
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
(FPCore (c_p c_n t s)
:precision binary64
(/
1.0
(exp
(-
(* t (+ (* -0.5 c_n) (* -0.5 c_p)))
(*
s
(+
(* -0.5 c_n)
(+ (* c_p 0.5) (* s (+ (* c_n -0.125) (* c_p -0.125))))))))))
double code(double c_p, double c_n, double t, double s) {
return 1.0 / exp(((t * ((-0.5 * c_n) + (-0.5 * c_p))) - (s * ((-0.5 * c_n) + ((c_p * 0.5) + (s * ((c_n * -0.125) + (c_p * -0.125))))))));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0 / exp(((t * (((-0.5d0) * c_n) + ((-0.5d0) * c_p))) - (s * (((-0.5d0) * c_n) + ((c_p * 0.5d0) + (s * ((c_n * (-0.125d0)) + (c_p * (-0.125d0)))))))))
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0 / Math.exp(((t * ((-0.5 * c_n) + (-0.5 * c_p))) - (s * ((-0.5 * c_n) + ((c_p * 0.5) + (s * ((c_n * -0.125) + (c_p * -0.125))))))));
}
def code(c_p, c_n, t, s): return 1.0 / math.exp(((t * ((-0.5 * c_n) + (-0.5 * c_p))) - (s * ((-0.5 * c_n) + ((c_p * 0.5) + (s * ((c_n * -0.125) + (c_p * -0.125))))))))
function code(c_p, c_n, t, s) return Float64(1.0 / exp(Float64(Float64(t * Float64(Float64(-0.5 * c_n) + Float64(-0.5 * c_p))) - Float64(s * Float64(Float64(-0.5 * c_n) + Float64(Float64(c_p * 0.5) + Float64(s * Float64(Float64(c_n * -0.125) + Float64(c_p * -0.125))))))))) end
function tmp = code(c_p, c_n, t, s) tmp = 1.0 / exp(((t * ((-0.5 * c_n) + (-0.5 * c_p))) - (s * ((-0.5 * c_n) + ((c_p * 0.5) + (s * ((c_n * -0.125) + (c_p * -0.125)))))))); end
code[c$95$p_, c$95$n_, t_, s_] := N[(1.0 / N[Exp[N[(N[(t * N[(N[(-0.5 * c$95$n), $MachinePrecision] + N[(-0.5 * c$95$p), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(s * N[(N[(-0.5 * c$95$n), $MachinePrecision] + N[(N[(c$95$p * 0.5), $MachinePrecision] + N[(s * N[(N[(c$95$n * -0.125), $MachinePrecision] + N[(c$95$p * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{e^{t \cdot \left(-0.5 \cdot c\_n + -0.5 \cdot c\_p\right) - s \cdot \left(-0.5 \cdot c\_n + \left(c\_p \cdot 0.5 + s \cdot \left(c\_n \cdot -0.125 + c\_p \cdot -0.125\right)\right)\right)}}
\end{array}
Initial program 88.3%
associate-/l/88.3%
Simplified88.3%
add-log-exp87.9%
inv-pow87.9%
pow-pow87.9%
add-sqr-sqrt42.2%
sqrt-unprod87.9%
sqr-neg87.9%
sqrt-unprod45.7%
add-sqr-sqrt90.6%
Applied egg-rr90.6%
Applied egg-rr97.5%
unpow-197.5%
Simplified97.4%
Taylor expanded in s around 0 98.9%
Taylor expanded in t around 0 99.6%
Final simplification99.6%
(FPCore (c_p c_n t s)
:precision binary64
(/
1.0
(exp
(*
s
(-
(* -0.5 (- c_n))
(+ (* c_p 0.5) (* s (+ (* c_n -0.125) (* c_p -0.125)))))))))
double code(double c_p, double c_n, double t, double s) {
return 1.0 / exp((s * ((-0.5 * -c_n) - ((c_p * 0.5) + (s * ((c_n * -0.125) + (c_p * -0.125)))))));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0 / exp((s * (((-0.5d0) * -c_n) - ((c_p * 0.5d0) + (s * ((c_n * (-0.125d0)) + (c_p * (-0.125d0))))))))
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0 / Math.exp((s * ((-0.5 * -c_n) - ((c_p * 0.5) + (s * ((c_n * -0.125) + (c_p * -0.125)))))));
}
def code(c_p, c_n, t, s): return 1.0 / math.exp((s * ((-0.5 * -c_n) - ((c_p * 0.5) + (s * ((c_n * -0.125) + (c_p * -0.125)))))))
function code(c_p, c_n, t, s) return Float64(1.0 / exp(Float64(s * Float64(Float64(-0.5 * Float64(-c_n)) - Float64(Float64(c_p * 0.5) + Float64(s * Float64(Float64(c_n * -0.125) + Float64(c_p * -0.125)))))))) end
function tmp = code(c_p, c_n, t, s) tmp = 1.0 / exp((s * ((-0.5 * -c_n) - ((c_p * 0.5) + (s * ((c_n * -0.125) + (c_p * -0.125))))))); end
code[c$95$p_, c$95$n_, t_, s_] := N[(1.0 / N[Exp[N[(s * N[(N[(-0.5 * (-c$95$n)), $MachinePrecision] - N[(N[(c$95$p * 0.5), $MachinePrecision] + N[(s * N[(N[(c$95$n * -0.125), $MachinePrecision] + N[(c$95$p * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{e^{s \cdot \left(-0.5 \cdot \left(-c\_n\right) - \left(c\_p \cdot 0.5 + s \cdot \left(c\_n \cdot -0.125 + c\_p \cdot -0.125\right)\right)\right)}}
\end{array}
Initial program 88.3%
associate-/l/88.3%
Simplified88.3%
add-log-exp87.9%
inv-pow87.9%
pow-pow87.9%
add-sqr-sqrt42.2%
sqrt-unprod87.9%
sqr-neg87.9%
sqrt-unprod45.7%
add-sqr-sqrt90.6%
Applied egg-rr90.6%
Applied egg-rr97.5%
unpow-197.5%
Simplified97.4%
Taylor expanded in s around 0 98.9%
Taylor expanded in t around 0 98.4%
Final simplification98.4%
(FPCore (c_p c_n t s) :precision binary64 (+ 1.0 (* s (+ (* c_p 0.5) (* s (+ (* c_p -0.125) (* 0.125 (pow c_p 2.0))))))))
double code(double c_p, double c_n, double t, double s) {
return 1.0 + (s * ((c_p * 0.5) + (s * ((c_p * -0.125) + (0.125 * pow(c_p, 2.0))))));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0 + (s * ((c_p * 0.5d0) + (s * ((c_p * (-0.125d0)) + (0.125d0 * (c_p ** 2.0d0))))))
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0 + (s * ((c_p * 0.5) + (s * ((c_p * -0.125) + (0.125 * Math.pow(c_p, 2.0))))));
}
def code(c_p, c_n, t, s): return 1.0 + (s * ((c_p * 0.5) + (s * ((c_p * -0.125) + (0.125 * math.pow(c_p, 2.0))))))
function code(c_p, c_n, t, s) return Float64(1.0 + Float64(s * Float64(Float64(c_p * 0.5) + Float64(s * Float64(Float64(c_p * -0.125) + Float64(0.125 * (c_p ^ 2.0))))))) end
function tmp = code(c_p, c_n, t, s) tmp = 1.0 + (s * ((c_p * 0.5) + (s * ((c_p * -0.125) + (0.125 * (c_p ^ 2.0)))))); end
code[c$95$p_, c$95$n_, t_, s_] := N[(1.0 + N[(s * N[(N[(c$95$p * 0.5), $MachinePrecision] + N[(s * N[(N[(c$95$p * -0.125), $MachinePrecision] + N[(0.125 * N[Power[c$95$p, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + s \cdot \left(c\_p \cdot 0.5 + s \cdot \left(c\_p \cdot -0.125 + 0.125 \cdot {c\_p}^{2}\right)\right)
\end{array}
Initial program 88.3%
associate-/l/88.3%
Simplified88.3%
Taylor expanded in c_n around 0 91.2%
Taylor expanded in s around 0 91.6%
Taylor expanded in t around 0 92.7%
Taylor expanded in s around 0 94.4%
Final simplification94.4%
(FPCore (c_p c_n t s) :precision binary64 (+ 1.0 (* s (+ (* -0.5 c_n) (* c_p 0.5)))))
double code(double c_p, double c_n, double t, double s) {
return 1.0 + (s * ((-0.5 * c_n) + (c_p * 0.5)));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0 + (s * (((-0.5d0) * c_n) + (c_p * 0.5d0)))
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0 + (s * ((-0.5 * c_n) + (c_p * 0.5)));
}
def code(c_p, c_n, t, s): return 1.0 + (s * ((-0.5 * c_n) + (c_p * 0.5)))
function code(c_p, c_n, t, s) return Float64(1.0 + Float64(s * Float64(Float64(-0.5 * c_n) + Float64(c_p * 0.5)))) end
function tmp = code(c_p, c_n, t, s) tmp = 1.0 + (s * ((-0.5 * c_n) + (c_p * 0.5))); end
code[c$95$p_, c$95$n_, t_, s_] := N[(1.0 + N[(s * N[(N[(-0.5 * c$95$n), $MachinePrecision] + N[(c$95$p * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + s \cdot \left(-0.5 \cdot c\_n + c\_p \cdot 0.5\right)
\end{array}
Initial program 88.3%
associate-/l/88.3%
Simplified88.3%
Taylor expanded in t around 0 90.2%
Taylor expanded in s around 0 94.4%
Final simplification94.4%
(FPCore (c_p c_n t s) :precision binary64 (+ 1.0 (* s (* c_p 0.5))))
double code(double c_p, double c_n, double t, double s) {
return 1.0 + (s * (c_p * 0.5));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0 + (s * (c_p * 0.5d0))
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0 + (s * (c_p * 0.5));
}
def code(c_p, c_n, t, s): return 1.0 + (s * (c_p * 0.5))
function code(c_p, c_n, t, s) return Float64(1.0 + Float64(s * Float64(c_p * 0.5))) end
function tmp = code(c_p, c_n, t, s) tmp = 1.0 + (s * (c_p * 0.5)); end
code[c$95$p_, c$95$n_, t_, s_] := N[(1.0 + N[(s * N[(c$95$p * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + s \cdot \left(c\_p \cdot 0.5\right)
\end{array}
Initial program 88.3%
associate-/l/88.3%
Simplified88.3%
Taylor expanded in t around 0 90.2%
Taylor expanded in s around 0 94.4%
Taylor expanded in c_n around 0 94.3%
*-commutative94.3%
*-commutative94.3%
associate-*r*94.3%
Simplified94.3%
(FPCore (c_p c_n t s) :precision binary64 (+ 1.0 (* (* -0.5 c_n) s)))
double code(double c_p, double c_n, double t, double s) {
return 1.0 + ((-0.5 * c_n) * s);
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0 + (((-0.5d0) * c_n) * s)
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0 + ((-0.5 * c_n) * s);
}
def code(c_p, c_n, t, s): return 1.0 + ((-0.5 * c_n) * s)
function code(c_p, c_n, t, s) return Float64(1.0 + Float64(Float64(-0.5 * c_n) * s)) end
function tmp = code(c_p, c_n, t, s) tmp = 1.0 + ((-0.5 * c_n) * s); end
code[c$95$p_, c$95$n_, t_, s_] := N[(1.0 + N[(N[(-0.5 * c$95$n), $MachinePrecision] * s), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(-0.5 \cdot c\_n\right) \cdot s
\end{array}
Initial program 88.3%
associate-/l/88.3%
Simplified88.3%
Taylor expanded in t around 0 90.2%
Taylor expanded in s around 0 94.4%
Taylor expanded in c_n around inf 94.1%
associate-*r*94.1%
*-commutative94.1%
*-commutative94.1%
Simplified94.1%
Final simplification94.1%
(FPCore (c_p c_n t s) :precision binary64 1.0)
double code(double c_p, double c_n, double t, double s) {
return 1.0;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0;
}
def code(c_p, c_n, t, s): return 1.0
function code(c_p, c_n, t, s) return 1.0 end
function tmp = code(c_p, c_n, t, s) tmp = 1.0; end
code[c$95$p_, c$95$n_, t_, s_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 88.3%
associate-/l/88.3%
Simplified88.3%
Taylor expanded in c_n around 0 91.2%
Taylor expanded in c_p around 0 94.1%
(FPCore (c_p c_n t s) :precision binary64 (* (pow (/ (+ 1.0 (exp (- t))) (+ 1.0 (exp (- s)))) c_p) (pow (/ (+ 1.0 (exp t)) (+ 1.0 (exp s))) c_n)))
double code(double c_p, double c_n, double t, double s) {
return pow(((1.0 + exp(-t)) / (1.0 + exp(-s))), c_p) * pow(((1.0 + exp(t)) / (1.0 + exp(s))), c_n);
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = (((1.0d0 + exp(-t)) / (1.0d0 + exp(-s))) ** c_p) * (((1.0d0 + exp(t)) / (1.0d0 + exp(s))) ** c_n)
end function
public static double code(double c_p, double c_n, double t, double s) {
return Math.pow(((1.0 + Math.exp(-t)) / (1.0 + Math.exp(-s))), c_p) * Math.pow(((1.0 + Math.exp(t)) / (1.0 + Math.exp(s))), c_n);
}
def code(c_p, c_n, t, s): return math.pow(((1.0 + math.exp(-t)) / (1.0 + math.exp(-s))), c_p) * math.pow(((1.0 + math.exp(t)) / (1.0 + math.exp(s))), c_n)
function code(c_p, c_n, t, s) return Float64((Float64(Float64(1.0 + exp(Float64(-t))) / Float64(1.0 + exp(Float64(-s)))) ^ c_p) * (Float64(Float64(1.0 + exp(t)) / Float64(1.0 + exp(s))) ^ c_n)) end
function tmp = code(c_p, c_n, t, s) tmp = (((1.0 + exp(-t)) / (1.0 + exp(-s))) ^ c_p) * (((1.0 + exp(t)) / (1.0 + exp(s))) ^ c_n); end
code[c$95$p_, c$95$n_, t_, s_] := N[(N[Power[N[(N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision] * N[Power[N[(N[(1.0 + N[Exp[t], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[s], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{1 + e^{-t}}{1 + e^{-s}}\right)}^{c\_p} \cdot {\left(\frac{1 + e^{t}}{1 + e^{s}}\right)}^{c\_n}
\end{array}
herbie shell --seed 2024154
(FPCore (c_p c_n t s)
:name "Harley's example"
:precision binary64
:pre (and (< 0.0 c_p) (< 0.0 c_n))
:alt
(! :herbie-platform default (* (pow (/ (+ 1 (exp (- t))) (+ 1 (exp (- s)))) c_p) (pow (/ (+ 1 (exp t)) (+ 1 (exp s))) c_n)))
(/ (* (pow (/ 1.0 (+ 1.0 (exp (- s)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- s))))) c_n)) (* (pow (/ 1.0 (+ 1.0 (exp (- t)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- t))))) c_n))))