
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (cos im)))
double code(double re, double im) {
return exp(re) * cos(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * cos(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.cos(im);
}
def code(re, im): return math.exp(re) * math.cos(im)
function code(re, im) return Float64(exp(re) * cos(im)) end
function tmp = code(re, im) tmp = exp(re) * cos(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Cos[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \cos im
\end{array}
Initial program 100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.99999995) (not (<= (exp re) 1.0))) (exp re) (* (cos im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.99999995) || !(exp(re) <= 1.0)) {
tmp = exp(re);
} else {
tmp = cos(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.99999995d0) .or. (.not. (exp(re) <= 1.0d0))) then
tmp = exp(re)
else
tmp = cos(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.99999995) || !(Math.exp(re) <= 1.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.99999995) or not (math.exp(re) <= 1.0): tmp = math.exp(re) else: tmp = math.cos(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.99999995) || !(exp(re) <= 1.0)) tmp = exp(re); else tmp = Float64(cos(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.99999995) || ~((exp(re) <= 1.0))) tmp = exp(re); else tmp = cos(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.99999995], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.99999995 \lor \neg \left(e^{re} \leq 1\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if (exp.f64 re) < 0.999999949999999971 or 1 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 88.0%
if 0.999999949999999971 < (exp.f64 re) < 1Initial program 100.0%
Taylor expanded in re around 0 100.0%
distribute-rgt1-in100.0%
Simplified100.0%
Final simplification94.1%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.99999995) (not (<= (exp re) 1.0))) (exp re) (cos im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.99999995) || !(exp(re) <= 1.0)) {
tmp = exp(re);
} else {
tmp = cos(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.99999995d0) .or. (.not. (exp(re) <= 1.0d0))) then
tmp = exp(re)
else
tmp = cos(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.99999995) || !(Math.exp(re) <= 1.0)) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.99999995) or not (math.exp(re) <= 1.0): tmp = math.exp(re) else: tmp = math.cos(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.99999995) || !(exp(re) <= 1.0)) tmp = exp(re); else tmp = cos(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.99999995) || ~((exp(re) <= 1.0))) tmp = exp(re); else tmp = cos(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.99999995], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.0]], $MachinePrecision]], N[Exp[re], $MachinePrecision], N[Cos[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.99999995 \lor \neg \left(e^{re} \leq 1\right):\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.999999949999999971 or 1 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 88.0%
if 0.999999949999999971 < (exp.f64 re) < 1Initial program 100.0%
Taylor expanded in re around 0 99.7%
Final simplification93.9%
(FPCore (re im)
:precision binary64
(if (or (<= re -0.012) (and (not (<= re 1.2e-20)) (<= re 1.02e+103)))
(exp re)
(*
(cos im)
(+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.012) || (!(re <= 1.2e-20) && (re <= 1.02e+103))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.012d0)) .or. (.not. (re <= 1.2d-20)) .and. (re <= 1.02d+103)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.012) || (!(re <= 1.2e-20) && (re <= 1.02e+103))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.012) or (not (re <= 1.2e-20) and (re <= 1.02e+103)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.012) || (!(re <= 1.2e-20) && (re <= 1.02e+103))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.012) || (~((re <= 1.2e-20)) && (re <= 1.02e+103))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.012], And[N[Not[LessEqual[re, 1.2e-20]], $MachinePrecision], LessEqual[re, 1.02e+103]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.012 \lor \neg \left(re \leq 1.2 \cdot 10^{-20}\right) \land re \leq 1.02 \cdot 10^{+103}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < -0.012 or 1.19999999999999996e-20 < re < 1.01999999999999991e103Initial program 100.0%
Taylor expanded in im around 0 97.5%
if -0.012 < re < 1.19999999999999996e-20 or 1.01999999999999991e103 < re Initial program 100.0%
Taylor expanded in re around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification99.2%
(FPCore (re im) :precision binary64 (if (or (<= re -0.0082) (and (not (<= re 1.2e-20)) (<= re 9.2e+149))) (exp re) (* (cos im) (+ 1.0 (* re (+ 1.0 (* re 0.5)))))))
double code(double re, double im) {
double tmp;
if ((re <= -0.0082) || (!(re <= 1.2e-20) && (re <= 9.2e+149))) {
tmp = exp(re);
} else {
tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re <= (-0.0082d0)) .or. (.not. (re <= 1.2d-20)) .and. (re <= 9.2d+149)) then
tmp = exp(re)
else
tmp = cos(im) * (1.0d0 + (re * (1.0d0 + (re * 0.5d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((re <= -0.0082) || (!(re <= 1.2e-20) && (re <= 9.2e+149))) {
tmp = Math.exp(re);
} else {
tmp = Math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5))));
}
return tmp;
}
def code(re, im): tmp = 0 if (re <= -0.0082) or (not (re <= 1.2e-20) and (re <= 9.2e+149)): tmp = math.exp(re) else: tmp = math.cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))) return tmp
function code(re, im) tmp = 0.0 if ((re <= -0.0082) || (!(re <= 1.2e-20) && (re <= 9.2e+149))) tmp = exp(re); else tmp = Float64(cos(im) * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((re <= -0.0082) || (~((re <= 1.2e-20)) && (re <= 9.2e+149))) tmp = exp(re); else tmp = cos(im) * (1.0 + (re * (1.0 + (re * 0.5)))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[re, -0.0082], And[N[Not[LessEqual[re, 1.2e-20]], $MachinePrecision], LessEqual[re, 9.2e+149]]], N[Exp[re], $MachinePrecision], N[(N[Cos[im], $MachinePrecision] * N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -0.0082 \lor \neg \left(re \leq 1.2 \cdot 10^{-20}\right) \land re \leq 9.2 \cdot 10^{+149}:\\
\;\;\;\;e^{re}\\
\mathbf{else}:\\
\;\;\;\;\cos im \cdot \left(1 + re \cdot \left(1 + re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if re < -0.00820000000000000069 or 1.19999999999999996e-20 < re < 9.1999999999999993e149Initial program 100.0%
Taylor expanded in im around 0 95.2%
if -0.00820000000000000069 < re < 1.19999999999999996e-20 or 9.1999999999999993e149 < re Initial program 100.0%
Taylor expanded in re around 0 99.4%
*-commutative99.4%
Simplified99.4%
Final simplification98.1%
(FPCore (re im) :precision binary64 (if (<= re -8.5e-8) (/ (exp (+ re 1.0)) E) (if (<= re 1.2e-20) (* (cos im) (+ re 1.0)) (exp re))))
double code(double re, double im) {
double tmp;
if (re <= -8.5e-8) {
tmp = exp((re + 1.0)) / ((double) M_E);
} else if (re <= 1.2e-20) {
tmp = cos(im) * (re + 1.0);
} else {
tmp = exp(re);
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (re <= -8.5e-8) {
tmp = Math.exp((re + 1.0)) / Math.E;
} else if (re <= 1.2e-20) {
tmp = Math.cos(im) * (re + 1.0);
} else {
tmp = Math.exp(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -8.5e-8: tmp = math.exp((re + 1.0)) / math.e elif re <= 1.2e-20: tmp = math.cos(im) * (re + 1.0) else: tmp = math.exp(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -8.5e-8) tmp = Float64(exp(Float64(re + 1.0)) / exp(1)); elseif (re <= 1.2e-20) tmp = Float64(cos(im) * Float64(re + 1.0)); else tmp = exp(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -8.5e-8) tmp = exp((re + 1.0)) / 2.71828182845904523536; elseif (re <= 1.2e-20) tmp = cos(im) * (re + 1.0); else tmp = exp(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -8.5e-8], N[(N[Exp[N[(re + 1.0), $MachinePrecision]], $MachinePrecision] / E), $MachinePrecision], If[LessEqual[re, 1.2e-20], N[(N[Cos[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision], N[Exp[re], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -8.5 \cdot 10^{-8}:\\
\;\;\;\;\frac{e^{re + 1}}{e}\\
\mathbf{elif}\;re \leq 1.2 \cdot 10^{-20}:\\
\;\;\;\;\cos im \cdot \left(re + 1\right)\\
\mathbf{else}:\\
\;\;\;\;e^{re}\\
\end{array}
\end{array}
if re < -8.49999999999999935e-8Initial program 100.0%
expm1-log1p-u5.0%
expm1-undefine5.0%
exp-diff5.0%
log1p-undefine5.0%
rem-exp-log100.0%
exp-1-e100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 99.8%
if -8.49999999999999935e-8 < re < 1.19999999999999996e-20Initial program 100.0%
Taylor expanded in re around 0 100.0%
distribute-rgt1-in100.0%
Simplified100.0%
if 1.19999999999999996e-20 < re Initial program 100.0%
Taylor expanded in im around 0 77.6%
Final simplification94.1%
(FPCore (re im) :precision binary64 (if (<= re 1.2e-20) (cos im) (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
double code(double re, double im) {
double tmp;
if (re <= 1.2e-20) {
tmp = cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 1.2d-20) then
tmp = cos(im)
else
tmp = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 1.2e-20) {
tmp = Math.cos(im);
} else {
tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 1.2e-20: tmp = math.cos(im) else: tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))) return tmp
function code(re, im) tmp = 0.0 if (re <= 1.2e-20) tmp = cos(im); else tmp = Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 1.2e-20) tmp = cos(im); else tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 1.2e-20], N[Cos[im], $MachinePrecision], N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 1.2 \cdot 10^{-20}:\\
\;\;\;\;\cos im\\
\mathbf{else}:\\
\;\;\;\;1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if re < 1.19999999999999996e-20Initial program 100.0%
Taylor expanded in re around 0 69.6%
if 1.19999999999999996e-20 < re Initial program 100.0%
Taylor expanded in im around 0 77.6%
Taylor expanded in re around 0 54.0%
*-commutative73.5%
Simplified54.0%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0)))))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666)))))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.4%
Taylor expanded in re around 0 40.2%
*-commutative71.1%
Simplified40.2%
(FPCore (re im) :precision binary64 (if (<= re 2.15e+105) (/ (* E (+ re 1.0)) E) (+ 1.0 (* -0.5 (* im im)))))
double code(double re, double im) {
double tmp;
if (re <= 2.15e+105) {
tmp = (((double) M_E) * (re + 1.0)) / ((double) M_E);
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (re <= 2.15e+105) {
tmp = (Math.E * (re + 1.0)) / Math.E;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 2.15e+105: tmp = (math.e * (re + 1.0)) / math.e else: tmp = 1.0 + (-0.5 * (im * im)) return tmp
function code(re, im) tmp = 0.0 if (re <= 2.15e+105) tmp = Float64(Float64(exp(1) * Float64(re + 1.0)) / exp(1)); else tmp = Float64(1.0 + Float64(-0.5 * Float64(im * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 2.15e+105) tmp = (2.71828182845904523536 * (re + 1.0)) / 2.71828182845904523536; else tmp = 1.0 + (-0.5 * (im * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 2.15e+105], N[(N[(E * N[(re + 1.0), $MachinePrecision]), $MachinePrecision] / E), $MachinePrecision], N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 2.15 \cdot 10^{+105}:\\
\;\;\;\;\frac{e \cdot \left(re + 1\right)}{e}\\
\mathbf{else}:\\
\;\;\;\;1 + -0.5 \cdot \left(im \cdot im\right)\\
\end{array}
\end{array}
if re < 2.1500000000000001e105Initial program 100.0%
expm1-log1p-u73.0%
expm1-undefine73.0%
exp-diff73.0%
log1p-undefine73.0%
rem-exp-log100.0%
exp-1-e100.0%
Applied egg-rr100.0%
Taylor expanded in im around 0 67.8%
Taylor expanded in re around 0 32.9%
exp-1-e32.9%
exp-1-e32.9%
distribute-rgt1-in32.9%
+-commutative32.9%
Simplified32.9%
if 2.1500000000000001e105 < re Initial program 100.0%
Taylor expanded in re around 0 3.1%
Taylor expanded in im around 0 15.8%
unpow215.8%
Applied egg-rr15.8%
Final simplification29.9%
(FPCore (re im) :precision binary64 (if (<= re 8.2e+105) (+ re 1.0) (+ 1.0 (* -0.5 (* im im)))))
double code(double re, double im) {
double tmp;
if (re <= 8.2e+105) {
tmp = re + 1.0;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 8.2d+105) then
tmp = re + 1.0d0
else
tmp = 1.0d0 + ((-0.5d0) * (im * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 8.2e+105) {
tmp = re + 1.0;
} else {
tmp = 1.0 + (-0.5 * (im * im));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 8.2e+105: tmp = re + 1.0 else: tmp = 1.0 + (-0.5 * (im * im)) return tmp
function code(re, im) tmp = 0.0 if (re <= 8.2e+105) tmp = Float64(re + 1.0); else tmp = Float64(1.0 + Float64(-0.5 * Float64(im * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 8.2e+105) tmp = re + 1.0; else tmp = 1.0 + (-0.5 * (im * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 8.2e+105], N[(re + 1.0), $MachinePrecision], N[(1.0 + N[(-0.5 * N[(im * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 8.2 \cdot 10^{+105}:\\
\;\;\;\;re + 1\\
\mathbf{else}:\\
\;\;\;\;1 + -0.5 \cdot \left(im \cdot im\right)\\
\end{array}
\end{array}
if re < 8.2000000000000005e105Initial program 100.0%
Taylor expanded in im around 0 67.9%
Taylor expanded in re around 0 32.9%
+-commutative32.9%
Simplified32.9%
if 8.2000000000000005e105 < re Initial program 100.0%
Taylor expanded in re around 0 3.1%
Taylor expanded in im around 0 15.8%
unpow215.8%
Applied egg-rr15.8%
(FPCore (re im) :precision binary64 (+ 1.0 (* re (+ 1.0 (* re 0.5)))))
double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0 + (re * (1.0d0 + (re * 0.5d0)))
end function
public static double code(double re, double im) {
return 1.0 + (re * (1.0 + (re * 0.5)));
}
def code(re, im): return 1.0 + (re * (1.0 + (re * 0.5)))
function code(re, im) return Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * 0.5)))) end
function tmp = code(re, im) tmp = 1.0 + (re * (1.0 + (re * 0.5))); end
code[re_, im_] := N[(1.0 + N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + re \cdot \left(1 + re \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.4%
Taylor expanded in re around 0 39.0%
*-commutative68.8%
Simplified39.0%
(FPCore (re im) :precision binary64 (+ re 1.0))
double code(double re, double im) {
return re + 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re + 1.0d0
end function
public static double code(double re, double im) {
return re + 1.0;
}
def code(re, im): return re + 1.0
function code(re, im) return Float64(re + 1.0) end
function tmp = code(re, im) tmp = re + 1.0; end
code[re_, im_] := N[(re + 1.0), $MachinePrecision]
\begin{array}{l}
\\
re + 1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.4%
Taylor expanded in re around 0 28.0%
+-commutative28.0%
Simplified28.0%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.4%
Taylor expanded in re around 0 27.3%
herbie shell --seed 2024155
(FPCore (re im)
:name "math.exp on complex, real part"
:precision binary64
(* (exp re) (cos im)))