
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (fma c i (fma a b (fma x y (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(c, i, fma(a, b, fma(x, y, (z * t))));
}
function code(x, y, z, t, a, b, c, i) return fma(c, i, fma(a, b, fma(x, y, Float64(z * t)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(c * i + N[(a * b + N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(c, i, \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)
\end{array}
Initial program 96.8%
+-commutative96.8%
fma-define97.6%
+-commutative97.6%
fma-define98.8%
fma-define99.2%
Simplified99.2%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (+ (* c i) (+ (* a b) (+ (* x y) (* z t)))) INFINITY) (+ (fma x y (* z t)) (+ (* a b) (* c i))) (* x (+ y (/ (* z t) x)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) + ((a * b) + ((x * y) + (z * t)))) <= ((double) INFINITY)) {
tmp = fma(x, y, (z * t)) + ((a * b) + (c * i));
} else {
tmp = x * (y + ((z * t) / x));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t)))) <= Inf) tmp = Float64(fma(x, y, Float64(z * t)) + Float64(Float64(a * b) + Float64(c * i))); else tmp = Float64(x * Float64(y + Float64(Float64(z * t) / x))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + N[(N[(z * t), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i + \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(x, y, z \cdot t\right) + \left(a \cdot b + c \cdot i\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + \frac{z \cdot t}{x}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
associate-+l+100.0%
fma-define100.0%
Simplified100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
+-commutative0.0%
fma-define25.0%
+-commutative25.0%
fma-define62.5%
fma-define75.0%
Simplified75.0%
Taylor expanded in a around 0 37.5%
Taylor expanded in t around inf 37.5%
associate-/l*50.0%
Simplified50.0%
Taylor expanded in x around inf 50.0%
associate-/l*50.0%
Simplified50.0%
Taylor expanded in c around 0 75.0%
Final simplification99.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* x y) (* z t))))
(if (<= (* x y) -5e+207)
(+ (* c i) t_1)
(if (<= (* x y) -100000000000.0)
(+ (* a b) t_1)
(if (<= (* x y) 5e+41)
(+ (* a b) (+ (* c i) (* z t)))
(* x (+ (+ y (* a (/ b x))) (* c (/ i x)))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double tmp;
if ((x * y) <= -5e+207) {
tmp = (c * i) + t_1;
} else if ((x * y) <= -100000000000.0) {
tmp = (a * b) + t_1;
} else if ((x * y) <= 5e+41) {
tmp = (a * b) + ((c * i) + (z * t));
} else {
tmp = x * ((y + (a * (b / x))) + (c * (i / x)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) + (z * t)
if ((x * y) <= (-5d+207)) then
tmp = (c * i) + t_1
else if ((x * y) <= (-100000000000.0d0)) then
tmp = (a * b) + t_1
else if ((x * y) <= 5d+41) then
tmp = (a * b) + ((c * i) + (z * t))
else
tmp = x * ((y + (a * (b / x))) + (c * (i / x)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double tmp;
if ((x * y) <= -5e+207) {
tmp = (c * i) + t_1;
} else if ((x * y) <= -100000000000.0) {
tmp = (a * b) + t_1;
} else if ((x * y) <= 5e+41) {
tmp = (a * b) + ((c * i) + (z * t));
} else {
tmp = x * ((y + (a * (b / x))) + (c * (i / x)));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (x * y) + (z * t) tmp = 0 if (x * y) <= -5e+207: tmp = (c * i) + t_1 elif (x * y) <= -100000000000.0: tmp = (a * b) + t_1 elif (x * y) <= 5e+41: tmp = (a * b) + ((c * i) + (z * t)) else: tmp = x * ((y + (a * (b / x))) + (c * (i / x))) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(x * y) + Float64(z * t)) tmp = 0.0 if (Float64(x * y) <= -5e+207) tmp = Float64(Float64(c * i) + t_1); elseif (Float64(x * y) <= -100000000000.0) tmp = Float64(Float64(a * b) + t_1); elseif (Float64(x * y) <= 5e+41) tmp = Float64(Float64(a * b) + Float64(Float64(c * i) + Float64(z * t))); else tmp = Float64(x * Float64(Float64(y + Float64(a * Float64(b / x))) + Float64(c * Float64(i / x)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (x * y) + (z * t); tmp = 0.0; if ((x * y) <= -5e+207) tmp = (c * i) + t_1; elseif ((x * y) <= -100000000000.0) tmp = (a * b) + t_1; elseif ((x * y) <= 5e+41) tmp = (a * b) + ((c * i) + (z * t)); else tmp = x * ((y + (a * (b / x))) + (c * (i / x))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -5e+207], N[(N[(c * i), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -100000000000.0], N[(N[(a * b), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+41], N[(N[(a * b), $MachinePrecision] + N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y + N[(a * N[(b / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c * N[(i / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y + z \cdot t\\
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+207}:\\
\;\;\;\;c \cdot i + t\_1\\
\mathbf{elif}\;x \cdot y \leq -100000000000:\\
\;\;\;\;a \cdot b + t\_1\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+41}:\\
\;\;\;\;a \cdot b + \left(c \cdot i + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(y + a \cdot \frac{b}{x}\right) + c \cdot \frac{i}{x}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.9999999999999999e207Initial program 87.5%
+-commutative87.5%
fma-define87.5%
+-commutative87.5%
fma-define95.8%
fma-define95.8%
Simplified95.8%
Taylor expanded in a around 0 95.8%
if -4.9999999999999999e207 < (*.f64 x y) < -1e11Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in c around 0 95.9%
if -1e11 < (*.f64 x y) < 5.00000000000000022e41Initial program 98.5%
+-commutative98.5%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 93.8%
if 5.00000000000000022e41 < (*.f64 x y) Initial program 95.0%
+-commutative95.0%
fma-define95.0%
+-commutative95.0%
fma-define96.7%
fma-define98.3%
Simplified98.3%
Taylor expanded in x around inf 93.4%
associate-/l*93.6%
+-commutative93.6%
associate-/l*93.6%
associate-/l*91.9%
Simplified91.9%
Taylor expanded in t around 0 87.3%
associate-+r+87.3%
associate-/l*87.5%
associate-*r/85.8%
Simplified85.8%
Final simplification92.3%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (* c i) (+ (* a b) (+ (* x y) (* z t)))))) (if (<= t_1 INFINITY) t_1 (* x (+ y (/ (* z t) x))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = x * (y + ((z * t) / x));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = x * (y + ((z * t) / x));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + ((a * b) + ((x * y) + (z * t))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = x * (y + ((z * t) / x)) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t)))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(x * Float64(y + Float64(Float64(z * t) / x))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + ((a * b) + ((x * y) + (z * t))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = x * (y + ((z * t) / x)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(x * N[(y + N[(N[(z * t), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + \frac{z \cdot t}{x}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
+-commutative0.0%
fma-define25.0%
+-commutative25.0%
fma-define62.5%
fma-define75.0%
Simplified75.0%
Taylor expanded in a around 0 37.5%
Taylor expanded in t around inf 37.5%
associate-/l*50.0%
Simplified50.0%
Taylor expanded in x around inf 50.0%
associate-/l*50.0%
Simplified50.0%
Taylor expanded in c around 0 75.0%
Final simplification99.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* x y) (* z t))) (t_2 (+ (* c i) t_1)))
(if (<= (* x y) -5e+207)
t_2
(if (<= (* x y) -100000000000.0)
(+ (* a b) t_1)
(if (<= (* x y) 2e+181) (+ (* a b) (+ (* c i) (* z t))) t_2)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double t_2 = (c * i) + t_1;
double tmp;
if ((x * y) <= -5e+207) {
tmp = t_2;
} else if ((x * y) <= -100000000000.0) {
tmp = (a * b) + t_1;
} else if ((x * y) <= 2e+181) {
tmp = (a * b) + ((c * i) + (z * t));
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x * y) + (z * t)
t_2 = (c * i) + t_1
if ((x * y) <= (-5d+207)) then
tmp = t_2
else if ((x * y) <= (-100000000000.0d0)) then
tmp = (a * b) + t_1
else if ((x * y) <= 2d+181) then
tmp = (a * b) + ((c * i) + (z * t))
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double t_2 = (c * i) + t_1;
double tmp;
if ((x * y) <= -5e+207) {
tmp = t_2;
} else if ((x * y) <= -100000000000.0) {
tmp = (a * b) + t_1;
} else if ((x * y) <= 2e+181) {
tmp = (a * b) + ((c * i) + (z * t));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (x * y) + (z * t) t_2 = (c * i) + t_1 tmp = 0 if (x * y) <= -5e+207: tmp = t_2 elif (x * y) <= -100000000000.0: tmp = (a * b) + t_1 elif (x * y) <= 2e+181: tmp = (a * b) + ((c * i) + (z * t)) else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(x * y) + Float64(z * t)) t_2 = Float64(Float64(c * i) + t_1) tmp = 0.0 if (Float64(x * y) <= -5e+207) tmp = t_2; elseif (Float64(x * y) <= -100000000000.0) tmp = Float64(Float64(a * b) + t_1); elseif (Float64(x * y) <= 2e+181) tmp = Float64(Float64(a * b) + Float64(Float64(c * i) + Float64(z * t))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (x * y) + (z * t); t_2 = (c * i) + t_1; tmp = 0.0; if ((x * y) <= -5e+207) tmp = t_2; elseif ((x * y) <= -100000000000.0) tmp = (a * b) + t_1; elseif ((x * y) <= 2e+181) tmp = (a * b) + ((c * i) + (z * t)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * i), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -5e+207], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], -100000000000.0], N[(N[(a * b), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2e+181], N[(N[(a * b), $MachinePrecision] + N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y + z \cdot t\\
t_2 := c \cdot i + t\_1\\
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+207}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \cdot y \leq -100000000000:\\
\;\;\;\;a \cdot b + t\_1\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{+181}:\\
\;\;\;\;a \cdot b + \left(c \cdot i + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 x y) < -4.9999999999999999e207 or 1.9999999999999998e181 < (*.f64 x y) Initial program 91.8%
+-commutative91.8%
fma-define91.8%
+-commutative91.8%
fma-define96.7%
fma-define98.3%
Simplified98.3%
Taylor expanded in a around 0 93.4%
if -4.9999999999999999e207 < (*.f64 x y) < -1e11Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in c around 0 95.9%
if -1e11 < (*.f64 x y) < 1.9999999999999998e181Initial program 98.1%
+-commutative98.1%
fma-define99.3%
+-commutative99.3%
fma-define99.4%
fma-define99.4%
Simplified99.4%
Taylor expanded in x around 0 91.0%
Final simplification92.2%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* x y) -1e-11)
(* x (+ y (/ (* z t) x)))
(if (<= (* x y) 1e-218)
(+ (* a b) (* z t))
(if (<= (* x y) 5e+76) (+ (* c i) (* z t)) (+ (* x y) (* a b))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -1e-11) {
tmp = x * (y + ((z * t) / x));
} else if ((x * y) <= 1e-218) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 5e+76) {
tmp = (c * i) + (z * t);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((x * y) <= (-1d-11)) then
tmp = x * (y + ((z * t) / x))
else if ((x * y) <= 1d-218) then
tmp = (a * b) + (z * t)
else if ((x * y) <= 5d+76) then
tmp = (c * i) + (z * t)
else
tmp = (x * y) + (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -1e-11) {
tmp = x * (y + ((z * t) / x));
} else if ((x * y) <= 1e-218) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 5e+76) {
tmp = (c * i) + (z * t);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (x * y) <= -1e-11: tmp = x * (y + ((z * t) / x)) elif (x * y) <= 1e-218: tmp = (a * b) + (z * t) elif (x * y) <= 5e+76: tmp = (c * i) + (z * t) else: tmp = (x * y) + (a * b) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -1e-11) tmp = Float64(x * Float64(y + Float64(Float64(z * t) / x))); elseif (Float64(x * y) <= 1e-218) tmp = Float64(Float64(a * b) + Float64(z * t)); elseif (Float64(x * y) <= 5e+76) tmp = Float64(Float64(c * i) + Float64(z * t)); else tmp = Float64(Float64(x * y) + Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((x * y) <= -1e-11) tmp = x * (y + ((z * t) / x)); elseif ((x * y) <= 1e-218) tmp = (a * b) + (z * t); elseif ((x * y) <= 5e+76) tmp = (c * i) + (z * t); else tmp = (x * y) + (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e-11], N[(x * N[(y + N[(N[(z * t), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-218], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+76], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{-11}:\\
\;\;\;\;x \cdot \left(y + \frac{z \cdot t}{x}\right)\\
\mathbf{elif}\;x \cdot y \leq 10^{-218}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+76}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;x \cdot y + a \cdot b\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999939e-12Initial program 94.8%
+-commutative94.8%
fma-define94.8%
+-commutative94.8%
fma-define98.3%
fma-define98.3%
Simplified98.3%
Taylor expanded in a around 0 84.9%
Taylor expanded in t around inf 72.0%
associate-/l*63.5%
Simplified63.5%
Taylor expanded in x around inf 84.8%
associate-/l*84.8%
Simplified84.8%
Taylor expanded in c around 0 74.7%
if -9.99999999999999939e-12 < (*.f64 x y) < 1e-218Initial program 97.9%
+-commutative97.9%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 94.8%
Taylor expanded in c around 0 76.6%
if 1e-218 < (*.f64 x y) < 4.99999999999999991e76Initial program 97.8%
+-commutative97.8%
fma-define97.8%
+-commutative97.8%
fma-define97.8%
fma-define97.8%
Simplified97.8%
Taylor expanded in x around 0 91.8%
Taylor expanded in a around 0 74.2%
if 4.99999999999999991e76 < (*.f64 x y) Initial program 96.4%
+-commutative96.4%
fma-define96.4%
+-commutative96.4%
fma-define98.2%
fma-define99.9%
Simplified99.9%
Taylor expanded in c around 0 80.9%
Taylor expanded in t around 0 73.0%
Final simplification74.9%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* x y) -4.5e+143)
(+ (* x y) (* c i))
(if (<= (* x y) 1.36e-204)
(+ (* a b) (* z t))
(if (<= (* x y) 7.5e+78) (+ (* c i) (* z t)) (+ (* x y) (* a b))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -4.5e+143) {
tmp = (x * y) + (c * i);
} else if ((x * y) <= 1.36e-204) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 7.5e+78) {
tmp = (c * i) + (z * t);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((x * y) <= (-4.5d+143)) then
tmp = (x * y) + (c * i)
else if ((x * y) <= 1.36d-204) then
tmp = (a * b) + (z * t)
else if ((x * y) <= 7.5d+78) then
tmp = (c * i) + (z * t)
else
tmp = (x * y) + (a * b)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -4.5e+143) {
tmp = (x * y) + (c * i);
} else if ((x * y) <= 1.36e-204) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 7.5e+78) {
tmp = (c * i) + (z * t);
} else {
tmp = (x * y) + (a * b);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (x * y) <= -4.5e+143: tmp = (x * y) + (c * i) elif (x * y) <= 1.36e-204: tmp = (a * b) + (z * t) elif (x * y) <= 7.5e+78: tmp = (c * i) + (z * t) else: tmp = (x * y) + (a * b) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -4.5e+143) tmp = Float64(Float64(x * y) + Float64(c * i)); elseif (Float64(x * y) <= 1.36e-204) tmp = Float64(Float64(a * b) + Float64(z * t)); elseif (Float64(x * y) <= 7.5e+78) tmp = Float64(Float64(c * i) + Float64(z * t)); else tmp = Float64(Float64(x * y) + Float64(a * b)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((x * y) <= -4.5e+143) tmp = (x * y) + (c * i); elseif ((x * y) <= 1.36e-204) tmp = (a * b) + (z * t); elseif ((x * y) <= 7.5e+78) tmp = (c * i) + (z * t); else tmp = (x * y) + (a * b); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -4.5e+143], N[(N[(x * y), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1.36e-204], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 7.5e+78], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -4.5 \cdot 10^{+143}:\\
\;\;\;\;x \cdot y + c \cdot i\\
\mathbf{elif}\;x \cdot y \leq 1.36 \cdot 10^{-204}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{elif}\;x \cdot y \leq 7.5 \cdot 10^{+78}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;x \cdot y + a \cdot b\\
\end{array}
\end{array}
if (*.f64 x y) < -4.4999999999999997e143Initial program 89.3%
+-commutative89.3%
fma-define89.3%
+-commutative89.3%
fma-define96.4%
fma-define96.4%
Simplified96.4%
Taylor expanded in a around 0 96.4%
Taylor expanded in t around 0 92.9%
if -4.4999999999999997e143 < (*.f64 x y) < 1.3600000000000001e-204Initial program 98.4%
+-commutative98.4%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 88.3%
Taylor expanded in c around 0 71.9%
if 1.3600000000000001e-204 < (*.f64 x y) < 7.49999999999999934e78Initial program 97.8%
+-commutative97.8%
fma-define97.8%
+-commutative97.8%
fma-define97.8%
fma-define97.8%
Simplified97.8%
Taylor expanded in x around 0 91.8%
Taylor expanded in a around 0 74.2%
if 7.49999999999999934e78 < (*.f64 x y) Initial program 96.4%
+-commutative96.4%
fma-define96.4%
+-commutative96.4%
fma-define98.2%
fma-define99.9%
Simplified99.9%
Taylor expanded in c around 0 80.9%
Taylor expanded in t around 0 73.0%
Final simplification74.9%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* x y) (* a b))))
(if (<= (* x y) -5.5e+69)
t_1
(if (<= (* x y) 1.1e-201)
(+ (* a b) (* z t))
(if (<= (* x y) 1.2e+77) (+ (* c i) (* z t)) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (a * b);
double tmp;
if ((x * y) <= -5.5e+69) {
tmp = t_1;
} else if ((x * y) <= 1.1e-201) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 1.2e+77) {
tmp = (c * i) + (z * t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) + (a * b)
if ((x * y) <= (-5.5d+69)) then
tmp = t_1
else if ((x * y) <= 1.1d-201) then
tmp = (a * b) + (z * t)
else if ((x * y) <= 1.2d+77) then
tmp = (c * i) + (z * t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (a * b);
double tmp;
if ((x * y) <= -5.5e+69) {
tmp = t_1;
} else if ((x * y) <= 1.1e-201) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 1.2e+77) {
tmp = (c * i) + (z * t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (x * y) + (a * b) tmp = 0 if (x * y) <= -5.5e+69: tmp = t_1 elif (x * y) <= 1.1e-201: tmp = (a * b) + (z * t) elif (x * y) <= 1.2e+77: tmp = (c * i) + (z * t) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(x * y) + Float64(a * b)) tmp = 0.0 if (Float64(x * y) <= -5.5e+69) tmp = t_1; elseif (Float64(x * y) <= 1.1e-201) tmp = Float64(Float64(a * b) + Float64(z * t)); elseif (Float64(x * y) <= 1.2e+77) tmp = Float64(Float64(c * i) + Float64(z * t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (x * y) + (a * b); tmp = 0.0; if ((x * y) <= -5.5e+69) tmp = t_1; elseif ((x * y) <= 1.1e-201) tmp = (a * b) + (z * t); elseif ((x * y) <= 1.2e+77) tmp = (c * i) + (z * t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -5.5e+69], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1.1e-201], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1.2e+77], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y + a \cdot b\\
\mathbf{if}\;x \cdot y \leq -5.5 \cdot 10^{+69}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 1.1 \cdot 10^{-201}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{elif}\;x \cdot y \leq 1.2 \cdot 10^{+77}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -5.50000000000000002e69 or 1.1999999999999999e77 < (*.f64 x y) Initial program 94.9%
+-commutative94.9%
fma-define94.9%
+-commutative94.9%
fma-define97.9%
fma-define99.0%
Simplified99.0%
Taylor expanded in c around 0 83.0%
Taylor expanded in t around 0 74.7%
if -5.50000000000000002e69 < (*.f64 x y) < 1.1e-201Initial program 98.2%
+-commutative98.2%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 92.0%
Taylor expanded in c around 0 73.6%
if 1.1e-201 < (*.f64 x y) < 1.1999999999999999e77Initial program 97.8%
+-commutative97.8%
fma-define97.8%
+-commutative97.8%
fma-define97.8%
fma-define97.8%
Simplified97.8%
Taylor expanded in x around 0 91.8%
Taylor expanded in a around 0 74.2%
Final simplification74.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* x y) (* a b))))
(if (<= (* x y) -1e+66)
t_1
(if (<= (* x y) 4.7e-219)
(+ (* a b) (* z t))
(if (<= (* x y) 3.4e+110) (+ (* a b) (* c i)) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (a * b);
double tmp;
if ((x * y) <= -1e+66) {
tmp = t_1;
} else if ((x * y) <= 4.7e-219) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 3.4e+110) {
tmp = (a * b) + (c * i);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) + (a * b)
if ((x * y) <= (-1d+66)) then
tmp = t_1
else if ((x * y) <= 4.7d-219) then
tmp = (a * b) + (z * t)
else if ((x * y) <= 3.4d+110) then
tmp = (a * b) + (c * i)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (a * b);
double tmp;
if ((x * y) <= -1e+66) {
tmp = t_1;
} else if ((x * y) <= 4.7e-219) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 3.4e+110) {
tmp = (a * b) + (c * i);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (x * y) + (a * b) tmp = 0 if (x * y) <= -1e+66: tmp = t_1 elif (x * y) <= 4.7e-219: tmp = (a * b) + (z * t) elif (x * y) <= 3.4e+110: tmp = (a * b) + (c * i) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(x * y) + Float64(a * b)) tmp = 0.0 if (Float64(x * y) <= -1e+66) tmp = t_1; elseif (Float64(x * y) <= 4.7e-219) tmp = Float64(Float64(a * b) + Float64(z * t)); elseif (Float64(x * y) <= 3.4e+110) tmp = Float64(Float64(a * b) + Float64(c * i)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (x * y) + (a * b); tmp = 0.0; if ((x * y) <= -1e+66) tmp = t_1; elseif ((x * y) <= 4.7e-219) tmp = (a * b) + (z * t); elseif ((x * y) <= 3.4e+110) tmp = (a * b) + (c * i); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e+66], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 4.7e-219], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 3.4e+110], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y + a \cdot b\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+66}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 4.7 \cdot 10^{-219}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{elif}\;x \cdot y \leq 3.4 \cdot 10^{+110}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -9.99999999999999945e65 or 3.4000000000000001e110 < (*.f64 x y) Initial program 94.5%
+-commutative94.5%
fma-define94.5%
+-commutative94.5%
fma-define97.8%
fma-define98.9%
Simplified98.9%
Taylor expanded in c around 0 85.0%
Taylor expanded in t around 0 76.8%
if -9.99999999999999945e65 < (*.f64 x y) < 4.7e-219Initial program 98.2%
+-commutative98.2%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 91.9%
Taylor expanded in c around 0 73.3%
if 4.7e-219 < (*.f64 x y) < 3.4000000000000001e110Initial program 98.1%
+-commutative98.1%
fma-define98.1%
+-commutative98.1%
fma-define98.1%
fma-define98.2%
Simplified98.2%
Taylor expanded in x around 0 89.1%
Taylor expanded in c around inf 67.4%
Final simplification73.3%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* x y) -3.1e+145)
(* x y)
(if (<= (* x y) 5.3e-219)
(+ (* a b) (* z t))
(if (<= (* x y) 8.8e+256) (+ (* a b) (* c i)) (* x y)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -3.1e+145) {
tmp = x * y;
} else if ((x * y) <= 5.3e-219) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 8.8e+256) {
tmp = (a * b) + (c * i);
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((x * y) <= (-3.1d+145)) then
tmp = x * y
else if ((x * y) <= 5.3d-219) then
tmp = (a * b) + (z * t)
else if ((x * y) <= 8.8d+256) then
tmp = (a * b) + (c * i)
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -3.1e+145) {
tmp = x * y;
} else if ((x * y) <= 5.3e-219) {
tmp = (a * b) + (z * t);
} else if ((x * y) <= 8.8e+256) {
tmp = (a * b) + (c * i);
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (x * y) <= -3.1e+145: tmp = x * y elif (x * y) <= 5.3e-219: tmp = (a * b) + (z * t) elif (x * y) <= 8.8e+256: tmp = (a * b) + (c * i) else: tmp = x * y return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -3.1e+145) tmp = Float64(x * y); elseif (Float64(x * y) <= 5.3e-219) tmp = Float64(Float64(a * b) + Float64(z * t)); elseif (Float64(x * y) <= 8.8e+256) tmp = Float64(Float64(a * b) + Float64(c * i)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((x * y) <= -3.1e+145) tmp = x * y; elseif ((x * y) <= 5.3e-219) tmp = (a * b) + (z * t); elseif ((x * y) <= 8.8e+256) tmp = (a * b) + (c * i); else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -3.1e+145], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5.3e-219], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 8.8e+256], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -3.1 \cdot 10^{+145}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq 5.3 \cdot 10^{-219}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{elif}\;x \cdot y \leq 8.8 \cdot 10^{+256}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -3.09999999999999988e145 or 8.7999999999999997e256 < (*.f64 x y) Initial program 90.7%
+-commutative90.7%
fma-define90.7%
+-commutative90.7%
fma-define96.3%
fma-define98.1%
Simplified98.1%
Taylor expanded in a around 0 94.4%
Taylor expanded in t around 0 90.9%
Taylor expanded in c around 0 85.7%
if -3.09999999999999988e145 < (*.f64 x y) < 5.3000000000000003e-219Initial program 98.4%
+-commutative98.4%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 88.2%
Taylor expanded in c around 0 71.7%
if 5.3000000000000003e-219 < (*.f64 x y) < 8.7999999999999997e256Initial program 98.6%
+-commutative98.6%
fma-define98.6%
+-commutative98.6%
fma-define98.7%
fma-define98.7%
Simplified98.7%
Taylor expanded in x around 0 82.2%
Taylor expanded in c around inf 63.7%
Final simplification72.2%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* c i) -7.6e+39) (not (<= (* c i) 7.4e+47))) (+ (* a b) (+ (* c i) (* z t))) (+ (* a b) (+ (* x y) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -7.6e+39) || !((c * i) <= 7.4e+47)) {
tmp = (a * b) + ((c * i) + (z * t));
} else {
tmp = (a * b) + ((x * y) + (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((c * i) <= (-7.6d+39)) .or. (.not. ((c * i) <= 7.4d+47))) then
tmp = (a * b) + ((c * i) + (z * t))
else
tmp = (a * b) + ((x * y) + (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -7.6e+39) || !((c * i) <= 7.4e+47)) {
tmp = (a * b) + ((c * i) + (z * t));
} else {
tmp = (a * b) + ((x * y) + (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((c * i) <= -7.6e+39) or not ((c * i) <= 7.4e+47): tmp = (a * b) + ((c * i) + (z * t)) else: tmp = (a * b) + ((x * y) + (z * t)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(c * i) <= -7.6e+39) || !(Float64(c * i) <= 7.4e+47)) tmp = Float64(Float64(a * b) + Float64(Float64(c * i) + Float64(z * t))); else tmp = Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((c * i) <= -7.6e+39) || ~(((c * i) <= 7.4e+47))) tmp = (a * b) + ((c * i) + (z * t)); else tmp = (a * b) + ((x * y) + (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(c * i), $MachinePrecision], -7.6e+39], N[Not[LessEqual[N[(c * i), $MachinePrecision], 7.4e+47]], $MachinePrecision]], N[(N[(a * b), $MachinePrecision] + N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -7.6 \cdot 10^{+39} \lor \neg \left(c \cdot i \leq 7.4 \cdot 10^{+47}\right):\\
\;\;\;\;a \cdot b + \left(c \cdot i + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + \left(x \cdot y + z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 c i) < -7.5999999999999996e39 or 7.40000000000000081e47 < (*.f64 c i) Initial program 97.1%
+-commutative97.1%
fma-define99.0%
+-commutative99.0%
fma-define99.0%
fma-define99.0%
Simplified99.0%
Taylor expanded in x around 0 87.1%
if -7.5999999999999996e39 < (*.f64 c i) < 7.40000000000000081e47Initial program 96.6%
+-commutative96.6%
fma-define96.6%
+-commutative96.6%
fma-define98.6%
fma-define99.3%
Simplified99.3%
Taylor expanded in c around 0 92.0%
Final simplification90.0%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* x y) -5e+158) (not (<= (* x y) 2e+206))) (+ (* x y) (* c i)) (+ (* a b) (+ (* c i) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -5e+158) || !((x * y) <= 2e+206)) {
tmp = (x * y) + (c * i);
} else {
tmp = (a * b) + ((c * i) + (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((x * y) <= (-5d+158)) .or. (.not. ((x * y) <= 2d+206))) then
tmp = (x * y) + (c * i)
else
tmp = (a * b) + ((c * i) + (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -5e+158) || !((x * y) <= 2e+206)) {
tmp = (x * y) + (c * i);
} else {
tmp = (a * b) + ((c * i) + (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((x * y) <= -5e+158) or not ((x * y) <= 2e+206): tmp = (x * y) + (c * i) else: tmp = (a * b) + ((c * i) + (z * t)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(x * y) <= -5e+158) || !(Float64(x * y) <= 2e+206)) tmp = Float64(Float64(x * y) + Float64(c * i)); else tmp = Float64(Float64(a * b) + Float64(Float64(c * i) + Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((x * y) <= -5e+158) || ~(((x * y) <= 2e+206))) tmp = (x * y) + (c * i); else tmp = (a * b) + ((c * i) + (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e+158], N[Not[LessEqual[N[(x * y), $MachinePrecision], 2e+206]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+158} \lor \neg \left(x \cdot y \leq 2 \cdot 10^{+206}\right):\\
\;\;\;\;x \cdot y + c \cdot i\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + \left(c \cdot i + z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.9999999999999996e158 or 2.0000000000000001e206 < (*.f64 x y) Initial program 92.0%
+-commutative92.0%
fma-define92.0%
+-commutative92.0%
fma-define96.8%
fma-define98.4%
Simplified98.4%
Taylor expanded in a around 0 93.6%
Taylor expanded in t around 0 89.2%
if -4.9999999999999996e158 < (*.f64 x y) < 2.0000000000000001e206Initial program 98.4%
+-commutative98.4%
fma-define99.4%
+-commutative99.4%
fma-define99.4%
fma-define99.5%
Simplified99.5%
Taylor expanded in x around 0 87.3%
Final simplification87.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* x y) (* z t))))
(if (<= (* c i) -5e+245)
(+ (* a b) (* i (+ c (* t (/ z i)))))
(if (<= (* c i) 2e+94) (+ (* a b) t_1) (+ (* c i) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double tmp;
if ((c * i) <= -5e+245) {
tmp = (a * b) + (i * (c + (t * (z / i))));
} else if ((c * i) <= 2e+94) {
tmp = (a * b) + t_1;
} else {
tmp = (c * i) + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) + (z * t)
if ((c * i) <= (-5d+245)) then
tmp = (a * b) + (i * (c + (t * (z / i))))
else if ((c * i) <= 2d+94) then
tmp = (a * b) + t_1
else
tmp = (c * i) + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double tmp;
if ((c * i) <= -5e+245) {
tmp = (a * b) + (i * (c + (t * (z / i))));
} else if ((c * i) <= 2e+94) {
tmp = (a * b) + t_1;
} else {
tmp = (c * i) + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (x * y) + (z * t) tmp = 0 if (c * i) <= -5e+245: tmp = (a * b) + (i * (c + (t * (z / i)))) elif (c * i) <= 2e+94: tmp = (a * b) + t_1 else: tmp = (c * i) + t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(x * y) + Float64(z * t)) tmp = 0.0 if (Float64(c * i) <= -5e+245) tmp = Float64(Float64(a * b) + Float64(i * Float64(c + Float64(t * Float64(z / i))))); elseif (Float64(c * i) <= 2e+94) tmp = Float64(Float64(a * b) + t_1); else tmp = Float64(Float64(c * i) + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (x * y) + (z * t); tmp = 0.0; if ((c * i) <= -5e+245) tmp = (a * b) + (i * (c + (t * (z / i)))); elseif ((c * i) <= 2e+94) tmp = (a * b) + t_1; else tmp = (c * i) + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -5e+245], N[(N[(a * b), $MachinePrecision] + N[(i * N[(c + N[(t * N[(z / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2e+94], N[(N[(a * b), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(c * i), $MachinePrecision] + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y + z \cdot t\\
\mathbf{if}\;c \cdot i \leq -5 \cdot 10^{+245}:\\
\;\;\;\;a \cdot b + i \cdot \left(c + t \cdot \frac{z}{i}\right)\\
\mathbf{elif}\;c \cdot i \leq 2 \cdot 10^{+94}:\\
\;\;\;\;a \cdot b + t\_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + t\_1\\
\end{array}
\end{array}
if (*.f64 c i) < -5.00000000000000034e245Initial program 91.6%
+-commutative91.6%
fma-define99.9%
+-commutative99.9%
fma-define99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in x around 0 91.6%
Taylor expanded in i around inf 99.9%
associate-/l*100.0%
Simplified100.0%
if -5.00000000000000034e245 < (*.f64 c i) < 2e94Initial program 96.7%
+-commutative96.7%
fma-define96.7%
+-commutative96.7%
fma-define98.3%
fma-define98.9%
Simplified98.9%
Taylor expanded in c around 0 89.9%
if 2e94 < (*.f64 c i) Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in a around 0 91.1%
Final simplification91.1%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* x y) -1.95e+76)
(* x y)
(if (<= (* x y) 6.4e-202)
(* z t)
(if (<= (* x y) 5.5e+110) (* c i) (* x y)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -1.95e+76) {
tmp = x * y;
} else if ((x * y) <= 6.4e-202) {
tmp = z * t;
} else if ((x * y) <= 5.5e+110) {
tmp = c * i;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((x * y) <= (-1.95d+76)) then
tmp = x * y
else if ((x * y) <= 6.4d-202) then
tmp = z * t
else if ((x * y) <= 5.5d+110) then
tmp = c * i
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -1.95e+76) {
tmp = x * y;
} else if ((x * y) <= 6.4e-202) {
tmp = z * t;
} else if ((x * y) <= 5.5e+110) {
tmp = c * i;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (x * y) <= -1.95e+76: tmp = x * y elif (x * y) <= 6.4e-202: tmp = z * t elif (x * y) <= 5.5e+110: tmp = c * i else: tmp = x * y return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -1.95e+76) tmp = Float64(x * y); elseif (Float64(x * y) <= 6.4e-202) tmp = Float64(z * t); elseif (Float64(x * y) <= 5.5e+110) tmp = Float64(c * i); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((x * y) <= -1.95e+76) tmp = x * y; elseif ((x * y) <= 6.4e-202) tmp = z * t; elseif ((x * y) <= 5.5e+110) tmp = c * i; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -1.95e+76], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 6.4e-202], N[(z * t), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5.5e+110], N[(c * i), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1.95 \cdot 10^{+76}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq 6.4 \cdot 10^{-202}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;x \cdot y \leq 5.5 \cdot 10^{+110}:\\
\;\;\;\;c \cdot i\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -1.94999999999999995e76 or 5.49999999999999996e110 < (*.f64 x y) Initial program 94.5%
+-commutative94.5%
fma-define94.5%
+-commutative94.5%
fma-define97.8%
fma-define98.9%
Simplified98.9%
Taylor expanded in a around 0 83.9%
Taylor expanded in t around 0 75.6%
Taylor expanded in c around 0 66.2%
if -1.94999999999999995e76 < (*.f64 x y) < 6.4000000000000002e-202Initial program 98.2%
+-commutative98.2%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 92.0%
Taylor expanded in c around 0 73.6%
Taylor expanded in a around 0 39.2%
if 6.4000000000000002e-202 < (*.f64 x y) < 5.49999999999999996e110Initial program 98.1%
+-commutative98.1%
fma-define98.1%
+-commutative98.1%
fma-define98.1%
fma-define98.1%
Simplified98.1%
Taylor expanded in c around inf 44.4%
Final simplification49.9%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* a b) -1.12e+179)
(* a b)
(if (<= (* a b) 4.4e-188)
(* z t)
(if (<= (* a b) 9e+149) (* c i) (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.12e+179) {
tmp = a * b;
} else if ((a * b) <= 4.4e-188) {
tmp = z * t;
} else if ((a * b) <= 9e+149) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((a * b) <= (-1.12d+179)) then
tmp = a * b
else if ((a * b) <= 4.4d-188) then
tmp = z * t
else if ((a * b) <= 9d+149) then
tmp = c * i
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((a * b) <= -1.12e+179) {
tmp = a * b;
} else if ((a * b) <= 4.4e-188) {
tmp = z * t;
} else if ((a * b) <= 9e+149) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (a * b) <= -1.12e+179: tmp = a * b elif (a * b) <= 4.4e-188: tmp = z * t elif (a * b) <= 9e+149: tmp = c * i else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(a * b) <= -1.12e+179) tmp = Float64(a * b); elseif (Float64(a * b) <= 4.4e-188) tmp = Float64(z * t); elseif (Float64(a * b) <= 9e+149) tmp = Float64(c * i); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((a * b) <= -1.12e+179) tmp = a * b; elseif ((a * b) <= 4.4e-188) tmp = z * t; elseif ((a * b) <= 9e+149) tmp = c * i; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(a * b), $MachinePrecision], -1.12e+179], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 4.4e-188], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 9e+149], N[(c * i), $MachinePrecision], N[(a * b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.12 \cdot 10^{+179}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq 4.4 \cdot 10^{-188}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 9 \cdot 10^{+149}:\\
\;\;\;\;c \cdot i\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -1.11999999999999997e179 or 8.99999999999999965e149 < (*.f64 a b) Initial program 92.9%
+-commutative92.9%
fma-define92.9%
+-commutative92.9%
fma-define97.2%
fma-define97.2%
Simplified97.2%
Taylor expanded in a around inf 68.1%
if -1.11999999999999997e179 < (*.f64 a b) < 4.3999999999999999e-188Initial program 97.4%
+-commutative97.4%
fma-define99.1%
+-commutative99.1%
fma-define99.1%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 64.1%
Taylor expanded in c around 0 43.9%
Taylor expanded in a around 0 37.8%
if 4.3999999999999999e-188 < (*.f64 a b) < 8.99999999999999965e149Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in c around inf 36.7%
Final simplification45.9%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* x y) -1.25e+73) (not (<= (* x y) 4e+255))) (* x y) (+ (* a b) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -1.25e+73) || !((x * y) <= 4e+255)) {
tmp = x * y;
} else {
tmp = (a * b) + (c * i);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((x * y) <= (-1.25d+73)) .or. (.not. ((x * y) <= 4d+255))) then
tmp = x * y
else
tmp = (a * b) + (c * i)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -1.25e+73) || !((x * y) <= 4e+255)) {
tmp = x * y;
} else {
tmp = (a * b) + (c * i);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((x * y) <= -1.25e+73) or not ((x * y) <= 4e+255): tmp = x * y else: tmp = (a * b) + (c * i) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(x * y) <= -1.25e+73) || !(Float64(x * y) <= 4e+255)) tmp = Float64(x * y); else tmp = Float64(Float64(a * b) + Float64(c * i)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((x * y) <= -1.25e+73) || ~(((x * y) <= 4e+255))) tmp = x * y; else tmp = (a * b) + (c * i); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1.25e+73], N[Not[LessEqual[N[(x * y), $MachinePrecision], 4e+255]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1.25 \cdot 10^{+73} \lor \neg \left(x \cdot y \leq 4 \cdot 10^{+255}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\end{array}
\end{array}
if (*.f64 x y) < -1.24999999999999994e73 or 3.99999999999999995e255 < (*.f64 x y) Initial program 92.6%
+-commutative92.6%
fma-define92.6%
+-commutative92.6%
fma-define97.1%
fma-define98.5%
Simplified98.5%
Taylor expanded in a around 0 88.4%
Taylor expanded in t around 0 81.5%
Taylor expanded in c around 0 77.4%
if -1.24999999999999994e73 < (*.f64 x y) < 3.99999999999999995e255Initial program 98.3%
+-commutative98.3%
fma-define99.4%
+-commutative99.4%
fma-define99.4%
fma-define99.4%
Simplified99.4%
Taylor expanded in x around 0 87.9%
Taylor expanded in c around inf 60.6%
Final simplification65.1%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* c i) -3.2e+109) (not (<= (* c i) 4.9e+145))) (* c i) (* a b)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -3.2e+109) || !((c * i) <= 4.9e+145)) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((c * i) <= (-3.2d+109)) .or. (.not. ((c * i) <= 4.9d+145))) then
tmp = c * i
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -3.2e+109) || !((c * i) <= 4.9e+145)) {
tmp = c * i;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((c * i) <= -3.2e+109) or not ((c * i) <= 4.9e+145): tmp = c * i else: tmp = a * b return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(c * i) <= -3.2e+109) || !(Float64(c * i) <= 4.9e+145)) tmp = Float64(c * i); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((c * i) <= -3.2e+109) || ~(((c * i) <= 4.9e+145))) tmp = c * i; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(c * i), $MachinePrecision], -3.2e+109], N[Not[LessEqual[N[(c * i), $MachinePrecision], 4.9e+145]], $MachinePrecision]], N[(c * i), $MachinePrecision], N[(a * b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -3.2 \cdot 10^{+109} \lor \neg \left(c \cdot i \leq 4.9 \cdot 10^{+145}\right):\\
\;\;\;\;c \cdot i\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 c i) < -3.2000000000000001e109 or 4.90000000000000003e145 < (*.f64 c i) Initial program 97.4%
+-commutative97.4%
fma-define100.0%
+-commutative100.0%
fma-define100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in c around inf 60.6%
if -3.2000000000000001e109 < (*.f64 c i) < 4.90000000000000003e145Initial program 96.6%
+-commutative96.6%
fma-define96.6%
+-commutative96.6%
fma-define98.3%
fma-define98.9%
Simplified98.9%
Taylor expanded in a around inf 35.3%
Final simplification43.0%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 96.8%
+-commutative96.8%
fma-define97.6%
+-commutative97.6%
fma-define98.8%
fma-define99.2%
Simplified99.2%
Taylor expanded in a around inf 27.1%
herbie shell --seed 2024154
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))