
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
a
(+
(* -2.0 (/ (pow c 3.0) (pow b 5.0)))
(* -5.0 (/ (* a (pow c 4.0)) (pow b 7.0)))))
(/ (pow c 2.0) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (pow(c, 3.0) / pow(b, 5.0))) + (-5.0 * ((a * pow(c, 4.0)) / pow(b, 7.0))))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((a * (((-2.0d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-5.0d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0))))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-5.0 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0))))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((a * ((-2.0 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-5.0 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0))))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * Float64(Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-5.0 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0))))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((a * ((-2.0 * ((c ^ 3.0) / (b ^ 5.0))) + (-5.0 * ((a * (c ^ 4.0)) / (b ^ 7.0))))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-5.0 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(-2 \cdot \frac{{c}^{3}}{{b}^{5}} + -5 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 35.5%
*-commutative35.5%
Simplified35.6%
Taylor expanded in a around 0 94.9%
Taylor expanded in c around 0 94.9%
mul-1-neg94.9%
distribute-frac-neg94.9%
Applied egg-rr94.9%
associate-*r/94.9%
Applied egg-rr94.9%
mul-1-neg94.9%
Simplified94.9%
Final simplification94.9%
(FPCore (a b c) :precision binary64 (- (* a (- (* -2.0 (* a (/ (pow c 3.0) (pow b 5.0)))) (/ (pow c 2.0) (pow b 3.0)))) (/ c b)))
double code(double a, double b, double c) {
return (a * ((-2.0 * (a * (pow(c, 3.0) / pow(b, 5.0)))) - (pow(c, 2.0) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * (((-2.0d0) * (a * ((c ** 3.0d0) / (b ** 5.0d0)))) - ((c ** 2.0d0) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((-2.0 * (a * (Math.pow(c, 3.0) / Math.pow(b, 5.0)))) - (Math.pow(c, 2.0) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((-2.0 * (a * (math.pow(c, 3.0) / math.pow(b, 5.0)))) - (math.pow(c, 2.0) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(-2.0 * Float64(a * Float64((c ^ 3.0) / (b ^ 5.0)))) - Float64((c ^ 2.0) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((-2.0 * (a * ((c ^ 3.0) / (b ^ 5.0)))) - ((c ^ 2.0) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(-2.0 * N[(a * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(-2 \cdot \left(a \cdot \frac{{c}^{3}}{{b}^{5}}\right) - \frac{{c}^{2}}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 35.5%
*-commutative35.5%
Simplified35.6%
Taylor expanded in b around inf 92.9%
Taylor expanded in c around -inf 92.5%
Taylor expanded in a around 0 93.0%
neg-mul-193.0%
distribute-frac-neg93.0%
+-commutative93.0%
distribute-frac-neg93.0%
unsub-neg93.0%
mul-1-neg93.0%
unsub-neg93.0%
associate-/l*93.0%
Simplified93.0%
(FPCore (a b c)
:precision binary64
(/
(*
c
(+
-1.0
(* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 4.0))) (/ a (pow b 2.0))))))
b))
double code(double a, double b, double c) {
return (c * (-1.0 + (c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 4.0))) - (a / pow(b, 2.0)))))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * ((-1.0d0) + (c * (((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 4.0d0))) - (a / (b ** 2.0d0)))))) / b
end function
public static double code(double a, double b, double c) {
return (c * (-1.0 + (c * ((-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 4.0))) - (a / Math.pow(b, 2.0)))))) / b;
}
def code(a, b, c): return (c * (-1.0 + (c * ((-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 4.0))) - (a / math.pow(b, 2.0)))))) / b
function code(a, b, c) return Float64(Float64(c * Float64(-1.0 + Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 4.0))) - Float64(a / (b ^ 2.0)))))) / b) end
function tmp = code(a, b, c) tmp = (c * (-1.0 + (c * ((-2.0 * ((c * (a ^ 2.0)) / (b ^ 4.0))) - (a / (b ^ 2.0)))))) / b; end
code[a_, b_, c_] := N[(N[(c * N[(-1.0 + N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(-1 + c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{4}} - \frac{a}{{b}^{2}}\right)\right)}{b}
\end{array}
Initial program 35.5%
*-commutative35.5%
Simplified35.6%
Taylor expanded in b around inf 92.9%
Taylor expanded in c around 0 92.9%
Final simplification92.9%
(FPCore (a b c) :precision binary64 (* c (+ (* c (* a (- (* -2.0 (/ (* c a) (pow b 5.0))) (/ 1.0 (pow b 3.0))))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * (a * ((-2.0 * ((c * a) / pow(b, 5.0))) - (1.0 / pow(b, 3.0))))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (a * (((-2.0d0) * ((c * a) / (b ** 5.0d0))) - (1.0d0 / (b ** 3.0d0))))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * (a * ((-2.0 * ((c * a) / Math.pow(b, 5.0))) - (1.0 / Math.pow(b, 3.0))))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * (a * ((-2.0 * ((c * a) / math.pow(b, 5.0))) - (1.0 / math.pow(b, 3.0))))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(a * Float64(Float64(-2.0 * Float64(Float64(c * a) / (b ^ 5.0))) - Float64(1.0 / (b ^ 3.0))))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * (a * ((-2.0 * ((c * a) / (b ^ 5.0))) - (1.0 / (b ^ 3.0))))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(a * N[(N[(-2.0 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(a \cdot \left(-2 \cdot \frac{c \cdot a}{{b}^{5}} - \frac{1}{{b}^{3}}\right)\right) + \frac{-1}{b}\right)
\end{array}
Initial program 35.5%
*-commutative35.5%
Simplified35.6%
Taylor expanded in c around 0 92.8%
Taylor expanded in a around 0 92.8%
Final simplification92.8%
(FPCore (a b c) :precision binary64 (- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0)))))
double code(double a, double b, double c) {
return (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c / -b) - (a * ((c ** 2.0d0) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (c / -b) - (a * (Math.pow(c, 2.0) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (c / -b) - (a * (math.pow(c, 2.0) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (c / -b) - (a * ((c ^ 2.0) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}
\end{array}
Initial program 35.5%
*-commutative35.5%
Simplified35.6%
Taylor expanded in a around 0 89.4%
mul-1-neg89.4%
unsub-neg89.4%
mul-1-neg89.4%
distribute-neg-frac289.4%
associate-/l*89.4%
Simplified89.4%
(FPCore (a b c) :precision binary64 (/ (+ c (* a (pow (/ c (- b)) 2.0))) (- b)))
double code(double a, double b, double c) {
return (c + (a * pow((c / -b), 2.0))) / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c + (a * ((c / -b) ** 2.0d0))) / -b
end function
public static double code(double a, double b, double c) {
return (c + (a * Math.pow((c / -b), 2.0))) / -b;
}
def code(a, b, c): return (c + (a * math.pow((c / -b), 2.0))) / -b
function code(a, b, c) return Float64(Float64(c + Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / Float64(-b)) end
function tmp = code(a, b, c) tmp = (c + (a * ((c / -b) ^ 2.0))) / -b; end
code[a_, b_, c_] := N[(N[(c + N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c + a \cdot {\left(\frac{c}{-b}\right)}^{2}}{-b}
\end{array}
Initial program 35.5%
*-commutative35.5%
Simplified35.6%
Taylor expanded in a around 0 89.4%
mul-1-neg89.4%
unsub-neg89.4%
mul-1-neg89.4%
distribute-neg-frac289.4%
associate-/l*89.4%
Simplified89.4%
Taylor expanded in b around inf 89.4%
distribute-lft-out89.4%
mul-1-neg89.4%
distribute-neg-frac89.4%
distribute-neg-frac289.4%
+-commutative89.4%
associate-*r/89.4%
fma-define89.4%
unpow289.4%
unpow289.4%
times-frac89.4%
sqr-neg89.4%
distribute-frac-neg289.4%
distribute-frac-neg289.4%
unpow289.4%
distribute-frac-neg289.4%
distribute-neg-frac89.4%
Simplified89.4%
fma-undefine89.4%
Applied egg-rr89.4%
Final simplification89.4%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 35.5%
*-commutative35.5%
Simplified35.6%
Taylor expanded in b around inf 78.8%
associate-*r/78.8%
mul-1-neg78.8%
Simplified78.8%
Final simplification78.8%
herbie shell --seed 2024155
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))