
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t\_0\right)}^{2} + {\left(b \cdot \sin t\_0\right)}^{2}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (+ (pow (* a (cos t_0)) 2.0) (pow (* b (sin t_0)) 2.0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return pow((a * cos(t_0)), 2.0) + pow((b * sin(t_0)), 2.0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return Math.pow((a * Math.cos(t_0)), 2.0) + Math.pow((b * Math.sin(t_0)), 2.0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return math.pow((a * math.cos(t_0)), 2.0) + math.pow((b * math.sin(t_0)), 2.0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64((Float64(a * cos(t_0)) ^ 2.0) + (Float64(b * sin(t_0)) ^ 2.0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((a * cos(t_0)) ^ 2.0) + ((b * sin(t_0)) ^ 2.0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Power[N[(a * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
{\left(a \cdot \cos t\_0\right)}^{2} + {\left(b \cdot \sin t\_0\right)}^{2}
\end{array}
\end{array}
(FPCore (a b angle) :precision binary64 (+ (pow (* a (cos (* 0.005555555555555556 (* PI angle)))) 2.0) (pow (* b (sin (/ (* PI angle) 180.0))) 2.0)))
double code(double a, double b, double angle) {
return pow((a * cos((0.005555555555555556 * (((double) M_PI) * angle)))), 2.0) + pow((b * sin(((((double) M_PI) * angle) / 180.0))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((a * Math.cos((0.005555555555555556 * (Math.PI * angle)))), 2.0) + Math.pow((b * Math.sin(((Math.PI * angle) / 180.0))), 2.0);
}
def code(a, b, angle): return math.pow((a * math.cos((0.005555555555555556 * (math.pi * angle)))), 2.0) + math.pow((b * math.sin(((math.pi * angle) / 180.0))), 2.0)
function code(a, b, angle) return Float64((Float64(a * cos(Float64(0.005555555555555556 * Float64(pi * angle)))) ^ 2.0) + (Float64(b * sin(Float64(Float64(pi * angle) / 180.0))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((a * cos((0.005555555555555556 * (pi * angle)))) ^ 2.0) + ((b * sin(((pi * angle) / 180.0))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(a * N[Cos[N[(0.005555555555555556 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(N[(Pi * angle), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(a \cdot \cos \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)\right)}^{2} + {\left(b \cdot \sin \left(\frac{\pi \cdot angle}{180}\right)\right)}^{2}
\end{array}
Initial program 81.0%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified81.1%
div-invN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-eval81.1%
Applied egg-rr81.1%
Final simplification81.1%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (/ (* PI angle) 180.0))) 2.0) (pow (* a (cos (* PI (* angle 0.005555555555555556)))) 2.0)))
double code(double a, double b, double angle) {
return pow((b * sin(((((double) M_PI) * angle) / 180.0))), 2.0) + pow((a * cos((((double) M_PI) * (angle * 0.005555555555555556)))), 2.0);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin(((Math.PI * angle) / 180.0))), 2.0) + Math.pow((a * Math.cos((Math.PI * (angle * 0.005555555555555556)))), 2.0);
}
def code(a, b, angle): return math.pow((b * math.sin(((math.pi * angle) / 180.0))), 2.0) + math.pow((a * math.cos((math.pi * (angle * 0.005555555555555556)))), 2.0)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(Float64(pi * angle) / 180.0))) ^ 2.0) + (Float64(a * cos(Float64(pi * Float64(angle * 0.005555555555555556)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = ((b * sin(((pi * angle) / 180.0))) ^ 2.0) + ((a * cos((pi * (angle * 0.005555555555555556)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(N[(Pi * angle), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(a * N[Cos[N[(Pi * N[(angle * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\frac{\pi \cdot angle}{180}\right)\right)}^{2} + {\left(a \cdot \cos \left(\pi \cdot \left(angle \cdot 0.005555555555555556\right)\right)\right)}^{2}
\end{array}
Initial program 81.0%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified81.1%
Taylor expanded in a around 0
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
cos-lowering-cos.f64N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f6481.0%
Simplified81.0%
Final simplification81.0%
(FPCore (a b angle) :precision binary64 (if (<= b 1.98e-81) (* (* a a) (pow (cos (* 0.005555555555555556 (* PI angle))) 2.0)) (+ (* a a) (pow (* angle (* b (* PI 0.005555555555555556))) 2.0))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 1.98e-81) {
tmp = (a * a) * pow(cos((0.005555555555555556 * (((double) M_PI) * angle))), 2.0);
} else {
tmp = (a * a) + pow((angle * (b * (((double) M_PI) * 0.005555555555555556))), 2.0);
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 1.98e-81) {
tmp = (a * a) * Math.pow(Math.cos((0.005555555555555556 * (Math.PI * angle))), 2.0);
} else {
tmp = (a * a) + Math.pow((angle * (b * (Math.PI * 0.005555555555555556))), 2.0);
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 1.98e-81: tmp = (a * a) * math.pow(math.cos((0.005555555555555556 * (math.pi * angle))), 2.0) else: tmp = (a * a) + math.pow((angle * (b * (math.pi * 0.005555555555555556))), 2.0) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 1.98e-81) tmp = Float64(Float64(a * a) * (cos(Float64(0.005555555555555556 * Float64(pi * angle))) ^ 2.0)); else tmp = Float64(Float64(a * a) + (Float64(angle * Float64(b * Float64(pi * 0.005555555555555556))) ^ 2.0)); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 1.98e-81) tmp = (a * a) * (cos((0.005555555555555556 * (pi * angle))) ^ 2.0); else tmp = (a * a) + ((angle * (b * (pi * 0.005555555555555556))) ^ 2.0); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 1.98e-81], N[(N[(a * a), $MachinePrecision] * N[Power[N[Cos[N[(0.005555555555555556 * N[(Pi * angle), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], N[(N[(a * a), $MachinePrecision] + N[Power[N[(angle * N[(b * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.98 \cdot 10^{-81}:\\
\;\;\;\;\left(a \cdot a\right) \cdot {\cos \left(0.005555555555555556 \cdot \left(\pi \cdot angle\right)\right)}^{2}\\
\mathbf{else}:\\
\;\;\;\;a \cdot a + {\left(angle \cdot \left(b \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}\\
\end{array}
\end{array}
if b < 1.98e-81Initial program 80.4%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified80.6%
div-invN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-eval80.7%
Applied egg-rr80.7%
Taylor expanded in a around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
cos-lowering-cos.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6464.2%
Simplified64.2%
if 1.98e-81 < b Initial program 82.1%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified82.1%
add-cube-cbrtN/A
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f6481.6%
Applied egg-rr81.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6478.6%
Simplified78.6%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6478.6%
Simplified78.6%
Final simplification68.7%
(FPCore (a b angle) :precision binary64 (+ (pow (* b (sin (/ (* PI angle) 180.0))) 2.0) (* a a)))
double code(double a, double b, double angle) {
return pow((b * sin(((((double) M_PI) * angle) / 180.0))), 2.0) + (a * a);
}
public static double code(double a, double b, double angle) {
return Math.pow((b * Math.sin(((Math.PI * angle) / 180.0))), 2.0) + (a * a);
}
def code(a, b, angle): return math.pow((b * math.sin(((math.pi * angle) / 180.0))), 2.0) + (a * a)
function code(a, b, angle) return Float64((Float64(b * sin(Float64(Float64(pi * angle) / 180.0))) ^ 2.0) + Float64(a * a)) end
function tmp = code(a, b, angle) tmp = ((b * sin(((pi * angle) / 180.0))) ^ 2.0) + (a * a); end
code[a_, b_, angle_] := N[(N[Power[N[(b * N[Sin[N[(N[(Pi * angle), $MachinePrecision] / 180.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(a * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(b \cdot \sin \left(\frac{\pi \cdot angle}{180}\right)\right)}^{2} + a \cdot a
\end{array}
Initial program 81.0%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified81.1%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6480.8%
Simplified80.8%
Final simplification80.8%
(FPCore (a b angle) :precision binary64 (+ (* a a) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))
double code(double a, double b, double angle) {
return (a * a) + pow((b * sin((((double) M_PI) * (angle / 180.0)))), 2.0);
}
public static double code(double a, double b, double angle) {
return (a * a) + Math.pow((b * Math.sin((Math.PI * (angle / 180.0)))), 2.0);
}
def code(a, b, angle): return (a * a) + math.pow((b * math.sin((math.pi * (angle / 180.0)))), 2.0)
function code(a, b, angle) return Float64(Float64(a * a) + (Float64(b * sin(Float64(pi * Float64(angle / 180.0)))) ^ 2.0)) end
function tmp = code(a, b, angle) tmp = (a * a) + ((b * sin((pi * (angle / 180.0)))) ^ 2.0); end
code[a_, b_, angle_] := N[(N[(a * a), $MachinePrecision] + N[Power[N[(b * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a + {\left(b \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right)}^{2}
\end{array}
Initial program 81.0%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6480.8%
Simplified80.8%
(FPCore (a b angle) :precision binary64 (if (<= b 4.4e-79) (* (* a a) (+ 0.5 (* 0.5 (cos (* (* PI angle) 0.011111111111111112))))) (+ (* a a) (pow (* angle (* b (* PI 0.005555555555555556))) 2.0))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 4.4e-79) {
tmp = (a * a) * (0.5 + (0.5 * cos(((((double) M_PI) * angle) * 0.011111111111111112))));
} else {
tmp = (a * a) + pow((angle * (b * (((double) M_PI) * 0.005555555555555556))), 2.0);
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 4.4e-79) {
tmp = (a * a) * (0.5 + (0.5 * Math.cos(((Math.PI * angle) * 0.011111111111111112))));
} else {
tmp = (a * a) + Math.pow((angle * (b * (Math.PI * 0.005555555555555556))), 2.0);
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 4.4e-79: tmp = (a * a) * (0.5 + (0.5 * math.cos(((math.pi * angle) * 0.011111111111111112)))) else: tmp = (a * a) + math.pow((angle * (b * (math.pi * 0.005555555555555556))), 2.0) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 4.4e-79) tmp = Float64(Float64(a * a) * Float64(0.5 + Float64(0.5 * cos(Float64(Float64(pi * angle) * 0.011111111111111112))))); else tmp = Float64(Float64(a * a) + (Float64(angle * Float64(b * Float64(pi * 0.005555555555555556))) ^ 2.0)); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 4.4e-79) tmp = (a * a) * (0.5 + (0.5 * cos(((pi * angle) * 0.011111111111111112)))); else tmp = (a * a) + ((angle * (b * (pi * 0.005555555555555556))) ^ 2.0); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 4.4e-79], N[(N[(a * a), $MachinePrecision] * N[(0.5 + N[(0.5 * N[Cos[N[(N[(Pi * angle), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * a), $MachinePrecision] + N[Power[N[(angle * N[(b * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4.4 \cdot 10^{-79}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(0.5 + 0.5 \cdot \cos \left(\left(\pi \cdot angle\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot a + {\left(angle \cdot \left(b \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}\\
\end{array}
\end{array}
if b < 4.3999999999999998e-79Initial program 80.4%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified80.6%
div-invN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-eval80.7%
Applied egg-rr80.7%
unpow-prod-downN/A
pow2N/A
metadata-evalN/A
div-invN/A
associate-*l/N/A
associate-/r/N/A
pow2N/A
sqr-cos-aN/A
+-commutativeN/A
distribute-lft-inN/A
+-lowering-+.f64N/A
Applied egg-rr76.0%
Taylor expanded in a around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6464.2%
Simplified64.2%
if 4.3999999999999998e-79 < b Initial program 82.1%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified82.1%
add-cube-cbrtN/A
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f6481.6%
Applied egg-rr81.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6478.6%
Simplified78.6%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6478.6%
Simplified78.6%
Final simplification68.7%
(FPCore (a b angle) :precision binary64 (if (<= b 7.6e-81) (* a (* a (+ 0.5 (* 0.5 (cos (* PI (* angle 0.011111111111111112))))))) (+ (* a a) (pow (* angle (* b (* PI 0.005555555555555556))) 2.0))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 7.6e-81) {
tmp = a * (a * (0.5 + (0.5 * cos((((double) M_PI) * (angle * 0.011111111111111112))))));
} else {
tmp = (a * a) + pow((angle * (b * (((double) M_PI) * 0.005555555555555556))), 2.0);
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 7.6e-81) {
tmp = a * (a * (0.5 + (0.5 * Math.cos((Math.PI * (angle * 0.011111111111111112))))));
} else {
tmp = (a * a) + Math.pow((angle * (b * (Math.PI * 0.005555555555555556))), 2.0);
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 7.6e-81: tmp = a * (a * (0.5 + (0.5 * math.cos((math.pi * (angle * 0.011111111111111112)))))) else: tmp = (a * a) + math.pow((angle * (b * (math.pi * 0.005555555555555556))), 2.0) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 7.6e-81) tmp = Float64(a * Float64(a * Float64(0.5 + Float64(0.5 * cos(Float64(pi * Float64(angle * 0.011111111111111112))))))); else tmp = Float64(Float64(a * a) + (Float64(angle * Float64(b * Float64(pi * 0.005555555555555556))) ^ 2.0)); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 7.6e-81) tmp = a * (a * (0.5 + (0.5 * cos((pi * (angle * 0.011111111111111112)))))); else tmp = (a * a) + ((angle * (b * (pi * 0.005555555555555556))) ^ 2.0); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 7.6e-81], N[(a * N[(a * N[(0.5 + N[(0.5 * N[Cos[N[(Pi * N[(angle * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * a), $MachinePrecision] + N[Power[N[(angle * N[(b * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7.6 \cdot 10^{-81}:\\
\;\;\;\;a \cdot \left(a \cdot \left(0.5 + 0.5 \cdot \cos \left(\pi \cdot \left(angle \cdot 0.011111111111111112\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot a + {\left(angle \cdot \left(b \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}\\
\end{array}
\end{array}
if b < 7.5999999999999997e-81Initial program 80.4%
*-commutativeN/A
unpow-prod-downN/A
fma-defineN/A
fma-lowering-fma.f64N/A
Applied egg-rr71.4%
cos-2N/A
sqr-cos-aN/A
flip-+N/A
div-invN/A
sqr-sin-aN/A
fmm-defN/A
fma-lowering-fma.f64N/A
Applied egg-rr27.2%
Taylor expanded in a around inf
unpow2N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f6464.1%
Simplified64.1%
if 7.5999999999999997e-81 < b Initial program 82.1%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified82.1%
add-cube-cbrtN/A
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f6481.6%
Applied egg-rr81.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6478.6%
Simplified78.6%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6478.6%
Simplified78.6%
Final simplification68.6%
(FPCore (a b angle) :precision binary64 (if (<= b 3.6e-106) (* a a) (+ (* a a) (pow (* angle (* b (* PI 0.005555555555555556))) 2.0))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 3.6e-106) {
tmp = a * a;
} else {
tmp = (a * a) + pow((angle * (b * (((double) M_PI) * 0.005555555555555556))), 2.0);
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 3.6e-106) {
tmp = a * a;
} else {
tmp = (a * a) + Math.pow((angle * (b * (Math.PI * 0.005555555555555556))), 2.0);
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 3.6e-106: tmp = a * a else: tmp = (a * a) + math.pow((angle * (b * (math.pi * 0.005555555555555556))), 2.0) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 3.6e-106) tmp = Float64(a * a); else tmp = Float64(Float64(a * a) + (Float64(angle * Float64(b * Float64(pi * 0.005555555555555556))) ^ 2.0)); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 3.6e-106) tmp = a * a; else tmp = (a * a) + ((angle * (b * (pi * 0.005555555555555556))) ^ 2.0); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 3.6e-106], N[(a * a), $MachinePrecision], N[(N[(a * a), $MachinePrecision] + N[Power[N[(angle * N[(b * N[(Pi * 0.005555555555555556), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.6 \cdot 10^{-106}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;a \cdot a + {\left(angle \cdot \left(b \cdot \left(\pi \cdot 0.005555555555555556\right)\right)\right)}^{2}\\
\end{array}
\end{array}
if b < 3.60000000000000013e-106Initial program 80.7%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6463.6%
Simplified63.6%
if 3.60000000000000013e-106 < b Initial program 81.5%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified81.5%
add-cube-cbrtN/A
associate-*l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
PI-lowering-PI.f6481.0%
Applied egg-rr81.0%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6478.1%
Simplified78.1%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6477.8%
Simplified77.8%
Final simplification68.3%
(FPCore (a b angle)
:precision binary64
(if (<= b 6.6e-107)
(* a a)
(if (<= b 1.9e+111)
(+
(* a a)
(* (* angle angle) (* (* PI PI) (* (* b b) 3.08641975308642e-5))))
(*
(* (* angle (* PI (* 0.005555555555555556 b))) (* angle b))
(/ PI 180.0)))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 6.6e-107) {
tmp = a * a;
} else if (b <= 1.9e+111) {
tmp = (a * a) + ((angle * angle) * ((((double) M_PI) * ((double) M_PI)) * ((b * b) * 3.08641975308642e-5)));
} else {
tmp = ((angle * (((double) M_PI) * (0.005555555555555556 * b))) * (angle * b)) * (((double) M_PI) / 180.0);
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 6.6e-107) {
tmp = a * a;
} else if (b <= 1.9e+111) {
tmp = (a * a) + ((angle * angle) * ((Math.PI * Math.PI) * ((b * b) * 3.08641975308642e-5)));
} else {
tmp = ((angle * (Math.PI * (0.005555555555555556 * b))) * (angle * b)) * (Math.PI / 180.0);
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 6.6e-107: tmp = a * a elif b <= 1.9e+111: tmp = (a * a) + ((angle * angle) * ((math.pi * math.pi) * ((b * b) * 3.08641975308642e-5))) else: tmp = ((angle * (math.pi * (0.005555555555555556 * b))) * (angle * b)) * (math.pi / 180.0) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 6.6e-107) tmp = Float64(a * a); elseif (b <= 1.9e+111) tmp = Float64(Float64(a * a) + Float64(Float64(angle * angle) * Float64(Float64(pi * pi) * Float64(Float64(b * b) * 3.08641975308642e-5)))); else tmp = Float64(Float64(Float64(angle * Float64(pi * Float64(0.005555555555555556 * b))) * Float64(angle * b)) * Float64(pi / 180.0)); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 6.6e-107) tmp = a * a; elseif (b <= 1.9e+111) tmp = (a * a) + ((angle * angle) * ((pi * pi) * ((b * b) * 3.08641975308642e-5))); else tmp = ((angle * (pi * (0.005555555555555556 * b))) * (angle * b)) * (pi / 180.0); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 6.6e-107], N[(a * a), $MachinePrecision], If[LessEqual[b, 1.9e+111], N[(N[(a * a), $MachinePrecision] + N[(N[(angle * angle), $MachinePrecision] * N[(N[(Pi * Pi), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(angle * N[(Pi * N[(0.005555555555555556 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(angle * b), $MachinePrecision]), $MachinePrecision] * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.6 \cdot 10^{-107}:\\
\;\;\;\;a \cdot a\\
\mathbf{elif}\;b \leq 1.9 \cdot 10^{+111}:\\
\;\;\;\;a \cdot a + \left(angle \cdot angle\right) \cdot \left(\left(\pi \cdot \pi\right) \cdot \left(\left(b \cdot b\right) \cdot 3.08641975308642 \cdot 10^{-5}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(angle \cdot \left(\pi \cdot \left(0.005555555555555556 \cdot b\right)\right)\right) \cdot \left(angle \cdot b\right)\right) \cdot \frac{\pi}{180}\\
\end{array}
\end{array}
if b < 6.60000000000000007e-107Initial program 80.7%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6463.6%
Simplified63.6%
if 6.60000000000000007e-107 < b < 1.89999999999999988e111Initial program 69.8%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified69.8%
div-invN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-eval69.9%
Applied egg-rr69.9%
Taylor expanded in angle around 0
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
Simplified38.9%
Taylor expanded in b around inf
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6460.5%
Simplified60.5%
if 1.89999999999999988e111 < b Initial program 93.4%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified93.5%
div-invN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-eval93.5%
Applied egg-rr93.5%
Taylor expanded in angle around 0
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
Simplified48.8%
Taylor expanded in a around 0
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6453.8%
Simplified53.8%
*-commutativeN/A
associate-*r*N/A
pow2N/A
*-commutativeN/A
metadata-evalN/A
pow2N/A
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
unpow2N/A
swap-sqrN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr75.6%
(FPCore (a b angle)
:precision binary64
(if (<= b 7.8e+110)
(* a a)
(*
(* (* angle (* PI (* 0.005555555555555556 b))) (* angle b))
(/ PI 180.0))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 7.8e+110) {
tmp = a * a;
} else {
tmp = ((angle * (((double) M_PI) * (0.005555555555555556 * b))) * (angle * b)) * (((double) M_PI) / 180.0);
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 7.8e+110) {
tmp = a * a;
} else {
tmp = ((angle * (Math.PI * (0.005555555555555556 * b))) * (angle * b)) * (Math.PI / 180.0);
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 7.8e+110: tmp = a * a else: tmp = ((angle * (math.pi * (0.005555555555555556 * b))) * (angle * b)) * (math.pi / 180.0) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 7.8e+110) tmp = Float64(a * a); else tmp = Float64(Float64(Float64(angle * Float64(pi * Float64(0.005555555555555556 * b))) * Float64(angle * b)) * Float64(pi / 180.0)); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 7.8e+110) tmp = a * a; else tmp = ((angle * (pi * (0.005555555555555556 * b))) * (angle * b)) * (pi / 180.0); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 7.8e+110], N[(a * a), $MachinePrecision], N[(N[(N[(angle * N[(Pi * N[(0.005555555555555556 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(angle * b), $MachinePrecision]), $MachinePrecision] * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7.8 \cdot 10^{+110}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;\left(\left(angle \cdot \left(\pi \cdot \left(0.005555555555555556 \cdot b\right)\right)\right) \cdot \left(angle \cdot b\right)\right) \cdot \frac{\pi}{180}\\
\end{array}
\end{array}
if b < 7.8000000000000007e110Initial program 78.5%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6461.9%
Simplified61.9%
if 7.8000000000000007e110 < b Initial program 93.4%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified93.5%
div-invN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-eval93.5%
Applied egg-rr93.5%
Taylor expanded in angle around 0
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
Simplified48.8%
Taylor expanded in a around 0
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6453.8%
Simplified53.8%
*-commutativeN/A
associate-*r*N/A
pow2N/A
*-commutativeN/A
metadata-evalN/A
pow2N/A
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
unpow2N/A
swap-sqrN/A
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
Applied egg-rr75.6%
(FPCore (a b angle)
:precision binary64
(if (<= b 4e+110)
(* a a)
(*
(* angle b)
(* (* angle (* PI (* 0.005555555555555556 b))) (/ PI 180.0)))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 4e+110) {
tmp = a * a;
} else {
tmp = (angle * b) * ((angle * (((double) M_PI) * (0.005555555555555556 * b))) * (((double) M_PI) / 180.0));
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 4e+110) {
tmp = a * a;
} else {
tmp = (angle * b) * ((angle * (Math.PI * (0.005555555555555556 * b))) * (Math.PI / 180.0));
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 4e+110: tmp = a * a else: tmp = (angle * b) * ((angle * (math.pi * (0.005555555555555556 * b))) * (math.pi / 180.0)) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 4e+110) tmp = Float64(a * a); else tmp = Float64(Float64(angle * b) * Float64(Float64(angle * Float64(pi * Float64(0.005555555555555556 * b))) * Float64(pi / 180.0))); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 4e+110) tmp = a * a; else tmp = (angle * b) * ((angle * (pi * (0.005555555555555556 * b))) * (pi / 180.0)); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 4e+110], N[(a * a), $MachinePrecision], N[(N[(angle * b), $MachinePrecision] * N[(N[(angle * N[(Pi * N[(0.005555555555555556 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(Pi / 180.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4 \cdot 10^{+110}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;\left(angle \cdot b\right) \cdot \left(\left(angle \cdot \left(\pi \cdot \left(0.005555555555555556 \cdot b\right)\right)\right) \cdot \frac{\pi}{180}\right)\\
\end{array}
\end{array}
if b < 4.0000000000000001e110Initial program 78.5%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6461.9%
Simplified61.9%
if 4.0000000000000001e110 < b Initial program 93.4%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified93.5%
div-invN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-eval93.5%
Applied egg-rr93.5%
Taylor expanded in angle around 0
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
Simplified48.8%
Taylor expanded in a around 0
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6453.8%
Simplified53.8%
*-commutativeN/A
associate-*r*N/A
pow2N/A
*-commutativeN/A
metadata-evalN/A
pow2N/A
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
unpow2N/A
swap-sqrN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Applied egg-rr75.6%
Final simplification64.2%
(FPCore (a b angle) :precision binary64 (if (<= b 3.7e+145) (* a a) (* b (* (* angle b) (* angle (* PI (* PI 3.08641975308642e-5)))))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 3.7e+145) {
tmp = a * a;
} else {
tmp = b * ((angle * b) * (angle * (((double) M_PI) * (((double) M_PI) * 3.08641975308642e-5))));
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 3.7e+145) {
tmp = a * a;
} else {
tmp = b * ((angle * b) * (angle * (Math.PI * (Math.PI * 3.08641975308642e-5))));
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 3.7e+145: tmp = a * a else: tmp = b * ((angle * b) * (angle * (math.pi * (math.pi * 3.08641975308642e-5)))) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 3.7e+145) tmp = Float64(a * a); else tmp = Float64(b * Float64(Float64(angle * b) * Float64(angle * Float64(pi * Float64(pi * 3.08641975308642e-5))))); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 3.7e+145) tmp = a * a; else tmp = b * ((angle * b) * (angle * (pi * (pi * 3.08641975308642e-5)))); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 3.7e+145], N[(a * a), $MachinePrecision], N[(b * N[(N[(angle * b), $MachinePrecision] * N[(angle * N[(Pi * N[(Pi * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.7 \cdot 10^{+145}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\left(angle \cdot b\right) \cdot \left(angle \cdot \left(\pi \cdot \left(\pi \cdot 3.08641975308642 \cdot 10^{-5}\right)\right)\right)\right)\\
\end{array}
\end{array}
if b < 3.69999999999999993e145Initial program 78.3%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6461.8%
Simplified61.8%
if 3.69999999999999993e145 < b Initial program 97.3%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified97.4%
div-invN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-eval97.4%
Applied egg-rr97.4%
Taylor expanded in angle around 0
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
Simplified51.2%
Taylor expanded in a around 0
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6456.5%
Simplified56.5%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
Applied egg-rr72.0%
Final simplification63.2%
(FPCore (a b angle) :precision binary64 (if (<= b 1.9e+111) (* a a) (* angle (* angle (* (* PI PI) (* (* b b) 3.08641975308642e-5))))))
double code(double a, double b, double angle) {
double tmp;
if (b <= 1.9e+111) {
tmp = a * a;
} else {
tmp = angle * (angle * ((((double) M_PI) * ((double) M_PI)) * ((b * b) * 3.08641975308642e-5)));
}
return tmp;
}
public static double code(double a, double b, double angle) {
double tmp;
if (b <= 1.9e+111) {
tmp = a * a;
} else {
tmp = angle * (angle * ((Math.PI * Math.PI) * ((b * b) * 3.08641975308642e-5)));
}
return tmp;
}
def code(a, b, angle): tmp = 0 if b <= 1.9e+111: tmp = a * a else: tmp = angle * (angle * ((math.pi * math.pi) * ((b * b) * 3.08641975308642e-5))) return tmp
function code(a, b, angle) tmp = 0.0 if (b <= 1.9e+111) tmp = Float64(a * a); else tmp = Float64(angle * Float64(angle * Float64(Float64(pi * pi) * Float64(Float64(b * b) * 3.08641975308642e-5)))); end return tmp end
function tmp_2 = code(a, b, angle) tmp = 0.0; if (b <= 1.9e+111) tmp = a * a; else tmp = angle * (angle * ((pi * pi) * ((b * b) * 3.08641975308642e-5))); end tmp_2 = tmp; end
code[a_, b_, angle_] := If[LessEqual[b, 1.9e+111], N[(a * a), $MachinePrecision], N[(angle * N[(angle * N[(N[(Pi * Pi), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] * 3.08641975308642e-5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.9 \cdot 10^{+111}:\\
\;\;\;\;a \cdot a\\
\mathbf{else}:\\
\;\;\;\;angle \cdot \left(angle \cdot \left(\left(\pi \cdot \pi\right) \cdot \left(\left(b \cdot b\right) \cdot 3.08641975308642 \cdot 10^{-5}\right)\right)\right)\\
\end{array}
\end{array}
if b < 1.89999999999999988e111Initial program 78.5%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6461.9%
Simplified61.9%
if 1.89999999999999988e111 < b Initial program 93.4%
+-lowering-+.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
cos-lowering-cos.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
pow-lowering-pow.f64N/A
Simplified93.5%
div-invN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-eval93.5%
Applied egg-rr93.5%
Taylor expanded in angle around 0
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r*N/A
associate-*r*N/A
distribute-rgt-outN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
Simplified48.8%
Taylor expanded in a around 0
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6453.8%
Simplified53.8%
*-commutativeN/A
associate-*r*N/A
pow2N/A
*-commutativeN/A
metadata-evalN/A
pow2N/A
unpow-prod-downN/A
unpow-prod-downN/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
unpow-prod-downN/A
pow2N/A
*-lowering-*.f64N/A
Applied egg-rr66.0%
(FPCore (a b angle) :precision binary64 (* a a))
double code(double a, double b, double angle) {
return a * a;
}
real(8) function code(a, b, angle)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
code = a * a
end function
public static double code(double a, double b, double angle) {
return a * a;
}
def code(a, b, angle): return a * a
function code(a, b, angle) return Float64(a * a) end
function tmp = code(a, b, angle) tmp = a * a; end
code[a_, b_, angle_] := N[(a * a), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a
\end{array}
Initial program 81.0%
Taylor expanded in angle around 0
unpow2N/A
*-lowering-*.f6456.6%
Simplified56.6%
herbie shell --seed 2024152
(FPCore (a b angle)
:name "ab-angle->ABCF C"
:precision binary64
(+ (pow (* a (cos (* PI (/ angle 180.0)))) 2.0) (pow (* b (sin (* PI (/ angle 180.0)))) 2.0)))