
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* (+ x y) (- 1.0 z)))
double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return (x + y) * (1.0 - z);
}
def code(x, y, z): return (x + y) * (1.0 - z)
function code(x, y, z) return Float64(Float64(x + y) * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = (x + y) * (1.0 - z); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(1 - z\right)
\end{array}
(FPCore (x y z) :precision binary64 (* (- 1.0 z) (+ x y)))
double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 - z) * (x + y)
end function
public static double code(double x, double y, double z) {
return (1.0 - z) * (x + y);
}
def code(x, y, z): return (1.0 - z) * (x + y)
function code(x, y, z) return Float64(Float64(1.0 - z) * Float64(x + y)) end
function tmp = code(x, y, z) tmp = (1.0 - z) * (x + y); end
code[x_, y_, z_] := N[(N[(1.0 - z), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - z\right) \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= z -1.5e+119)
(* y (- z))
(if (<= z -300000.0)
t_0
(if (<= z 6.9e-6) (+ x y) (if (<= z 2e+177) (* y (- 1.0 z)) t_0))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (z <= -1.5e+119) {
tmp = y * -z;
} else if (z <= -300000.0) {
tmp = t_0;
} else if (z <= 6.9e-6) {
tmp = x + y;
} else if (z <= 2e+177) {
tmp = y * (1.0 - z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (z <= (-1.5d+119)) then
tmp = y * -z
else if (z <= (-300000.0d0)) then
tmp = t_0
else if (z <= 6.9d-6) then
tmp = x + y
else if (z <= 2d+177) then
tmp = y * (1.0d0 - z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (z <= -1.5e+119) {
tmp = y * -z;
} else if (z <= -300000.0) {
tmp = t_0;
} else if (z <= 6.9e-6) {
tmp = x + y;
} else if (z <= 2e+177) {
tmp = y * (1.0 - z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if z <= -1.5e+119: tmp = y * -z elif z <= -300000.0: tmp = t_0 elif z <= 6.9e-6: tmp = x + y elif z <= 2e+177: tmp = y * (1.0 - z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (z <= -1.5e+119) tmp = Float64(y * Float64(-z)); elseif (z <= -300000.0) tmp = t_0; elseif (z <= 6.9e-6) tmp = Float64(x + y); elseif (z <= 2e+177) tmp = Float64(y * Float64(1.0 - z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (z <= -1.5e+119) tmp = y * -z; elseif (z <= -300000.0) tmp = t_0; elseif (z <= 6.9e-6) tmp = x + y; elseif (z <= 2e+177) tmp = y * (1.0 - z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[z, -1.5e+119], N[(y * (-z)), $MachinePrecision], If[LessEqual[z, -300000.0], t$95$0, If[LessEqual[z, 6.9e-6], N[(x + y), $MachinePrecision], If[LessEqual[z, 2e+177], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -1.5 \cdot 10^{+119}:\\
\;\;\;\;y \cdot \left(-z\right)\\
\mathbf{elif}\;z \leq -300000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 6.9 \cdot 10^{-6}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+177}:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.50000000000000001e119Initial program 100.0%
Taylor expanded in x around 0 58.9%
Taylor expanded in z around inf 58.9%
associate-*r*58.9%
mul-1-neg58.9%
Simplified58.9%
if -1.50000000000000001e119 < z < -3e5 or 2e177 < z Initial program 100.0%
Taylor expanded in x around inf 57.8%
*-commutative57.8%
Simplified57.8%
Taylor expanded in z around inf 56.3%
neg-mul-156.3%
Simplified56.3%
if -3e5 < z < 6.9e-6Initial program 100.0%
Taylor expanded in z around 0 97.7%
+-commutative97.7%
Simplified97.7%
if 6.9e-6 < z < 2e177Initial program 100.0%
Taylor expanded in x around 0 61.8%
Final simplification80.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- z))) (t_1 (* x (- z))))
(if (<= z -9.5e+117)
t_0
(if (<= z -300000.0)
t_1
(if (<= z 1.0) (+ x y) (if (<= z 1.05e+170) t_0 t_1))))))
double code(double x, double y, double z) {
double t_0 = y * -z;
double t_1 = x * -z;
double tmp;
if (z <= -9.5e+117) {
tmp = t_0;
} else if (z <= -300000.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x + y;
} else if (z <= 1.05e+170) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * -z
t_1 = x * -z
if (z <= (-9.5d+117)) then
tmp = t_0
else if (z <= (-300000.0d0)) then
tmp = t_1
else if (z <= 1.0d0) then
tmp = x + y
else if (z <= 1.05d+170) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -z;
double t_1 = x * -z;
double tmp;
if (z <= -9.5e+117) {
tmp = t_0;
} else if (z <= -300000.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x + y;
} else if (z <= 1.05e+170) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y * -z t_1 = x * -z tmp = 0 if z <= -9.5e+117: tmp = t_0 elif z <= -300000.0: tmp = t_1 elif z <= 1.0: tmp = x + y elif z <= 1.05e+170: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-z)) t_1 = Float64(x * Float64(-z)) tmp = 0.0 if (z <= -9.5e+117) tmp = t_0; elseif (z <= -300000.0) tmp = t_1; elseif (z <= 1.0) tmp = Float64(x + y); elseif (z <= 1.05e+170) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -z; t_1 = x * -z; tmp = 0.0; if (z <= -9.5e+117) tmp = t_0; elseif (z <= -300000.0) tmp = t_1; elseif (z <= 1.0) tmp = x + y; elseif (z <= 1.05e+170) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-z)), $MachinePrecision]}, Block[{t$95$1 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[z, -9.5e+117], t$95$0, If[LessEqual[z, -300000.0], t$95$1, If[LessEqual[z, 1.0], N[(x + y), $MachinePrecision], If[LessEqual[z, 1.05e+170], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-z\right)\\
t_1 := x \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -9.5 \cdot 10^{+117}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -300000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{+170}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -9.50000000000000041e117 or 1 < z < 1.04999999999999999e170Initial program 100.0%
Taylor expanded in x around 0 60.5%
Taylor expanded in z around inf 58.3%
associate-*r*58.3%
mul-1-neg58.3%
Simplified58.3%
if -9.50000000000000041e117 < z < -3e5 or 1.04999999999999999e170 < z Initial program 100.0%
Taylor expanded in x around inf 57.8%
*-commutative57.8%
Simplified57.8%
Taylor expanded in z around inf 56.3%
neg-mul-156.3%
Simplified56.3%
if -3e5 < z < 1Initial program 100.0%
Taylor expanded in z around 0 96.8%
+-commutative96.8%
Simplified96.8%
Final simplification79.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -28.0) (not (<= z 1.0))) (* y (- z)) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -28.0) || !(z <= 1.0)) {
tmp = y * -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-28.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = y * -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -28.0) || !(z <= 1.0)) {
tmp = y * -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -28.0) or not (z <= 1.0): tmp = y * -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -28.0) || !(z <= 1.0)) tmp = Float64(y * Float64(-z)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -28.0) || ~((z <= 1.0))) tmp = y * -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -28.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(y * (-z)), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -28 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;y \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -28 or 1 < z Initial program 100.0%
Taylor expanded in x around 0 55.7%
Taylor expanded in z around inf 52.5%
associate-*r*52.5%
mul-1-neg52.5%
Simplified52.5%
if -28 < z < 1Initial program 100.0%
Taylor expanded in z around 0 98.0%
+-commutative98.0%
Simplified98.0%
Final simplification77.6%
(FPCore (x y z) :precision binary64 (if (<= (+ x y) -1e-247) (* x (- 1.0 z)) (* y (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -1e-247) {
tmp = x * (1.0 - z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x + y) <= (-1d-247)) then
tmp = x * (1.0d0 - z)
else
tmp = y * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x + y) <= -1e-247) {
tmp = x * (1.0 - z);
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x + y) <= -1e-247: tmp = x * (1.0 - z) else: tmp = y * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(x + y) <= -1e-247) tmp = Float64(x * Float64(1.0 - z)); else tmp = Float64(y * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x + y) <= -1e-247) tmp = x * (1.0 - z); else tmp = y * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-247], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -1 \cdot 10^{-247}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if (+.f64 x y) < -1e-247Initial program 100.0%
Taylor expanded in x around inf 45.1%
*-commutative45.1%
Simplified45.1%
if -1e-247 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0 54.6%
Final simplification50.1%
(FPCore (x y z) :precision binary64 (if (<= y 3.4e-124) x y))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.4e-124) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.4d-124) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 3.4e-124) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 3.4e-124: tmp = x else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 3.4e-124) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 3.4e-124) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 3.4e-124], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.4 \cdot 10^{-124}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 3.4000000000000001e-124Initial program 100.0%
Taylor expanded in z around 0 56.7%
+-commutative56.7%
Simplified56.7%
Taylor expanded in y around 0 32.1%
if 3.4000000000000001e-124 < y Initial program 100.0%
Taylor expanded in z around 0 54.4%
+-commutative54.4%
Simplified54.4%
Taylor expanded in y around inf 42.5%
(FPCore (x y z) :precision binary64 (+ x y))
double code(double x, double y, double z) {
return x + y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + y
end function
public static double code(double x, double y, double z) {
return x + y;
}
def code(x, y, z): return x + y
function code(x, y, z) return Float64(x + y) end
function tmp = code(x, y, z) tmp = x + y; end
code[x_, y_, z_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in z around 0 55.9%
+-commutative55.9%
Simplified55.9%
Final simplification55.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in z around 0 55.9%
+-commutative55.9%
Simplified55.9%
Taylor expanded in y around 0 25.5%
herbie shell --seed 2024152
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, H"
:precision binary64
(* (+ x y) (- 1.0 z)))