b from scale-rotated-ellipse

Percentage Accurate: 0.1% → 0.1%
Time: 8.3min
Alternatives: 1
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{angle}{180} \cdot \pi\\ t_1 := \sin t\_0\\ t_2 := \cos t\_0\\ t_3 := \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}\\ t_4 := \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\\ t_5 := \left(b \cdot a\right) \cdot \left(b \cdot \left(-a\right)\right)\\ t_6 := \frac{4 \cdot t\_5}{{\left(x-scale \cdot y-scale\right)}^{2}}\\ \frac{-\sqrt{\left(\left(2 \cdot t\_6\right) \cdot t\_5\right) \cdot \left(\left(t\_4 + t\_3\right) - \sqrt{{\left(t\_4 - t\_3\right)}^{2} + {\left(\frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\right)}^{2}}\right)}}{t\_6} \end{array} \end{array} \]
(FPCore (a b angle x-scale y-scale)
 :precision binary64
 (let* ((t_0 (* (/ angle 180.0) PI))
        (t_1 (sin t_0))
        (t_2 (cos t_0))
        (t_3
         (/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale))
        (t_4
         (/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
        (t_5 (* (* b a) (* b (- a))))
        (t_6 (/ (* 4.0 t_5) (pow (* x-scale y-scale) 2.0))))
   (/
    (-
     (sqrt
      (*
       (* (* 2.0 t_6) t_5)
       (-
        (+ t_4 t_3)
        (sqrt
         (+
          (pow (- t_4 t_3) 2.0)
          (pow
           (/
            (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
            y-scale)
           2.0)))))))
    t_6)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
	double t_0 = (angle / 180.0) * ((double) M_PI);
	double t_1 = sin(t_0);
	double t_2 = cos(t_0);
	double t_3 = ((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale;
	double t_4 = ((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale;
	double t_5 = (b * a) * (b * -a);
	double t_6 = (4.0 * t_5) / pow((x_45_scale * y_45_scale), 2.0);
	return -sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) - sqrt((pow((t_4 - t_3), 2.0) + pow((((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6;
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
	double t_0 = (angle / 180.0) * Math.PI;
	double t_1 = Math.sin(t_0);
	double t_2 = Math.cos(t_0);
	double t_3 = ((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale;
	double t_4 = ((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale;
	double t_5 = (b * a) * (b * -a);
	double t_6 = (4.0 * t_5) / Math.pow((x_45_scale * y_45_scale), 2.0);
	return -Math.sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) - Math.sqrt((Math.pow((t_4 - t_3), 2.0) + Math.pow((((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6;
}
def code(a, b, angle, x_45_scale, y_45_scale):
	t_0 = (angle / 180.0) * math.pi
	t_1 = math.sin(t_0)
	t_2 = math.cos(t_0)
	t_3 = ((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale
	t_4 = ((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale
	t_5 = (b * a) * (b * -a)
	t_6 = (4.0 * t_5) / math.pow((x_45_scale * y_45_scale), 2.0)
	return -math.sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) - math.sqrt((math.pow((t_4 - t_3), 2.0) + math.pow((((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6
function code(a, b, angle, x_45_scale, y_45_scale)
	t_0 = Float64(Float64(angle / 180.0) * pi)
	t_1 = sin(t_0)
	t_2 = cos(t_0)
	t_3 = Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale)
	t_4 = Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)
	t_5 = Float64(Float64(b * a) * Float64(b * Float64(-a)))
	t_6 = Float64(Float64(4.0 * t_5) / (Float64(x_45_scale * y_45_scale) ^ 2.0))
	return Float64(Float64(-sqrt(Float64(Float64(Float64(2.0 * t_6) * t_5) * Float64(Float64(t_4 + t_3) - sqrt(Float64((Float64(t_4 - t_3) ^ 2.0) + (Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) ^ 2.0))))))) / t_6)
end
function tmp = code(a, b, angle, x_45_scale, y_45_scale)
	t_0 = (angle / 180.0) * pi;
	t_1 = sin(t_0);
	t_2 = cos(t_0);
	t_3 = ((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale;
	t_4 = ((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale;
	t_5 = (b * a) * (b * -a);
	t_6 = (4.0 * t_5) / ((x_45_scale * y_45_scale) ^ 2.0);
	tmp = -sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) - sqrt((((t_4 - t_3) ^ 2.0) + ((((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) ^ 2.0)))))) / t_6;
end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]}, Block[{t$95$5 = N[(N[(b * a), $MachinePrecision] * N[(b * (-a)), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(4.0 * t$95$5), $MachinePrecision] / N[Power[N[(x$45$scale * y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[((-N[Sqrt[N[(N[(N[(2.0 * t$95$6), $MachinePrecision] * t$95$5), $MachinePrecision] * N[(N[(t$95$4 + t$95$3), $MachinePrecision] - N[Sqrt[N[(N[Power[N[(t$95$4 - t$95$3), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]) / t$95$6), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
t_3 := \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}\\
t_4 := \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\\
t_5 := \left(b \cdot a\right) \cdot \left(b \cdot \left(-a\right)\right)\\
t_6 := \frac{4 \cdot t\_5}{{\left(x-scale \cdot y-scale\right)}^{2}}\\
\frac{-\sqrt{\left(\left(2 \cdot t\_6\right) \cdot t\_5\right) \cdot \left(\left(t\_4 + t\_3\right) - \sqrt{{\left(t\_4 - t\_3\right)}^{2} + {\left(\frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\right)}^{2}}\right)}}{t\_6}
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 1 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 0.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{angle}{180} \cdot \pi\\ t_1 := \sin t\_0\\ t_2 := \cos t\_0\\ t_3 := \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}\\ t_4 := \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\\ t_5 := \left(b \cdot a\right) \cdot \left(b \cdot \left(-a\right)\right)\\ t_6 := \frac{4 \cdot t\_5}{{\left(x-scale \cdot y-scale\right)}^{2}}\\ \frac{-\sqrt{\left(\left(2 \cdot t\_6\right) \cdot t\_5\right) \cdot \left(\left(t\_4 + t\_3\right) - \sqrt{{\left(t\_4 - t\_3\right)}^{2} + {\left(\frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\right)}^{2}}\right)}}{t\_6} \end{array} \end{array} \]
(FPCore (a b angle x-scale y-scale)
 :precision binary64
 (let* ((t_0 (* (/ angle 180.0) PI))
        (t_1 (sin t_0))
        (t_2 (cos t_0))
        (t_3
         (/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale))
        (t_4
         (/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
        (t_5 (* (* b a) (* b (- a))))
        (t_6 (/ (* 4.0 t_5) (pow (* x-scale y-scale) 2.0))))
   (/
    (-
     (sqrt
      (*
       (* (* 2.0 t_6) t_5)
       (-
        (+ t_4 t_3)
        (sqrt
         (+
          (pow (- t_4 t_3) 2.0)
          (pow
           (/
            (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
            y-scale)
           2.0)))))))
    t_6)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
	double t_0 = (angle / 180.0) * ((double) M_PI);
	double t_1 = sin(t_0);
	double t_2 = cos(t_0);
	double t_3 = ((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale;
	double t_4 = ((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale;
	double t_5 = (b * a) * (b * -a);
	double t_6 = (4.0 * t_5) / pow((x_45_scale * y_45_scale), 2.0);
	return -sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) - sqrt((pow((t_4 - t_3), 2.0) + pow((((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6;
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
	double t_0 = (angle / 180.0) * Math.PI;
	double t_1 = Math.sin(t_0);
	double t_2 = Math.cos(t_0);
	double t_3 = ((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale;
	double t_4 = ((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale;
	double t_5 = (b * a) * (b * -a);
	double t_6 = (4.0 * t_5) / Math.pow((x_45_scale * y_45_scale), 2.0);
	return -Math.sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) - Math.sqrt((Math.pow((t_4 - t_3), 2.0) + Math.pow((((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6;
}
def code(a, b, angle, x_45_scale, y_45_scale):
	t_0 = (angle / 180.0) * math.pi
	t_1 = math.sin(t_0)
	t_2 = math.cos(t_0)
	t_3 = ((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale
	t_4 = ((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale
	t_5 = (b * a) * (b * -a)
	t_6 = (4.0 * t_5) / math.pow((x_45_scale * y_45_scale), 2.0)
	return -math.sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) - math.sqrt((math.pow((t_4 - t_3), 2.0) + math.pow((((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale), 2.0)))))) / t_6
function code(a, b, angle, x_45_scale, y_45_scale)
	t_0 = Float64(Float64(angle / 180.0) * pi)
	t_1 = sin(t_0)
	t_2 = cos(t_0)
	t_3 = Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale)
	t_4 = Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)
	t_5 = Float64(Float64(b * a) * Float64(b * Float64(-a)))
	t_6 = Float64(Float64(4.0 * t_5) / (Float64(x_45_scale * y_45_scale) ^ 2.0))
	return Float64(Float64(-sqrt(Float64(Float64(Float64(2.0 * t_6) * t_5) * Float64(Float64(t_4 + t_3) - sqrt(Float64((Float64(t_4 - t_3) ^ 2.0) + (Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) ^ 2.0))))))) / t_6)
end
function tmp = code(a, b, angle, x_45_scale, y_45_scale)
	t_0 = (angle / 180.0) * pi;
	t_1 = sin(t_0);
	t_2 = cos(t_0);
	t_3 = ((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale;
	t_4 = ((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale;
	t_5 = (b * a) * (b * -a);
	t_6 = (4.0 * t_5) / ((x_45_scale * y_45_scale) ^ 2.0);
	tmp = -sqrt((((2.0 * t_6) * t_5) * ((t_4 + t_3) - sqrt((((t_4 - t_3) ^ 2.0) + ((((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) ^ 2.0)))))) / t_6;
end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]}, Block[{t$95$5 = N[(N[(b * a), $MachinePrecision] * N[(b * (-a)), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(4.0 * t$95$5), $MachinePrecision] / N[Power[N[(x$45$scale * y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[((-N[Sqrt[N[(N[(N[(2.0 * t$95$6), $MachinePrecision] * t$95$5), $MachinePrecision] * N[(N[(t$95$4 + t$95$3), $MachinePrecision] - N[Sqrt[N[(N[Power[N[(t$95$4 - t$95$3), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]) / t$95$6), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
t_3 := \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}\\
t_4 := \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\\
t_5 := \left(b \cdot a\right) \cdot \left(b \cdot \left(-a\right)\right)\\
t_6 := \frac{4 \cdot t\_5}{{\left(x-scale \cdot y-scale\right)}^{2}}\\
\frac{-\sqrt{\left(\left(2 \cdot t\_6\right) \cdot t\_5\right) \cdot \left(\left(t\_4 + t\_3\right) - \sqrt{{\left(t\_4 - t\_3\right)}^{2} + {\left(\frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\right)}^{2}}\right)}}{t\_6}
\end{array}
\end{array}

Alternative 1: 0.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(b \cdot a\right) \cdot \left(b \cdot a\right)\\ t_1 := \frac{angle}{180} \cdot \pi\\ t_2 := \cos t\_1\\ t_3 := \sin t\_1\\ t_4 := \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_3\right)}^{2}}{y-scale}}{y-scale}\\ t_5 := \frac{\frac{{\left(a \cdot t\_3\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\\ t_6 := \frac{4 \cdot t\_0}{{\left(x-scale \cdot y-scale\right)}^{2}}\\ \frac{\sqrt{\left(t\_0 \cdot \left(2 \cdot t\_6\right)\right) \cdot \left(\left(t\_5 + t\_4\right) - \sqrt{{\left(t\_5 - t\_4\right)}^{2} + {\left(\frac{\frac{t\_2 \cdot \left(t\_3 \cdot \left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right)\right)}{x-scale}}{y-scale}\right)}^{2}}\right)}}{t\_6} \end{array} \end{array} \]
(FPCore (a b angle x-scale y-scale)
 :precision binary64
 (let* ((t_0 (* (* b a) (* b a)))
        (t_1 (* (/ angle 180.0) PI))
        (t_2 (cos t_1))
        (t_3 (sin t_1))
        (t_4
         (/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_3) 2.0)) y-scale) y-scale))
        (t_5
         (/ (/ (+ (pow (* a t_3) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
        (t_6 (/ (* 4.0 t_0) (pow (* x-scale y-scale) 2.0))))
   (/
    (sqrt
     (*
      (* t_0 (* 2.0 t_6))
      (-
       (+ t_5 t_4)
       (sqrt
        (+
         (pow (- t_5 t_4) 2.0)
         (pow
          (/
           (/ (* t_2 (* t_3 (* 2.0 (- (pow b 2.0) (pow a 2.0))))) x-scale)
           y-scale)
          2.0))))))
    t_6)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
	double t_0 = (b * a) * (b * a);
	double t_1 = (angle / 180.0) * ((double) M_PI);
	double t_2 = cos(t_1);
	double t_3 = sin(t_1);
	double t_4 = ((pow((a * t_2), 2.0) + pow((b * t_3), 2.0)) / y_45_scale) / y_45_scale;
	double t_5 = ((pow((a * t_3), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale;
	double t_6 = (4.0 * t_0) / pow((x_45_scale * y_45_scale), 2.0);
	return sqrt(((t_0 * (2.0 * t_6)) * ((t_5 + t_4) - sqrt((pow((t_5 - t_4), 2.0) + pow((((t_2 * (t_3 * (2.0 * (pow(b, 2.0) - pow(a, 2.0))))) / x_45_scale) / y_45_scale), 2.0)))))) / t_6;
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
	double t_0 = (b * a) * (b * a);
	double t_1 = (angle / 180.0) * Math.PI;
	double t_2 = Math.cos(t_1);
	double t_3 = Math.sin(t_1);
	double t_4 = ((Math.pow((a * t_2), 2.0) + Math.pow((b * t_3), 2.0)) / y_45_scale) / y_45_scale;
	double t_5 = ((Math.pow((a * t_3), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale;
	double t_6 = (4.0 * t_0) / Math.pow((x_45_scale * y_45_scale), 2.0);
	return Math.sqrt(((t_0 * (2.0 * t_6)) * ((t_5 + t_4) - Math.sqrt((Math.pow((t_5 - t_4), 2.0) + Math.pow((((t_2 * (t_3 * (2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))))) / x_45_scale) / y_45_scale), 2.0)))))) / t_6;
}
def code(a, b, angle, x_45_scale, y_45_scale):
	t_0 = (b * a) * (b * a)
	t_1 = (angle / 180.0) * math.pi
	t_2 = math.cos(t_1)
	t_3 = math.sin(t_1)
	t_4 = ((math.pow((a * t_2), 2.0) + math.pow((b * t_3), 2.0)) / y_45_scale) / y_45_scale
	t_5 = ((math.pow((a * t_3), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale
	t_6 = (4.0 * t_0) / math.pow((x_45_scale * y_45_scale), 2.0)
	return math.sqrt(((t_0 * (2.0 * t_6)) * ((t_5 + t_4) - math.sqrt((math.pow((t_5 - t_4), 2.0) + math.pow((((t_2 * (t_3 * (2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))))) / x_45_scale) / y_45_scale), 2.0)))))) / t_6
function code(a, b, angle, x_45_scale, y_45_scale)
	t_0 = Float64(Float64(b * a) * Float64(b * a))
	t_1 = Float64(Float64(angle / 180.0) * pi)
	t_2 = cos(t_1)
	t_3 = sin(t_1)
	t_4 = Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_3) ^ 2.0)) / y_45_scale) / y_45_scale)
	t_5 = Float64(Float64(Float64((Float64(a * t_3) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)
	t_6 = Float64(Float64(4.0 * t_0) / (Float64(x_45_scale * y_45_scale) ^ 2.0))
	return Float64(sqrt(Float64(Float64(t_0 * Float64(2.0 * t_6)) * Float64(Float64(t_5 + t_4) - sqrt(Float64((Float64(t_5 - t_4) ^ 2.0) + (Float64(Float64(Float64(t_2 * Float64(t_3 * Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))))) / x_45_scale) / y_45_scale) ^ 2.0)))))) / t_6)
end
function tmp = code(a, b, angle, x_45_scale, y_45_scale)
	t_0 = (b * a) * (b * a);
	t_1 = (angle / 180.0) * pi;
	t_2 = cos(t_1);
	t_3 = sin(t_1);
	t_4 = ((((a * t_2) ^ 2.0) + ((b * t_3) ^ 2.0)) / y_45_scale) / y_45_scale;
	t_5 = ((((a * t_3) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale;
	t_6 = (4.0 * t_0) / ((x_45_scale * y_45_scale) ^ 2.0);
	tmp = sqrt(((t_0 * (2.0 * t_6)) * ((t_5 + t_4) - sqrt((((t_5 - t_4) ^ 2.0) + ((((t_2 * (t_3 * (2.0 * ((b ^ 2.0) - (a ^ 2.0))))) / x_45_scale) / y_45_scale) ^ 2.0)))))) / t_6;
end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(b * a), $MachinePrecision] * N[(b * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$1], $MachinePrecision]}, Block[{t$95$3 = N[Sin[t$95$1], $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$3), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(N[Power[N[(a * t$95$3), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]}, Block[{t$95$6 = N[(N[(4.0 * t$95$0), $MachinePrecision] / N[Power[N[(x$45$scale * y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[Sqrt[N[(N[(t$95$0 * N[(2.0 * t$95$6), $MachinePrecision]), $MachinePrecision] * N[(N[(t$95$5 + t$95$4), $MachinePrecision] - N[Sqrt[N[(N[Power[N[(t$95$5 - t$95$4), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(N[(N[(t$95$2 * N[(t$95$3 * N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / t$95$6), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(b \cdot a\right) \cdot \left(b \cdot a\right)\\
t_1 := \frac{angle}{180} \cdot \pi\\
t_2 := \cos t\_1\\
t_3 := \sin t\_1\\
t_4 := \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_3\right)}^{2}}{y-scale}}{y-scale}\\
t_5 := \frac{\frac{{\left(a \cdot t\_3\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\\
t_6 := \frac{4 \cdot t\_0}{{\left(x-scale \cdot y-scale\right)}^{2}}\\
\frac{\sqrt{\left(t\_0 \cdot \left(2 \cdot t\_6\right)\right) \cdot \left(\left(t\_5 + t\_4\right) - \sqrt{{\left(t\_5 - t\_4\right)}^{2} + {\left(\frac{\frac{t\_2 \cdot \left(t\_3 \cdot \left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right)\right)}{x-scale}}{y-scale}\right)}^{2}}\right)}}{t\_6}
\end{array}
\end{array}
Derivation
  1. Initial program 0.0%

    \[\frac{-\sqrt{\left(\left(2 \cdot \frac{4 \cdot \left(\left(b \cdot a\right) \cdot \left(b \cdot \left(-a\right)\right)\right)}{{\left(x-scale \cdot y-scale\right)}^{2}}\right) \cdot \left(\left(b \cdot a\right) \cdot \left(b \cdot \left(-a\right)\right)\right)\right) \cdot \left(\left(\frac{\frac{{\left(a \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}}{x-scale}}{x-scale} + \frac{\frac{{\left(a \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}}{y-scale}}{y-scale}\right) - \sqrt{{\left(\frac{\frac{{\left(a \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}}{x-scale}}{x-scale} - \frac{\frac{{\left(a \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}}{y-scale}}{y-scale}\right)}^{2} + {\left(\frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right) \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)}{x-scale}}{y-scale}\right)}^{2}}\right)}}{\frac{4 \cdot \left(\left(b \cdot a\right) \cdot \left(b \cdot \left(-a\right)\right)\right)}{{\left(x-scale \cdot y-scale\right)}^{2}}} \]
  2. Final simplification0.0%

    \[\leadsto \frac{\sqrt{\left(\left(\left(b \cdot a\right) \cdot \left(b \cdot a\right)\right) \cdot \left(2 \cdot \frac{4 \cdot \left(\left(b \cdot a\right) \cdot \left(b \cdot a\right)\right)}{{\left(x-scale \cdot y-scale\right)}^{2}}\right)\right) \cdot \left(\left(\frac{\frac{{\left(a \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}}{x-scale}}{x-scale} + \frac{\frac{{\left(a \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}}{y-scale}}{y-scale}\right) - \sqrt{{\left(\frac{\frac{{\left(a \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}}{x-scale}}{x-scale} - \frac{\frac{{\left(a \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}}{y-scale}}{y-scale}\right)}^{2} + {\left(\frac{\frac{\cos \left(\frac{angle}{180} \cdot \pi\right) \cdot \left(\sin \left(\frac{angle}{180} \cdot \pi\right) \cdot \left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right)\right)}{x-scale}}{y-scale}\right)}^{2}}\right)}}{\frac{4 \cdot \left(\left(b \cdot a\right) \cdot \left(b \cdot a\right)\right)}{{\left(x-scale \cdot y-scale\right)}^{2}}} \]
  3. Add Preprocessing

Reproduce

?
herbie shell --seed 2024154 -o setup:simplify
(FPCore (a b angle x-scale y-scale)
  :name "b from scale-rotated-ellipse"
  :precision binary64
  (/ (- (sqrt (* (* (* 2.0 (/ (* 4.0 (* (* b a) (* b (- a)))) (pow (* x-scale y-scale) 2.0))) (* (* b a) (* b (- a)))) (- (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) PI))) 2.0) (pow (* b (sin (* (/ angle 180.0) PI))) 2.0)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) PI))) 2.0) (pow (* b (sin (* (/ angle 180.0) PI))) 2.0)) y-scale) y-scale)) 2.0) (pow (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale) 2.0))))))) (/ (* 4.0 (* (* b a) (* b (- a)))) (pow (* x-scale y-scale) 2.0))))