
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 99.6%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.6%
Simplified99.6%
(FPCore (x y)
:precision binary64
(if (<= x -2.6)
(- 0.0 (* x y))
(+
(log 2.0)
(* x (+ 0.5 (- (* x (+ 0.125 (* -0.005208333333333333 (* x x)))) y))))))
double code(double x, double y) {
double tmp;
if (x <= -2.6) {
tmp = 0.0 - (x * y);
} else {
tmp = log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.6d0)) then
tmp = 0.0d0 - (x * y)
else
tmp = log(2.0d0) + (x * (0.5d0 + ((x * (0.125d0 + ((-0.005208333333333333d0) * (x * x)))) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.6) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.6: tmp = 0.0 - (x * y) else: tmp = math.log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y))) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.6) tmp = Float64(0.0 - Float64(x * y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 + Float64(Float64(x * Float64(0.125 + Float64(-0.005208333333333333 * Float64(x * x)))) - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.6) tmp = 0.0 - (x * y); else tmp = log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.6], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 + N[(N[(x * N[(0.125 + N[(-0.005208333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 + \left(x \cdot \left(0.125 + -0.005208333333333333 \cdot \left(x \cdot x\right)\right) - y\right)\right)\\
\end{array}
\end{array}
if x < -2.60000000000000009Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -2.60000000000000009 < x Initial program 99.4%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.4%
Simplified99.4%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.2%
Simplified99.2%
Final simplification99.5%
(FPCore (x y) :precision binary64 (if (<= x -105.0) (- 0.0 (* x y)) (+ (log 2.0) (* x (+ 0.5 (- (* x 0.125) y))))))
double code(double x, double y) {
double tmp;
if (x <= -105.0) {
tmp = 0.0 - (x * y);
} else {
tmp = log(2.0) + (x * (0.5 + ((x * 0.125) - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-105.0d0)) then
tmp = 0.0d0 - (x * y)
else
tmp = log(2.0d0) + (x * (0.5d0 + ((x * 0.125d0) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -105.0) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log(2.0) + (x * (0.5 + ((x * 0.125) - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -105.0: tmp = 0.0 - (x * y) else: tmp = math.log(2.0) + (x * (0.5 + ((x * 0.125) - y))) return tmp
function code(x, y) tmp = 0.0 if (x <= -105.0) tmp = Float64(0.0 - Float64(x * y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 + Float64(Float64(x * 0.125) - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -105.0) tmp = 0.0 - (x * y); else tmp = log(2.0) + (x * (0.5 + ((x * 0.125) - y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -105.0], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 + N[(N[(x * 0.125), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -105:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 + \left(x \cdot 0.125 - y\right)\right)\\
\end{array}
\end{array}
if x < -105Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -105 < x Initial program 99.4%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.4%
Simplified99.4%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6499.2%
Simplified99.2%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (<= x -1.36) (- 0.0 (* x y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.36) {
tmp = 0.0 - (x * y);
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.36d0)) then
tmp = 0.0d0 - (x * y)
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.36) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.36: tmp = 0.0 - (x * y) else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.36) tmp = Float64(0.0 - Float64(x * y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.36) tmp = 0.0 - (x * y); else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.36], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.36:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3600000000000001Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -1.3600000000000001 < x Initial program 99.4%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.4%
Simplified99.4%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
--lowering--.f6498.7%
Simplified98.7%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (<= x -85.0) (- 0.0 (* x y)) (- (log1p 1.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -85.0) {
tmp = 0.0 - (x * y);
} else {
tmp = log1p(1.0) - (x * y);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -85.0) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log1p(1.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -85.0: tmp = 0.0 - (x * y) else: tmp = math.log1p(1.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -85.0) tmp = Float64(0.0 - Float64(x * y)); else tmp = Float64(log1p(1.0) - Float64(x * y)); end return tmp end
code[x_, y_] := If[LessEqual[x, -85.0], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[1 + 1.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -85:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{log1p}\left(1\right) - x \cdot y\\
\end{array}
\end{array}
if x < -85Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -85 < x Initial program 99.4%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.4%
Simplified99.4%
Taylor expanded in x around 0
Simplified97.3%
Final simplification98.2%
(FPCore (x y) :precision binary64 (if (<= x -6.8e-44) (- 0.0 (* x y)) (+ (log 2.0) (* x 0.5))))
double code(double x, double y) {
double tmp;
if (x <= -6.8e-44) {
tmp = 0.0 - (x * y);
} else {
tmp = log(2.0) + (x * 0.5);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.8d-44)) then
tmp = 0.0d0 - (x * y)
else
tmp = log(2.0d0) + (x * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.8e-44) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log(2.0) + (x * 0.5);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.8e-44: tmp = 0.0 - (x * y) else: tmp = math.log(2.0) + (x * 0.5) return tmp
function code(x, y) tmp = 0.0 if (x <= -6.8e-44) tmp = Float64(0.0 - Float64(x * y)); else tmp = Float64(log(2.0) + Float64(x * 0.5)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.8e-44) tmp = 0.0 - (x * y); else tmp = log(2.0) + (x * 0.5); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.8e-44], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.8 \cdot 10^{-44}:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\end{array}
\end{array}
if x < -6.80000000000000033e-44Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6494.1%
Simplified94.1%
sub0-negN/A
neg-lowering-neg.f6494.1%
Applied egg-rr94.1%
if -6.80000000000000033e-44 < x Initial program 99.4%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.4%
Simplified99.4%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
--lowering--.f6498.6%
Simplified98.6%
Taylor expanded in y around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-commutativeN/A
*-lowering-*.f6482.4%
Simplified82.4%
Final simplification86.9%
(FPCore (x y) :precision binary64 (if (<= x -3e-42) (- 0.0 (* x y)) (log (+ x 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -3e-42) {
tmp = 0.0 - (x * y);
} else {
tmp = log((x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3d-42)) then
tmp = 0.0d0 - (x * y)
else
tmp = log((x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3e-42) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log((x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3e-42: tmp = 0.0 - (x * y) else: tmp = math.log((x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3e-42) tmp = Float64(0.0 - Float64(x * y)); else tmp = log(Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3e-42) tmp = 0.0 - (x * y); else tmp = log((x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3e-42], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[Log[N[(x + 2.0), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{-42}:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(x + 2\right)\\
\end{array}
\end{array}
if x < -3.00000000000000027e-42Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6494.1%
Simplified94.1%
sub0-negN/A
neg-lowering-neg.f6494.1%
Applied egg-rr94.1%
if -3.00000000000000027e-42 < x Initial program 99.4%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.4%
Simplified99.4%
Taylor expanded in y around 0
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f6483.2%
Simplified83.2%
Taylor expanded in x around 0
+-commutativeN/A
+-lowering-+.f6482.3%
Simplified82.3%
log-lowering-log.f64N/A
+-commutativeN/A
associate-+l+N/A
metadata-evalN/A
+-lowering-+.f6482.3%
Applied egg-rr82.3%
Final simplification86.9%
(FPCore (x y) :precision binary64 (if (<= x -2.6e-42) (- 0.0 (* x y)) (log 2.0)))
double code(double x, double y) {
double tmp;
if (x <= -2.6e-42) {
tmp = 0.0 - (x * y);
} else {
tmp = log(2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.6d-42)) then
tmp = 0.0d0 - (x * y)
else
tmp = log(2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.6e-42) {
tmp = 0.0 - (x * y);
} else {
tmp = Math.log(2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.6e-42: tmp = 0.0 - (x * y) else: tmp = math.log(2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.6e-42) tmp = Float64(0.0 - Float64(x * y)); else tmp = log(2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.6e-42) tmp = 0.0 - (x * y); else tmp = log(2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.6e-42], N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision], N[Log[2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-42}:\\
\;\;\;\;0 - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log 2\\
\end{array}
\end{array}
if x < -2.6e-42Initial program 100.0%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6494.1%
Simplified94.1%
sub0-negN/A
neg-lowering-neg.f6494.1%
Applied egg-rr94.1%
if -2.6e-42 < x Initial program 99.4%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.4%
Simplified99.4%
Taylor expanded in x around 0
log-lowering-log.f6481.2%
Simplified81.2%
Final simplification86.2%
(FPCore (x y) :precision binary64 (- 0.0 (* x y)))
double code(double x, double y) {
return 0.0 - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0 - (x * y)
end function
public static double code(double x, double y) {
return 0.0 - (x * y);
}
def code(x, y): return 0.0 - (x * y)
function code(x, y) return Float64(0.0 - Float64(x * y)) end
function tmp = code(x, y) tmp = 0.0 - (x * y); end
code[x_, y_] := N[(0.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0 - x \cdot y
\end{array}
Initial program 99.6%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.6%
Simplified99.6%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6447.9%
Simplified47.9%
sub0-negN/A
neg-lowering-neg.f6447.9%
Applied egg-rr47.9%
Final simplification47.9%
(FPCore (x y) :precision binary64 (* x y))
double code(double x, double y) {
return x * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * y
end function
public static double code(double x, double y) {
return x * y;
}
def code(x, y): return x * y
function code(x, y) return Float64(x * y) end
function tmp = code(x, y) tmp = x * y; end
code[x_, y_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 99.6%
--lowering--.f64N/A
log1p-defineN/A
log1p-lowering-log1p.f64N/A
exp-lowering-exp.f64N/A
*-lowering-*.f6499.6%
Simplified99.6%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6447.9%
Simplified47.9%
sub0-negN/A
neg-lowering-neg.f6447.9%
Applied egg-rr47.9%
neg-sub0N/A
flip--N/A
metadata-evalN/A
metadata-evalN/A
associate--r-N/A
clear-numN/A
*-commutativeN/A
Applied egg-rr2.4%
Final simplification2.4%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024152
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))