
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (log1p (- u0)) (- (/ (/ cos2phi alphax) (- alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return log1pf(-u0) / (((cos2phi / alphax) / -alphax) - (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(log1p(Float32(-u0)) / Float32(Float32(Float32(cos2phi / alphax) / Float32(-alphax)) - Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{\mathsf{log1p}\left(-u0\right)}{\frac{\frac{cos2phi}{alphax}}{-alphax} - \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 64.5%
distribute-frac-neg64.5%
distribute-neg-frac264.5%
sub-neg64.5%
log1p-define98.6%
neg-sub098.6%
associate--r+98.6%
neg-sub098.6%
associate-/r*98.7%
distribute-neg-frac298.7%
Simplified98.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (- 0.5 (* u0 (- (* u0 -0.25) 0.3333333333333333)))))) (+ (/ (/ sin2phi alphay) alphay) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f - (u0 * ((u0 * -0.25f) - 0.3333333333333333f)))))) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 - (u0 * ((u0 * (-0.25e0)) - 0.3333333333333333e0)))))) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) - Float32(u0 * Float32(Float32(u0 * Float32(-0.25)) - Float32(0.3333333333333333))))))) / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) - (u0 * ((u0 * single(-0.25)) - single(0.3333333333333333))))))) / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 - u0 \cdot \left(u0 \cdot -0.25 - 0.3333333333333333\right)\right)\right)}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 64.5%
distribute-frac-neg64.5%
distribute-neg-frac264.5%
sub-neg64.5%
log1p-define98.6%
neg-sub098.6%
associate--r+98.6%
neg-sub098.6%
associate-/r*98.7%
distribute-neg-frac298.7%
Simplified98.7%
associate-/r*98.6%
div-inv98.5%
Applied egg-rr98.5%
associate-*r/98.6%
*-rgt-identity98.6%
Simplified98.6%
Taylor expanded in u0 around 0 92.6%
Final simplification92.6%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 (+ 0.3333333333333333 (* u0 0.25))))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * (0.3333333333333333f + (u0 * 0.25f))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * (0.3333333333333333e0 + (u0 * 0.25e0))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(Float32(0.3333333333333333) + Float32(u0 * Float32(0.25)))))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * (single(0.3333333333333333) + (u0 * single(0.25)))))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot \left(0.3333333333333333 + u0 \cdot 0.25\right)\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 64.5%
Taylor expanded in u0 around 0 92.6%
*-commutative92.6%
Simplified92.6%
Final simplification92.6%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= (/ sin2phi (* alphay alphay)) 5000.0)
(/
u0
(+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay))))
(/ (* (* alphay alphay) (* u0 (+ 1.0 (* u0 0.5)))) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 5000.0f) {
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
} else {
tmp = ((alphay * alphay) * (u0 * (1.0f + (u0 * 0.5f)))) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((sin2phi / (alphay * alphay)) <= 5000.0e0) then
tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0e0 / alphay)))
else
tmp = ((alphay * alphay) * (u0 * (1.0e0 + (u0 * 0.5e0)))) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(5000.0)) tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))); else tmp = Float32(Float32(Float32(alphay * alphay) * Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(0.5))))) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(5000.0)) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (single(1.0) / alphay))); else tmp = ((alphay * alphay) * (u0 * (single(1.0) + (u0 * single(0.5))))) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 5000:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \left(u0 \cdot \left(1 + u0 \cdot 0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 5e3Initial program 61.6%
Taylor expanded in u0 around 0 70.2%
associate-/r*98.6%
div-inv98.6%
Applied egg-rr70.2%
if 5e3 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 67.5%
distribute-frac-neg67.5%
distribute-neg-frac267.5%
neg-mul-167.5%
associate-/r*67.5%
metadata-eval67.5%
distribute-neg-frac267.5%
/-rgt-identity67.5%
sub-neg67.5%
log1p-define98.7%
Simplified98.7%
clear-num98.5%
associate-/r/98.6%
pow298.6%
pow-flip98.6%
metadata-eval98.6%
Applied egg-rr98.6%
Taylor expanded in u0 around 0 90.5%
*-commutative90.5%
Simplified90.5%
Taylor expanded in cos2phi around 0 90.9%
pow290.9%
Applied egg-rr90.9%
Final simplification80.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 (+ 0.5 (* u0 0.3333333333333333))))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * (0.5f + (u0 * 0.3333333333333333f))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * (0.5e0 + (u0 * 0.3333333333333333e0))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(Float32(0.5) + Float32(u0 * Float32(0.3333333333333333)))))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * (single(0.5) + (u0 * single(0.3333333333333333)))))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot \left(0.5 + u0 \cdot 0.3333333333333333\right)\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 64.5%
Taylor expanded in u0 around 0 91.1%
*-commutative91.1%
Simplified91.1%
Final simplification91.1%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= (/ sin2phi (* alphay alphay)) 5000.0) (/ u0 (+ (/ (/ sin2phi alphay) alphay) (/ (/ cos2phi alphax) alphax))) (/ (* (* alphay alphay) (* u0 (+ 1.0 (* u0 0.5)))) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 5000.0f) {
tmp = u0 / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax));
} else {
tmp = ((alphay * alphay) * (u0 * (1.0f + (u0 * 0.5f)))) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((sin2phi / (alphay * alphay)) <= 5000.0e0) then
tmp = u0 / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax))
else
tmp = ((alphay * alphay) * (u0 * (1.0e0 + (u0 * 0.5e0)))) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(5000.0)) tmp = Float32(u0 / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(Float32(cos2phi / alphax) / alphax))); else tmp = Float32(Float32(Float32(alphay * alphay) * Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(0.5))))) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(5000.0)) tmp = u0 / (((sin2phi / alphay) / alphay) + ((cos2phi / alphax) / alphax)); else tmp = ((alphay * alphay) * (u0 * (single(1.0) + (u0 * single(0.5))))) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 5000:\\
\;\;\;\;\frac{u0}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \left(u0 \cdot \left(1 + u0 \cdot 0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 5e3Initial program 61.6%
distribute-frac-neg61.6%
distribute-neg-frac261.6%
sub-neg61.6%
log1p-define98.4%
neg-sub098.4%
associate--r+98.4%
neg-sub098.4%
associate-/r*98.6%
distribute-neg-frac298.6%
Simplified98.6%
associate-/r*98.6%
div-inv98.6%
Applied egg-rr98.6%
associate-*r/98.6%
*-rgt-identity98.6%
Simplified98.6%
Taylor expanded in u0 around 0 70.3%
mul-1-neg70.3%
Simplified70.3%
if 5e3 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 67.5%
distribute-frac-neg67.5%
distribute-neg-frac267.5%
neg-mul-167.5%
associate-/r*67.5%
metadata-eval67.5%
distribute-neg-frac267.5%
/-rgt-identity67.5%
sub-neg67.5%
log1p-define98.7%
Simplified98.7%
clear-num98.5%
associate-/r/98.6%
pow298.6%
pow-flip98.6%
metadata-eval98.6%
Applied egg-rr98.6%
Taylor expanded in u0 around 0 90.5%
*-commutative90.5%
Simplified90.5%
Taylor expanded in cos2phi around 0 90.9%
pow290.9%
Applied egg-rr90.9%
Final simplification80.5%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(let* ((t_0 (/ sin2phi (* alphay alphay))))
(if (<= t_0 5000.0)
(/ u0 (+ t_0 (/ (/ cos2phi alphax) alphax)))
(/ (* (* alphay alphay) (* u0 (+ 1.0 (* u0 0.5)))) sin2phi))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float t_0 = sin2phi / (alphay * alphay);
float tmp;
if (t_0 <= 5000.0f) {
tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax));
} else {
tmp = ((alphay * alphay) * (u0 * (1.0f + (u0 * 0.5f)))) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: t_0
real(4) :: tmp
t_0 = sin2phi / (alphay * alphay)
if (t_0 <= 5000.0e0) then
tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax))
else
tmp = ((alphay * alphay) * (u0 * (1.0e0 + (u0 * 0.5e0)))) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = Float32(sin2phi / Float32(alphay * alphay)) tmp = Float32(0.0) if (t_0 <= Float32(5000.0)) tmp = Float32(u0 / Float32(t_0 + Float32(Float32(cos2phi / alphax) / alphax))); else tmp = Float32(Float32(Float32(alphay * alphay) * Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(0.5))))) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) t_0 = sin2phi / (alphay * alphay); tmp = single(0.0); if (t_0 <= single(5000.0)) tmp = u0 / (t_0 + ((cos2phi / alphax) / alphax)); else tmp = ((alphay * alphay) * (u0 * (single(1.0) + (u0 * single(0.5))))) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{sin2phi}{alphay \cdot alphay}\\
\mathbf{if}\;t\_0 \leq 5000:\\
\;\;\;\;\frac{u0}{t\_0 + \frac{\frac{cos2phi}{alphax}}{alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \left(u0 \cdot \left(1 + u0 \cdot 0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 5e3Initial program 61.6%
distribute-frac-neg61.6%
distribute-neg-frac261.6%
sub-neg61.6%
log1p-define98.4%
neg-sub098.4%
associate--r+98.4%
neg-sub098.4%
associate-/r*98.6%
distribute-neg-frac298.6%
Simplified98.6%
Taylor expanded in u0 around 0 70.3%
mul-1-neg70.3%
Simplified70.3%
if 5e3 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 67.5%
distribute-frac-neg67.5%
distribute-neg-frac267.5%
neg-mul-167.5%
associate-/r*67.5%
metadata-eval67.5%
distribute-neg-frac267.5%
/-rgt-identity67.5%
sub-neg67.5%
log1p-define98.7%
Simplified98.7%
clear-num98.5%
associate-/r/98.6%
pow298.6%
pow-flip98.6%
metadata-eval98.6%
Applied egg-rr98.6%
Taylor expanded in u0 around 0 90.5%
*-commutative90.5%
Simplified90.5%
Taylor expanded in cos2phi around 0 90.9%
pow290.9%
Applied egg-rr90.9%
Final simplification80.5%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= (/ sin2phi (* alphay alphay)) 5000.0) (/ u0 (+ (/ (/ sin2phi alphay) alphay) (/ cos2phi (* alphax alphax)))) (/ (* (* alphay alphay) (* u0 (+ 1.0 (* u0 0.5)))) sin2phi)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((sin2phi / (alphay * alphay)) <= 5000.0f) {
tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)));
} else {
tmp = ((alphay * alphay) * (u0 * (1.0f + (u0 * 0.5f)))) / sin2phi;
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((sin2phi / (alphay * alphay)) <= 5000.0e0) then
tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax)))
else
tmp = ((alphay * alphay) * (u0 * (1.0e0 + (u0 * 0.5e0)))) / sin2phi
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(sin2phi / Float32(alphay * alphay)) <= Float32(5000.0)) tmp = Float32(u0 / Float32(Float32(Float32(sin2phi / alphay) / alphay) + Float32(cos2phi / Float32(alphax * alphax)))); else tmp = Float32(Float32(Float32(alphay * alphay) * Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(0.5))))) / sin2phi); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((sin2phi / (alphay * alphay)) <= single(5000.0)) tmp = u0 / (((sin2phi / alphay) / alphay) + (cos2phi / (alphax * alphax))); else tmp = ((alphay * alphay) * (u0 * (single(1.0) + (u0 * single(0.5))))) / sin2phi; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{sin2phi}{alphay \cdot alphay} \leq 5000:\\
\;\;\;\;\frac{u0}{\frac{\frac{sin2phi}{alphay}}{alphay} + \frac{cos2phi}{alphax \cdot alphax}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \left(u0 \cdot \left(1 + u0 \cdot 0.5\right)\right)}{sin2phi}\\
\end{array}
\end{array}
if (/.f32 sin2phi (*.f32 alphay alphay)) < 5e3Initial program 61.6%
Taylor expanded in u0 around 0 70.2%
associate-/r*98.6%
div-inv98.6%
Applied egg-rr70.2%
associate-*r/98.6%
*-rgt-identity98.6%
Simplified70.2%
if 5e3 < (/.f32 sin2phi (*.f32 alphay alphay)) Initial program 67.5%
distribute-frac-neg67.5%
distribute-neg-frac267.5%
neg-mul-167.5%
associate-/r*67.5%
metadata-eval67.5%
distribute-neg-frac267.5%
/-rgt-identity67.5%
sub-neg67.5%
log1p-define98.7%
Simplified98.7%
clear-num98.5%
associate-/r/98.6%
pow298.6%
pow-flip98.6%
metadata-eval98.6%
Applied egg-rr98.6%
Taylor expanded in u0 around 0 90.5%
*-commutative90.5%
Simplified90.5%
Taylor expanded in cos2phi around 0 90.9%
pow290.9%
Applied egg-rr90.9%
Final simplification80.4%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (- 1.0 (* u0 -0.5))) (+ (/ sin2phi (* alphay alphay)) (/ (/ cos2phi alphax) alphax))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f - (u0 * -0.5f))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 - (u0 * (-0.5e0)))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) - Float32(u0 * Float32(-0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(Float32(cos2phi / alphax) / alphax))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) - (u0 * single(-0.5)))) / ((sin2phi / (alphay * alphay)) + ((cos2phi / alphax) / alphax)); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 - u0 \cdot -0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{\frac{cos2phi}{alphax}}{alphax}}
\end{array}
Initial program 64.5%
distribute-frac-neg64.5%
distribute-neg-frac264.5%
sub-neg64.5%
log1p-define98.6%
neg-sub098.6%
associate--r+98.6%
neg-sub098.6%
associate-/r*98.7%
distribute-neg-frac298.7%
Simplified98.7%
Taylor expanded in u0 around 0 87.7%
Final simplification87.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* u0 (+ 1.0 (* u0 0.5))) (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (u0 * (1.0f + (u0 * 0.5f))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (u0 * (1.0e0 + (u0 * 0.5e0))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(u0 * Float32(Float32(1.0) + Float32(u0 * Float32(0.5)))) / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (u0 * (single(1.0) + (u0 * single(0.5)))) / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0 \cdot \left(1 + u0 \cdot 0.5\right)}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 64.5%
Taylor expanded in u0 around 0 87.6%
*-commutative87.6%
Simplified87.6%
Final simplification87.6%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ sin2phi (* alphay alphay)) (/ cos2phi (* alphax alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(sin2phi / Float32(alphay * alphay)) + Float32(cos2phi / Float32(alphax * alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((sin2phi / (alphay * alphay)) + (cos2phi / (alphax * alphax))); end
\begin{array}{l}
\\
\frac{u0}{\frac{sin2phi}{alphay \cdot alphay} + \frac{cos2phi}{alphax \cdot alphax}}
\end{array}
Initial program 64.5%
Taylor expanded in u0 around 0 74.4%
Final simplification74.4%
herbie shell --seed 2024154
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))