
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
(FPCore (u v) :precision binary32 (+ 1.0 (+ (fma v (log (fma (- 1.0 u) (exp (/ -2.0 v)) u)) 1.0) -1.0)))
float code(float u, float v) {
return 1.0f + (fmaf(v, logf(fmaf((1.0f - u), expf((-2.0f / v)), u)), 1.0f) + -1.0f);
}
function code(u, v) return Float32(Float32(1.0) + Float32(fma(v, log(fma(Float32(Float32(1.0) - u), exp(Float32(Float32(-2.0) / v)), u)), Float32(1.0)) + Float32(-1.0))) end
\begin{array}{l}
\\
1 + \left(\mathsf{fma}\left(v, \log \left(\mathsf{fma}\left(1 - u, e^{\frac{-2}{v}}, u\right)\right), 1\right) + -1\right)
\end{array}
Initial program 99.3%
expm1-log1p-u90.9%
log1p-define91.0%
expm1-undefine91.0%
add-exp-log99.3%
+-commutative99.3%
+-commutative99.3%
fma-undefine99.4%
fma-undefine99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (fma (- 1.0 u) (exp (/ -2.0 v)) u)))))
float code(float u, float v) {
return 1.0f + (v * logf(fmaf((1.0f - u), expf((-2.0f / v)), u)));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(fma(Float32(Float32(1.0) - u), exp(Float32(Float32(-2.0) / v)), u)))) end
\begin{array}{l}
\\
1 + v \cdot \log \left(\mathsf{fma}\left(1 - u, e^{\frac{-2}{v}}, u\right)\right)
\end{array}
Initial program 99.3%
Taylor expanded in v around 0 99.3%
+-commutative99.3%
*-commutative99.3%
fma-define99.4%
Simplified99.4%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + ((1.0e0 - u) * exp(((-2.0e0) / v))))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
\end{array}
Initial program 99.3%
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (exp (/ -2.0 v)))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + expf((-2.0f / v)))));
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = 1.0e0 + (v * log((u + exp(((-2.0e0) / v)))))
end function
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + exp(Float32(Float32(-2.0) / v)))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + exp((single(-2.0) / v))))); end
\begin{array}{l}
\\
1 + v \cdot \log \left(u + e^{\frac{-2}{v}}\right)
\end{array}
Initial program 99.3%
Taylor expanded in u around 0 94.6%
(FPCore (u v)
:precision binary32
(if (<= v 0.11999999731779099)
1.0
(+
1.0
(+
(* (- 1.0 u) -2.0)
(/
(-
(* -0.5 (- (* 4.0 (+ u -1.0)) (- (* u (+ 8.0 (* u -4.0))) 4.0)))
(* 0.16666666666666666 (/ (* u (- (* u (+ 24.0 (* u -16.0))) 8.0)) v)))
v)))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = 1.0f + (((1.0f - u) * -2.0f) + (((-0.5f * ((4.0f * (u + -1.0f)) - ((u * (8.0f + (u * -4.0f))) - 4.0f))) - (0.16666666666666666f * ((u * ((u * (24.0f + (u * -16.0f))) - 8.0f)) / v))) / v));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = 1.0e0 + (((1.0e0 - u) * (-2.0e0)) + ((((-0.5e0) * ((4.0e0 * (u + (-1.0e0))) - ((u * (8.0e0 + (u * (-4.0e0)))) - 4.0e0))) - (0.16666666666666666e0 * ((u * ((u * (24.0e0 + (u * (-16.0e0)))) - 8.0e0)) / v))) / v))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + Float32(Float32(Float32(Float32(1.0) - u) * Float32(-2.0)) + Float32(Float32(Float32(Float32(-0.5) * Float32(Float32(Float32(4.0) * Float32(u + Float32(-1.0))) - Float32(Float32(u * Float32(Float32(8.0) + Float32(u * Float32(-4.0)))) - Float32(4.0)))) - Float32(Float32(0.16666666666666666) * Float32(Float32(u * Float32(Float32(u * Float32(Float32(24.0) + Float32(u * Float32(-16.0)))) - Float32(8.0))) / v))) / v))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(1.0) + (((single(1.0) - u) * single(-2.0)) + (((single(-0.5) * ((single(4.0) * (u + single(-1.0))) - ((u * (single(8.0) + (u * single(-4.0)))) - single(4.0)))) - (single(0.16666666666666666) * ((u * ((u * (single(24.0) + (u * single(-16.0)))) - single(8.0))) / v))) / v)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(1 - u\right) \cdot -2 + \frac{-0.5 \cdot \left(4 \cdot \left(u + -1\right) - \left(u \cdot \left(8 + u \cdot -4\right) - 4\right)\right) - 0.16666666666666666 \cdot \frac{u \cdot \left(u \cdot \left(24 + u \cdot -16\right) - 8\right)}{v}}{v}\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.1%
if 0.119999997 < v Initial program 93.0%
+-commutative93.0%
fma-define92.9%
+-commutative92.9%
fma-define93.6%
Simplified93.6%
Taylor expanded in v around -inf 63.9%
Taylor expanded in u around 0 63.9%
Taylor expanded in u around 0 63.9%
Final simplification91.2%
(FPCore (u v)
:precision binary32
(if (<= v 0.11999999731779099)
1.0
(+
1.0
(-
(* (- 1.0 u) -2.0)
(/
(+
(* 0.16666666666666666 (/ (* u (- (* u (+ 24.0 (* u -16.0))) 8.0)) v))
(* -0.5 (+ (* (- 1.0 u) 4.0) (* -4.0 (* (- 1.0 u) (- 1.0 u))))))
v)))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = 1.0f + (((1.0f - u) * -2.0f) - (((0.16666666666666666f * ((u * ((u * (24.0f + (u * -16.0f))) - 8.0f)) / v)) + (-0.5f * (((1.0f - u) * 4.0f) + (-4.0f * ((1.0f - u) * (1.0f - u)))))) / v));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = 1.0e0 + (((1.0e0 - u) * (-2.0e0)) - (((0.16666666666666666e0 * ((u * ((u * (24.0e0 + (u * (-16.0e0)))) - 8.0e0)) / v)) + ((-0.5e0) * (((1.0e0 - u) * 4.0e0) + ((-4.0e0) * ((1.0e0 - u) * (1.0e0 - u)))))) / v))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + Float32(Float32(Float32(Float32(1.0) - u) * Float32(-2.0)) - Float32(Float32(Float32(Float32(0.16666666666666666) * Float32(Float32(u * Float32(Float32(u * Float32(Float32(24.0) + Float32(u * Float32(-16.0)))) - Float32(8.0))) / v)) + Float32(Float32(-0.5) * Float32(Float32(Float32(Float32(1.0) - u) * Float32(4.0)) + Float32(Float32(-4.0) * Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)))))) / v))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(1.0) + (((single(1.0) - u) * single(-2.0)) - (((single(0.16666666666666666) * ((u * ((u * (single(24.0) + (u * single(-16.0)))) - single(8.0))) / v)) + (single(-0.5) * (((single(1.0) - u) * single(4.0)) + (single(-4.0) * ((single(1.0) - u) * (single(1.0) - u)))))) / v)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(1 - u\right) \cdot -2 - \frac{0.16666666666666666 \cdot \frac{u \cdot \left(u \cdot \left(24 + u \cdot -16\right) - 8\right)}{v} + -0.5 \cdot \left(\left(1 - u\right) \cdot 4 + -4 \cdot \left(\left(1 - u\right) \cdot \left(1 - u\right)\right)\right)}{v}\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.1%
if 0.119999997 < v Initial program 93.0%
+-commutative93.0%
fma-define92.9%
+-commutative92.9%
fma-define93.6%
Simplified93.6%
Taylor expanded in v around -inf 63.9%
Taylor expanded in u around 0 63.9%
unpow263.9%
Applied egg-rr63.9%
Final simplification91.2%
(FPCore (u v)
:precision binary32
(if (<= v 0.11999999731779099)
1.0
(+
1.0
(+
(* (- 1.0 u) -2.0)
(/
(-
(* u (- 2.0 (* u 2.0)))
(* 0.16666666666666666 (/ (* u (- (* u (+ 24.0 (* u -16.0))) 8.0)) v)))
v)))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = 1.0f + (((1.0f - u) * -2.0f) + (((u * (2.0f - (u * 2.0f))) - (0.16666666666666666f * ((u * ((u * (24.0f + (u * -16.0f))) - 8.0f)) / v))) / v));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = 1.0e0 + (((1.0e0 - u) * (-2.0e0)) + (((u * (2.0e0 - (u * 2.0e0))) - (0.16666666666666666e0 * ((u * ((u * (24.0e0 + (u * (-16.0e0)))) - 8.0e0)) / v))) / v))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + Float32(Float32(Float32(Float32(1.0) - u) * Float32(-2.0)) + Float32(Float32(Float32(u * Float32(Float32(2.0) - Float32(u * Float32(2.0)))) - Float32(Float32(0.16666666666666666) * Float32(Float32(u * Float32(Float32(u * Float32(Float32(24.0) + Float32(u * Float32(-16.0)))) - Float32(8.0))) / v))) / v))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(1.0) + (((single(1.0) - u) * single(-2.0)) + (((u * (single(2.0) - (u * single(2.0)))) - (single(0.16666666666666666) * ((u * ((u * (single(24.0) + (u * single(-16.0)))) - single(8.0))) / v))) / v)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(1 - u\right) \cdot -2 + \frac{u \cdot \left(2 - u \cdot 2\right) - 0.16666666666666666 \cdot \frac{u \cdot \left(u \cdot \left(24 + u \cdot -16\right) - 8\right)}{v}}{v}\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.1%
if 0.119999997 < v Initial program 93.0%
+-commutative93.0%
fma-define92.9%
+-commutative92.9%
fma-define93.6%
Simplified93.6%
Taylor expanded in v around -inf 63.9%
Taylor expanded in u around 0 63.9%
Taylor expanded in u around 0 63.9%
Final simplification91.2%
(FPCore (u v)
:precision binary32
(if (<= v 0.11999999731779099)
1.0
(+
-1.0
(- (* u 2.0) (/ (+ (* u -2.0) (* -1.3333333333333333 (/ u v))) v)))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = -1.0f + ((u * 2.0f) - (((u * -2.0f) + (-1.3333333333333333f * (u / v))) / v));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + ((u * 2.0e0) - (((u * (-2.0e0)) + ((-1.3333333333333333e0) * (u / v))) / v))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(Float32(u * Float32(2.0)) - Float32(Float32(Float32(u * Float32(-2.0)) + Float32(Float32(-1.3333333333333333) * Float32(u / v))) / v))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(-1.0) + ((u * single(2.0)) - (((u * single(-2.0)) + (single(-1.3333333333333333) * (u / v))) / v)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(u \cdot 2 - \frac{u \cdot -2 + -1.3333333333333333 \cdot \frac{u}{v}}{v}\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.1%
if 0.119999997 < v Initial program 93.0%
+-commutative93.0%
fma-define92.9%
+-commutative92.9%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 57.3%
*-commutative57.3%
associate-*l*57.3%
*-commutative57.3%
fmm-def57.3%
rec-exp57.4%
expm1-define57.4%
distribute-neg-frac57.4%
metadata-eval57.4%
metadata-eval57.4%
Simplified57.4%
Taylor expanded in v around -inf 58.8%
Final simplification90.7%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 (+ -1.0 (* u (+ 2.0 (+ (* -2.0 (/ u v)) (* 2.0 (/ 1.0 v))))))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (u * (2.0f + ((-2.0f * (u / v)) + (2.0f * (1.0f / v)))));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (u * (2.0e0 + (((-2.0e0) * (u / v)) + (2.0e0 * (1.0e0 / v)))))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(2.0) + Float32(Float32(Float32(-2.0) * Float32(u / v)) + Float32(Float32(2.0) * Float32(Float32(1.0) / v)))))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(-1.0) + (u * (single(2.0) + ((single(-2.0) * (u / v)) + (single(2.0) * (single(1.0) / v))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(2 + \left(-2 \cdot \frac{u}{v} + 2 \cdot \frac{1}{v}\right)\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.1%
if 0.119999997 < v Initial program 93.0%
+-commutative93.0%
fma-define92.9%
+-commutative92.9%
fma-define93.6%
Simplified93.6%
Taylor expanded in v around inf 56.9%
Taylor expanded in u around 0 56.9%
Final simplification90.5%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 (+ 1.0 (+ (* (- 1.0 u) -2.0) (* 2.0 (/ u v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = 1.0f + (((1.0f - u) * -2.0f) + (2.0f * (u / v)));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = 1.0e0 + (((1.0e0 - u) * (-2.0e0)) + (2.0e0 * (u / v)))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(1.0) + Float32(Float32(Float32(Float32(1.0) - u) * Float32(-2.0)) + Float32(Float32(2.0) * Float32(u / v)))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(1.0) + (((single(1.0) - u) * single(-2.0)) + (single(2.0) * (u / v))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(1 - u\right) \cdot -2 + 2 \cdot \frac{u}{v}\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.1%
if 0.119999997 < v Initial program 93.0%
+-commutative93.0%
fma-define92.9%
+-commutative92.9%
fma-define93.6%
Simplified93.6%
Taylor expanded in v around inf 56.9%
Taylor expanded in u around 0 55.6%
Final simplification90.4%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 (+ -1.0 (* u (- 2.0 (* 2.0 (/ -1.0 v)))))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (u * (2.0f - (2.0f * (-1.0f / v))));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (u * (2.0e0 - (2.0e0 * ((-1.0e0) / v))))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(Float32(2.0) - Float32(Float32(2.0) * Float32(Float32(-1.0) / v))))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(-1.0) + (u * (single(2.0) - (single(2.0) * (single(-1.0) / v)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot \left(2 - 2 \cdot \frac{-1}{v}\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.1%
if 0.119999997 < v Initial program 93.0%
+-commutative93.0%
fma-define92.9%
+-commutative92.9%
fma-define93.6%
Simplified93.6%
Taylor expanded in v around inf 56.9%
Taylor expanded in u around 0 55.5%
Final simplification90.4%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 (+ -1.0 (* 2.0 (+ u (/ u v))))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (2.0f * (u + (u / v)));
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (2.0e0 * (u + (u / v)))
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(Float32(2.0) * Float32(u + Float32(u / v)))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(-1.0) + (single(2.0) * (u + (u / v))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + 2 \cdot \left(u + \frac{u}{v}\right)\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.1%
if 0.119999997 < v Initial program 93.0%
+-commutative93.0%
fma-define92.9%
+-commutative92.9%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 57.3%
*-commutative57.3%
associate-*l*57.3%
*-commutative57.3%
fmm-def57.3%
rec-exp57.4%
expm1-define57.4%
distribute-neg-frac57.4%
metadata-eval57.4%
metadata-eval57.4%
Simplified57.4%
Taylor expanded in v around inf 55.5%
sub-neg55.5%
distribute-lft-out55.5%
metadata-eval55.5%
Simplified55.5%
Final simplification90.4%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 (+ -1.0 (* u 2.0))))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = -1.0f + (u * 2.0f);
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = (-1.0e0) + (u * 2.0e0)
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(Float32(-1.0) + Float32(u * Float32(2.0))); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(-1.0) + (u * single(2.0)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + u \cdot 2\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.1%
if 0.119999997 < v Initial program 93.0%
+-commutative93.0%
fma-define92.9%
+-commutative92.9%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 57.3%
*-commutative57.3%
associate-*l*57.3%
*-commutative57.3%
fmm-def57.3%
rec-exp57.4%
expm1-define57.4%
distribute-neg-frac57.4%
metadata-eval57.4%
metadata-eval57.4%
Simplified57.4%
Taylor expanded in v around inf 46.1%
Final simplification89.5%
(FPCore (u v) :precision binary32 (if (<= v 0.11999999731779099) 1.0 -1.0))
float code(float u, float v) {
float tmp;
if (v <= 0.11999999731779099f) {
tmp = 1.0f;
} else {
tmp = -1.0f;
}
return tmp;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
real(4) :: tmp
if (v <= 0.11999999731779099e0) then
tmp = 1.0e0
else
tmp = -1.0e0
end if
code = tmp
end function
function code(u, v) tmp = Float32(0.0) if (v <= Float32(0.11999999731779099)) tmp = Float32(1.0); else tmp = Float32(-1.0); end return tmp end
function tmp_2 = code(u, v) tmp = single(0.0); if (v <= single(0.11999999731779099)) tmp = single(1.0); else tmp = single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 0.11999999731779099:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if v < 0.119999997Initial program 100.0%
expm1-log1p-u100.0%
log1p-define100.0%
expm1-undefine100.0%
add-exp-log100.0%
+-commutative100.0%
+-commutative100.0%
fma-undefine100.0%
fma-undefine100.0%
Applied egg-rr100.0%
Taylor expanded in v around 0 94.1%
if 0.119999997 < v Initial program 93.0%
+-commutative93.0%
fma-define92.9%
+-commutative92.9%
fma-define93.6%
Simplified93.6%
Taylor expanded in u around 0 38.3%
(FPCore (u v) :precision binary32 -1.0)
float code(float u, float v) {
return -1.0f;
}
real(4) function code(u, v)
real(4), intent (in) :: u
real(4), intent (in) :: v
code = -1.0e0
end function
function code(u, v) return Float32(-1.0) end
function tmp = code(u, v) tmp = single(-1.0); end
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.3%
+-commutative99.3%
fma-define99.3%
+-commutative99.3%
fma-define99.4%
Simplified99.4%
Taylor expanded in u around 0 6.6%
herbie shell --seed 2024152
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))