
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
(FPCore (m v) :precision binary64 (* (+ (/ (* m (- 1.0 m)) v) -1.0) (+ 2.0 (- -1.0 m))))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) + -1.0) * (2.0 + (-1.0 - m));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) + (-1.0d0)) * (2.0d0 + ((-1.0d0) - m))
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) + -1.0) * (2.0 + (-1.0 - m));
}
def code(m, v): return (((m * (1.0 - m)) / v) + -1.0) * (2.0 + (-1.0 - m))
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0) * Float64(2.0 + Float64(-1.0 - m))) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) + -1.0) * (2.0 + (-1.0 - m)); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision] * N[(2.0 + N[(-1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right) \cdot \left(2 + \left(-1 - m\right)\right)
\end{array}
Initial program 99.9%
expm1-log1p-u52.7%
Applied egg-rr52.7%
expm1-undefine52.7%
sub-neg52.7%
log1p-undefine52.7%
rem-exp-log99.9%
associate-+r-99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
associate-+l-100.0%
sub-neg100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (+ (/ (* m (- 1.0 m)) v) -1.0) (* m (- (/ (* m (+ m -1.0)) v) -1.0))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * (((m * (m + -1.0)) / v) - -1.0);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = ((m * (1.0d0 - m)) / v) + (-1.0d0)
else
tmp = m * (((m * (m + (-1.0d0))) / v) - (-1.0d0))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * (((m * (m + -1.0)) / v) - -1.0);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = ((m * (1.0 - m)) / v) + -1.0 else: tmp = m * (((m * (m + -1.0)) / v) - -1.0) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0); else tmp = Float64(m * Float64(Float64(Float64(m * Float64(m + -1.0)) / v) - -1.0)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = ((m * (1.0 - m)) / v) + -1.0; else tmp = m * (((m * (m + -1.0)) / v) - -1.0); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(m * N[(N[(N[(m * N[(m + -1.0), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;\frac{m \cdot \left(1 - m\right)}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(\frac{m \cdot \left(m + -1\right)}{v} - -1\right)\\
\end{array}
\end{array}
if m < 1Initial program 100.0%
Taylor expanded in m around 0 98.8%
Taylor expanded in v around inf 98.8%
if 1 < m Initial program 99.9%
Taylor expanded in m around inf 98.7%
neg-mul-198.7%
Simplified98.7%
Final simplification98.8%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (+ (/ (* m (- 1.0 m)) v) -1.0) (* m (- (* m (/ (+ m -1.0) v)) -1.0))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * ((m * ((m + -1.0) / v)) - -1.0);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = ((m * (1.0d0 - m)) / v) + (-1.0d0)
else
tmp = m * ((m * ((m + (-1.0d0)) / v)) - (-1.0d0))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * ((m * ((m + -1.0) / v)) - -1.0);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = ((m * (1.0 - m)) / v) + -1.0 else: tmp = m * ((m * ((m + -1.0) / v)) - -1.0) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0); else tmp = Float64(m * Float64(Float64(m * Float64(Float64(m + -1.0) / v)) - -1.0)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = ((m * (1.0 - m)) / v) + -1.0; else tmp = m * ((m * ((m + -1.0) / v)) - -1.0); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(m * N[(N[(m * N[(N[(m + -1.0), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision] - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;\frac{m \cdot \left(1 - m\right)}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(m \cdot \frac{m + -1}{v} - -1\right)\\
\end{array}
\end{array}
if m < 1Initial program 100.0%
Taylor expanded in m around 0 98.8%
Taylor expanded in v around inf 98.8%
if 1 < m Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around inf 98.7%
neg-mul-198.7%
Simplified98.7%
Final simplification98.8%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (+ (/ (* m (- 1.0 m)) v) -1.0) (* m (+ 1.0 (* (/ m v) (+ m -1.0))))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * (1.0 + ((m / v) * (m + -1.0)));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = ((m * (1.0d0 - m)) / v) + (-1.0d0)
else
tmp = m * (1.0d0 + ((m / v) * (m + (-1.0d0))))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * (1.0 + ((m / v) * (m + -1.0)));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = ((m * (1.0 - m)) / v) + -1.0 else: tmp = m * (1.0 + ((m / v) * (m + -1.0))) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0); else tmp = Float64(m * Float64(1.0 + Float64(Float64(m / v) * Float64(m + -1.0)))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = ((m * (1.0 - m)) / v) + -1.0; else tmp = m * (1.0 + ((m / v) * (m + -1.0))); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(m * N[(1.0 + N[(N[(m / v), $MachinePrecision] * N[(m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;\frac{m \cdot \left(1 - m\right)}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(1 + \frac{m}{v} \cdot \left(m + -1\right)\right)\\
\end{array}
\end{array}
if m < 1Initial program 100.0%
Taylor expanded in m around 0 98.8%
Taylor expanded in v around inf 98.8%
if 1 < m Initial program 99.9%
Taylor expanded in m around inf 98.7%
neg-mul-198.7%
Simplified98.7%
associate-*r/98.7%
*-commutative98.7%
Applied egg-rr98.7%
Taylor expanded in m around 0 98.7%
sub-neg98.7%
distribute-lft-in41.7%
distribute-rgt-neg-in41.7%
associate-*r/41.7%
associate-*l/41.7%
*-rgt-identity41.7%
neg-mul-141.7%
distribute-rgt-in98.7%
Simplified98.7%
Final simplification98.8%
(FPCore (m v) :precision binary64 (* (+ (/ (* m (- 1.0 m)) v) -1.0) (+ (- 2.0 m) -1.0)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) + -1.0) * ((2.0 - m) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) + (-1.0d0)) * ((2.0d0 - m) + (-1.0d0))
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) + -1.0) * ((2.0 - m) + -1.0);
}
def code(m, v): return (((m * (1.0 - m)) / v) + -1.0) * ((2.0 - m) + -1.0)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0) * Float64(Float64(2.0 - m) + -1.0)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) + -1.0) * ((2.0 - m) + -1.0); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[(2.0 - m), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right) \cdot \left(\left(2 - m\right) + -1\right)
\end{array}
Initial program 99.9%
expm1-log1p-u52.7%
Applied egg-rr52.7%
expm1-undefine52.7%
sub-neg52.7%
log1p-undefine52.7%
rem-exp-log99.9%
associate-+r-99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (/ (* m (- 1.0 m)) v) -1.0)))
double code(double m, double v) {
return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * (((m * (1.0d0 - m)) / v) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0);
}
def code(m, v): return (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * (((m * (1.0 - m)) / v) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(\frac{m \cdot \left(1 - m\right)}{v} + -1\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ -1.0 (* m (/ (- 1.0 m) v)))))
double code(double m, double v) {
return (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v)));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((-1.0d0) + (m * ((1.0d0 - m) / v)))
end function
public static double code(double m, double v) {
return (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v)));
}
def code(m, v): return (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v)))
function code(m, v) return Float64(Float64(1.0 - m) * Float64(-1.0 + Float64(m * Float64(Float64(1.0 - m) / v)))) end
function tmp = code(m, v) tmp = (1.0 - m) * (-1.0 + (m * ((1.0 - m) / v))); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(-1.0 + N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(-1 + m \cdot \frac{1 - m}{v}\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (m v) :precision binary64 (if (<= m 2.3) (+ -1.0 (/ m v)) (* (+ m 1.0) (/ m v))))
double code(double m, double v) {
double tmp;
if (m <= 2.3) {
tmp = -1.0 + (m / v);
} else {
tmp = (m + 1.0) * (m / v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2.3d0) then
tmp = (-1.0d0) + (m / v)
else
tmp = (m + 1.0d0) * (m / v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2.3) {
tmp = -1.0 + (m / v);
} else {
tmp = (m + 1.0) * (m / v);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2.3: tmp = -1.0 + (m / v) else: tmp = (m + 1.0) * (m / v) return tmp
function code(m, v) tmp = 0.0 if (m <= 2.3) tmp = Float64(-1.0 + Float64(m / v)); else tmp = Float64(Float64(m + 1.0) * Float64(m / v)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2.3) tmp = -1.0 + (m / v); else tmp = (m + 1.0) * (m / v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2.3], N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision], N[(N[(m + 1.0), $MachinePrecision] * N[(m / v), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2.3:\\
\;\;\;\;-1 + \frac{m}{v}\\
\mathbf{else}:\\
\;\;\;\;\left(m + 1\right) \cdot \frac{m}{v}\\
\end{array}
\end{array}
if m < 2.2999999999999998Initial program 100.0%
Taylor expanded in m around 0 98.8%
Taylor expanded in m around 0 98.8%
if 2.2999999999999998 < m Initial program 99.9%
expm1-log1p-u0.0%
Applied egg-rr0.0%
expm1-undefine0.0%
sub-neg0.0%
log1p-undefine0.0%
rem-exp-log99.9%
associate-+r-99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in m around 0 0.1%
+-commutative0.1%
sub-neg0.1%
associate-+r+0.1%
metadata-eval0.1%
+-commutative0.1%
add-sqr-sqrt0.0%
sqrt-unprod75.8%
sqr-neg75.8%
sqrt-unprod75.8%
add-sqr-sqrt75.8%
metadata-eval75.8%
sub-neg75.8%
Applied egg-rr75.8%
Taylor expanded in m around inf 75.8%
Final simplification87.9%
(FPCore (m v) :precision binary64 (* (+ m 1.0) (+ -1.0 (/ m v))))
double code(double m, double v) {
return (m + 1.0) * (-1.0 + (m / v));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m + 1.0d0) * ((-1.0d0) + (m / v))
end function
public static double code(double m, double v) {
return (m + 1.0) * (-1.0 + (m / v));
}
def code(m, v): return (m + 1.0) * (-1.0 + (m / v))
function code(m, v) return Float64(Float64(m + 1.0) * Float64(-1.0 + Float64(m / v))) end
function tmp = code(m, v) tmp = (m + 1.0) * (-1.0 + (m / v)); end
code[m_, v_] := N[(N[(m + 1.0), $MachinePrecision] * N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(m + 1\right) \cdot \left(-1 + \frac{m}{v}\right)
\end{array}
Initial program 99.9%
Taylor expanded in m around 0 52.2%
sub-neg52.2%
distribute-lft-in52.2%
*-commutative52.2%
*-un-lft-identity52.2%
sub-neg52.2%
metadata-eval52.2%
+-commutative52.2%
sub-neg52.2%
metadata-eval52.2%
+-commutative52.2%
add-sqr-sqrt0.0%
sqrt-unprod87.9%
sqr-neg87.9%
sqrt-unprod87.9%
add-sqr-sqrt87.9%
Applied egg-rr87.9%
*-commutative87.9%
distribute-rgt1-in87.9%
+-commutative87.9%
Simplified87.9%
Final simplification87.9%
(FPCore (m v) :precision binary64 (if (<= m 2.5e-125) -1.0 (/ m v)))
double code(double m, double v) {
double tmp;
if (m <= 2.5e-125) {
tmp = -1.0;
} else {
tmp = m / v;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 2.5d-125) then
tmp = -1.0d0
else
tmp = m / v
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 2.5e-125) {
tmp = -1.0;
} else {
tmp = m / v;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 2.5e-125: tmp = -1.0 else: tmp = m / v return tmp
function code(m, v) tmp = 0.0 if (m <= 2.5e-125) tmp = -1.0; else tmp = Float64(m / v); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 2.5e-125) tmp = -1.0; else tmp = m / v; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 2.5e-125], -1.0, N[(m / v), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 2.5 \cdot 10^{-125}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{m}{v}\\
\end{array}
\end{array}
if m < 2.49999999999999983e-125Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 69.2%
if 2.49999999999999983e-125 < m Initial program 99.9%
Taylor expanded in m around 0 28.0%
Taylor expanded in v around 0 21.3%
Taylor expanded in m around 0 64.0%
(FPCore (m v) :precision binary64 (if (<= m 3.9e-28) -1.0 m))
double code(double m, double v) {
double tmp;
if (m <= 3.9e-28) {
tmp = -1.0;
} else {
tmp = m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 3.9d-28) then
tmp = -1.0d0
else
tmp = m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 3.9e-28) {
tmp = -1.0;
} else {
tmp = m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 3.9e-28: tmp = -1.0 else: tmp = m return tmp
function code(m, v) tmp = 0.0 if (m <= 3.9e-28) tmp = -1.0; else tmp = m; end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 3.9e-28) tmp = -1.0; else tmp = m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 3.9e-28], -1.0, m]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 3.9 \cdot 10^{-28}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;m\\
\end{array}
\end{array}
if m < 3.89999999999999999e-28Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 54.1%
if 3.89999999999999999e-28 < m Initial program 99.9%
Taylor expanded in m around inf 91.3%
neg-mul-191.3%
Simplified91.3%
Taylor expanded in m around 0 5.7%
(FPCore (m v) :precision binary64 (+ -1.0 (/ m v)))
double code(double m, double v) {
return -1.0 + (m / v);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (-1.0d0) + (m / v)
end function
public static double code(double m, double v) {
return -1.0 + (m / v);
}
def code(m, v): return -1.0 + (m / v)
function code(m, v) return Float64(-1.0 + Float64(m / v)) end
function tmp = code(m, v) tmp = -1.0 + (m / v); end
code[m_, v_] := N[(-1.0 + N[(m / v), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \frac{m}{v}
\end{array}
Initial program 99.9%
Taylor expanded in m around 0 52.2%
Taylor expanded in m around 0 80.5%
Final simplification80.5%
(FPCore (m v) :precision binary64 (+ m -1.0))
double code(double m, double v) {
return m + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m + (-1.0d0)
end function
public static double code(double m, double v) {
return m + -1.0;
}
def code(m, v): return m + -1.0
function code(m, v) return Float64(m + -1.0) end
function tmp = code(m, v) tmp = m + -1.0; end
code[m_, v_] := N[(m + -1.0), $MachinePrecision]
\begin{array}{l}
\\
m + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in v around inf 29.2%
neg-mul-129.2%
neg-sub029.2%
associate--r-29.2%
metadata-eval29.2%
Simplified29.2%
Final simplification29.2%
(FPCore (m v) :precision binary64 -1.0)
double code(double m, double v) {
return -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -1.0d0
end function
public static double code(double m, double v) {
return -1.0;
}
def code(m, v): return -1.0
function code(m, v) return -1.0 end
function tmp = code(m, v) tmp = -1.0; end
code[m_, v_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in m around 0 26.8%
herbie shell --seed 2024152
(FPCore (m v)
:name "b parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))