
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (fma cos2phi (pow alphax -2.0) (* sin2phi (pow alphay -2.0)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / fmaf(cos2phi, powf(alphax, -2.0f), (sin2phi * powf(alphay, -2.0f)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / fma(cos2phi, (alphax ^ Float32(-2.0)), Float32(sin2phi * (alphay ^ Float32(-2.0))))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\mathsf{fma}\left(cos2phi, {alphax}^{-2}, sin2phi \cdot {alphay}^{-2}\right)}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
sub-neg52.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
Applied egg-rr96.9%
distribute-rgt-neg-out96.9%
unpow296.9%
rem-3cbrt-lft98.1%
fma-define98.1%
+-commutative98.1%
fma-define98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (fma cos2phi (pow alphax -2.0) (/ (/ sin2phi alphay) alphay))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / fmaf(cos2phi, powf(alphax, -2.0f), ((sin2phi / alphay) / alphay));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / fma(cos2phi, (alphax ^ Float32(-2.0)), Float32(Float32(sin2phi / alphay) / alphay))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\mathsf{fma}\left(cos2phi, {alphax}^{-2}, \frac{\frac{sin2phi}{alphay}}{alphay}\right)}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
sub-neg52.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
Applied egg-rr96.9%
distribute-rgt-neg-out96.9%
unpow296.9%
rem-3cbrt-lft98.1%
fma-define98.1%
+-commutative98.1%
fma-define98.1%
Simplified98.1%
metadata-eval98.1%
pow-flip97.9%
pow298.0%
div-inv98.1%
associate-/r*98.1%
Applied egg-rr98.1%
Final simplification98.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (fma cos2phi (/ (/ 1.0 alphax) alphax) (/ (/ sin2phi alphay) alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / -fmaf(cos2phi, ((1.0f / alphax) / alphax), ((sin2phi / alphay) / alphay));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(-fma(cos2phi, Float32(Float32(Float32(1.0) / alphax) / alphax), Float32(Float32(sin2phi / alphay) / alphay)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{-\mathsf{fma}\left(cos2phi, \frac{\frac{1}{alphax}}{alphax}, \frac{\frac{sin2phi}{alphay}}{alphay}\right)}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
sub-neg52.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
Applied egg-rr96.9%
distribute-rgt-neg-out96.9%
unpow296.9%
rem-3cbrt-lft98.1%
fma-define98.1%
+-commutative98.1%
fma-define98.1%
Simplified98.1%
metadata-eval98.1%
pow-flip97.9%
pow298.0%
div-inv98.1%
associate-/r*98.1%
Applied egg-rr98.1%
sqr-pow98.0%
metadata-eval98.0%
inv-pow98.0%
metadata-eval98.0%
inv-pow98.0%
Applied egg-rr98.0%
associate-*l/98.1%
*-lft-identity98.1%
Simplified98.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (* cos2phi (- (pow alphax -2.0))) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / ((cos2phi * -powf(alphax, -2.0f)) - (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(cos2phi * Float32(-(alphax ^ Float32(-2.0)))) - Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{cos2phi \cdot \left(-{alphax}^{-2}\right) - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
sub-neg52.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
distribute-frac-neg298.0%
associate-/r*98.0%
neg-sub098.0%
div-inv98.0%
pow298.0%
pow-flip98.0%
metadata-eval98.0%
Applied egg-rr98.0%
neg-sub098.0%
distribute-lft-neg-in98.0%
*-commutative98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (/ sin2phi alphay) (- alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / (((sin2phi / alphay) / -alphay) - (cos2phi / (alphax * alphax)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(sin2phi / alphay) / Float32(-alphay)) - Float32(cos2phi / Float32(alphax * alphax)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{sin2phi}{alphay}}{-alphay} - \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
neg-mul-152.6%
associate-/r*52.6%
metadata-eval52.6%
distribute-neg-frac252.6%
/-rgt-identity52.6%
sub-neg52.6%
log1p-define98.0%
Simplified98.0%
associate-/r*98.0%
div-inv97.9%
Applied egg-rr97.9%
associate-*r/98.0%
*-rgt-identity98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (/ cos2phi (- alphax)) alphax) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / (((cos2phi / -alphax) / alphax) - (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(cos2phi / Float32(-alphax)) / alphax) - Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{cos2phi}{-alphax}}{alphax} - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
sub-neg52.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
Final simplification98.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ (* u0 (- (* u0 (- (* u0 -0.25) 0.3333333333333333)) 0.5)) -1.0)) (- (/ (/ -1.0 (/ alphax cos2phi)) alphax) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * ((u0 * ((u0 * ((u0 * -0.25f) - 0.3333333333333333f)) - 0.5f)) + -1.0f)) / (((-1.0f / (alphax / cos2phi)) / alphax) - (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * ((u0 * ((u0 * ((u0 * (-0.25e0)) - 0.3333333333333333e0)) - 0.5e0)) + (-1.0e0))) / ((((-1.0e0) / (alphax / cos2phi)) / alphax) - (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(u0 * Float32(Float32(u0 * Float32(Float32(u0 * Float32(-0.25)) - Float32(0.3333333333333333))) - Float32(0.5))) + Float32(-1.0))) / Float32(Float32(Float32(Float32(-1.0) / Float32(alphax / cos2phi)) / alphax) - Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * ((u0 * ((u0 * ((u0 * single(-0.25)) - single(0.3333333333333333))) - single(0.5))) + single(-1.0))) / (((single(-1.0) / (alphax / cos2phi)) / alphax) - (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(u0 \cdot \left(u0 \cdot \left(u0 \cdot -0.25 - 0.3333333333333333\right) - 0.5\right) + -1\right)}{\frac{\frac{-1}{\frac{alphax}{cos2phi}}}{alphax} - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
sub-neg52.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
Taylor expanded in u0 around 0 95.3%
clear-num95.3%
inv-pow95.3%
Applied egg-rr95.3%
unpow-195.3%
Simplified95.3%
Final simplification95.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (- 0.3333333333333333 (* u0 -0.25))))))) (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f - (u0 * -0.25f))))))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * (0.3333333333333333e0 - (u0 * (-0.25e0)))))))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) - Float32(u0 * Float32(-0.25)))))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * (single(0.3333333333333333) - (u0 * single(-0.25)))))))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 - u0 \cdot -0.25\right)\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
sub-neg52.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
Taylor expanded in u0 around 0 95.3%
Final simplification95.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (+ 0.3333333333333333 (* u0 0.25))))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f + (u0 * 0.25f))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * (0.3333333333333333e0 + (u0 * 0.25e0))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) + Float32(u0 * Float32(0.25)))))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * (single(0.3333333333333333) + (u0 * single(0.25)))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 + u0 \cdot 0.25\right)\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 52.6%
Taylor expanded in u0 around 0 95.3%
*-commutative95.3%
Simplified95.3%
Final simplification95.3%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ sin2phi (* alphay alphay))))
(if (<= t_0 0.019999999552965164)
(/ u0 (+ t_0 (/ (/ cos2phi alphax) alphax)))
(*
(* alphay alphay)
(/ (* u0 (- 1.0 (* u0 (- (* u0 -0.3333333333333333) 0.5)))) sin2phi)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = sin2phi / (alphay * alphay);
float tmp;
if (t_0 <= 0.019999999552965164f) {
tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax));
} else {
tmp = (alphay * alphay) * ((u0 * (1.0f - (u0 * ((u0 * -0.3333333333333333f) - 0.5f)))) / sin2phi);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = sin2phi / (alphay * alphay)
if (t_0 <= 0.019999999552965164e0) then
tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax))
else
tmp = (alphay * alphay) * ((u0 * (1.0e0 - (u0 * ((u0 * (-0.3333333333333333e0)) - 0.5e0)))) / sin2phi)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(sin2phi / Float32(alphay * alphay)) tmp = Float32(0.0) if (t_0 <= Float32(0.019999999552965164)) tmp = Float32(u0 / Float32(t_0 + Float32(Float32(cos2phi / alphax) / alphax))); else tmp = Float32(Float32(alphay * alphay) * Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(Float32(u0 * Float32(-0.3333333333333333)) - Float32(0.5))))) / sin2phi)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = sin2phi / (alphay * alphay); tmp = single(0.0); if (t_0 <= single(0.019999999552965164)) tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax)); else tmp = (alphay * alphay) * ((u0 * (single(1.0) - (u0 * ((u0 * single(-0.3333333333333333)) - single(0.5))))) / sin2phi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{sin2phi}{alphay \cdot alphay}\\
\mathbf{if}\;t\_0 \leq 0.019999999552965164:\\
\;\;\;\;\frac{u0}{t\_0 + \frac{\frac{cos2phi}{alphax}}{alphax}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{u0 \cdot \left(1 - u0 \cdot \left(u0 \cdot -0.3333333333333333 - 0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 0.0199999996Initial program 49.9%
distribute-frac-neg49.9%
distribute-neg-frac249.9%
sub-neg49.9%
log1p-define98.8%
neg-sub098.8%
associate--r+98.8%
neg-sub098.8%
associate-/r*98.9%
distribute-neg-frac298.9%
Simplified98.9%
Taylor expanded in u0 around 0 79.8%
mul-1-neg79.8%
Simplified79.8%
if 0.0199999996 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 54.6%
distribute-frac-neg54.6%
distribute-neg-frac254.6%
sub-neg54.6%
log1p-define97.3%
neg-sub097.3%
associate--r+97.3%
neg-sub097.3%
associate-/r*97.4%
distribute-neg-frac297.4%
Simplified97.4%
Taylor expanded in cos2phi around 0 56.0%
mul-1-neg56.0%
associate-/l*56.0%
distribute-rgt-neg-in56.0%
distribute-neg-frac256.0%
sub-neg56.0%
log1p-define96.8%
Simplified96.8%
pow296.8%
Applied egg-rr96.8%
Taylor expanded in u0 around 0 93.1%
Final simplification87.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ (* u0 (- (* u0 -0.3333333333333333) 0.5)) -1.0)) (- (/ (/ -1.0 (/ alphax cos2phi)) alphax) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * ((u0 * ((u0 * -0.3333333333333333f) - 0.5f)) + -1.0f)) / (((-1.0f / (alphax / cos2phi)) / alphax) - (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * ((u0 * ((u0 * (-0.3333333333333333e0)) - 0.5e0)) + (-1.0e0))) / ((((-1.0e0) / (alphax / cos2phi)) / alphax) - (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(u0 * Float32(Float32(u0 * Float32(-0.3333333333333333)) - Float32(0.5))) + Float32(-1.0))) / Float32(Float32(Float32(Float32(-1.0) / Float32(alphax / cos2phi)) / alphax) - Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * ((u0 * ((u0 * single(-0.3333333333333333)) - single(0.5))) + single(-1.0))) / (((single(-1.0) / (alphax / cos2phi)) / alphax) - (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(u0 \cdot \left(u0 \cdot -0.3333333333333333 - 0.5\right) + -1\right)}{\frac{\frac{-1}{\frac{alphax}{cos2phi}}}{alphax} - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
sub-neg52.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
Taylor expanded in u0 around 0 95.3%
Taylor expanded in u0 around 0 94.0%
*-commutative94.0%
Simplified94.0%
clear-num95.3%
inv-pow95.3%
Applied egg-rr94.1%
unpow-195.3%
Simplified94.1%
Final simplification94.1%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ sin2phi (* alphay alphay))))
(if (<= t_0 0.07999999821186066)
(/ u0 (+ t_0 (/ (/ cos2phi alphax) alphax)))
(* (* alphay alphay) (* u0 (+ (* 0.5 (/ u0 sin2phi)) (/ 1.0 sin2phi)))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = sin2phi / (alphay * alphay);
float tmp;
if (t_0 <= 0.07999999821186066f) {
tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax));
} else {
tmp = (alphay * alphay) * (u0 * ((0.5f * (u0 / sin2phi)) + (1.0f / sin2phi)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = sin2phi / (alphay * alphay)
if (t_0 <= 0.07999999821186066e0) then
tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax))
else
tmp = (alphay * alphay) * (u0 * ((0.5e0 * (u0 / sin2phi)) + (1.0e0 / sin2phi)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(sin2phi / Float32(alphay * alphay)) tmp = Float32(0.0) if (t_0 <= Float32(0.07999999821186066)) tmp = Float32(u0 / Float32(t_0 + Float32(Float32(cos2phi / alphax) / alphax))); else tmp = Float32(Float32(alphay * alphay) * Float32(u0 * Float32(Float32(Float32(0.5) * Float32(u0 / sin2phi)) + Float32(Float32(1.0) / sin2phi)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = sin2phi / (alphay * alphay); tmp = single(0.0); if (t_0 <= single(0.07999999821186066)) tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax)); else tmp = (alphay * alphay) * (u0 * ((single(0.5) * (u0 / sin2phi)) + (single(1.0) / sin2phi))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{sin2phi}{alphay \cdot alphay}\\
\mathbf{if}\;t\_0 \leq 0.07999999821186066:\\
\;\;\;\;\frac{u0}{t\_0 + \frac{\frac{cos2phi}{alphax}}{alphax}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \left(u0 \cdot \left(0.5 \cdot \frac{u0}{sin2phi} + \frac{1}{sin2phi}\right)\right)\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 0.0799999982Initial program 49.8%
distribute-frac-neg49.8%
distribute-neg-frac249.8%
sub-neg49.8%
log1p-define98.8%
neg-sub098.8%
associate--r+98.8%
neg-sub098.8%
associate-/r*98.9%
distribute-neg-frac298.9%
Simplified98.9%
Taylor expanded in u0 around 0 79.9%
mul-1-neg79.9%
Simplified79.9%
if 0.0799999982 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 54.9%
distribute-frac-neg54.9%
distribute-neg-frac254.9%
sub-neg54.9%
log1p-define97.3%
neg-sub097.3%
associate--r+97.3%
neg-sub097.3%
associate-/r*97.3%
distribute-neg-frac297.3%
Simplified97.3%
Taylor expanded in cos2phi around 0 56.5%
mul-1-neg56.5%
associate-/l*56.5%
distribute-rgt-neg-in56.5%
distribute-neg-frac256.5%
sub-neg56.5%
log1p-define97.2%
Simplified97.2%
pow297.3%
Applied egg-rr97.3%
Taylor expanded in u0 around 0 91.4%
Final simplification86.2%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= (/ sin2phi (* alphay alphay)) 0.07999999821186066) (/ u0 (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax)))) (* (* alphay alphay) (* u0 (+ (* 0.5 (/ u0 sin2phi)) (/ 1.0 sin2phi))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 0.07999999821186066f) {
tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
} else {
tmp = (alphay * alphay) * (u0 * ((0.5f * (u0 / sin2phi)) + (1.0f / sin2phi)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((sin2phi / (alphay * alphay)) <= 0.07999999821186066e0) then
tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
else
tmp = (alphay * alphay) * (u0 * ((0.5e0 * (u0 / sin2phi)) + (1.0e0 / sin2phi)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(0.07999999821186066)) tmp = Float32(u0 / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))); else tmp = Float32(Float32(alphay * alphay) * Float32(u0 * Float32(Float32(Float32(0.5) * Float32(u0 / sin2phi)) + Float32(Float32(1.0) / sin2phi)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(0.07999999821186066)) tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); else tmp = (alphay * alphay) * (u0 * ((single(0.5) * (u0 / sin2phi)) + (single(1.0) / sin2phi))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 0.07999999821186066:\\
\;\;\;\;\frac{u0}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \left(u0 \cdot \left(0.5 \cdot \frac{u0}{sin2phi} + \frac{1}{sin2phi}\right)\right)\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 0.0799999982Initial program 49.8%
Taylor expanded in u0 around 0 79.8%
associate-/r*98.9%
div-inv98.9%
Applied egg-rr79.8%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified79.8%
if 0.0799999982 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 54.9%
distribute-frac-neg54.9%
distribute-neg-frac254.9%
sub-neg54.9%
log1p-define97.3%
neg-sub097.3%
associate--r+97.3%
neg-sub097.3%
associate-/r*97.3%
distribute-neg-frac297.3%
Simplified97.3%
Taylor expanded in cos2phi around 0 56.5%
mul-1-neg56.5%
associate-/l*56.5%
distribute-rgt-neg-in56.5%
distribute-neg-frac256.5%
sub-neg56.5%
log1p-define97.2%
Simplified97.2%
pow297.3%
Applied egg-rr97.3%
Taylor expanded in u0 around 0 91.4%
Final simplification86.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 0.3333333333333333))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * 0.3333333333333333f))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * 0.3333333333333333e0))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(0.3333333333333333)))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * single(0.3333333333333333)))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot 0.3333333333333333\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 52.6%
Taylor expanded in u0 around 0 94.0%
*-commutative94.0%
Simplified94.0%
Final simplification94.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= (/ sin2phi (* alphay alphay)) 0.07999999821186066) (/ u0 (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax)))) (* (* alphay alphay) (/ (* u0 (- 1.0 (* u0 -0.5))) sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 0.07999999821186066f) {
tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
} else {
tmp = (alphay * alphay) * ((u0 * (1.0f - (u0 * -0.5f))) / sin2phi);
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((sin2phi / (alphay * alphay)) <= 0.07999999821186066e0) then
tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
else
tmp = (alphay * alphay) * ((u0 * (1.0e0 - (u0 * (-0.5e0)))) / sin2phi)
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(0.07999999821186066)) tmp = Float32(u0 / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))); else tmp = Float32(Float32(alphay * alphay) * Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / sin2phi)); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(0.07999999821186066)) tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); else tmp = (alphay * alphay) * ((u0 * (single(1.0) - (u0 * single(-0.5)))) / sin2phi); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 0.07999999821186066:\\
\;\;\;\;\frac{u0}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\left(alphay \cdot alphay\right) \cdot \frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 0.0799999982Initial program 49.8%
Taylor expanded in u0 around 0 79.8%
associate-/r*98.9%
div-inv98.9%
Applied egg-rr79.8%
associate-*r/98.9%
*-rgt-identity98.9%
Simplified79.8%
if 0.0799999982 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 54.9%
distribute-frac-neg54.9%
distribute-neg-frac254.9%
sub-neg54.9%
log1p-define97.3%
neg-sub097.3%
associate--r+97.3%
neg-sub097.3%
associate-/r*97.3%
distribute-neg-frac297.3%
Simplified97.3%
Taylor expanded in cos2phi around 0 56.5%
mul-1-neg56.5%
associate-/l*56.5%
distribute-rgt-neg-in56.5%
distribute-neg-frac256.5%
sub-neg56.5%
log1p-define97.2%
Simplified97.2%
pow297.3%
Applied egg-rr97.3%
Taylor expanded in u0 around 0 91.4%
Final simplification86.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 -0.5))) (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * -0.5f))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * (-0.5e0)))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * single(-0.5)))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
sub-neg52.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
Taylor expanded in u0 around 0 91.3%
Final simplification91.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 0.5))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * 0.5f))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * 0.5e0))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * single(0.5)))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot 0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 52.6%
Taylor expanded in u0 around 0 91.3%
*-commutative91.3%
Simplified91.3%
Final simplification91.3%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 52.6%
Taylor expanded in u0 around 0 81.9%
Final simplification81.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (* (* alphay alphay) (/ u0 sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphay * alphay) * (u0 / sin2phi);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphay * alphay) * (u0 / sin2phi)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphay * alphay) * Float32(u0 / sin2phi)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphay * alphay) * (u0 / sin2phi); end
\begin{array}{l}
\\
\left(alphay \cdot alphay\right) \cdot \frac{u0}{sin2phi}
\end{array}
Initial program 52.6%
distribute-frac-neg52.6%
distribute-neg-frac252.6%
sub-neg52.6%
log1p-define98.0%
neg-sub098.0%
associate--r+98.0%
neg-sub098.0%
associate-/r*98.0%
distribute-neg-frac298.0%
Simplified98.0%
Taylor expanded in cos2phi around 0 42.6%
mul-1-neg42.6%
associate-/l*42.6%
distribute-rgt-neg-in42.6%
distribute-neg-frac242.6%
sub-neg42.6%
log1p-define74.1%
Simplified74.1%
pow274.1%
Applied egg-rr74.1%
Taylor expanded in u0 around 0 63.4%
herbie shell --seed 2024155
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))