
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(/
(/ (sqrt (- 1.0 (+ cosTheta cosTheta))) cosTheta)
(sqrt (pow (cbrt PI) 3.0)))
(exp (* cosTheta (- cosTheta)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((sqrtf((1.0f - (cosTheta + cosTheta))) / cosTheta) / sqrtf(powf(cbrtf(((float) M_PI)), 3.0f))) * expf((cosTheta * -cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(sqrt(Float32(Float32(1.0) - Float32(cosTheta + cosTheta))) / cosTheta) / sqrt((cbrt(Float32(pi)) ^ Float32(3.0)))) * exp(Float32(cosTheta * Float32(-cosTheta)))))) end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \frac{\frac{\sqrt{1 - \left(cosTheta + cosTheta\right)}}{cosTheta}}{\sqrt{{\left(\sqrt[3]{\pi}\right)}^{3}}} \cdot e^{cosTheta \cdot \left(-cosTheta\right)}}
\end{array}
Initial program 97.8%
associate-*l/98.4%
*-un-lft-identity98.4%
associate--l-98.4%
Applied egg-rr98.4%
add-cube-cbrt98.6%
pow398.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/ 1.0 (/ (sqrt PI) (/ (sqrt (- 1.0 (* cosTheta 2.0))) cosTheta)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * (1.0f / (sqrtf(((float) M_PI)) / (sqrtf((1.0f - (cosTheta * 2.0f))) / cosTheta)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(1.0) / Float32(sqrt(Float32(pi)) / Float32(sqrt(Float32(Float32(1.0) - Float32(cosTheta * Float32(2.0)))) / cosTheta)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * (single(1.0) / (sqrt(single(pi)) / (sqrt((single(1.0) - (cosTheta * single(2.0)))) / cosTheta))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{1}{\frac{\sqrt{\pi}}{\frac{\sqrt{1 - cosTheta \cdot 2}}{cosTheta}}}}
\end{array}
Initial program 97.8%
add-cube-cbrt97.1%
pow397.1%
frac-times97.2%
*-un-lft-identity97.2%
associate--l-97.2%
*-commutative97.2%
Applied egg-rr97.2%
rem-cube-cbrt98.4%
associate-/r*98.4%
clear-num98.4%
count-298.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/ (sqrt (- 1.0 (+ cosTheta cosTheta))) (* cosTheta (sqrt PI)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * (sqrtf((1.0f - (cosTheta + cosTheta))) / (cosTheta * sqrtf(((float) M_PI))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(sqrt(Float32(Float32(1.0) - Float32(cosTheta + cosTheta))) / Float32(cosTheta * sqrt(Float32(pi))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * (sqrt((single(1.0) - (cosTheta + cosTheta))) / (cosTheta * sqrt(single(pi)))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{\sqrt{1 - \left(cosTheta + cosTheta\right)}}{cosTheta \cdot \sqrt{\pi}}}
\end{array}
Initial program 97.8%
frac-times98.4%
*-un-lft-identity98.4%
associate--l-98.4%
*-commutative98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(*
(/ (exp (- (pow cosTheta 2.0))) cosTheta)
(sqrt (/ (- 1.0 (* cosTheta 2.0)) PI)))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((expf(-powf(cosTheta, 2.0f)) / cosTheta) * sqrtf(((1.0f - (cosTheta * 2.0f)) / ((float) M_PI))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(exp(Float32(-(cosTheta ^ Float32(2.0)))) / cosTheta) * sqrt(Float32(Float32(Float32(1.0) - Float32(cosTheta * Float32(2.0))) / Float32(pi))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + ((exp(-(cosTheta ^ single(2.0))) / cosTheta) * sqrt(((single(1.0) - (cosTheta * single(2.0))) / single(pi)))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{e^{-{cosTheta}^{2}}}{cosTheta} \cdot \sqrt{\frac{1 - cosTheta \cdot 2}{\pi}}\right)}
\end{array}
Initial program 97.8%
associate-+l+97.8%
*-commutative97.8%
exp-prod97.8%
Simplified97.8%
Taylor expanded in c around 0 97.9%
Final simplification97.9%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(/
(* (sqrt (/ (- 1.0 (* cosTheta 2.0)) PI)) (exp (- (pow cosTheta 2.0))))
cosTheta))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + ((sqrtf(((1.0f - (cosTheta * 2.0f)) / ((float) M_PI))) * expf(-powf(cosTheta, 2.0f))) / cosTheta));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(sqrt(Float32(Float32(Float32(1.0) - Float32(cosTheta * Float32(2.0))) / Float32(pi))) * exp(Float32(-(cosTheta ^ Float32(2.0))))) / cosTheta))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + ((sqrt(((single(1.0) - (cosTheta * single(2.0))) / single(pi))) * exp(-(cosTheta ^ single(2.0)))) / cosTheta)); end
\begin{array}{l}
\\
\frac{1}{1 + \frac{\sqrt{\frac{1 - cosTheta \cdot 2}{\pi}} \cdot e^{-{cosTheta}^{2}}}{cosTheta}}
\end{array}
Initial program 97.8%
frac-times98.4%
*-un-lft-identity98.4%
associate--l-98.4%
*-commutative98.4%
Applied egg-rr98.4%
Taylor expanded in c around 0 97.6%
associate-*l/97.8%
mul-1-neg97.8%
Simplified97.8%
Final simplification97.8%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/
(+ 1.0 (* cosTheta (+ -1.0 (* cosTheta (- (* cosTheta -0.5) 0.5)))))
(* cosTheta (sqrt PI)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * ((1.0f + (cosTheta * (-1.0f + (cosTheta * ((cosTheta * -0.5f) - 0.5f))))) / (cosTheta * sqrtf(((float) M_PI))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(Float32(1.0) + Float32(cosTheta * Float32(Float32(-1.0) + Float32(cosTheta * Float32(Float32(cosTheta * Float32(-0.5)) - Float32(0.5)))))) / Float32(cosTheta * sqrt(Float32(pi))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * ((single(1.0) + (cosTheta * (single(-1.0) + (cosTheta * ((cosTheta * single(-0.5)) - single(0.5)))))) / (cosTheta * sqrt(single(pi)))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{1 + cosTheta \cdot \left(-1 + cosTheta \cdot \left(cosTheta \cdot -0.5 - 0.5\right)\right)}{cosTheta \cdot \sqrt{\pi}}}
\end{array}
Initial program 97.8%
frac-times98.4%
*-un-lft-identity98.4%
associate--l-98.4%
*-commutative98.4%
Applied egg-rr98.4%
Taylor expanded in cosTheta around 0 97.6%
Final simplification97.6%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/
(+ 1.0 (* cosTheta (+ -1.0 (* cosTheta -0.5))))
(* cosTheta (sqrt PI)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * ((1.0f + (cosTheta * (-1.0f + (cosTheta * -0.5f)))) / (cosTheta * sqrtf(((float) M_PI))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(Float32(1.0) + Float32(cosTheta * Float32(Float32(-1.0) + Float32(cosTheta * Float32(-0.5))))) / Float32(cosTheta * sqrt(Float32(pi))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * ((single(1.0) + (cosTheta * (single(-1.0) + (cosTheta * single(-0.5))))) / (cosTheta * sqrt(single(pi)))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{1 + cosTheta \cdot \left(-1 + cosTheta \cdot -0.5\right)}{cosTheta \cdot \sqrt{\pi}}}
\end{array}
Initial program 97.8%
frac-times98.4%
*-un-lft-identity98.4%
associate--l-98.4%
*-commutative98.4%
Applied egg-rr98.4%
Taylor expanded in cosTheta around 0 97.3%
Final simplification97.3%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/ (- 1.0 cosTheta) (* cosTheta (sqrt PI)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * ((1.0f - cosTheta) / (cosTheta * sqrtf(((float) M_PI))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(Float32(1.0) - cosTheta) / Float32(cosTheta * sqrt(Float32(pi))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * ((single(1.0) - cosTheta) / (cosTheta * sqrt(single(pi)))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{1 - cosTheta}{cosTheta \cdot \sqrt{\pi}}}
\end{array}
Initial program 97.8%
frac-times98.4%
*-un-lft-identity98.4%
associate--l-98.4%
*-commutative98.4%
Applied egg-rr98.4%
Taylor expanded in cosTheta around 0 96.6%
mul-1-neg96.6%
unsub-neg96.6%
Simplified96.6%
Final simplification96.6%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (+ (sqrt PI) (* (* cosTheta PI) (+ -1.0 (- (sqrt (/ 1.0 PI)) c))))))
float code(float cosTheta, float c) {
return cosTheta * (sqrtf(((float) M_PI)) + ((cosTheta * ((float) M_PI)) * (-1.0f + (sqrtf((1.0f / ((float) M_PI))) - c))));
}
function code(cosTheta, c) return Float32(cosTheta * Float32(sqrt(Float32(pi)) + Float32(Float32(cosTheta * Float32(pi)) * Float32(Float32(-1.0) + Float32(sqrt(Float32(Float32(1.0) / Float32(pi))) - c))))) end
function tmp = code(cosTheta, c) tmp = cosTheta * (sqrt(single(pi)) + ((cosTheta * single(pi)) * (single(-1.0) + (sqrt((single(1.0) / single(pi))) - c)))); end
\begin{array}{l}
\\
cosTheta \cdot \left(\sqrt{\pi} + \left(cosTheta \cdot \pi\right) \cdot \left(-1 + \left(\sqrt{\frac{1}{\pi}} - c\right)\right)\right)
\end{array}
Initial program 97.8%
associate-+l+97.8%
*-commutative97.8%
exp-prod97.8%
Simplified97.8%
Taylor expanded in cosTheta around 0 96.4%
mul-1-neg96.4%
unsub-neg96.4%
associate-*r*96.4%
mul-1-neg96.4%
unsub-neg96.4%
Simplified96.4%
Final simplification96.4%
(FPCore (cosTheta c) :precision binary32 (let* ((t_0 (sqrt (/ 1.0 PI)))) (/ cosTheta (+ t_0 (* cosTheta (- 1.0 t_0))))))
float code(float cosTheta, float c) {
float t_0 = sqrtf((1.0f / ((float) M_PI)));
return cosTheta / (t_0 + (cosTheta * (1.0f - t_0)));
}
function code(cosTheta, c) t_0 = sqrt(Float32(Float32(1.0) / Float32(pi))) return Float32(cosTheta / Float32(t_0 + Float32(cosTheta * Float32(Float32(1.0) - t_0)))) end
function tmp = code(cosTheta, c) t_0 = sqrt((single(1.0) / single(pi))); tmp = cosTheta / (t_0 + (cosTheta * (single(1.0) - t_0))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\frac{1}{\pi}}\\
\frac{cosTheta}{t\_0 + cosTheta \cdot \left(1 - t\_0\right)}
\end{array}
\end{array}
Initial program 97.8%
associate-+l+97.8%
*-commutative97.8%
exp-prod97.8%
Simplified97.8%
Taylor expanded in cosTheta around 0 95.7%
mul-1-neg95.7%
Simplified95.7%
Taylor expanded in c around 0 95.8%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ (+ 1.0 c) (/ 1.0 (/ cosTheta (* (- 1.0 cosTheta) (pow PI -0.5)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (1.0f / (cosTheta / ((1.0f - cosTheta) * powf(((float) M_PI), -0.5f)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(1.0) / Float32(cosTheta / Float32(Float32(Float32(1.0) - cosTheta) * (Float32(pi) ^ Float32(-0.5))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (single(1.0) / (cosTheta / ((single(1.0) - cosTheta) * (single(pi) ^ single(-0.5)))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \frac{1}{\frac{cosTheta}{\left(1 - cosTheta\right) \cdot {\pi}^{-0.5}}}}
\end{array}
Initial program 97.8%
add-cube-cbrt97.1%
pow397.1%
frac-times97.2%
*-un-lft-identity97.2%
associate--l-97.2%
*-commutative97.2%
Applied egg-rr97.2%
Taylor expanded in cosTheta around 0 95.7%
mul-1-neg95.7%
unsub-neg95.7%
Simplified95.7%
clear-num95.8%
inv-pow95.8%
pow1/295.8%
inv-pow95.8%
pow-pow95.8%
metadata-eval95.8%
pow1/295.8%
inv-pow95.8%
pow-pow95.8%
metadata-eval95.8%
Applied egg-rr95.8%
unpow-195.8%
cancel-sign-sub-inv95.8%
distribute-rgt1-in95.8%
Simplified95.8%
Final simplification95.8%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ (+ 1.0 c) (* (sqrt (/ 1.0 PI)) (- -1.0 (/ -1.0 cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (sqrtf((1.0f / ((float) M_PI))) * (-1.0f - (-1.0f / cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(sqrt(Float32(Float32(1.0) / Float32(pi))) * Float32(Float32(-1.0) - Float32(Float32(-1.0) / cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (sqrt((single(1.0) / single(pi))) * (single(-1.0) - (single(-1.0) / cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \sqrt{\frac{1}{\pi}} \cdot \left(-1 - \frac{-1}{cosTheta}\right)}
\end{array}
Initial program 97.8%
add-cube-cbrt97.1%
pow397.1%
frac-times97.2%
*-un-lft-identity97.2%
associate--l-97.2%
*-commutative97.2%
Applied egg-rr97.2%
Taylor expanded in cosTheta around 0 95.7%
mul-1-neg95.7%
unsub-neg95.7%
Simplified95.7%
Taylor expanded in cosTheta around inf 95.6%
distribute-rgt-out95.6%
Simplified95.6%
Final simplification95.6%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ (+ 1.0 c) (/ (* (- 1.0 cosTheta) (pow PI -0.5)) cosTheta))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f - cosTheta) * powf(((float) M_PI), -0.5f)) / cosTheta));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) - cosTheta) * (Float32(pi) ^ Float32(-0.5))) / cosTheta))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) - cosTheta) * (single(pi) ^ single(-0.5))) / cosTheta)); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \frac{\left(1 - cosTheta\right) \cdot {\pi}^{-0.5}}{cosTheta}}
\end{array}
Initial program 97.8%
add-cube-cbrt97.1%
pow397.1%
frac-times97.2%
*-un-lft-identity97.2%
associate--l-97.2%
*-commutative97.2%
Applied egg-rr97.2%
Taylor expanded in cosTheta around 0 95.7%
mul-1-neg95.7%
unsub-neg95.7%
Simplified95.7%
+-commutative95.7%
*-un-lft-identity95.7%
fma-define95.7%
pow1/295.7%
inv-pow95.7%
pow-pow95.7%
metadata-eval95.7%
pow1/295.7%
inv-pow95.7%
pow-pow95.7%
metadata-eval95.7%
Applied egg-rr95.7%
fma-undefine95.7%
*-lft-identity95.7%
cancel-sign-sub-inv95.7%
distribute-rgt1-in95.7%
Simplified95.7%
Final simplification95.7%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (- 1.0 (* (sqrt (/ 1.0 PI)) (- (/ -1.0 cosTheta) -1.0)))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f - (sqrtf((1.0f / ((float) M_PI))) * ((-1.0f / cosTheta) - -1.0f)));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) - Float32(sqrt(Float32(Float32(1.0) / Float32(pi))) * Float32(Float32(Float32(-1.0) / cosTheta) - Float32(-1.0))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) - (sqrt((single(1.0) / single(pi))) * ((single(-1.0) / cosTheta) - single(-1.0)))); end
\begin{array}{l}
\\
\frac{1}{1 - \sqrt{\frac{1}{\pi}} \cdot \left(\frac{-1}{cosTheta} - -1\right)}
\end{array}
Initial program 97.8%
add-cube-cbrt97.1%
pow397.1%
frac-times97.2%
*-un-lft-identity97.2%
associate--l-97.2%
*-commutative97.2%
Applied egg-rr97.2%
Taylor expanded in cosTheta around 0 95.7%
mul-1-neg95.7%
unsub-neg95.7%
Simplified95.7%
Taylor expanded in c around 0 95.5%
associate--l+95.5%
sub-neg95.5%
mul-1-neg95.5%
+-commutative95.5%
distribute-rgt-out95.5%
Simplified95.5%
Final simplification95.5%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (sqrt PI)))
float code(float cosTheta, float c) {
return cosTheta * sqrtf(((float) M_PI));
}
function code(cosTheta, c) return Float32(cosTheta * sqrt(Float32(pi))) end
function tmp = code(cosTheta, c) tmp = cosTheta * sqrt(single(pi)); end
\begin{array}{l}
\\
cosTheta \cdot \sqrt{\pi}
\end{array}
Initial program 97.8%
associate-+l+97.8%
*-commutative97.8%
exp-prod97.8%
Simplified97.8%
Taylor expanded in cosTheta around 0 92.9%
(FPCore (cosTheta c) :precision binary32 (- 1.0 c))
float code(float cosTheta, float c) {
return 1.0f - c;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0 - c
end function
function code(cosTheta, c) return Float32(Float32(1.0) - c) end
function tmp = code(cosTheta, c) tmp = single(1.0) - c; end
\begin{array}{l}
\\
1 - c
\end{array}
Initial program 97.8%
add-cube-cbrt97.1%
pow397.1%
frac-times97.2%
*-un-lft-identity97.2%
associate--l-97.2%
*-commutative97.2%
Applied egg-rr97.2%
Taylor expanded in cosTheta around 0 91.4%
Taylor expanded in cosTheta around inf 10.8%
Taylor expanded in c around 0 10.8%
neg-mul-110.8%
unsub-neg10.8%
Simplified10.8%
(FPCore (cosTheta c) :precision binary32 1.0)
float code(float cosTheta, float c) {
return 1.0f;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0
end function
function code(cosTheta, c) return Float32(1.0) end
function tmp = code(cosTheta, c) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 97.8%
add-cube-cbrt97.1%
pow397.1%
frac-times97.2%
*-un-lft-identity97.2%
associate--l-97.2%
*-commutative97.2%
Applied egg-rr97.2%
Taylor expanded in cosTheta around 0 91.4%
Taylor expanded in cosTheta around inf 10.8%
Taylor expanded in c around 0 10.8%
herbie shell --seed 2024152
(FPCore (cosTheta c)
:name "Beckmann Sample, normalization factor"
:precision binary32
:pre (and (and (< 0.0 cosTheta) (< cosTheta 0.9999)) (and (< -1.0 c) (< c 1.0)))
(/ 1.0 (+ (+ 1.0 c) (* (* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta)) (exp (* (- cosTheta) cosTheta))))))