pow u 3)) (* -1 u))))))))
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(+ (* n0_i (- 1 u)) (* n1_i u))
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(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
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(+ (* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u))))) (+ (* n0_i (- 1 u)) (* n1_i u)))
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(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
(* -1/6 (* (pow normAngle 2) (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (* n1_i (pow u 3)) (+ (* n0_i (- 1 u)) (* n1_i u)))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (*.f32 u n1_i) (*.f32 normAngle normAngle)) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
(* 1/6 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ n1_i (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))))))
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(+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i))))))))
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(+ (* 1/6 (* n0_i (pow normAngle 2))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i))))))))
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(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))) (/ n1_i (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (+.f32 (/.f32 n1_i (*.f32 u u)) (*.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u) (/.f32 (-.f32 n1_i n0_i) u)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))) (/ n1_i (pow u 2))))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (+.f32 (/.f32 n1_i (*.f32 u u)) (*.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (/ (* (pow normAngle 2) (+ n1_i (* -1 n0_i))) (pow u 2))) (/ n1_i (pow u 2))))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (+.f32 (/.f32 n1_i (*.f32 u u)) (*.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2)))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 n1_i (/.f32 (-.f32 n0_i n1_i) (*.f32 u u))))) (/.f32 n1_i (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* -1 n1_i))) (pow u 2))))))))
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(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
(* -1/6 u)
(*.f32 u #s(literal -1/6 binary32))
-1
#s(literal -1 binary32)
(- (* u (- 1 (/ n1_i n0_i))) 1)
(+.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))) #s(literal -1 binary32))
(- (* u (- 1 (/ n1_i n0_i))) 1)
(+.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))) #s(literal -1 binary32))
(- (* u (- 1 (/ n1_i n0_i))) 1)
(+.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))) #s(literal -1 binary32))
(* u (- 1 (/ n1_i n0_i)))
(*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)))
(* u (- 1 (+ (/ 1 u) (/ n1_i n0_i))))
(*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -1 binary32) u)) (/.f32 n1_i n0_i)))
(* u (- 1 (+ (/ 1 u) (/ n1_i n0_i))))
(*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -1 binary32) u)) (/.f32 n1_i n0_i)))
(* u (- 1 (+ (/ 1 u) (/ n1_i n0_i))))
(*.f32 u (-.f32 (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -1 binary32) u)) (/.f32 n1_i n0_i)))
(* u (+ 1 (* -1 (/ n1_i n0_i))))
(*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)))
(* -1 (* u (- (/ 1 u) (+ 1 (* -1 (/ n1_i n0_i))))))
(neg.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))))))
(* -1 (* u (- (/ 1 u) (+ 1 (* -1 (/ n1_i n0_i))))))
(neg.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))))))
(* -1 (* u (- (/ 1 u) (+ 1 (* -1 (/ n1_i n0_i))))))
(neg.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))))))
(- u 1)
(+.f32 u #s(literal -1 binary32))
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(+.f32 (-.f32 u (/.f32 (*.f32 u n1_i) n0_i)) #s(literal -1 binary32))
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(+.f32 (-.f32 u (/.f32 (*.f32 u n1_i) n0_i)) #s(literal -1 binary32))
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(+.f32 (-.f32 u (/.f32 (*.f32 u n1_i) n0_i)) #s(literal -1 binary32))
(* -1 (/ (* n1_i u) n0_i))
(-.f32 #s(literal 0 binary32) (/.f32 (*.f32 u n1_i) n0_i))
(* n1_i (- (/ u n1_i) (+ (/ 1 n1_i) (/ u n0_i))))
(*.f32 n1_i (-.f32 (/.f32 (+.f32 u #s(literal -1 binary32)) n1_i) (/.f32 u n0_i)))
(* n1_i (- (/ u n1_i) (+ (/ 1 n1_i) (/ u n0_i))))
(*.f32 n1_i (-.f32 (/.f32 (+.f32 u #s(literal -1 binary32)) n1_i) (/.f32 u n0_i)))
(* n1_i (- (/ u n1_i) (+ (/ 1 n1_i) (/ u n0_i))))
(*.f32 n1_i (-.f32 (/.f32 (+.f32 u #s(literal -1 binary32)) n1_i) (/.f32 u n0_i)))
(* -1 (/ (* n1_i u) n0_i))
(-.f32 #s(literal 0 binary32) (/.f32 (*.f32 u n1_i) n0_i))
(* -1 (* n1_i (- (* -1 (/ (- u 1) n1_i)) (* -1 (/ u n0_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (-.f32 (/.f32 (+.f32 u #s(literal -1 binary32)) n1_i) (/.f32 u n0_i))))
(* -1 (* n1_i (- (* -1 (/ (- u 1) n1_i)) (* -1 (/ u n0_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (-.f32 (/.f32 (+.f32 u #s(literal -1 binary32)) n1_i) (/.f32 u n0_i))))
(* -1 (* n1_i (- (* -1 (/ (- u 1) n1_i)) (* -1 (/ u n0_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (-.f32 (/.f32 (+.f32 u #s(literal -1 binary32)) n1_i) (/.f32 u n0_i))))
(* -1 (/ (* n1_i u) n0_i))
(-.f32 #s(literal 0 binary32) (/.f32 (*.f32 u n1_i) n0_i))
(/ (- (* n0_i (- u 1)) (* n1_i u)) n0_i)
(/.f32 (-.f32 (*.f32 n0_i (+.f32 u #s(literal -1 binary32))) (*.f32 u n1_i)) n0_i)
(/ (- (* n0_i (- u 1)) (* n1_i u)) n0_i)
(/.f32 (-.f32 (*.f32 n0_i (+.f32 u #s(literal -1 binary32))) (*.f32 u n1_i)) n0_i)
(/ (- (* n0_i (- u 1)) (* n1_i u)) n0_i)
(/.f32 (-.f32 (*.f32 n0_i (+.f32 u #s(literal -1 binary32))) (*.f32 u n1_i)) n0_i)
(- u 1)
(+.f32 u #s(literal -1 binary32))
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(+.f32 (-.f32 u (/.f32 (*.f32 u n1_i) n0_i)) #s(literal -1 binary32))
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(+.f32 (-.f32 u (/.f32 (*.f32 u n1_i) n0_i)) #s(literal -1 binary32))
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(+.f32 (-.f32 u (/.f32 (*.f32 u n1_i) n0_i)) #s(literal -1 binary32))
(- u 1)
(+.f32 u #s(literal -1 binary32))
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(+.f32 (-.f32 u (/.f32 (*.f32 u n1_i) n0_i)) #s(literal -1 binary32))
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(+.f32 (-.f32 u (/.f32 (*.f32 u n1_i) n0_i)) #s(literal -1 binary32))
(- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)
(+.f32 (-.f32 u (/.f32 (*.f32 u n1_i) n0_i)) #s(literal -1 binary32))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(pow u 3)
(*.f32 u (*.f32 u u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+ n0_i (* -1 (* n0_i u)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+ n0_i (* -1 (* n0_i u)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(* -1 (* n0_i u))
(-.f32 #s(literal 0 binary32) (*.f32 n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(* -1 (* n0_i u))
(-.f32 #s(literal 0 binary32) (*.f32 n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 n0_i u)))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 n0_i u)))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 n0_i u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))

eval139.0ms (1%)

Compiler

Compiled 47845 to 2727 computations (94.3% saved)

prune276.0ms (2%)

Pruning

41 alts after pruning (37 fresh and 4 done)

PrunedKeptTotal
New1294141308
Fresh92332
Picked505
Done044
Total1308411349
Accuracy
100.0%
Counts
1349 → 41
Alt Table
Click to see full alt table
StatusAccuracyProgram
72.8%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (+.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u u))))) n1_i)) (sin.f32 normAngle))
73.9%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (+.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
74.3%
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
43.9%
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
74.1%
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 normAngle normAngle))))) (sin.f32 normAngle))
73.8%
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
74.2%
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
33.1%
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
73.8%
(/.f32 (*.f32 n1_i (*.f32 normAngle (+.f32 u (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 u (*.f32 u u))))))))) (sin.f32 normAngle))
98.3%
(-.f32 (*.f32 u n1_i) (*.f32 n0_i (+.f32 u #s(literal -1 binary32))))
95.6%
(-.f32 n0_i (*.f32 (*.f32 n0_i u) (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))))
98.8%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32)))))) u)))))
84.8%
(+.f32 (*.f32 u n1_i) n0_i)
97.7%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal 1/840 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal -7/360 binary32)))) (*.f32 #s(literal -1 binary32) (*.f32 normAngle normAngle))) (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal 7/360 binary32)))) (*.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
97.7%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal 7/360 binary32))) (*.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
98.3%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (*.f32 u u))))))
55.3%
(+.f32 n0_i (*.f32 (*.f32 u n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))
55.9%
(+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))))
55.2%
(+.f32 n0_i (*.f32 (neg.f32 u) n0_i))
98.5%
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
54.7%
(*.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (/.f32 n0_i u)) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
98.0%
(*.f32 (-.f32 u (/.f32 (+.f32 n0_i (*.f32 u n1_i)) n0_i)) (neg.f32 n0_i))
97.5%
(*.f32 (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
39.4%
(*.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
98.2%
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (+.f32 (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))) (/.f32 n0_i (*.f32 u u))))
55.0%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (+.f32 n0_i (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) normAngle))
46.7%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 normAngle (*.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 1/6 binary32)))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 1/6 binary32))))))) (/.f32 #s(literal 1 binary32) (-.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 1/6 binary32))))))) normAngle))
93.9%
(*.f32 (neg.f32 n0_i) (*.f32 (+.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) (-.f32 (/.f32 #s(literal 1 binary32) u) (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))) u)) (neg.f32 u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 (*.f32 u (*.f32 u u)))))
41.0%
(*.f32 (neg.f32 n0_i) (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
98.0%
(*.f32 u (-.f32 (/.f32 n0_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)))))
54.8%
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
41.4%
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
41.1%
(*.f32 u n1_i)
98.0%
(*.f32 n1_i (-.f32 u (*.f32 n0_i (/.f32 (+.f32 u #s(literal -1 binary32)) n1_i))))
41.4%
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
54.9%
(*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))))
98.1%
(*.f32 n0_i (-.f32 (/.f32 (*.f32 u n1_i) n0_i) (+.f32 u #s(literal -1 binary32))))
55.0%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
55.2%
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32)))))) u)))
55.2%
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u #s(literal -1/2 binary32))))) u)))
45.6%
n0_i
Compiler

Compiled 3344 to 1150 computations (65.6% saved)

regimes125.0ms (0.9%)

Counts
84 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 u n1_i)
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(+.f32 n0_i (*.f32 (neg.f32 u) n0_i))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(-.f32 (*.f32 u n1_i) (*.f32 n0_i (+.f32 u #s(literal -1 binary32))))
(*.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(*.f32 n0_i (-.f32 (/.f32 (*.f32 u n1_i) n0_i) (+.f32 u #s(literal -1 binary32))))
(*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))))
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(*.f32 n1_i (-.f32 u (*.f32 n0_i (/.f32 (+.f32 u #s(literal -1 binary32)) n1_i))))
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(-.f32 n0_i (*.f32 (*.f32 n0_i u) (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))))
(*.f32 (-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (neg.f32 n0_i))
(*.f32 (-.f32 u (/.f32 (+.f32 n0_i (*.f32 u n1_i)) n0_i)) (neg.f32 n0_i))
(*.f32 u (-.f32 (/.f32 n0_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)))))
(+.f32 n0_i (*.f32 (*.f32 u n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 0 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (-.f32 #s(literal 1 binary32) u)))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u #s(literal -1/2 binary32))))) u)))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(*.f32 (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32)))))) u)))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
(+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (*.f32 u u))))))
(*.f32 (neg.f32 n0_i) (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 u n0_i))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (/.f32 (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
(*.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (/.f32 n0_i u)) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal 7/360 binary32))) (*.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32)))))) u)))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/2 binary32))) (*.f32 u (+.f32 (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (*.f32 n0_i #s(literal -1/2 binary32))))) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 u (+.f32 #s(literal 1/2 binary32) (*.f32 u #s(literal -1/6 binary32)))) #s(literal -1/3 binary32)))) (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) (/.f32 n0_i u))) u)) u))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))))))
(*.f32 (neg.f32 n0_i) (*.f32 (+.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)) (/.f32 n1_i n0_i))) u)) (neg.f32 u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 (*.f32 u (*.f32 u u)))))
(*.f32 (neg.f32 n0_i) (*.f32 (+.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32)) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) (-.f32 (/.f32 #s(literal 1 binary32) u) (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i))))) u)) (neg.f32 u)) (*.f32 #s(literal 1/6 binary32) (-.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 (*.f32 u (*.f32 u u)))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (+.f32 (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))) (/.f32 n0_i (*.f32 u u))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal 1/840 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal -7/360 binary32)))) (*.f32 #s(literal -1 binary32) (*.f32 normAngle normAngle))) (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal 7/360 binary32)))) (*.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))))
(+.f32 n0_i (*.f32 u (/.f32 (+.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (-.f32 n1_i n0_i) normAngle) (*.f32 normAngle (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))) (sin.f32 normAngle))
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 u normAngle) n1_i)) (sin.f32 normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (+.f32 n0_i (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32))) (*.f32 n0_i #s(literal 1/6 binary32))))) normAngle))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) n0_i))))) normAngle)
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 normAngle (+.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u u))))) n1_i)) (sin.f32 normAngle))
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 normAngle normAngle))))) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle (+.f32 u (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) n1_i) (*.f32 u (*.f32 u u))))))))) (sin.f32 normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (+.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 (*.f32 n0_i #s(literal -1/5040 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/720 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -7/360 binary32))))) (*.f32 #s(literal -1 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 7/360 binary32)))) (*.f32 n0_i #s(literal 1/6 binary32))))) normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 normAngle (*.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 1/6 binary32)))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 1/6 binary32))))))) (/.f32 #s(literal 1 binary32) (-.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))) (*.f32 n0_i #s(literal 1/6 binary32))))))) normAngle))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 u n1_i))
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 u (*.f32 normAngle n1_i))) (sin.f32 normAngle))
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (+.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/.f32 (+.f32 (*.f32 (sin.f32 (+.f32 (neg.f32 (*.f32 u normAngle)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(+.f32 n0_i (*.f32 u (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) n1_i))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (/.f32 n1_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
Calls

5 calls:

25.0ms
n1_i
25.0ms
normAngle
24.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
23.0ms
u
23.0ms
n0_i
Results
AccuracySegmentsBranch
99.0%1normAngle
99.0%1u
99.0%1n0_i
99.0%1n1_i
99.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes37.0ms (0.3%)

Counts
28 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 u n1_i)
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(+.f32 n0_i (*.f32 (neg.f32 u) n0_i))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(-.f32 (*.f32 u n1_i) (*.f32 n0_i (+.f32 u #s(literal -1 binary32))))
(*.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(*.f32 n0_i (-.f32 (/.f32 (*.f32 u n1_i) n0_i) (+.f32 u #s(literal -1 binary32))))
(*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32))))
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(*.f32 n1_i (-.f32 u (*.f32 n0_i (/.f32 (+.f32 u #s(literal -1 binary32)) n1_i))))
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(-.f32 n0_i (*.f32 (*.f32 n0_i u) (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i))))
(*.f32 (-.f32 u (+.f32 #s(literal 1 binary32) (/.f32 (*.f32 u n1_i) n0_i))) (neg.f32 n0_i))
(*.f32 (-.f32 u (/.f32 (+.f32 n0_i (*.f32 u n1_i)) n0_i)) (neg.f32 n0_i))
(*.f32 u (-.f32 (/.f32 n0_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (/.f32 n1_i n0_i)))))
(+.f32 n0_i (*.f32 (*.f32 u n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 #s(literal 0 binary32) (/.f32 (*.f32 u n1_i) n0_i)) (-.f32 #s(literal 1 binary32) u)))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u #s(literal -1/2 binary32))))) u)))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(*.f32 (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32)))))) u)))
Outputs
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
Calls

4 calls:

10.0ms
n1_i
9.0ms
u
8.0ms
n0_i
8.0ms
normAngle
Results
AccuracySegmentsBranch
98.5%1normAngle
98.5%1u
98.5%1n0_i
98.5%1n1_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes14.0ms (0.1%)

Counts
7 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 u n1_i)
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(+.f32 n0_i (*.f32 (neg.f32 u) n0_i))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
Outputs
(+.f32 (*.f32 u n1_i) n0_i)
Calls

4 calls:

4.0ms
n0_i
3.0ms
n1_i
3.0ms
normAngle
3.0ms
u
Results
AccuracySegmentsBranch
84.8%1normAngle
84.8%1u
84.8%1n1_i
84.8%1n0_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes27.0ms (0.2%)

Counts
4 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 u n1_i)
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
Outputs
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 u n1_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
Calls

4 calls:

20.0ms
n1_i
2.0ms
normAngle
2.0ms
n0_i
2.0ms
u
Results
AccuracySegmentsBranch
60.8%2u
72.4%3n0_i
55.0%1normAngle
69.2%3n1_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes4.0ms (0%)

Counts
3 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 u n1_i)
(*.f32 n0_i (neg.f32 u))
Outputs
n0_i
(*.f32 u n1_i)
n0_i
Calls

2 calls:

2.0ms
n0_i
2.0ms
n1_i
Results
AccuracySegmentsBranch
61.2%3n1_i
64.1%3n0_i
Compiler

Compiled 10 to 8 computations (20% saved)

regimes5.0ms (0%)

Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
n0_i
Outputs
n0_i
Calls

4 calls:

1.0ms
n0_i
1.0ms
u
1.0ms
n1_i
1.0ms
normAngle
Results
AccuracySegmentsBranch
45.6%1n1_i
45.6%1normAngle
45.6%1u
45.6%1n0_i
Compiler

Compiled 20 to 16 computations (20% saved)

bsearch0.0ms (0%)

Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
1.4484458737442495e-25
1.5079623475552638e-25
0.0ms
-5.8205630865283986e-18
-3.658876275311933e-18
Compiler

Compiled 36 to 23 computations (36.1% saved)

bsearch0.0ms (0%)

Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
1.4484458737442495e-25
1.5079623475552638e-25
0.0ms
-5.8205630865283986e-18
-3.658876275311933e-18
Compiler

Compiled 36 to 23 computations (36.1% saved)

simplify9.0ms (0.1%)

Algorithm
egg-herbie
Rules
20×*-commutative_binary32
20×+-commutative_binary32
sub-neg_binary32
neg-sub0_binary32
neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03366
15866
26566
36966
47166
Stop Event
saturated
Calls
Call 1
Inputs
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 u n1_i) n0_i)
(if (<=.f32 n0_i #s(literal -6044629/1208925819614629174706176 binary32)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (if (<=.f32 n0_i #s(literal 6084723/40564819207303340847894502572032 binary32)) (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(if (<=.f32 n0_i #s(literal -6044629/1208925819614629174706176 binary32)) n0_i (if (<=.f32 n0_i #s(literal 6084723/40564819207303340847894502572032 binary32)) (*.f32 u n1_i) n0_i))
n0_i
Outputs
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 u n1_i) n0_i)
(+.f32 n0_i (*.f32 u n1_i))
(if (<=.f32 n0_i #s(literal -6044629/1208925819614629174706176 binary32)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (if (<=.f32 n0_i #s(literal 6084723/40564819207303340847894502572032 binary32)) (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(if (<=.f32 n0_i #s(literal -6044629/1208925819614629174706176 binary32)) n0_i (if (<=.f32 n0_i #s(literal 6084723/40564819207303340847894502572032 binary32)) (*.f32 u n1_i) n0_i))
n0_i

soundness2.0s (14.5%)

Rules
6618×+-lowering-+.f64
6618×+-lowering-+.f32
6260×*-lowering-*.f32
6260×*-lowering-*.f64
5816×*-lowering-*.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
090615306
1327313502
0823513502
076112411
1293911143
0818411143
05676349
120235740
084195740
099013878
1369912715
0850212715
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 228 to 140 computations (38.6% saved)

preprocess35.0ms (0.3%)

Remove

(abs normAngle)

Compiler

Compiled 314 to 172 computations (45.2% saved)

end0.0ms (0%)

Profiling

Loading profile data...