
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(/
(fma
-2.0
(* (pow a 2.0) (/ (pow c 3.0) (pow b 4.0)))
(-
(fma
-0.25
(* (/ (* (pow a 4.0) (pow c 4.0)) a) (/ 20.0 (pow b 6.0)))
(* a (/ (- (pow c 2.0)) (pow b 2.0))))
c))
b))
double code(double a, double b, double c) {
return fma(-2.0, (pow(a, 2.0) * (pow(c, 3.0) / pow(b, 4.0))), (fma(-0.25, (((pow(a, 4.0) * pow(c, 4.0)) / a) * (20.0 / pow(b, 6.0))), (a * (-pow(c, 2.0) / pow(b, 2.0)))) - c)) / b;
}
function code(a, b, c) return Float64(fma(-2.0, Float64((a ^ 2.0) * Float64((c ^ 3.0) / (b ^ 4.0))), Float64(fma(-0.25, Float64(Float64(Float64((a ^ 4.0) * (c ^ 4.0)) / a) * Float64(20.0 / (b ^ 6.0))), Float64(a * Float64(Float64(-(c ^ 2.0)) / (b ^ 2.0)))) - c)) / b) end
code[a_, b_, c_] := N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.25 * N[(N[(N[(N[Power[a, 4.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] * N[(20.0 / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[((-N[Power[c, 2.0], $MachinePrecision]) / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-2, {a}^{2} \cdot \frac{{c}^{3}}{{b}^{4}}, \mathsf{fma}\left(-0.25, \frac{{a}^{4} \cdot {c}^{4}}{a} \cdot \frac{20}{{b}^{6}}, a \cdot \frac{-{c}^{2}}{{b}^{2}}\right) - c\right)}{b}
\end{array}
Initial program 18.5%
*-commutative18.5%
Simplified18.5%
Taylor expanded in b around inf 98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (a b c)
:precision binary64
(*
c
(+
(*
c
(-
(*
c
(* (pow a 3.0) (- (* -5.0 (/ c (pow b 7.0))) (/ 2.0 (* a (pow b 5.0))))))
(/ a (pow b 3.0))))
(/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * ((c * (pow(a, 3.0) * ((-5.0 * (c / pow(b, 7.0))) - (2.0 / (a * pow(b, 5.0)))))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * ((c * ((a ** 3.0d0) * (((-5.0d0) * (c / (b ** 7.0d0))) - (2.0d0 / (a * (b ** 5.0d0)))))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((c * (Math.pow(a, 3.0) * ((-5.0 * (c / Math.pow(b, 7.0))) - (2.0 / (a * Math.pow(b, 5.0)))))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * ((c * (math.pow(a, 3.0) * ((-5.0 * (c / math.pow(b, 7.0))) - (2.0 / (a * math.pow(b, 5.0)))))) - (a / math.pow(b, 3.0)))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(c * Float64((a ^ 3.0) * Float64(Float64(-5.0 * Float64(c / (b ^ 7.0))) - Float64(2.0 / Float64(a * (b ^ 5.0)))))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * ((c * ((a ^ 3.0) * ((-5.0 * (c / (b ^ 7.0))) - (2.0 / (a * (b ^ 5.0)))))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(c * N[(N[Power[a, 3.0], $MachinePrecision] * N[(N[(-5.0 * N[(c / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(2.0 / N[(a * N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(c \cdot \left({a}^{3} \cdot \left(-5 \cdot \frac{c}{{b}^{7}} - \frac{2}{a \cdot {b}^{5}}\right)\right) - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)
\end{array}
Initial program 18.5%
*-commutative18.5%
Simplified18.5%
Taylor expanded in b around inf 98.3%
Simplified98.3%
Taylor expanded in c around 0 98.0%
Taylor expanded in a around inf 98.0%
associate-*r/98.0%
metadata-eval98.0%
Simplified98.0%
associate-*r/98.0%
Applied egg-rr98.0%
mul-1-neg98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (a b c) :precision binary64 (- (* a (* (pow c 3.0) (+ (* -2.0 (/ a (pow b 5.0))) (/ -1.0 (* c (pow b 3.0)))))) (/ c b)))
double code(double a, double b, double c) {
return (a * (pow(c, 3.0) * ((-2.0 * (a / pow(b, 5.0))) + (-1.0 / (c * pow(b, 3.0)))))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c ** 3.0d0) * (((-2.0d0) * (a / (b ** 5.0d0))) + ((-1.0d0) / (c * (b ** 3.0d0)))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * (Math.pow(c, 3.0) * ((-2.0 * (a / Math.pow(b, 5.0))) + (-1.0 / (c * Math.pow(b, 3.0)))))) - (c / b);
}
def code(a, b, c): return (a * (math.pow(c, 3.0) * ((-2.0 * (a / math.pow(b, 5.0))) + (-1.0 / (c * math.pow(b, 3.0)))))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64((c ^ 3.0) * Float64(Float64(-2.0 * Float64(a / (b ^ 5.0))) + Float64(-1.0 / Float64(c * (b ^ 3.0)))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c ^ 3.0) * ((-2.0 * (a / (b ^ 5.0))) + (-1.0 / (c * (b ^ 3.0)))))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(-2.0 * N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left({c}^{3} \cdot \left(-2 \cdot \frac{a}{{b}^{5}} + \frac{-1}{c \cdot {b}^{3}}\right)\right) - \frac{c}{b}
\end{array}
Initial program 18.5%
*-commutative18.5%
Simplified18.5%
Taylor expanded in a around 0 97.4%
Taylor expanded in c around inf 97.4%
Final simplification97.4%
(FPCore (a b c) :precision binary64 (* c (+ (/ (- (* -2.0 (pow (/ (* a c) b) 2.0)) (* a c)) (pow b 3.0)) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((((-2.0 * pow(((a * c) / b), 2.0)) - (a * c)) / pow(b, 3.0)) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((((-2.0d0) * (((a * c) / b) ** 2.0d0)) - (a * c)) / (b ** 3.0d0)) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((((-2.0 * Math.pow(((a * c) / b), 2.0)) - (a * c)) / Math.pow(b, 3.0)) + (-1.0 / b));
}
def code(a, b, c): return c * ((((-2.0 * math.pow(((a * c) / b), 2.0)) - (a * c)) / math.pow(b, 3.0)) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(Float64(Float64(-2.0 * (Float64(Float64(a * c) / b) ^ 2.0)) - Float64(a * c)) / (b ^ 3.0)) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((((-2.0 * (((a * c) / b) ^ 2.0)) - (a * c)) / (b ^ 3.0)) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(N[(N[(-2.0 * N[Power[N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-2 \cdot {\left(\frac{a \cdot c}{b}\right)}^{2} - a \cdot c}{{b}^{3}} + \frac{-1}{b}\right)
\end{array}
Initial program 18.5%
*-commutative18.5%
Simplified18.5%
Taylor expanded in b around inf 98.3%
Simplified98.3%
Taylor expanded in c around 0 98.0%
Taylor expanded in a around inf 98.0%
associate-*r/98.0%
metadata-eval98.0%
Simplified98.0%
Taylor expanded in b around inf 97.0%
mul-1-neg97.0%
unsub-neg97.0%
associate-/l*97.0%
unpow297.0%
unpow297.0%
unpow297.0%
times-frac97.0%
swap-sqr97.0%
unpow197.0%
pow-plus97.0%
associate-*r/97.0%
*-commutative97.0%
metadata-eval97.0%
*-commutative97.0%
Simplified97.0%
Final simplification97.0%
(FPCore (a b c) :precision binary64 (/ (fma a (pow (/ c (- b)) 2.0) c) (- b)))
double code(double a, double b, double c) {
return fma(a, pow((c / -b), 2.0), c) / -b;
}
function code(a, b, c) return Float64(fma(a, (Float64(c / Float64(-b)) ^ 2.0), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, {\left(\frac{c}{-b}\right)}^{2}, c\right)}{-b}
\end{array}
Initial program 18.5%
*-commutative18.5%
Simplified18.5%
Taylor expanded in b around inf 98.3%
Simplified98.3%
Taylor expanded in b around inf 95.3%
distribute-lft-out95.3%
associate-*r/95.3%
mul-1-neg95.3%
distribute-neg-frac295.3%
+-commutative95.3%
associate-/l*95.3%
fma-define95.3%
unpow295.3%
unpow295.3%
times-frac95.3%
sqr-neg95.3%
distribute-frac-neg95.3%
distribute-frac-neg95.3%
unpow295.3%
Simplified95.3%
Final simplification95.3%
(FPCore (a b c) :precision binary64 (/ (* c (- -1.0 (/ (* a c) (pow b 2.0)))) b))
double code(double a, double b, double c) {
return (c * (-1.0 - ((a * c) / pow(b, 2.0)))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * ((-1.0d0) - ((a * c) / (b ** 2.0d0)))) / b
end function
public static double code(double a, double b, double c) {
return (c * (-1.0 - ((a * c) / Math.pow(b, 2.0)))) / b;
}
def code(a, b, c): return (c * (-1.0 - ((a * c) / math.pow(b, 2.0)))) / b
function code(a, b, c) return Float64(Float64(c * Float64(-1.0 - Float64(Float64(a * c) / (b ^ 2.0)))) / b) end
function tmp = code(a, b, c) tmp = (c * (-1.0 - ((a * c) / (b ^ 2.0)))) / b; end
code[a_, b_, c_] := N[(N[(c * N[(-1.0 - N[(N[(a * c), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(-1 - \frac{a \cdot c}{{b}^{2}}\right)}{b}
\end{array}
Initial program 18.5%
*-commutative18.5%
Simplified18.5%
Taylor expanded in b around inf 98.3%
Simplified98.3%
Taylor expanded in c around 0 95.3%
Final simplification95.3%
(FPCore (a b c) :precision binary64 (* c (/ (- -1.0 (/ (* a c) (pow b 2.0))) b)))
double code(double a, double b, double c) {
return c * ((-1.0 - ((a * c) / pow(b, 2.0))) / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) - ((a * c) / (b ** 2.0d0))) / b)
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 - ((a * c) / Math.pow(b, 2.0))) / b);
}
def code(a, b, c): return c * ((-1.0 - ((a * c) / math.pow(b, 2.0))) / b)
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 - Float64(Float64(a * c) / (b ^ 2.0))) / b)) end
function tmp = code(a, b, c) tmp = c * ((-1.0 - ((a * c) / (b ^ 2.0))) / b); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 - N[(N[(a * c), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-1 - \frac{a \cdot c}{{b}^{2}}}{b}
\end{array}
Initial program 18.5%
*-commutative18.5%
Simplified18.5%
Taylor expanded in c around 0 94.9%
associate-*r/94.9%
neg-mul-194.9%
distribute-rgt-neg-in94.9%
Simplified94.9%
Taylor expanded in b around inf 94.9%
Final simplification94.9%
(FPCore (a b c) :precision binary64 (* c (- (/ -1.0 b) (/ (* a c) (pow b 3.0)))))
double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((a * c) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) / b) - ((a * c) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 / b) - ((a * c) / Math.pow(b, 3.0)));
}
def code(a, b, c): return c * ((-1.0 / b) - ((a * c) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 / b) - Float64(Float64(a * c) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = c * ((-1.0 / b) - ((a * c) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 / b), $MachinePrecision] - N[(N[(a * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(\frac{-1}{b} - \frac{a \cdot c}{{b}^{3}}\right)
\end{array}
Initial program 18.5%
*-commutative18.5%
Simplified18.5%
Taylor expanded in c around 0 94.9%
associate-*r/94.9%
neg-mul-194.9%
distribute-rgt-neg-in94.9%
Simplified94.9%
Final simplification94.9%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 18.5%
*-commutative18.5%
Simplified18.5%
Taylor expanded in b around inf 89.9%
associate-*r/89.9%
mul-1-neg89.9%
Simplified89.9%
Final simplification89.9%
herbie shell --seed 2024155
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))