
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= y.im -2.5e+37)
(/ (+ x.im (/ x.re (/ y.im y.re))) y.im)
(if (<= y.im 3.5e-81)
(/ (+ x.re (/ x.im (/ y.re y.im))) y.re)
(if (<= y.im 5.2e+101)
(/ (+ (* x.re y.re) (* y.im x.im)) (+ (* y.re y.re) (* y.im y.im)))
(/ (+ x.im (* x.re (/ y.re y.im))) y.im)))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -2.5e+37) {
tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im;
} else if (y_46_im <= 3.5e-81) {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
} else if (y_46_im <= 5.2e+101) {
tmp = ((x_46_re * y_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46im <= (-2.5d+37)) then
tmp = (x_46im + (x_46re / (y_46im / y_46re))) / y_46im
else if (y_46im <= 3.5d-81) then
tmp = (x_46re + (x_46im / (y_46re / y_46im))) / y_46re
else if (y_46im <= 5.2d+101) then
tmp = ((x_46re * y_46re) + (y_46im * x_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
else
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -2.5e+37) {
tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im;
} else if (y_46_im <= 3.5e-81) {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
} else if (y_46_im <= 5.2e+101) {
tmp = ((x_46_re * y_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_im <= -2.5e+37: tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im elif y_46_im <= 3.5e-81: tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re elif y_46_im <= 5.2e+101: tmp = ((x_46_re * y_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)) else: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_im <= -2.5e+37) tmp = Float64(Float64(x_46_im + Float64(x_46_re / Float64(y_46_im / y_46_re))) / y_46_im); elseif (y_46_im <= 3.5e-81) tmp = Float64(Float64(x_46_re + Float64(x_46_im / Float64(y_46_re / y_46_im))) / y_46_re); elseif (y_46_im <= 5.2e+101) tmp = Float64(Float64(Float64(x_46_re * y_46_re) + Float64(y_46_im * x_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))); else tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_im <= -2.5e+37) tmp = (x_46_im + (x_46_re / (y_46_im / y_46_re))) / y_46_im; elseif (y_46_im <= 3.5e-81) tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re; elseif (y_46_im <= 5.2e+101) tmp = ((x_46_re * y_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); else tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$im, -2.5e+37], N[(N[(x$46$im + N[(x$46$re / N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], If[LessEqual[y$46$im, 3.5e-81], N[(N[(x$46$re + N[(x$46$im / N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$im, 5.2e+101], N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * x$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -2.5 \cdot 10^{+37}:\\
\;\;\;\;\frac{x.im + \frac{x.re}{\frac{y.im}{y.re}}}{y.im}\\
\mathbf{elif}\;y.im \leq 3.5 \cdot 10^{-81}:\\
\;\;\;\;\frac{x.re + \frac{x.im}{\frac{y.re}{y.im}}}{y.re}\\
\mathbf{elif}\;y.im \leq 5.2 \cdot 10^{+101}:\\
\;\;\;\;\frac{x.re \cdot y.re + y.im \cdot x.im}{y.re \cdot y.re + y.im \cdot y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if y.im < -2.49999999999999994e37Initial program 49.9%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6483.9%
Simplified83.9%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6483.9%
Applied egg-rr83.9%
if -2.49999999999999994e37 < y.im < 3.49999999999999986e-81Initial program 70.3%
Taylor expanded in y.re around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6485.7%
Simplified85.7%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6485.9%
Applied egg-rr85.9%
if 3.49999999999999986e-81 < y.im < 5.2e101Initial program 89.6%
if 5.2e101 < y.im Initial program 37.9%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6490.3%
Simplified90.3%
Final simplification86.9%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0 (/ (+ x.re (/ x.im (/ y.re y.im))) y.re)))
(if (<= y.re -9.6e-11)
t_0
(if (<= y.re 1.75e-43) (/ (+ x.im (* x.re (/ y.re y.im))) y.im) t_0))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
double tmp;
if (y_46_re <= -9.6e-11) {
tmp = t_0;
} else if (y_46_re <= 1.75e-43) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: tmp
t_0 = (x_46re + (x_46im / (y_46re / y_46im))) / y_46re
if (y_46re <= (-9.6d-11)) then
tmp = t_0
else if (y_46re <= 1.75d-43) then
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
double tmp;
if (y_46_re <= -9.6e-11) {
tmp = t_0;
} else if (y_46_re <= 1.75e-43) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = t_0;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re tmp = 0 if y_46_re <= -9.6e-11: tmp = t_0 elif y_46_re <= 1.75e-43: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im else: tmp = t_0 return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(x_46_re + Float64(x_46_im / Float64(y_46_re / y_46_im))) / y_46_re) tmp = 0.0 if (y_46_re <= -9.6e-11) tmp = t_0; elseif (y_46_re <= 1.75e-43) tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); else tmp = t_0; end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re; tmp = 0.0; if (y_46_re <= -9.6e-11) tmp = t_0; elseif (y_46_re <= 1.75e-43) tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; else tmp = t_0; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(x$46$re + N[(x$46$im / N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]}, If[LessEqual[y$46$re, -9.6e-11], t$95$0, If[LessEqual[y$46$re, 1.75e-43], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.re + \frac{x.im}{\frac{y.re}{y.im}}}{y.re}\\
\mathbf{if}\;y.re \leq -9.6 \cdot 10^{-11}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.re \leq 1.75 \cdot 10^{-43}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y.re < -9.6000000000000005e-11 or 1.74999999999999999e-43 < y.re Initial program 57.1%
Taylor expanded in y.re around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6478.2%
Simplified78.2%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6480.4%
Applied egg-rr80.4%
if -9.6000000000000005e-11 < y.re < 1.74999999999999999e-43Initial program 75.4%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6486.1%
Simplified86.1%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (<= y.re -13500.0) (/ x.re y.re) (if (<= y.re 1e-5) (/ (+ x.im (* x.re (/ y.re y.im))) y.im) (/ x.re y.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -13500.0) {
tmp = x_46_re / y_46_re;
} else if (y_46_re <= 1e-5) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = x_46_re / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46re <= (-13500.0d0)) then
tmp = x_46re / y_46re
else if (y_46re <= 1d-5) then
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
else
tmp = x_46re / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -13500.0) {
tmp = x_46_re / y_46_re;
} else if (y_46_re <= 1e-5) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = x_46_re / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_re <= -13500.0: tmp = x_46_re / y_46_re elif y_46_re <= 1e-5: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im else: tmp = x_46_re / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_re <= -13500.0) tmp = Float64(x_46_re / y_46_re); elseif (y_46_re <= 1e-5) tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); else tmp = Float64(x_46_re / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_re <= -13500.0) tmp = x_46_re / y_46_re; elseif (y_46_re <= 1e-5) tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; else tmp = x_46_re / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$re, -13500.0], N[(x$46$re / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, 1e-5], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(x$46$re / y$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -13500:\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{elif}\;y.re \leq 10^{-5}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\end{array}
\end{array}
if y.re < -13500 or 1.00000000000000008e-5 < y.re Initial program 55.6%
Taylor expanded in y.re around inf
/-lowering-/.f6470.0%
Simplified70.0%
if -13500 < y.re < 1.00000000000000008e-5Initial program 75.7%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6484.0%
Simplified84.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (<= y.im -1.4e+41) (/ x.im y.im) (if (<= y.im 1.45e+31) (/ x.re y.re) (/ x.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -1.4e+41) {
tmp = x_46_im / y_46_im;
} else if (y_46_im <= 1.45e+31) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46im <= (-1.4d+41)) then
tmp = x_46im / y_46im
else if (y_46im <= 1.45d+31) then
tmp = x_46re / y_46re
else
tmp = x_46im / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -1.4e+41) {
tmp = x_46_im / y_46_im;
} else if (y_46_im <= 1.45e+31) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_im <= -1.4e+41: tmp = x_46_im / y_46_im elif y_46_im <= 1.45e+31: tmp = x_46_re / y_46_re else: tmp = x_46_im / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_im <= -1.4e+41) tmp = Float64(x_46_im / y_46_im); elseif (y_46_im <= 1.45e+31) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(x_46_im / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_im <= -1.4e+41) tmp = x_46_im / y_46_im; elseif (y_46_im <= 1.45e+31) tmp = x_46_re / y_46_re; else tmp = x_46_im / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$im, -1.4e+41], N[(x$46$im / y$46$im), $MachinePrecision], If[LessEqual[y$46$im, 1.45e+31], N[(x$46$re / y$46$re), $MachinePrecision], N[(x$46$im / y$46$im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -1.4 \cdot 10^{+41}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\mathbf{elif}\;y.im \leq 1.45 \cdot 10^{+31}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\end{array}
\end{array}
if y.im < -1.4e41 or 1.45e31 < y.im Initial program 52.1%
Taylor expanded in y.re around 0
/-lowering-/.f6468.7%
Simplified68.7%
if -1.4e41 < y.im < 1.45e31Initial program 74.1%
Taylor expanded in y.re around inf
/-lowering-/.f6465.2%
Simplified65.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ x.im y.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46im / y_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_im / y_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_im / y_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_im / y_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im / y$46$im), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.im}{y.im}
\end{array}
Initial program 65.3%
Taylor expanded in y.re around 0
/-lowering-/.f6437.6%
Simplified37.6%
herbie shell --seed 2024154
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
:precision binary64
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))