
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (/ (* sinTheta_i sinTheta_O) (- v))) (* (* cosTheta_O cosTheta_i) (/ 1.0 v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) * (1.0f / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(((sintheta_i * sintheta_o) / -v)) * ((costheta_o * costheta_i) * (1.0e0 / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(cosTheta_O * cosTheta_i) * Float32(Float32(1.0) / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(((sinTheta_i * sinTheta_O) / -v)) * ((cosTheta_O * cosTheta_i) * (single(1.0) / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\left(cosTheta\_O \cdot cosTheta\_i\right) \cdot \frac{1}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.7%
div-inv98.8%
*-commutative98.8%
Applied egg-rr98.8%
Final simplification98.8%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_i (exp (* sinTheta_i (/ sinTheta_O v)))) (* (/ 1.0 v) (/ cosTheta_O (* (sinh (/ 1.0 v)) (* v 2.0))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i * expf((sinTheta_i * (sinTheta_O / v)))) * ((1.0f / v) * (cosTheta_O / (sinhf((1.0f / v)) * (v * 2.0f))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i * exp((sintheta_i * (sintheta_o / v)))) * ((1.0e0 / v) * (costheta_o / (sinh((1.0e0 / v)) * (v * 2.0e0))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i * exp(Float32(sinTheta_i * Float32(sinTheta_O / v)))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_O / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(v * Float32(2.0)))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_i * exp((sinTheta_i * (sinTheta_O / v)))) * ((single(1.0) / v) * (cosTheta_O / (sinh((single(1.0) / v)) * (v * single(2.0))))); end
\begin{array}{l}
\\
\left(cosTheta\_i \cdot e^{sinTheta\_i \cdot \frac{sinTheta\_O}{v}}\right) \cdot \left(\frac{1}{v} \cdot \frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right) \cdot \left(v \cdot 2\right)}\right)
\end{array}
Initial program 98.7%
Simplified98.6%
expm1-log1p-u98.3%
expm1-undefine98.3%
Applied egg-rr98.3%
expm1-define98.3%
Simplified98.3%
pow-exp98.3%
associate-*r*98.3%
*-un-lft-identity98.3%
times-frac98.3%
Applied egg-rr98.6%
/-rgt-identity98.6%
*-commutative98.6%
associate-/l*98.6%
associate-/l/98.7%
*-commutative98.7%
Simplified98.7%
associate-/r*98.7%
div-inv98.8%
Applied egg-rr98.8%
Final simplification98.8%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_i (exp (* sinTheta_i (/ sinTheta_O v)))) (/ cosTheta_O (* v (* (sinh (/ 1.0 v)) (* v 2.0))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i * expf((sinTheta_i * (sinTheta_O / v)))) * (cosTheta_O / (v * (sinhf((1.0f / v)) * (v * 2.0f))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i * exp((sintheta_i * (sintheta_o / v)))) * (costheta_o / (v * (sinh((1.0e0 / v)) * (v * 2.0e0))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i * exp(Float32(sinTheta_i * Float32(sinTheta_O / v)))) * Float32(cosTheta_O / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(v * Float32(2.0)))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_i * exp((sinTheta_i * (sinTheta_O / v)))) * (cosTheta_O / (v * (sinh((single(1.0) / v)) * (v * single(2.0))))); end
\begin{array}{l}
\\
\left(cosTheta\_i \cdot e^{sinTheta\_i \cdot \frac{sinTheta\_O}{v}}\right) \cdot \frac{cosTheta\_O}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot \left(v \cdot 2\right)\right)}
\end{array}
Initial program 98.7%
Simplified98.6%
expm1-log1p-u98.3%
expm1-undefine98.3%
Applied egg-rr98.3%
expm1-define98.3%
Simplified98.3%
pow-exp98.3%
associate-*r*98.3%
*-un-lft-identity98.3%
times-frac98.3%
Applied egg-rr98.6%
/-rgt-identity98.6%
*-commutative98.6%
associate-/l*98.6%
associate-/l/98.7%
*-commutative98.7%
Simplified98.7%
Final simplification98.7%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_i (exp (* sinTheta_i (/ sinTheta_O v)))) (/ cosTheta_O (* (sinh (/ 1.0 v)) (* v (* v 2.0))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i * expf((sinTheta_i * (sinTheta_O / v)))) * (cosTheta_O / (sinhf((1.0f / v)) * (v * (v * 2.0f))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i * exp((sintheta_i * (sintheta_o / v)))) * (costheta_o / (sinh((1.0e0 / v)) * (v * (v * 2.0e0))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i * exp(Float32(sinTheta_i * Float32(sinTheta_O / v)))) * Float32(cosTheta_O / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(v * Float32(v * Float32(2.0)))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_i * exp((sinTheta_i * (sinTheta_O / v)))) * (cosTheta_O / (sinh((single(1.0) / v)) * (v * (v * single(2.0))))); end
\begin{array}{l}
\\
\left(cosTheta\_i \cdot e^{sinTheta\_i \cdot \frac{sinTheta\_O}{v}}\right) \cdot \frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right) \cdot \left(v \cdot \left(v \cdot 2\right)\right)}
\end{array}
Initial program 98.7%
Simplified98.6%
expm1-log1p-u98.3%
expm1-undefine98.3%
Applied egg-rr98.3%
expm1-define98.3%
Simplified98.3%
pow-exp98.3%
associate-*r*98.3%
*-un-lft-identity98.3%
times-frac98.3%
Applied egg-rr98.6%
/-rgt-identity98.6%
*-commutative98.6%
associate-/l*98.6%
associate-/l/98.7%
*-commutative98.7%
Simplified98.7%
pow198.7%
associate-*l*98.7%
Applied egg-rr98.7%
unpow198.7%
*-commutative98.7%
Simplified98.7%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (/ (* cosTheta_O (/ cosTheta_i v)) v) (* (sinh (/ 1.0 v)) 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_O * (cosTheta_i / v)) / v) / (sinhf((1.0f / v)) * 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_o * (costheta_i / v)) / v) / (sinh((1.0e0 / v)) * 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) / v) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = ((cosTheta_O * (cosTheta_i / v)) / v) / (sinh((single(1.0) / v)) * single(2.0)); end
\begin{array}{l}
\\
\frac{\frac{cosTheta\_O \cdot \frac{cosTheta\_i}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.7%
times-frac98.5%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.6%
associate-/l*98.7%
Simplified98.7%
associate-*r/98.6%
Applied egg-rr98.6%
Taylor expanded in sinTheta_i around 0 98.6%
Final simplification98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O (/ (/ cosTheta_i v) v)) (* (sinh (/ 1.0 v)) 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * ((cosTheta_i / v) / v)) / (sinhf((1.0f / v)) * 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * ((costheta_i / v) / v)) / (sinh((1.0e0 / v)) * 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i / v) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * ((cosTheta_i / v) / v)) / (sinh((single(1.0) / v)) * single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot \frac{\frac{cosTheta\_i}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.7%
times-frac98.5%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.6%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in sinTheta_i around 0 98.7%
Final simplification98.7%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 0.5 (/ v (* cosTheta_O cosTheta_i))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f / (v / (cosTheta_O * cosTheta_i));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 / (v / (costheta_o * costheta_i))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) / Float32(v / Float32(cosTheta_O * cosTheta_i))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) / (v / (cosTheta_O * cosTheta_i)); end
\begin{array}{l}
\\
\frac{0.5}{\frac{v}{cosTheta\_O \cdot cosTheta\_i}}
\end{array}
Initial program 98.7%
times-frac98.5%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.6%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in v around inf 59.7%
clear-num60.5%
un-div-inv60.5%
Applied egg-rr60.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_O (/ cosTheta_i v)) 0.5))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * (cosTheta_i / v)) * 0.5f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * (costheta_i / v)) * 0.5e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) * Float32(0.5)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * (cosTheta_i / v)) * single(0.5); end
\begin{array}{l}
\\
\left(cosTheta\_O \cdot \frac{cosTheta\_i}{v}\right) \cdot 0.5
\end{array}
Initial program 98.7%
times-frac98.5%
associate-*l/98.5%
associate-*r/98.5%
distribute-frac-neg298.5%
associate-/l*98.5%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.6%
associate-/l*98.7%
Simplified98.7%
Taylor expanded in v around inf 59.7%
associate-*l/59.7%
*-commutative59.7%
Simplified59.7%
Taylor expanded in cosTheta_i around 0 59.7%
associate-*r/59.7%
Simplified59.7%
Final simplification59.7%
herbie shell --seed 2024153
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))