
(FPCore (alpha beta i) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))) (/ (+ (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ t_0 2.0)) 1.0) 2.0)))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * i)
code = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0d0)) + 1.0d0) / 2.0d0
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(t_0 + 2.0)) + 1.0) / 2.0) end
function tmp = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); tmp = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\frac{\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{t\_0 + 2} + 1}{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 i)))) (/ (+ (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ t_0 2.0)) 1.0) 2.0)))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * i)
code = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0d0)) + 1.0d0) / 2.0d0
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (2.0 * i) return (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(t_0 + 2.0)) + 1.0) / 2.0) end
function tmp = code(alpha, beta, i) t_0 = (alpha + beta) + (2.0 * i); tmp = (((((alpha + beta) * (beta - alpha)) / t_0) / (t_0 + 2.0)) + 1.0) / 2.0; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\frac{\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{t\_0 + 2} + 1}{2}
\end{array}
\end{array}
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i))))
(if (<= (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0)) -0.99)
(+ (* 0.5 (/ (+ 2.0 (* i 4.0)) alpha)) (/ beta alpha))
(/
(+
(/
(* (- beta alpha) (/ (+ alpha beta) (fma 2.0 i (+ alpha beta))))
(+ alpha (+ beta (fma 2.0 i 2.0))))
1.0)
2.0))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double tmp;
if (((((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0)) <= -0.99) {
tmp = (0.5 * ((2.0 + (i * 4.0)) / alpha)) + (beta / alpha);
} else {
tmp = ((((beta - alpha) * ((alpha + beta) / fma(2.0, i, (alpha + beta)))) / (alpha + (beta + fma(2.0, i, 2.0)))) + 1.0) / 2.0;
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) tmp = 0.0 if (Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) <= -0.99) tmp = Float64(Float64(0.5 * Float64(Float64(2.0 + Float64(i * 4.0)) / alpha)) + Float64(beta / alpha)); else tmp = Float64(Float64(Float64(Float64(Float64(beta - alpha) * Float64(Float64(alpha + beta) / fma(2.0, i, Float64(alpha + beta)))) / Float64(alpha + Float64(beta + fma(2.0, i, 2.0)))) + 1.0) / 2.0); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision], -0.99], N[(N[(0.5 * N[(N[(2.0 + N[(i * 4.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision]), $MachinePrecision] + N[(beta / alpha), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(beta - alpha), $MachinePrecision] * N[(N[(alpha + beta), $MachinePrecision] / N[(2.0 * i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + N[(2.0 * i + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\mathbf{if}\;\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0} \leq -0.99:\\
\;\;\;\;0.5 \cdot \frac{2 + i \cdot 4}{\alpha} + \frac{\beta}{\alpha}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(\beta - \alpha\right) \cdot \frac{\alpha + \beta}{\mathsf{fma}\left(2, i, \alpha + \beta\right)}}{\alpha + \left(\beta + \mathsf{fma}\left(2, i, 2\right)\right)} + 1}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.98999999999999999Initial program 2.8%
Simplified19.6%
Taylor expanded in alpha around inf 86.3%
Taylor expanded in beta around 0 86.3%
if -0.98999999999999999 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 76.3%
Simplified100.0%
Final simplification97.2%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* 2.0 i))))
(if (<= (/ (/ (* (+ alpha beta) (- beta alpha)) t_0) (+ 2.0 t_0)) -0.99)
(+ (* 0.5 (/ (+ 2.0 (* i 4.0)) alpha)) (/ beta alpha))
(/
(+
1.0
(/
(* (- beta alpha) (/ beta (+ beta (* 2.0 i))))
(+ alpha (+ beta (fma 2.0 i 2.0)))))
2.0))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (2.0 * i);
double tmp;
if (((((alpha + beta) * (beta - alpha)) / t_0) / (2.0 + t_0)) <= -0.99) {
tmp = (0.5 * ((2.0 + (i * 4.0)) / alpha)) + (beta / alpha);
} else {
tmp = (1.0 + (((beta - alpha) * (beta / (beta + (2.0 * i)))) / (alpha + (beta + fma(2.0, i, 2.0))))) / 2.0;
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) tmp = 0.0 if (Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_0) / Float64(2.0 + t_0)) <= -0.99) tmp = Float64(Float64(0.5 * Float64(Float64(2.0 + Float64(i * 4.0)) / alpha)) + Float64(beta / alpha)); else tmp = Float64(Float64(1.0 + Float64(Float64(Float64(beta - alpha) * Float64(beta / Float64(beta + Float64(2.0 * i)))) / Float64(alpha + Float64(beta + fma(2.0, i, 2.0))))) / 2.0); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision], -0.99], N[(N[(0.5 * N[(N[(2.0 + N[(i * 4.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision]), $MachinePrecision] + N[(beta / alpha), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(N[(N[(beta - alpha), $MachinePrecision] * N[(beta / N[(beta + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + N[(2.0 * i + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot i\\
\mathbf{if}\;\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_0}}{2 + t\_0} \leq -0.99:\\
\;\;\;\;0.5 \cdot \frac{2 + i \cdot 4}{\alpha} + \frac{\beta}{\alpha}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \frac{\left(\beta - \alpha\right) \cdot \frac{\beta}{\beta + 2 \cdot i}}{\alpha + \left(\beta + \mathsf{fma}\left(2, i, 2\right)\right)}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.98999999999999999Initial program 2.8%
Simplified19.6%
Taylor expanded in alpha around inf 86.3%
Taylor expanded in beta around 0 86.3%
if -0.98999999999999999 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 76.3%
Simplified100.0%
Taylor expanded in alpha around 0 99.3%
Final simplification96.7%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ beta (* 2.0 i))) (t_1 (+ (+ alpha beta) (* 2.0 i))))
(if (<= (/ (/ (* (+ alpha beta) (- beta alpha)) t_1) (+ 2.0 t_1)) -0.5)
(+ (* 0.5 (/ (+ 2.0 (* i 4.0)) alpha)) (/ beta alpha))
(/ (+ 1.0 (/ (* (- beta alpha) (/ beta t_0)) (+ 2.0 t_0))) 2.0))))
double code(double alpha, double beta, double i) {
double t_0 = beta + (2.0 * i);
double t_1 = (alpha + beta) + (2.0 * i);
double tmp;
if (((((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1)) <= -0.5) {
tmp = (0.5 * ((2.0 + (i * 4.0)) / alpha)) + (beta / alpha);
} else {
tmp = (1.0 + (((beta - alpha) * (beta / t_0)) / (2.0 + t_0))) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = beta + (2.0d0 * i)
t_1 = (alpha + beta) + (2.0d0 * i)
if (((((alpha + beta) * (beta - alpha)) / t_1) / (2.0d0 + t_1)) <= (-0.5d0)) then
tmp = (0.5d0 * ((2.0d0 + (i * 4.0d0)) / alpha)) + (beta / alpha)
else
tmp = (1.0d0 + (((beta - alpha) * (beta / t_0)) / (2.0d0 + t_0))) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = beta + (2.0 * i);
double t_1 = (alpha + beta) + (2.0 * i);
double tmp;
if (((((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1)) <= -0.5) {
tmp = (0.5 * ((2.0 + (i * 4.0)) / alpha)) + (beta / alpha);
} else {
tmp = (1.0 + (((beta - alpha) * (beta / t_0)) / (2.0 + t_0))) / 2.0;
}
return tmp;
}
def code(alpha, beta, i): t_0 = beta + (2.0 * i) t_1 = (alpha + beta) + (2.0 * i) tmp = 0 if ((((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1)) <= -0.5: tmp = (0.5 * ((2.0 + (i * 4.0)) / alpha)) + (beta / alpha) else: tmp = (1.0 + (((beta - alpha) * (beta / t_0)) / (2.0 + t_0))) / 2.0 return tmp
function code(alpha, beta, i) t_0 = Float64(beta + Float64(2.0 * i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) tmp = 0.0 if (Float64(Float64(Float64(Float64(alpha + beta) * Float64(beta - alpha)) / t_1) / Float64(2.0 + t_1)) <= -0.5) tmp = Float64(Float64(0.5 * Float64(Float64(2.0 + Float64(i * 4.0)) / alpha)) + Float64(beta / alpha)); else tmp = Float64(Float64(1.0 + Float64(Float64(Float64(beta - alpha) * Float64(beta / t_0)) / Float64(2.0 + t_0))) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = beta + (2.0 * i); t_1 = (alpha + beta) + (2.0 * i); tmp = 0.0; if (((((alpha + beta) * (beta - alpha)) / t_1) / (2.0 + t_1)) <= -0.5) tmp = (0.5 * ((2.0 + (i * 4.0)) / alpha)) + (beta / alpha); else tmp = (1.0 + (((beta - alpha) * (beta / t_0)) / (2.0 + t_0))) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(beta + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(alpha + beta), $MachinePrecision] * N[(beta - alpha), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(2.0 + t$95$1), $MachinePrecision]), $MachinePrecision], -0.5], N[(N[(0.5 * N[(N[(2.0 + N[(i * 4.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision]), $MachinePrecision] + N[(beta / alpha), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[(N[(N[(beta - alpha), $MachinePrecision] * N[(beta / t$95$0), $MachinePrecision]), $MachinePrecision] / N[(2.0 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \beta + 2 \cdot i\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
\mathbf{if}\;\frac{\frac{\left(\alpha + \beta\right) \cdot \left(\beta - \alpha\right)}{t\_1}}{2 + t\_1} \leq -0.5:\\
\;\;\;\;0.5 \cdot \frac{2 + i \cdot 4}{\alpha} + \frac{\beta}{\alpha}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \frac{\left(\beta - \alpha\right) \cdot \frac{\beta}{t\_0}}{2 + t\_0}}{2}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) < -0.5Initial program 6.3%
Simplified22.4%
Taylor expanded in alpha around inf 84.0%
Taylor expanded in beta around 0 84.1%
if -0.5 < (/.f64 (/.f64 (*.f64 (+.f64 alpha beta) (-.f64 beta alpha)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) (+.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) #s(literal 2 binary64))) Initial program 76.1%
Simplified100.0%
Taylor expanded in alpha around 0 99.5%
Taylor expanded in alpha around 0 99.4%
Final simplification96.2%
(FPCore (alpha beta i) :precision binary64 (if (<= alpha 3e+133) (/ (+ 1.0 (/ beta (+ beta 2.0))) 2.0) (/ (+ beta (* 0.5 (+ 2.0 (* i 4.0)))) alpha)))
double code(double alpha, double beta, double i) {
double tmp;
if (alpha <= 3e+133) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = (beta + (0.5 * (2.0 + (i * 4.0)))) / alpha;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (alpha <= 3d+133) then
tmp = (1.0d0 + (beta / (beta + 2.0d0))) / 2.0d0
else
tmp = (beta + (0.5d0 * (2.0d0 + (i * 4.0d0)))) / alpha
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (alpha <= 3e+133) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = (beta + (0.5 * (2.0 + (i * 4.0)))) / alpha;
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if alpha <= 3e+133: tmp = (1.0 + (beta / (beta + 2.0))) / 2.0 else: tmp = (beta + (0.5 * (2.0 + (i * 4.0)))) / alpha return tmp
function code(alpha, beta, i) tmp = 0.0 if (alpha <= 3e+133) tmp = Float64(Float64(1.0 + Float64(beta / Float64(beta + 2.0))) / 2.0); else tmp = Float64(Float64(beta + Float64(0.5 * Float64(2.0 + Float64(i * 4.0)))) / alpha); end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (alpha <= 3e+133) tmp = (1.0 + (beta / (beta + 2.0))) / 2.0; else tmp = (beta + (0.5 * (2.0 + (i * 4.0)))) / alpha; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[alpha, 3e+133], N[(N[(1.0 + N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(beta + N[(0.5 * N[(2.0 + N[(i * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 3 \cdot 10^{+133}:\\
\;\;\;\;\frac{1 + \frac{\beta}{\beta + 2}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\beta + 0.5 \cdot \left(2 + i \cdot 4\right)}{\alpha}\\
\end{array}
\end{array}
if alpha < 3.00000000000000007e133Initial program 73.7%
Simplified79.2%
Taylor expanded in i around 0 83.8%
Taylor expanded in alpha around 0 86.9%
if 3.00000000000000007e133 < alpha Initial program 5.5%
Simplified25.0%
Taylor expanded in alpha around inf 75.4%
Taylor expanded in beta around 0 75.4%
Taylor expanded in alpha around 0 75.4%
Final simplification84.9%
(FPCore (alpha beta i) :precision binary64 (if (<= alpha 2.4e+151) (/ (+ 1.0 (/ beta (+ beta 2.0))) 2.0) (/ (+ (* 2.0 i) 1.0) alpha)))
double code(double alpha, double beta, double i) {
double tmp;
if (alpha <= 2.4e+151) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = ((2.0 * i) + 1.0) / alpha;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (alpha <= 2.4d+151) then
tmp = (1.0d0 + (beta / (beta + 2.0d0))) / 2.0d0
else
tmp = ((2.0d0 * i) + 1.0d0) / alpha
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (alpha <= 2.4e+151) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = ((2.0 * i) + 1.0) / alpha;
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if alpha <= 2.4e+151: tmp = (1.0 + (beta / (beta + 2.0))) / 2.0 else: tmp = ((2.0 * i) + 1.0) / alpha return tmp
function code(alpha, beta, i) tmp = 0.0 if (alpha <= 2.4e+151) tmp = Float64(Float64(1.0 + Float64(beta / Float64(beta + 2.0))) / 2.0); else tmp = Float64(Float64(Float64(2.0 * i) + 1.0) / alpha); end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (alpha <= 2.4e+151) tmp = (1.0 + (beta / (beta + 2.0))) / 2.0; else tmp = ((2.0 * i) + 1.0) / alpha; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[alpha, 2.4e+151], N[(N[(1.0 + N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(2.0 * i), $MachinePrecision] + 1.0), $MachinePrecision] / alpha), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 2.4 \cdot 10^{+151}:\\
\;\;\;\;\frac{1 + \frac{\beta}{\beta + 2}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot i + 1}{\alpha}\\
\end{array}
\end{array}
if alpha < 2.4000000000000001e151Initial program 73.2%
Simplified78.7%
Taylor expanded in i around 0 82.7%
Taylor expanded in alpha around 0 85.9%
if 2.4000000000000001e151 < alpha Initial program 1.2%
Simplified22.4%
Taylor expanded in alpha around inf 76.9%
Taylor expanded in beta around 0 76.9%
Taylor expanded in alpha around 0 76.9%
Taylor expanded in beta around 0 54.4%
associate-*r/54.4%
distribute-lft-in54.4%
metadata-eval54.4%
associate-*r*54.4%
metadata-eval54.4%
Simplified54.4%
Final simplification80.8%
(FPCore (alpha beta i) :precision binary64 (if (<= beta 1.65) (+ 0.5 (* beta 0.25)) (- 1.0 (/ 1.0 beta))))
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.65) {
tmp = 0.5 + (beta * 0.25);
} else {
tmp = 1.0 - (1.0 / beta);
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.65d0) then
tmp = 0.5d0 + (beta * 0.25d0)
else
tmp = 1.0d0 - (1.0d0 / beta)
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.65) {
tmp = 0.5 + (beta * 0.25);
} else {
tmp = 1.0 - (1.0 / beta);
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if beta <= 1.65: tmp = 0.5 + (beta * 0.25) else: tmp = 1.0 - (1.0 / beta) return tmp
function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.65) tmp = Float64(0.5 + Float64(beta * 0.25)); else tmp = Float64(1.0 - Float64(1.0 / beta)); end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (beta <= 1.65) tmp = 0.5 + (beta * 0.25); else tmp = 1.0 - (1.0 / beta); end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[beta, 1.65], N[(0.5 + N[(beta * 0.25), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(1.0 / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.65:\\
\;\;\;\;0.5 + \beta \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{1}{\beta}\\
\end{array}
\end{array}
if beta < 1.6499999999999999Initial program 77.0%
Simplified81.4%
Taylor expanded in i around 0 71.6%
Taylor expanded in alpha around 0 79.7%
Taylor expanded in beta around 0 78.9%
if 1.6499999999999999 < beta Initial program 36.1%
Simplified50.3%
Taylor expanded in i around 0 71.5%
Taylor expanded in alpha around 0 70.5%
Taylor expanded in beta around inf 69.5%
Final simplification75.4%
(FPCore (alpha beta i) :precision binary64 (if (<= beta 2.0) (+ 0.5 (* beta 0.25)) 1.0))
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.0) {
tmp = 0.5 + (beta * 0.25);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 2.0d0) then
tmp = 0.5d0 + (beta * 0.25d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 2.0) {
tmp = 0.5 + (beta * 0.25);
} else {
tmp = 1.0;
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if beta <= 2.0: tmp = 0.5 + (beta * 0.25) else: tmp = 1.0 return tmp
function code(alpha, beta, i) tmp = 0.0 if (beta <= 2.0) tmp = Float64(0.5 + Float64(beta * 0.25)); else tmp = 1.0; end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (beta <= 2.0) tmp = 0.5 + (beta * 0.25); else tmp = 1.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[beta, 2.0], N[(0.5 + N[(beta * 0.25), $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2:\\
\;\;\;\;0.5 + \beta \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if beta < 2Initial program 77.0%
Simplified81.4%
Taylor expanded in i around 0 71.6%
Taylor expanded in alpha around 0 79.7%
Taylor expanded in beta around 0 78.9%
if 2 < beta Initial program 36.1%
Simplified50.3%
Taylor expanded in i around 0 71.5%
Taylor expanded in beta around inf 69.1%
Final simplification75.2%
(FPCore (alpha beta i) :precision binary64 (if (<= beta 1.75e+30) 0.5 1.0))
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.75e+30) {
tmp = 0.5;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.75d+30) then
tmp = 0.5d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.75e+30) {
tmp = 0.5;
} else {
tmp = 1.0;
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if beta <= 1.75e+30: tmp = 0.5 else: tmp = 1.0 return tmp
function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.75e+30) tmp = 0.5; else tmp = 1.0; end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (beta <= 1.75e+30) tmp = 0.5; else tmp = 1.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[beta, 1.75e+30], 0.5, 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.75 \cdot 10^{+30}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if beta < 1.75000000000000011e30Initial program 76.8%
Simplified81.0%
Taylor expanded in i around inf 76.6%
if 1.75000000000000011e30 < beta Initial program 33.2%
Simplified48.6%
Taylor expanded in i around 0 73.3%
Taylor expanded in beta around inf 72.2%
(FPCore (alpha beta i) :precision binary64 0.5)
double code(double alpha, double beta, double i) {
return 0.5;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.5d0
end function
public static double code(double alpha, double beta, double i) {
return 0.5;
}
def code(alpha, beta, i): return 0.5
function code(alpha, beta, i) return 0.5 end
function tmp = code(alpha, beta, i) tmp = 0.5; end
code[alpha_, beta_, i_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 61.7%
Simplified69.7%
Taylor expanded in i around inf 60.8%
herbie shell --seed 2024155
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/2"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 0.0))
(/ (+ (/ (/ (* (+ alpha beta) (- beta alpha)) (+ (+ alpha beta) (* 2.0 i))) (+ (+ (+ alpha beta) (* 2.0 i)) 2.0)) 1.0) 2.0))