
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 80.7%
tan-sumN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
tan-lowering-tan.f64N/A
tan-lowering-tan.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
tan-lowering-tan.f64N/A
tan-lowering-tan.f6499.6%
Applied egg-rr99.6%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))) (t_1 (+ x (- t_0 (tan a)))))
(if (<= (tan a) -0.002)
t_1
(if (<= (tan a) 2e-5)
(+ x (- (/ t_0 (- 1.0 (* (tan y) (tan z)))) a))
t_1))))
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double t_1 = x + (t_0 - tan(a));
double tmp;
if (tan(a) <= -0.002) {
tmp = t_1;
} else if (tan(a) <= 2e-5) {
tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = tan(y) + tan(z)
t_1 = x + (t_0 - tan(a))
if (tan(a) <= (-0.002d0)) then
tmp = t_1
else if (tan(a) <= 2d-5) then
tmp = x + ((t_0 / (1.0d0 - (tan(y) * tan(z)))) - a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) + Math.tan(z);
double t_1 = x + (t_0 - Math.tan(a));
double tmp;
if (Math.tan(a) <= -0.002) {
tmp = t_1;
} else if (Math.tan(a) <= 2e-5) {
tmp = x + ((t_0 / (1.0 - (Math.tan(y) * Math.tan(z)))) - a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan(y) + math.tan(z) t_1 = x + (t_0 - math.tan(a)) tmp = 0 if math.tan(a) <= -0.002: tmp = t_1 elif math.tan(a) <= 2e-5: tmp = x + ((t_0 / (1.0 - (math.tan(y) * math.tan(z)))) - a) else: tmp = t_1 return tmp
function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) t_1 = Float64(x + Float64(t_0 - tan(a))) tmp = 0.0 if (tan(a) <= -0.002) tmp = t_1; elseif (tan(a) <= 2e-5) tmp = Float64(x + Float64(Float64(t_0 / Float64(1.0 - Float64(tan(y) * tan(z)))) - a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan(y) + tan(z); t_1 = x + (t_0 - tan(a)); tmp = 0.0; if (tan(a) <= -0.002) tmp = t_1; elseif (tan(a) <= 2e-5) tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(t$95$0 - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Tan[a], $MachinePrecision], -0.002], t$95$1, If[LessEqual[N[Tan[a], $MachinePrecision], 2e-5], N[(x + N[(N[(t$95$0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
t_1 := x + \left(t\_0 - \tan a\right)\\
\mathbf{if}\;\tan a \leq -0.002:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\tan a \leq 2 \cdot 10^{-5}:\\
\;\;\;\;x + \left(\frac{t\_0}{1 - \tan y \cdot \tan z} - a\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (tan.f64 a) < -2e-3 or 2.00000000000000016e-5 < (tan.f64 a) Initial program 81.7%
tan-sumN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
tan-lowering-tan.f64N/A
tan-lowering-tan.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
tan-lowering-tan.f64N/A
tan-lowering-tan.f6499.5%
Applied egg-rr99.5%
tan-quotN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
tan-lowering-tan.f64N/A
clear-numN/A
tan-quotN/A
/-lowering-/.f64N/A
tan-lowering-tan.f6499.4%
Applied egg-rr99.4%
Taylor expanded in y around 0
Simplified82.4%
if -2e-3 < (tan.f64 a) < 2.00000000000000016e-5Initial program 79.7%
Taylor expanded in a around 0
Simplified79.7%
tan-sumN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
tan-lowering-tan.f64N/A
tan-lowering-tan.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
tan-lowering-tan.f64N/A
tan-lowering-tan.f6499.8%
Applied egg-rr99.8%
Final simplification91.4%
(FPCore (x y z a) :precision binary64 (+ x (- (+ (tan y) (tan z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + ((tan(y) + tan(z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((tan(y) + tan(z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + ((Math.tan(y) + Math.tan(z)) - Math.tan(a));
}
def code(x, y, z, a): return x + ((math.tan(y) + math.tan(z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(tan(y) + tan(z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + ((tan(y) + tan(z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(\tan y + \tan z\right) - \tan a\right)
\end{array}
Initial program 80.7%
tan-sumN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
tan-lowering-tan.f64N/A
tan-lowering-tan.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
tan-lowering-tan.f64N/A
tan-lowering-tan.f6499.6%
Applied egg-rr99.6%
tan-quotN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
tan-lowering-tan.f64N/A
clear-numN/A
tan-quotN/A
/-lowering-/.f64N/A
tan-lowering-tan.f6499.6%
Applied egg-rr99.6%
Taylor expanded in y around 0
Simplified81.4%
Final simplification81.4%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ x (- (tan y) (tan a)))))
(if (<= a -0.0116)
t_0
(if (<= a 0.0026)
(+ x (+ (tan (+ y z)) (* a (- -1.0 (* a (* a 0.3333333333333333))))))
t_0))))
double code(double x, double y, double z, double a) {
double t_0 = x + (tan(y) - tan(a));
double tmp;
if (a <= -0.0116) {
tmp = t_0;
} else if (a <= 0.0026) {
tmp = x + (tan((y + z)) + (a * (-1.0 - (a * (a * 0.3333333333333333)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = x + (tan(y) - tan(a))
if (a <= (-0.0116d0)) then
tmp = t_0
else if (a <= 0.0026d0) then
tmp = x + (tan((y + z)) + (a * ((-1.0d0) - (a * (a * 0.3333333333333333d0)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = x + (Math.tan(y) - Math.tan(a));
double tmp;
if (a <= -0.0116) {
tmp = t_0;
} else if (a <= 0.0026) {
tmp = x + (Math.tan((y + z)) + (a * (-1.0 - (a * (a * 0.3333333333333333)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z, a): t_0 = x + (math.tan(y) - math.tan(a)) tmp = 0 if a <= -0.0116: tmp = t_0 elif a <= 0.0026: tmp = x + (math.tan((y + z)) + (a * (-1.0 - (a * (a * 0.3333333333333333))))) else: tmp = t_0 return tmp
function code(x, y, z, a) t_0 = Float64(x + Float64(tan(y) - tan(a))) tmp = 0.0 if (a <= -0.0116) tmp = t_0; elseif (a <= 0.0026) tmp = Float64(x + Float64(tan(Float64(y + z)) + Float64(a * Float64(-1.0 - Float64(a * Float64(a * 0.3333333333333333)))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = x + (tan(y) - tan(a)); tmp = 0.0; if (a <= -0.0116) tmp = t_0; elseif (a <= 0.0026) tmp = x + (tan((y + z)) + (a * (-1.0 - (a * (a * 0.3333333333333333))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -0.0116], t$95$0, If[LessEqual[a, 0.0026], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] + N[(a * N[(-1.0 - N[(a * N[(a * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \left(\tan y - \tan a\right)\\
\mathbf{if}\;a \leq -0.0116:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq 0.0026:\\
\;\;\;\;x + \left(\tan \left(y + z\right) + a \cdot \left(-1 - a \cdot \left(a \cdot 0.3333333333333333\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if a < -0.0116 or 0.0025999999999999999 < a Initial program 81.7%
Taylor expanded in y around inf
Simplified58.1%
if -0.0116 < a < 0.0025999999999999999Initial program 79.7%
Taylor expanded in a around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6479.7%
Simplified79.7%
Final simplification69.3%
(FPCore (x y z a) :precision binary64 (if (<= y -0.002) (+ x (- (tan y) (tan a))) (+ x (- (tan z) (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -0.002) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + (tan(z) - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-0.002d0)) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + (tan(z) - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -0.002) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + (Math.tan(z) - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -0.002: tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + (math.tan(z) - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -0.002) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + Float64(tan(z) - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -0.002) tmp = x + (tan(y) - tan(a)); else tmp = x + (tan(z) - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -0.002], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.002:\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\end{array}
\end{array}
if y < -2e-3Initial program 55.7%
Taylor expanded in y around inf
Simplified56.3%
if -2e-3 < y Initial program 88.5%
Taylor expanded in y around 0
Simplified76.9%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 80.7%
(FPCore (x y z a)
:precision binary64
(if (<= a -1.65)
x
(if (<= a 1.6)
(+
x
(+
(tan (+ y z))
(*
a
(-
-1.0
(* (* a a) (+ 0.3333333333333333 (* (* a a) 0.13333333333333333)))))))
x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.65) {
tmp = x;
} else if (a <= 1.6) {
tmp = x + (tan((y + z)) + (a * (-1.0 - ((a * a) * (0.3333333333333333 + ((a * a) * 0.13333333333333333))))));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.65d0)) then
tmp = x
else if (a <= 1.6d0) then
tmp = x + (tan((y + z)) + (a * ((-1.0d0) - ((a * a) * (0.3333333333333333d0 + ((a * a) * 0.13333333333333333d0))))))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.65) {
tmp = x;
} else if (a <= 1.6) {
tmp = x + (Math.tan((y + z)) + (a * (-1.0 - ((a * a) * (0.3333333333333333 + ((a * a) * 0.13333333333333333))))));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -1.65: tmp = x elif a <= 1.6: tmp = x + (math.tan((y + z)) + (a * (-1.0 - ((a * a) * (0.3333333333333333 + ((a * a) * 0.13333333333333333)))))) else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -1.65) tmp = x; elseif (a <= 1.6) tmp = Float64(x + Float64(tan(Float64(y + z)) + Float64(a * Float64(-1.0 - Float64(Float64(a * a) * Float64(0.3333333333333333 + Float64(Float64(a * a) * 0.13333333333333333))))))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -1.65) tmp = x; elseif (a <= 1.6) tmp = x + (tan((y + z)) + (a * (-1.0 - ((a * a) * (0.3333333333333333 + ((a * a) * 0.13333333333333333)))))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -1.65], x, If[LessEqual[a, 1.6], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] + N[(a * N[(-1.0 - N[(N[(a * a), $MachinePrecision] * N[(0.3333333333333333 + N[(N[(a * a), $MachinePrecision] * 0.13333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.65:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.6:\\
\;\;\;\;x + \left(\tan \left(y + z\right) + a \cdot \left(-1 - \left(a \cdot a\right) \cdot \left(0.3333333333333333 + \left(a \cdot a\right) \cdot 0.13333333333333333\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.6499999999999999 or 1.6000000000000001 < a Initial program 81.5%
Taylor expanded in x around inf
Simplified21.7%
if -1.6499999999999999 < a < 1.6000000000000001Initial program 79.9%
Taylor expanded in a around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6479.9%
Simplified79.9%
Final simplification52.1%
(FPCore (x y z a)
:precision binary64
(if (<= a -1.55)
x
(if (<= a 1.6)
(+ x (+ (tan (+ y z)) (* a (- -1.0 (* a (* a 0.3333333333333333))))))
x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.55) {
tmp = x;
} else if (a <= 1.6) {
tmp = x + (tan((y + z)) + (a * (-1.0 - (a * (a * 0.3333333333333333)))));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.55d0)) then
tmp = x
else if (a <= 1.6d0) then
tmp = x + (tan((y + z)) + (a * ((-1.0d0) - (a * (a * 0.3333333333333333d0)))))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.55) {
tmp = x;
} else if (a <= 1.6) {
tmp = x + (Math.tan((y + z)) + (a * (-1.0 - (a * (a * 0.3333333333333333)))));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -1.55: tmp = x elif a <= 1.6: tmp = x + (math.tan((y + z)) + (a * (-1.0 - (a * (a * 0.3333333333333333))))) else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -1.55) tmp = x; elseif (a <= 1.6) tmp = Float64(x + Float64(tan(Float64(y + z)) + Float64(a * Float64(-1.0 - Float64(a * Float64(a * 0.3333333333333333)))))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -1.55) tmp = x; elseif (a <= 1.6) tmp = x + (tan((y + z)) + (a * (-1.0 - (a * (a * 0.3333333333333333))))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -1.55], x, If[LessEqual[a, 1.6], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] + N[(a * N[(-1.0 - N[(a * N[(a * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.55:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.6:\\
\;\;\;\;x + \left(\tan \left(y + z\right) + a \cdot \left(-1 - a \cdot \left(a \cdot 0.3333333333333333\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.55000000000000004 or 1.6000000000000001 < a Initial program 81.5%
Taylor expanded in x around inf
Simplified21.7%
if -1.55000000000000004 < a < 1.6000000000000001Initial program 79.9%
Taylor expanded in a around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6479.8%
Simplified79.8%
Final simplification52.1%
(FPCore (x y z a) :precision binary64 (if (<= a -1.82) x (if (<= a 1.65) (+ x (- (tan (+ y z)) a)) x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.82) {
tmp = x;
} else if (a <= 1.65) {
tmp = x + (tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.82d0)) then
tmp = x
else if (a <= 1.65d0) then
tmp = x + (tan((y + z)) - a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.82) {
tmp = x;
} else if (a <= 1.65) {
tmp = x + (Math.tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -1.82: tmp = x elif a <= 1.65: tmp = x + (math.tan((y + z)) - a) else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -1.82) tmp = x; elseif (a <= 1.65) tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -1.82) tmp = x; elseif (a <= 1.65) tmp = x + (tan((y + z)) - a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -1.82], x, If[LessEqual[a, 1.65], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.82:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.65:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.82000000000000006 or 1.6499999999999999 < a Initial program 81.5%
Taylor expanded in x around inf
Simplified21.7%
if -1.82000000000000006 < a < 1.6499999999999999Initial program 79.9%
Taylor expanded in a around 0
Simplified79.6%
(FPCore (x y z a) :precision binary64 (if (<= a -1.55) x (if (<= a 1.65) (+ x (- (tan y) a)) x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.55) {
tmp = x;
} else if (a <= 1.65) {
tmp = x + (tan(y) - a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.55d0)) then
tmp = x
else if (a <= 1.65d0) then
tmp = x + (tan(y) - a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.55) {
tmp = x;
} else if (a <= 1.65) {
tmp = x + (Math.tan(y) - a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -1.55: tmp = x elif a <= 1.65: tmp = x + (math.tan(y) - a) else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -1.55) tmp = x; elseif (a <= 1.65) tmp = Float64(x + Float64(tan(y) - a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -1.55) tmp = x; elseif (a <= 1.65) tmp = x + (tan(y) - a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -1.55], x, If[LessEqual[a, 1.65], N[(x + N[(N[Tan[y], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.55:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.65:\\
\;\;\;\;x + \left(\tan y - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.55000000000000004 or 1.6499999999999999 < a Initial program 81.5%
Taylor expanded in x around inf
Simplified21.7%
if -1.55000000000000004 < a < 1.6499999999999999Initial program 79.9%
Taylor expanded in a around 0
Simplified79.6%
Taylor expanded in y around inf
Simplified62.8%
(FPCore (x y z a) :precision binary64 (if (<= y -0.002) (+ x (- (tan y) a)) (+ x (- (tan z) a))))
double code(double x, double y, double z, double a) {
double tmp;
if (y <= -0.002) {
tmp = x + (tan(y) - a);
} else {
tmp = x + (tan(z) - a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (y <= (-0.002d0)) then
tmp = x + (tan(y) - a)
else
tmp = x + (tan(z) - a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (y <= -0.002) {
tmp = x + (Math.tan(y) - a);
} else {
tmp = x + (Math.tan(z) - a);
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if y <= -0.002: tmp = x + (math.tan(y) - a) else: tmp = x + (math.tan(z) - a) return tmp
function code(x, y, z, a) tmp = 0.0 if (y <= -0.002) tmp = Float64(x + Float64(tan(y) - a)); else tmp = Float64(x + Float64(tan(z) - a)); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (y <= -0.002) tmp = x + (tan(y) - a); else tmp = x + (tan(z) - a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[y, -0.002], N[(x + N[(N[Tan[y], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.002:\\
\;\;\;\;x + \left(\tan y - a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - a\right)\\
\end{array}
\end{array}
if y < -2e-3Initial program 55.7%
Taylor expanded in a around 0
Simplified27.8%
Taylor expanded in y around inf
Simplified28.4%
if -2e-3 < y Initial program 88.5%
Taylor expanded in a around 0
Simplified48.1%
Taylor expanded in y around 0
Simplified41.1%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 80.7%
Taylor expanded in x around inf
Simplified34.0%
herbie shell --seed 2024154
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))