Simplification of discriminant from scale-rotated-ellipse

Time bar (total: 30.0s)

analyze940.0ms (3.1%)

Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.8%0.2%0%0%0%0
0%0%99.8%0.2%0%0%0%1
0%0%99.8%0.2%0%0%0%2
0%0%99.8%0.2%0%0%0%3
0%0%99.8%0.2%0%0%0%4
0%0%99.8%0.2%0%0%0%5
25%24.9%74.8%0.2%0%0%0%6
25%24.9%74.8%0.2%0%0%0%7
25%24.9%74.8%0.2%0%0%0%8
25%24.9%74.8%0.2%0%0%0%9
37.5%37.4%62.3%0.2%0%0%0%10
56.3%56.1%43.6%0.2%0%0%0%11
56.3%56.1%43.6%0.2%0%0%0%12
Compiler

Compiled 115 to 40 computations (65.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 643.0ms
ival-mult: 256.0ms (39.8% of total)
ival-pow: 207.0ms (32.2% of total)
ival-div: 81.0ms (12.6% of total)
ival-add: 24.0ms (3.7% of total)
ival-sub: 24.0ms (3.7% of total)
ival-sin: 18.0ms (2.8% of total)
ival-cos: 18.0ms (2.8% of total)
ival-pi: 9.0ms (1.4% of total)
const: 5.0ms (0.8% of total)
backward-pass: 1.0ms (0.2% of total)

sample10.2s (34.1%)

Results
3.7s1500×3valid
2.8s2142×2valid
1.3s1561×1valid
951.0ms3044×0valid
40.0ms4valid
Precisions
Click to see histograms. Total time spent on operations: 7.6s
ival-mult: 1.8s (23% of total)
ival-pow: 1.5s (20% of total)
ival-sin: 1.2s (16.1% of total)
ival-div: 1.1s (14.6% of total)
ival-cos: 998.0ms (13.1% of total)
backward-pass: 394.0ms (5.2% of total)
ival-sub: 280.0ms (3.7% of total)
ival-add: 193.0ms (2.5% of total)
ival-pi: 97.0ms (1.3% of total)
const: 41.0ms (0.5% of total)
Bogosity

preprocess316.0ms (1.1%)

Algorithm
egg-herbie
Rules
6610×*-lowering-*.f32
6610×*-lowering-*.f64
2086×/-lowering-/.f32
2086×/-lowering-/.f64
1340×+-lowering-+.f64
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
03401742
19901181
238921160
03982
19156
231055
3144555
4659554
0832754
Stop Event
iter limit
node limit
node limit
Calls
Call 1
Inputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
Outputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale)))
Call 2
Inputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* (neg a) (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* (neg a) (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (cos (* (/ (neg angle) 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (sin (* (/ (neg angle) 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (neg x-scale)) (neg x-scale))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (neg y-scale)) (neg y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* (neg a) (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* (neg a) (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (cos (* (/ (neg angle) 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (sin (* (/ (neg angle) 180) (PI)))) 2)) y-scale) y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (neg x-scale)) (neg x-scale))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (neg y-scale)) (neg y-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow a 2) (pow b 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow a 2) (pow b 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* b (sin (* (/ angle 180) (PI)))) 2) (pow (* a (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow (* a (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow angle 2))) (sin (* (/ a 180) (PI)))) (cos (* (/ a 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow angle 2))) (sin (* (/ a 180) (PI)))) (cos (* (/ a 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* angle (sin (* (/ a 180) (PI)))) 2) (pow (* b (cos (* (/ a 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* angle (cos (* (/ a 180) (PI)))) 2) (pow (* b (sin (* (/ a 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow x-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) a) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow x-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) a) y-scale)) (* (* 4 (/ (/ (+ (pow (* x-scale (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) a) a)) (/ (/ (+ (pow (* x-scale (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow y-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) a) (/ (/ (* (* (* 2 (- (pow b 2) (pow y-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) a)) (* (* 4 (/ (/ (+ (pow (* y-scale (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* y-scale (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) a) a)))
(- (* (/ (/ (* (* (* 2 (- (pow angle 2) (pow a 2))) (sin (* (/ b 180) (PI)))) (cos (* (/ b 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow angle 2) (pow a 2))) (sin (* (/ b 180) (PI)))) (cos (* (/ b 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ b 180) (PI)))) 2) (pow (* angle (cos (* (/ b 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ b 180) (PI)))) 2) (pow (* angle (sin (* (/ b 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow x-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) b) y-scale) (/ (/ (* (* (* 2 (- (pow x-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) b) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* x-scale (cos (* (/ angle 180) (PI)))) 2)) b) b)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* x-scale (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow y-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) b) (/ (/ (* (* (* 2 (- (pow y-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) b)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* y-scale (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* y-scale (sin (* (/ angle 180) (PI)))) 2)) b) b)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ x-scale 180) (PI)))) (cos (* (/ x-scale 180) (PI)))) angle) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ x-scale 180) (PI)))) (cos (* (/ x-scale 180) (PI)))) angle) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ x-scale 180) (PI)))) 2) (pow (* b (cos (* (/ x-scale 180) (PI)))) 2)) angle) angle)) (/ (/ (+ (pow (* a (cos (* (/ x-scale 180) (PI)))) 2) (pow (* b (sin (* (/ x-scale 180) (PI)))) 2)) y-scale) y-scale)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ y-scale 180) (PI)))) (cos (* (/ y-scale 180) (PI)))) x-scale) angle) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ y-scale 180) (PI)))) (cos (* (/ y-scale 180) (PI)))) x-scale) angle)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ y-scale 180) (PI)))) 2) (pow (* b (cos (* (/ y-scale 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ y-scale 180) (PI)))) 2) (pow (* b (sin (* (/ y-scale 180) (PI)))) 2)) angle) angle)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) y-scale) x-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) y-scale) x-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)))
Outputs
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale))))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* (neg a) (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* (neg a) (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale))))
(- (* (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale))))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (cos (* (/ (neg angle) 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (sin (* (/ (neg angle) 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale))))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (neg x-scale)) (neg x-scale))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale))))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (neg y-scale)) (neg y-scale))))
(fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow (neg a) 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* (neg a) (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* (neg a) (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale)))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow (neg b) 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* (neg b) (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale)))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ (neg angle) 180) (PI)))) (cos (* (/ (neg angle) 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (cos (* (/ (neg angle) 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ (neg angle) 180) (PI)))) 2) (pow (* b (sin (* (/ (neg angle) 180) (PI)))) 2)) y-scale) y-scale))))
(neg (fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale)))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (neg x-scale)) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (neg x-scale)) (neg x-scale))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))))
(neg (fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale)))))
(neg (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale)) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (neg y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (neg y-scale)) (neg y-scale)))))
(neg (fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow a 2) (pow b 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow a 2) (pow b 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* b (sin (* (/ angle 180) (PI)))) 2) (pow (* a (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow (* a (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square x-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square y-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale))))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow angle 2))) (sin (* (/ a 180) (PI)))) (cos (* (/ a 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow angle 2))) (sin (* (/ a 180) (PI)))) (cos (* (/ a 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* angle (sin (* (/ a 180) (PI)))) 2) (pow (* b (cos (* (/ a 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* angle (cos (* (/ a 180) (PI)))) 2) (pow (* b (sin (* (/ a 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (square (* angle (cos (deg2rad a)))) (square (* b (sin (deg2rad a))))) (square y-scale)) (* (/ (+ (square (* angle (sin (deg2rad a)))) (square (* b (cos (deg2rad a))))) (square x-scale)) -4) (square (* (* 2 (* (fnmadd angle angle (square b)) (sin (deg2rad a)))) (/ (cos (deg2rad a)) (* x-scale y-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow x-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) a) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow x-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) a) y-scale)) (* (* 4 (/ (/ (+ (pow (* x-scale (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) a) a)) (/ (/ (+ (pow (* x-scale (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (square (* b (sin (deg2rad angle)))) (square (* (cos (deg2rad angle)) x-scale))) (square y-scale)) (* (/ (+ (square (* b (cos (deg2rad angle)))) (square (* (sin (deg2rad angle)) x-scale))) (square a)) -4) (square (* (* (sin (deg2rad angle)) (* 2 (fmsub b b (square x-scale)))) (/ (cos (deg2rad angle)) (* a y-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow y-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) a) (/ (/ (* (* (* 2 (- (pow b 2) (pow y-scale 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) a)) (* (* 4 (/ (/ (+ (pow (* y-scale (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* y-scale (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) a) a)))
(fma (/ (+ (square (* b (sin (deg2rad angle)))) (square (* (cos (deg2rad angle)) y-scale))) (square a)) (* (/ (+ (square (* b (cos (deg2rad angle)))) (square (* (sin (deg2rad angle)) y-scale))) (square x-scale)) -4) (square (* (cos (deg2rad angle)) (/ (* (sin (deg2rad angle)) (* 2 (fmsub b b (square y-scale)))) (* a x-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow angle 2) (pow a 2))) (sin (* (/ b 180) (PI)))) (cos (* (/ b 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow angle 2) (pow a 2))) (sin (* (/ b 180) (PI)))) (cos (* (/ b 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ b 180) (PI)))) 2) (pow (* angle (cos (* (/ b 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ b 180) (PI)))) 2) (pow (* angle (sin (* (/ b 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (fma (square angle) (square (sin (deg2rad b))) (square (* a (cos (deg2rad b))))) (square y-scale)) (* (/ (+ (square (* a (sin (deg2rad b)))) (square (* angle (cos (deg2rad b))))) (square x-scale)) -4) (square (* (* (* 2 (fmsub angle angle (square a))) (sin (deg2rad b))) (/ (cos (deg2rad b)) (* x-scale y-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow x-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) b) y-scale) (/ (/ (* (* (* 2 (- (pow x-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) b) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* x-scale (cos (* (/ angle 180) (PI)))) 2)) b) b)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* x-scale (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (+ (square (* a (cos (deg2rad angle)))) (square (* (sin (deg2rad angle)) x-scale))) (square y-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* (cos (deg2rad angle)) x-scale))) (square b)) -4) (square (* (* 2 (* (sin (deg2rad angle)) (fmsub x-scale x-scale (square a)))) (/ (cos (deg2rad angle)) (* b y-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow y-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) b) (/ (/ (* (* (* 2 (- (pow y-scale 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) b)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* y-scale (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* y-scale (sin (* (/ angle 180) (PI)))) 2)) b) b)))
(fma (/ (+ (square (* a (cos (deg2rad angle)))) (square (* (sin (deg2rad angle)) y-scale))) (square b)) (* (/ (+ (square (* a (sin (deg2rad angle)))) (square (* (cos (deg2rad angle)) y-scale))) (square x-scale)) -4) (square (* (cos (deg2rad angle)) (/ (* (sin (deg2rad angle)) (* 2 (fmsub y-scale y-scale (square a)))) (* b x-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ x-scale 180) (PI)))) (cos (* (/ x-scale 180) (PI)))) angle) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ x-scale 180) (PI)))) (cos (* (/ x-scale 180) (PI)))) angle) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ x-scale 180) (PI)))) 2) (pow (* b (cos (* (/ x-scale 180) (PI)))) 2)) angle) angle)) (/ (/ (+ (pow (* a (cos (* (/ x-scale 180) (PI)))) 2) (pow (* b (sin (* (/ x-scale 180) (PI)))) 2)) y-scale) y-scale)))
(fma (/ (fma (square b) (square (sin (deg2rad x-scale))) (square (* a (cos (deg2rad x-scale))))) (square y-scale)) (* (/ (+ (square (* a (sin (deg2rad x-scale)))) (square (* b (cos (deg2rad x-scale))))) (square angle)) -4) (square (* (* 2 (* (fmsub b b (square a)) (sin (deg2rad x-scale)))) (/ (cos (deg2rad x-scale)) (* angle y-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ y-scale 180) (PI)))) (cos (* (/ y-scale 180) (PI)))) x-scale) angle) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ y-scale 180) (PI)))) (cos (* (/ y-scale 180) (PI)))) x-scale) angle)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ y-scale 180) (PI)))) 2) (pow (* b (cos (* (/ y-scale 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ y-scale 180) (PI)))) 2) (pow (* b (sin (* (/ y-scale 180) (PI)))) 2)) angle) angle)))
(fma (/ (+ (square (* a (cos (deg2rad y-scale)))) (square (* b (sin (deg2rad y-scale))))) (square angle)) (* (/ (+ (square (* a (sin (deg2rad y-scale)))) (square (* b (cos (deg2rad y-scale))))) (square x-scale)) -4) (square (* (* 2 (* (fmsub b b (square a)) (sin (deg2rad y-scale)))) (/ (cos (deg2rad y-scale)) (* angle x-scale)))))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) y-scale) x-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) y-scale) x-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)))
(fma (/ (fma (square b) (square (sin (deg2rad angle))) (square (* a (cos (deg2rad angle))))) (square x-scale)) (* (/ (fma (square a) (square (sin (deg2rad angle))) (square (* b (cos (deg2rad angle))))) (square y-scale)) -4) (square (* (* (* 2 (fmsub b b (square a))) (sin (deg2rad angle))) (/ (/ (cos (deg2rad angle)) x-scale) y-scale))))
Symmetry

(abs a)

(abs b)

(abs angle)

(abs x-scale)

(abs y-scale)

explain903.0ms (3%)

FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1540-0-(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
1240-1(1.6164169425327446e+259 1.562259739942048e+47 2091.79825889498 2.6342646034714887e-270 2.161130897911411e-142)(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
1230-0-(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
330-1(6.05103484453722e-250 2.778884965521304e+148 1.1534476771090711e+171 6.836485020994323e+146 1.3312182203827729e+308)(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
320-2(6.725298516705487e-161 3.907517541711262e-174 2.5177563977044043e+79 9.264996827473723e-82 8.706486962567415e-283)(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
320-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
270-2(1.0416717175517838e-306 8.322857759487078e+52 7.528427982020308e-302 2.2329289975871433e+120 5.7044718596842894e-86)(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
270-3(6.725298516705487e-161 3.907517541711262e-174 2.5177563977044043e+79 9.264996827473723e-82 8.706486962567415e-283)(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
250-3(6.725298516705487e-161 3.907517541711262e-174 2.5177563977044043e+79 9.264996827473723e-82 8.706486962567415e-283)(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
160-1(3.3241194675575064e-177 1.9035608336343287e-286 4.809690692000274e-143 3.5143668638756735e+127 1.798780696069067e-33)(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
150-2(4.409296879591472e-83 2.823766235116456e-263 6.215817662716767e-156 3.773838266856107e-162 4.964278878937579e-286)(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
140-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
00-0-y-scale
00-0-#s(literal 4 binary64)
00-0-(*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(PI.f64)
081(2.111192930019709e+114 2.986219638745648e+232 4.0550018532272394e+121 1.1407947713237136e+29 4.7285933664203105e-175)0-(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(pow.f64 a #s(literal 2 binary64))
081(3.4817203468405155e+245 3.220778045791895e+98 7.426831304178271e-264 8.940420494945817e-241 1.8593569635247456e-173)0-(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-a
00-0-b
00-0-(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-#s(literal 2 binary64)
00-0-angle
00-0-#s(literal 180 binary64)
00-0-(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
00-0-(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
081(4.033575200960537e+291 5.841850093137141e+179 3.82351874933343e-106 2.841980433447263e+46 1.1665240730230353e+167)0-(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
077(3.7079469745511436e-39 3.0536021943220017e+249 4.1945026340412865e+108 6.004006212254449e+23 4.102252154335542e+274)0-(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-x-scale
Results
234.0ms94×3valid
200.0ms126×2valid
149.0ms132×1valid
59.0ms160×0valid
Compiler

Compiled 1318 to 119 computations (91% saved)

Precisions
Click to see histograms. Total time spent on operations: 462.0ms
ival-mult: 102.0ms (22.1% of total)
ival-pow: 88.0ms (19.1% of total)
ival-sin: 76.0ms (16.5% of total)
ival-cos: 64.0ms (13.9% of total)
ival-div: 56.0ms (12.1% of total)
backward-pass: 44.0ms (9.5% of total)
ival-sub: 13.0ms (2.8% of total)
ival-add: 11.0ms (2.4% of total)
ival-pi: 5.0ms (1.1% of total)
const: 3.0ms (0.6% of total)

eval1.0ms (0%)

Compiler

Compiled 112 to 42 computations (62.5% saved)

prune2.0ms (0%)

Alt Table
Click to see full alt table
StatusAccuracyProgram
25.8%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
24.0%
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale)))
Compiler

Compiled 226 to 81 computations (64.2% saved)

simplify274.0ms (0.9%)

Algorithm
egg-herbie
Localize:

Found 8 expressions of interest:

NewMetricScoreProgram
cost-diff12672
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
cost-diff12672
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
cost-diff25472
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))
cost-diff25600
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
cost-diff0
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
cost-diff0
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
cost-diff0
(*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))))))
cost-diff128
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale)))
Rules
5982×*-lowering-*.f32
5982×*-lowering-*.f64
2738×/-lowering-/.f32
2738×/-lowering-/.f64
1040×--lowering--.f32
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
0721013
1210705
2665701
33759693
46285689
08110689
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))) (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale)))
(* (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))))
(* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180))))
(cos (* angle (/ (PI) 180)))
(* angle (/ (PI) 180))
angle
(/ (PI) 180)
(PI)
180
(* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))
4
(* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))
(* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180))))
(sin (* angle (/ (PI) 180)))
(* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))
(/ (- (* b b) (* a a)) (* x-scale y-scale))
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
(* x-scale y-scale)
x-scale
y-scale
(/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale))
(* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale))
(* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale))
(+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2))
(pow (* a (sin (* angle (/ (PI) 180)))) 2)
(* a (sin (* angle (/ (PI) 180))))
2
(pow (* b (cos (* angle (/ (PI) 180)))) 2)
(* b (cos (* angle (/ (PI) 180))))
(/ -4 x-scale)
-4
(/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)
(+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2))
(pow (* a (cos (* angle (/ (PI) 180)))) 2)
(* a (cos (* angle (/ (PI) 180))))
(pow (* b (sin (* angle (/ (PI) 180)))) 2)
(* b (sin (* angle (/ (PI) 180))))
(* y-scale y-scale)
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))
(/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)
(/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale)
(* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))))
(* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI))))
(* 2 (- (pow b 2) (pow a 2)))
2
(- (pow b 2) (pow a 2))
(pow b 2)
b
(pow a 2)
a
(sin (* (/ angle 180) (PI)))
(* (/ angle 180) (PI))
(/ angle 180)
angle
180
(PI)
(cos (* (/ angle 180) (PI)))
x-scale
y-scale
(* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))
(* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale))
4
(/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)
(/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale)
(+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2))
(pow (* a (sin (* (/ angle 180) (PI)))) 2)
(* a (sin (* (/ angle 180) (PI))))
(pow (* b (cos (* (/ angle 180) (PI)))) 2)
(* b (cos (* (/ angle 180) (PI))))
(/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)
(/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale)
(+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2))
(pow (* a (cos (* (/ angle 180) (PI)))) 2)
(* a (cos (* (/ angle 180) (PI))))
(pow (* b (sin (* (/ angle 180) (PI)))) 2)
(* b (sin (* (/ angle 180) (PI))))
Outputs
(+ (* (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))) (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale)))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))
(* (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))))
(/.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (/.f64 (+.f64 b a) x-scale) (*.f64 (/.f64 (-.f64 b a) y-scale) #s(literal 4 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))
(* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(cos (* angle (/ (PI) 180)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(* angle (/ (PI) 180))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
angle
(/ (PI) 180)
(/.f64 (PI.f64) #s(literal 180 binary64))
(PI)
(PI.f64)
180
#s(literal 180 binary64)
(* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))
(/.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (/.f64 (+.f64 b a) x-scale) (*.f64 (/.f64 (-.f64 b a) y-scale) #s(literal 4 binary64)))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))
4
#s(literal 4 binary64)
(* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))
(* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180))))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(sin (* angle (/ (PI) 180)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (-.f64 b a) (/.f64 (/.f64 (+.f64 b a) x-scale) y-scale)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (- (* b b) (* a a)) (* x-scale y-scale))
(*.f64 (-.f64 b a) (/.f64 (/.f64 (+.f64 b a) x-scale) y-scale))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
(* x-scale y-scale)
(*.f64 x-scale y-scale)
x-scale
y-scale
(/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale))
(*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))))) x-scale)
(* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale))
(*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale))
(+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2))
(+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64)))
(pow (* a (sin (* angle (/ (PI) 180)))) 2)
(pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64))
(* a (sin (* angle (/ (PI) 180))))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a)
2
#s(literal 2 binary64)
(pow (* b (cos (* angle (/ (PI) 180)))) 2)
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))
(* b (cos (* angle (/ (PI) 180))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
-4
#s(literal -4 binary64)
(/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) x-scale)
(+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2))
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64)))
(pow (* a (cos (* angle (/ (PI) 180)))) 2)
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64))
(* a (cos (* angle (/ (PI) 180))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a)
(pow (* b (sin (* angle (/ (PI) 180)))) 2)
(pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))
(* b (sin (* angle (/ (PI) 180))))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b)
(* y-scale y-scale)
(*.f64 y-scale y-scale)
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))) (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale))))))
(* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (/.f64 (+.f64 b a) x-scale) (*.f64 (/.f64 (-.f64 b a) y-scale) #s(literal 4 binary64))))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale))
(/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))
(/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale)
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (/.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))
(* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))))
(* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI))))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))))
(* 2 (- (pow b 2) (pow a 2)))
(*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))
2
#s(literal 2 binary64)
(- (pow b 2) (pow a 2))
(-.f64 (*.f64 b b) (*.f64 a a))
(pow b 2)
(*.f64 b b)
b
(pow a 2)
(*.f64 a a)
a
(sin (* (/ angle 180) (PI)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(* (/ angle 180) (PI))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(/ angle 180)
(/.f64 angle #s(literal 180 binary64))
angle
180
#s(literal 180 binary64)
(PI)
(PI.f64)
(cos (* (/ angle 180) (PI)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
x-scale
y-scale
(* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))
(*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))))
(* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))
4
#s(literal 4 binary64)
(/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) x-scale)
(+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2))
(+.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64)))
(pow (* a (sin (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64))
(* a (sin (* (/ angle 180) (PI))))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a)
(pow (* b (cos (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))
(* b (cos (* (/ angle 180) (PI))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b)
(/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))) y-scale)
(+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2))
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64)))
(pow (* a (cos (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a) #s(literal 2 binary64))
(* a (cos (* (/ angle 180) (PI))))
(*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) a)
(pow (* b (sin (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b) #s(literal 2 binary64))
(* b (sin (* (/ angle 180) (PI))))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) b)

localize823.0ms (2.7%)

Localize:

Found 8 expressions of interest:

NewMetricScoreProgram
accuracy88.0%
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
accuracy58.0%
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy57.8%
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy40.4%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
accuracy76.1%
(/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale))
accuracy58.0%
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
accuracy57.8%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
accuracy40.4%
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale)))
Results
250.0ms47×3valid
194.0ms63×2valid
133.0ms66×1valid
69.0ms80×0valid
Compiler

Compiled 1214 to 73 computations (94% saved)

Precisions
Click to see histograms. Total time spent on operations: 482.0ms
ival-mult: 129.0ms (26.8% of total)
ival-pow: 75.0ms (15.6% of total)
ival-sin: 74.0ms (15.4% of total)
ival-cos: 68.0ms (14.1% of total)
backward-pass: 53.0ms (11% of total)
ival-div: 52.0ms (10.8% of total)
ival-add: 17.0ms (3.5% of total)
ival-sub: 11.0ms (2.3% of total)
ival-pi: 3.0ms (0.6% of total)
const: 2.0ms (0.4% of total)

series282.0ms (0.9%)

Counts
13 → 504
Calls
Call 1
Inputs
#<alt (+ (* (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))) (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale)))>
#<alt (* (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))))>
#<alt (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180))))>
#<alt (cos (* angle (/ (PI) 180)))>
#<alt (- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))>
#<alt (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))>
#<alt (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)>
#<alt (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale)>
#<alt (sin (* angle (/ (PI) 180)))>
#<alt (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale))>
#<alt (cos (* (/ angle 180) (PI)))>
#<alt (sin (* (/ angle 180) (PI)))>
#<alt (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI))))>
Outputs
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt 1>
#<alt (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt (pow (cos (* 1/180 (* angle (PI)))) 2)>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))>
#<alt (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))>
#<alt (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))>
#<alt (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))))))))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))>
#<alt (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))>
#<alt (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))>
#<alt (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))>
#<alt (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))>
#<alt (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))>
#<alt (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))>
#<alt (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))>
#<alt (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))>
#<alt (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))>
#<alt (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))>
#<alt (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))>
#<alt (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))>
#<alt (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))>
#<alt (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))>
#<alt (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))>
#<alt (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))>
#<alt (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))>
#<alt (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))>
#<alt (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))>
#<alt (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))>
#<alt (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))>
#<alt (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))>
#<alt (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))>
#<alt (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))>
#<alt (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))>
#<alt (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))>
#<alt (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))>
#<alt (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))>
#<alt (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))>
#<alt (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))>
Calls

126 calls:

TimeVariablePointExpression
73.0ms
b
@0
(+ (* (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))) (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale)))
37.0ms
a
@inf
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
18.0ms
angle
@-inf
(* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI))))
13.0ms
b
@0
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
7.0ms
angle
@inf
(+ (* (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))) (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale)))

rewrite600.0ms (2%)

Algorithm
batch-egg-rewrite
Rules
5112×*-lowering-*.f32
5112×*-lowering-*.f64
2254×pow-lowering-pow.f64
2254×pow-lowering-pow.f32
2168×fma-lowering-fma.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
072358
1507250
24065233
09227233
Stop Event
iter limit
node limit
Counts
13 → 334
Calls
Call 1
Inputs
(+ (* (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))) (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale)))
(* (* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))))
(* (cos (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180))))
(cos (* angle (/ (PI) 180)))
(- (* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(* (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale))
(/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale)
(/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale)
(sin (* angle (/ (PI) 180)))
(/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale))
(cos (* (/ angle 180) (PI)))
(sin (* (/ angle 180) (PI)))
(* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI))))
Outputs
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(+.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(-.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) (*.f64 y-scale y-scale)))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))))
(fma.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) x-scale))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale) (/.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) x-scale))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (*.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))))) (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) x-scale)) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) y-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))))) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale))) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -2 binary64)))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -2 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -2 binary64)))) (neg.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64))))
(pow.f64 (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale))) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -2 binary64)))) #s(literal -1 binary64))
(*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))))
(+.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))))))
(fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) #s(literal 1/2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64))
(/.f64 (*.f64 (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))))) #s(literal 2 binary64))
(*.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))))
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))))
(*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)))
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))))
(*.f64 (*.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64))))) (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) #s(literal 4 binary64))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))))) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 1/2 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))))) #s(literal 2 binary64)))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1/2 binary64))
(fma.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1/2 binary64) #s(literal 1/2 binary64))
(/.f64 (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64)) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))))
(/.f64 (neg.f64 (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal -2 binary64))
(/.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 3 binary64))) (+.f64 #s(literal 1/4 binary64) (-.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))))
(pow.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (/.f64 #s(literal 2 binary64) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal -1 binary64))
(*.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))))
(*.f64 (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(*.f64 (pow.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) #s(literal 1 binary64)))
(cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))))
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(+.f64 (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))
(+.f64 (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale) (+.f64 (*.f64 (neg.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) #s(literal 4 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))
(+.f64 (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)) (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale))
(+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))
(-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))) (/.f64 (*.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))) (/.f64 (*.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 2 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(fma.f64 #s(literal 4 binary64) (neg.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))) (neg.f64 (-.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (*.f64 y-scale y-scale)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (*.f64 y-scale y-scale)) (neg.f64 (-.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) y-scale) (neg.f64 (-.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(fma.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (neg.f64 (-.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))))
(fma.f64 (/.f64 (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b)))) (*.f64 x-scale x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (-.f64 #s(literal 0 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b)))) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(fma.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(fma.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (neg.f64 (-.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (*.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (*.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))) (+.f64 (*.f64 (neg.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) #s(literal 4 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (*.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))) (+.f64 (*.f64 (neg.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) #s(literal 4 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))
(fma.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(fma.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(fma.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 1 binary64) y-scale) (neg.f64 (-.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))))
(fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)) (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (*.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 3 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (*.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 3 binary64)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))
(/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale)
(/.f64 (-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))))) (*.f64 (*.f64 y-scale y-scale) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) y-scale) (*.f64 y-scale (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))))) (*.f64 y-scale y-scale))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (*.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 3 binary64))))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (*.f64 #s(literal -64 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 3 binary64)))) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) (*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale) #s(literal 3 binary64)) (pow.f64 (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)) #s(literal 3 binary64))) (+.f64 (*.f64 (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale)) (-.f64 (*.f64 (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))) (*.f64 (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))))
(/.f64 (-.f64 (*.f64 (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale) (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale)) (*.f64 (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))) (-.f64 (/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale) (+.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(pow.f64 (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)))) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (*.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 3 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale)) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 2 binary64))))) #s(literal -1 binary64))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 6 binary64)) (*.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 4 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale))) y-scale))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (*.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) y-scale))
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale)))
(/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) y-scale)
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) (*.f64 (*.f64 x-scale y-scale) y-scale))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale))) (*.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale))) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) #s(literal -2 binary64))
(pow.f64 (*.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 y-scale y-scale) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale)) #s(literal -1 binary64))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) y-scale))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)))
(*.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal -2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) x-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) x-scale) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (-.f64 #s(literal 0 binary64) y-scale)))
(neg.f64 (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)) y-scale))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) y-scale)
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (neg.f64 (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 1 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 1 binary64)) y-scale)
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (/.f64 #s(literal 1 binary64) y-scale)) x-scale)
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 #s(literal 1 binary64) y-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) y-scale) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)))
(*.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) (/.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) y-scale))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale))
(*.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) y-scale))
(*.f64 (pow.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) y-scale) (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale))
(*.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) y-scale) (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) x-scale))
(*.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) x-scale) (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) y-scale))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) x-scale) (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) y-scale))
(*.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) y-scale) (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) x-scale))
(*.f64 (pow.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) (/.f64 #s(literal 1 binary64) y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (pow.f64 (/.f64 y-scale (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(exp.f64 (*.f64 (log.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 1 binary64)) x-scale)
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))) (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)))
(pow.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) x-scale))
(*.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale)))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) x-scale)))
(*.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal -1 binary64)))
(*.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))))
(sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) y-scale)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))) (*.f64 (*.f64 y-scale y-scale) x-scale))
(/.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) y-scale) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))))))
(/.f64 (*.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) #s(literal 1 binary64)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b)))) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) y-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) y-scale)
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b)))) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) x-scale))) x-scale)
(/.f64 (*.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) x-scale)
(pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) y-scale)) #s(literal -1 binary64))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) x-scale))))
(*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) x-scale)))
(*.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale) (/.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 x-scale #s(literal -4 binary64))) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) x-scale))))
(*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))))
(*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))))) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) x-scale)) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 x-scale #s(literal -4 binary64))))
(*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) y-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))) y-scale))
(*.f64 (pow.f64 (/.f64 y-scale (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b)))) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) x-scale))
(cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))))
(sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))))
(*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))))
(*.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) #s(literal 2 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))

simplify610.0ms (2%)

Algorithm
egg-herbie
Rules
5622×*-lowering-*.f32
5622×*-lowering-*.f64
5114×+-lowering-+.f64
5114×+-lowering-+.f32
1910×fma-define
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
065029269
1267822769
0804022769
Stop Event
iter limit
node limit
Counts
504 → 504
Calls
Call 1
Inputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
1
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow (cos (* 1/180 (* angle (PI)))) 2)
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
Outputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
#s(literal 0 binary64)
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) #s(literal 0 binary64))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) #s(literal 0 binary64))))) #s(literal 0 binary64))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) #s(literal 0 binary64))))) #s(literal 0 binary64))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 0 binary64))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 b b)) #s(literal 0 binary64))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 b b)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))) #s(literal 0 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 b b)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))) #s(literal 0 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 0 binary64))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 b b)) #s(literal 0 binary64))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 b b)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))) #s(literal 0 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 b b)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))) #s(literal 0 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
#s(literal 0 binary64)
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) #s(literal 0 binary64))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) #s(literal 0 binary64))))) #s(literal 0 binary64))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) #s(literal 0 binary64))))) #s(literal 0 binary64))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 0 binary64))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a a)) #s(literal 0 binary64))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) #s(literal 0 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) #s(literal 0 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 0 binary64))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a a)) #s(literal 0 binary64))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) #s(literal 0 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))))) #s(literal 0 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
1
#s(literal 1 binary64)
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))))))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)))))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale)))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (- (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 #s(literal 4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale))))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 1/90 binary64) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))
(*.f64 angle (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))) #s(literal -1/8748000 binary64)))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(*.f64 angle (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 x-scale y-scale)) #s(literal 1/1417176000000 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))) #s(literal -1/8748000 binary64)))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))))
(*.f64 angle (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))) #s(literal -1/8748000 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) (*.f64 x-scale y-scale)) #s(literal 1/1417176000000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))) #s(literal -29/30855889612800000000 binary64)))))))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale)))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) x-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) x-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) x-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) x-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) x-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) x-scale)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))
(* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))
(+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) x-scale))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) x-scale))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) x-scale))))
(* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))
(/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) x-scale))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) x-scale))))
(* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) x-scale))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale)
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal -1/8748000 binary64))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale) #s(literal 1/1417176000000 binary64))) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal -1/8748000 binary64)))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal -1/8748000 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 5 binary64))) x-scale) #s(literal 1/1417176000000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/881596846080000000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) x-scale) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 7 binary64))) x-scale) #s(literal -29/30855889612800000000 binary64)))))))))))
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) x-scale)
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a a))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a a))))
(* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a a))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a a))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale)))
(+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 b b) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 b b))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 b b))))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 b b))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 b b))))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)))))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(* 1/180 (* angle (PI)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal -1/34992000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
(+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (*.f64 b b))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal -2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal -2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal -2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI))))))
(*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal -2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal -2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal -2 binary64)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))
(* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2)))))
(*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))))
(* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2))))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 angle angle)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 angle angle)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
(* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/17496000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 #s(literal 1/11337408000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))))))))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))
(*.f64 (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (-.f64 (*.f64 b b) (*.f64 a a)))

eval287.0ms (1%)

Compiler

Compiled 149549 to 2584 computations (98.3% saved)

prune211.0ms (0.7%)

Pruning

25 alts after pruning (25 fresh and 0 done)

PrunedKeptTotal
New1203251228
Fresh000
Picked202
Done000
Total1205251230
Accuracy
73.5%
Counts
1230 → 25
Alt Table
Click to see full alt table
StatusAccuracyProgram
24.1%
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
23.6%
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
25.2%
(fma.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
26.5%
(/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale)
20.9%
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
25.6%
(-.f64 (pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) #s(literal -2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
22.4%
(-.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
37.3%
(-.f64 (/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
23.1%
(-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
23.3%
(-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
26.9%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) y-scale) x-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
40.0%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
36.7%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
33.2%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
33.7%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
29.8%
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (exp.f64 (*.f64 (log.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))) #s(literal -1 binary64))) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
21.7%
(-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
26.2%
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
33.1%
(+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale)))
24.7%
(+.f64 (*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale)))
25.6%
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (*.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale))))
16.4%
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
56.5%
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale)))
43.9%
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
34.9%
#s(literal 0 binary64)
Compiler

Compiled 4976 to 2148 computations (56.8% saved)

simplify308.0ms (1%)

Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
cost-diff0
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
cost-diff0
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
cost-diff128
(-.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
cost-diff0
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
cost-diff0
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
cost-diff0
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))))))
cost-diff0
(+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale)))
cost-diff256
(/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale))
cost-diff384
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64)))
cost-diff384
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64))
cost-diff7168
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
cost-diff0
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))
cost-diff0
(*.f64 y-scale y-scale)
cost-diff0
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
cost-diff0
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale)))
Rules
5506×*-lowering-*.f32
5506×*-lowering-*.f64
3832×/-lowering-/.f32
3832×/-lowering-/.f64
1110×associate-/l*
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
01191685
13471273
214381254
363401252
081511252
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(* (/ -4 (* y-scale y-scale)) (* (/ (* a a) x-scale) (/ (* b b) x-scale)))
(/ -4 (* y-scale y-scale))
-4
(* y-scale y-scale)
y-scale
(* (/ (* a a) x-scale) (/ (* b b) x-scale))
(/ (* a a) x-scale)
(* a a)
a
x-scale
(/ (* b b) x-scale)
(* b b)
b
0
(+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))
(/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale))
(+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a))
(+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180))))
1/2
(* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))
(cos (/ (* 2 (* angle (PI))) 180))
(/ (* 2 (* angle (PI))) 180)
(* 2 (* angle (PI)))
2
(* angle (PI))
angle
(PI)
180
(* a a)
a
(/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(* b b)
b
(- 1 (cos (/ (* 2 (* angle (PI))) 180)))
1
(* x-scale y-scale)
x-scale
y-scale
(* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))
(+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b)))
(/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))
(/ (/ -4 x-scale) y-scale)
(/ -4 x-scale)
-4
(/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2)
(* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1))
(* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2)))
4
(/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))
(* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(* (- (* b b) (* a a)) (- (* b b) (* a a)))
(- (* b b) (* a a))
(* (* x-scale (* y-scale (* x-scale y-scale))) 2)
(* x-scale (* y-scale (* x-scale y-scale)))
(* y-scale (* x-scale y-scale))
(+ (cos (/ (* 2 (* angle (PI))) 180)) 1)
(+ (* (+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))) (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale)))
(* (+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))))
(+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI))))
1
(* (* -1/32400 (* angle angle)) (* (PI) (PI)))
(* -1/32400 (* angle angle))
-1/32400
(* angle angle)
angle
(* (PI) (PI))
(PI)
(* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))
4
(* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))
(* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180))))
(sin (* angle (/ (PI) 180)))
(* angle (/ (PI) 180))
(/ (PI) 180)
180
(* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))
(/ (- (* b b) (* a a)) (* x-scale y-scale))
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
(* x-scale y-scale)
x-scale
y-scale
(/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale))
(* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale))
(* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale))
(+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2))
(pow (* a (sin (* angle (/ (PI) 180)))) 2)
(* a (sin (* angle (/ (PI) 180))))
2
(pow (* b (cos (* angle (/ (PI) 180)))) 2)
(* b (cos (* angle (/ (PI) 180))))
(cos (* angle (/ (PI) 180)))
(/ -4 x-scale)
-4
(/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)
(+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2))
(pow (* a (cos (* angle (/ (PI) 180)))) 2)
(* a (cos (* angle (/ (PI) 180))))
(pow (* b (sin (* angle (/ (PI) 180)))) 2)
(* b (sin (* angle (/ (PI) 180))))
(* y-scale y-scale)
(- (/ (* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (* x-scale x-scale) (* y-scale y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(/ (* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (* x-scale x-scale) (* y-scale y-scale)))
(* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
4
(* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))
(* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2))
(pow a 4)
a
(pow (cos (* 1/180 (* angle (PI)))) 2)
(cos (* 1/180 (* angle (PI))))
(* 1/180 (* angle (PI)))
1/180
(* angle (PI))
angle
(PI)
2
(pow (sin (* 1/180 (* angle (PI)))) 2)
(sin (* 1/180 (* angle (PI))))
(* (* x-scale x-scale) (* y-scale y-scale))
(* x-scale x-scale)
x-scale
(* y-scale y-scale)
y-scale
(* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))
(* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale))
(/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)
(/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale)
(+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2))
(pow (* a (sin (* (/ angle 180) (PI)))) 2)
(* a (sin (* (/ angle 180) (PI))))
(sin (* (/ angle 180) (PI)))
(* (/ angle 180) (PI))
(/ angle 180)
180
(pow (* b (cos (* (/ angle 180) (PI)))) 2)
(* b (cos (* (/ angle 180) (PI))))
b
(cos (* (/ angle 180) (PI)))
(/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)
(/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale)
(+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2))
(pow (* a (cos (* (/ angle 180) (PI)))) 2)
(* a (cos (* (/ angle 180) (PI))))
(pow (* b (sin (* (/ angle 180) (PI)))) 2)
(* b (sin (* (/ angle 180) (PI))))
Outputs
(* (/ -4 (* y-scale y-scale)) (* (/ (* a a) x-scale) (/ (* b b) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) x-scale))) (*.f64 y-scale y-scale))
(/ -4 (* y-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
-4
#s(literal -4 binary64)
(* y-scale y-scale)
(*.f64 y-scale y-scale)
y-scale
(* (/ (* a a) x-scale) (/ (* b b) x-scale))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a a) x-scale)
(/.f64 (*.f64 a a) x-scale)
(* a a)
(*.f64 a a)
a
x-scale
(/ (* b b) x-scale)
(/.f64 (*.f64 b b) x-scale)
(* b b)
(*.f64 b b)
b
0
#s(literal 0 binary64)
(+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))
(+.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale (*.f64 #s(literal 2 binary64) (*.f64 y-scale (*.f64 x-scale x-scale))))))))
(/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))) (*.f64 y-scale x-scale))
(+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))
(+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
1/2
#s(literal 1/2 binary64)
(* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(cos (/ (* 2 (* angle (PI))) 180))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))
(/ (* 2 (* angle (PI))) 180)
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))
(* 2 (* angle (PI)))
(*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64)))
2
#s(literal 2 binary64)
(* angle (PI))
(*.f64 angle (PI.f64))
angle
(PI)
(PI.f64)
180
#s(literal 180 binary64)
(* a a)
(*.f64 a a)
a
(/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))
(* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(*.f64 b (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(* b b)
(*.f64 b b)
b
(- 1 (cos (/ (* 2 (* angle (PI))) 180)))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
1
#s(literal 1 binary64)
(* x-scale y-scale)
(*.f64 y-scale x-scale)
x-scale
y-scale
(* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale x-scale)))
(+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b)))
(+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 a a) #s(literal 2 binary64)))
(* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))
(*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(/ (/ -4 x-scale) y-scale)
(/.f64 #s(literal -4 binary64) (*.f64 y-scale x-scale))
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
-4
#s(literal -4 binary64)
(/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2)
(*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale (*.f64 #s(literal 2 binary64) (*.f64 y-scale (*.f64 x-scale x-scale)))))))
(* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1))
(*.f64 (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2)))
(/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
4
#s(literal 4 binary64)
(/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale (*.f64 #s(literal 2 binary64) (*.f64 y-scale (*.f64 x-scale x-scale)))))
(* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))
(* (- (* b b) (* a a)) (- (* b b) (* a a)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* (* x-scale (* y-scale (* x-scale y-scale))) 2)
(*.f64 y-scale (*.f64 #s(literal 2 binary64) (*.f64 y-scale (*.f64 x-scale x-scale))))
(* x-scale (* y-scale (* x-scale y-scale)))
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))
(* y-scale (* x-scale y-scale))
(*.f64 y-scale (*.f64 y-scale x-scale))
(+ (cos (/ (* 2 (* angle (PI))) 180)) 1)
(+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))
(+ (* (+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))) (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale)))
(+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))) (*.f64 y-scale x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))) (*.f64 y-scale x-scale))) (/.f64 (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal -4 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))))) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale))))
(* (+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))) (*.f64 y-scale x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))) (*.f64 y-scale x-scale)))
(+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
1
#s(literal 1 binary64)
(* (* -1/32400 (* angle angle)) (* (PI) (PI)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* angle angle))
(*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle))
-1/32400
#s(literal -1/32400 binary64)
(* angle angle)
(*.f64 angle angle)
angle
(* (PI) (PI))
(*.f64 (PI.f64) (PI.f64))
(PI)
(PI.f64)
(* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))) (*.f64 y-scale x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))) (*.f64 y-scale x-scale))
4
#s(literal 4 binary64)
(* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))
(*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180))))
(*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(sin (* angle (/ (PI) 180)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(* angle (/ (PI) 180))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(/ (PI) 180)
(/.f64 (PI.f64) #s(literal 180 binary64))
180
#s(literal 180 binary64)
(* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/ (- (* b b) (* a a)) (* x-scale y-scale))
(*.f64 (+.f64 a b) (/.f64 (/.f64 (-.f64 b a) x-scale) y-scale))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
(* x-scale y-scale)
(*.f64 y-scale x-scale)
x-scale
y-scale
(/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale))
(/.f64 (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal -4 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))))) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale)))
(* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale))
(/.f64 (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 #s(literal -4 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))))) x-scale) x-scale)
(* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))) x-scale)
(+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (sin (* angle (/ (PI) 180)))) 2)
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (sin (* angle (/ (PI) 180))))
(*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
2
#s(literal 2 binary64)
(pow (* b (cos (* angle (/ (PI) 180)))) 2)
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (cos (* angle (/ (PI) 180))))
(*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(cos (* angle (/ (PI) 180)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
-4
#s(literal -4 binary64)
(/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) x-scale)
(+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2))
(+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (cos (* angle (/ (PI) 180)))) 2)
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (cos (* angle (/ (PI) 180))))
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow (* b (sin (* angle (/ (PI) 180)))) 2)
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (sin (* angle (/ (PI) 180))))
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(* y-scale y-scale)
(*.f64 y-scale y-scale)
(- (/ (* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (* x-scale x-scale) (* y-scale y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))))
(/ (* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (* x-scale x-scale) (* y-scale y-scale)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))
(* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
4
#s(literal 4 binary64)
(* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(pow a 4)
(pow.f64 a #s(literal 4 binary64))
a
(pow (cos (* 1/180 (* angle (PI)))) 2)
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))
1/180
#s(literal 1/180 binary64)
(* angle (PI))
(*.f64 angle (PI.f64))
angle
(PI)
(PI.f64)
2
#s(literal 2 binary64)
(pow (sin (* 1/180 (* angle (PI)))) 2)
(pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(* (* x-scale x-scale) (* y-scale y-scale))
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))
(* x-scale x-scale)
(*.f64 x-scale x-scale)
x-scale
(* y-scale y-scale)
(*.f64 y-scale y-scale)
y-scale
(* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale))
(*.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)))
(* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale))
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))
(/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) x-scale)
(+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (sin (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (sin (* (/ angle 180) (PI))))
(*.f64 a (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(sin (* (/ angle 180) (PI)))
(sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(* (/ angle 180) (PI))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(/ angle 180)
(/.f64 angle #s(literal 180 binary64))
180
#s(literal 180 binary64)
(pow (* b (cos (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (cos (* (/ angle 180) (PI))))
(*.f64 b (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
b
(cos (* (/ angle 180) (PI)))
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))
(/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) y-scale)
(+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2))
(+.f64 (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow (* a (cos (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* a (cos (* (/ angle 180) (PI))))
(*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))
(pow (* b (sin (* (/ angle 180) (PI)))) 2)
(pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))
(* b (sin (* (/ angle 180) (PI))))
(*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))))

localize2.1s (7%)

Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy90.9%
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy90.9%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy89.6%
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
accuracy42.9%
(PI.f64)
accuracy91.2%
(*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))))
accuracy90.9%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
accuracy90.9%
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
accuracy42.9%
(PI.f64)
accuracy90.8%
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))
accuracy89.4%
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))
accuracy88.2%
(-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))
accuracy42.9%
(PI.f64)
accuracy99.3%
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))
accuracy97.2%
(/.f64 (*.f64 b b) x-scale)
accuracy96.4%
(/.f64 (*.f64 a a) x-scale)
accuracy93.1%
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale)))
Results
1.3s151×5exit
291.0ms93×1valid
80.0ms10×2valid
3.0ms0valid
Compiler

Compiled 1935 to 119 computations (93.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 1.2s
ival-mult: 352.0ms (29.4% of total)
backward-pass: 197.0ms (16.4% of total)
ival-cos: 155.0ms (12.9% of total)
ival-sin: 150.0ms (12.5% of total)
ival-div: 144.0ms (12% of total)
ival-pow: 98.0ms (8.2% of total)
ival-add: 41.0ms (3.4% of total)
...c/correct-round.rkt:119:19: 30.0ms (2.5% of total)
compiled-spec: 14.0ms (1.2% of total)
ival-sub: 13.0ms (1.1% of total)
const: 3.0ms (0.3% of total)
ival-pi: 3.0ms (0.3% of total)

series199.0ms (0.7%)

Counts
28 → 900
Calls
Call 1
Inputs
#<alt (* (/ -4 (* y-scale y-scale)) (* (/ (* a a) x-scale) (/ (* b b) x-scale)))>
#<alt (/ -4 (* y-scale y-scale))>
#<alt (* y-scale y-scale)>
#<alt (* (/ (* a a) x-scale) (/ (* b b) x-scale))>
#<alt (+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))>
#<alt (/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2)>
#<alt (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1))>
#<alt (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale))>
#<alt (+ (* (+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))) (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale)))>
#<alt (* (+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))))>
#<alt (+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI))))>
#<alt (* (* -1/32400 (* angle angle)) (* (PI) (PI)))>
#<alt (- (/ (* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (* x-scale x-scale) (* y-scale y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))>
#<alt (/ (* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (* x-scale x-scale) (* y-scale y-scale)))>
#<alt (* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))>
#<alt (/ (* a a) x-scale)>
#<alt (/ (* b b) x-scale)>
#<alt (PI)>
#<alt (- 1 (cos (/ (* 2 (* angle (PI))) 180)))>
#<alt (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))>
#<alt (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))>
#<alt (sin (* angle (/ (PI) 180)))>
#<alt (cos (* angle (/ (PI) 180)))>
#<alt (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))>
#<alt (* (* x-scale x-scale) (* y-scale y-scale))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* (/ angle 180) (PI)))>
Outputs
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/2479491129600000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3099363912000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/86782189536000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* 1/4050 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/4050 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/4050 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 2 (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow angle 2) (+ (* 1/4050 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/2479491129600000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3099363912000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/86782189536000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 2 (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))))) (/ (pow a 2) (* x-scale y-scale)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale)))))))) (/ (pow a 2) (* x-scale y-scale)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (* x-scale y-scale))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (* x-scale y-scale))))))))))) (/ (pow a 2) (* x-scale y-scale)))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))>
#<alt (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))))>
#<alt (* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt 1>
#<alt (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))>
#<alt (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))>
#<alt (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))>
#<alt (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))>
#<alt (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -1/32400 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (- (* (pow angle 2) (- (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (/ (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))>
#<alt (* -4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 2) (- (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 2) (- (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 1/8100 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow a 4) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow a 4) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 1/8100 (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (* (pow a 4) (pow (PI) 2))) (* 4 (* (pow a 4) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* 4 (* (pow a 4) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* 4 (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* 4 (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 4 (* (pow a 4) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) (* 4 (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* 1/32400 (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))>
#<alt (* (pow angle 2) (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow a 4) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))>
#<alt (* (pow angle 2) (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))>
#<alt (* (pow angle 2) (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (* 1/16200 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ (* -2 (* (pow a 2) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (+ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 4) (- (+ 1 (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 4) (- (+ 1 (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ (* -2 (* (pow a 2) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow a 4) (- (+ 1 (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow a 4) (- (+ 1 (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* 1/16200 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))>
#<alt (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/16200 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))>
#<alt (* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* 1/382637520000000 (* (pow angle 2) (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))))))))>
#<alt (* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/382637520000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)))))))))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))>
#<alt (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))>
#<alt (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 1/382637520000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6))))))))>
#<alt (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 8)))) (* 1/382637520000000 (* (pow b 2) (pow (PI) 6)))))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (* 1/32400 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* (pow x-scale 2) (pow y-scale 2))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
Calls

225 calls:

TimeVariablePointExpression
24.0ms
angle
@0
(+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))
8.0ms
angle
@inf
(+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))
8.0ms
angle
@0
(/ (* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (* x-scale x-scale) (* y-scale y-scale)))
7.0ms
y-scale
@0
(+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))
5.0ms
angle
@-inf
(+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))

rewrite337.0ms (1.1%)

Algorithm
batch-egg-rewrite
Rules
5418×*-lowering-*.f32
5418×*-lowering-*.f64
3664×/-lowering-/.f32
3664×/-lowering-/.f64
934×+-lowering-+.f64
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
0118623
1773443
27293433
08048433
Stop Event
iter limit
node limit
Counts
28 → 517
Calls
Call 1
Inputs
(* (/ -4 (* y-scale y-scale)) (* (/ (* a a) x-scale) (/ (* b b) x-scale)))
(/ -4 (* y-scale y-scale))
(* y-scale y-scale)
(* (/ (* a a) x-scale) (/ (* b b) x-scale))
(+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))
(/ (* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2)
(* (* 4 (/ (* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1))
(/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale))
(+ (* (+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale)))))) (/ (* (* (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (/ -4 x-scale)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) x-scale)) (* y-scale y-scale)))
(* (+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI)))) (* 4 (* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))))
(+ 1 (* (* -1/32400 (* angle angle)) (* (PI) (PI))))
(* (* -1/32400 (* angle angle)) (* (PI) (PI)))
(- (/ (* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (* x-scale x-scale) (* y-scale y-scale))) (* (* 4 (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)))
(/ (* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (* x-scale x-scale) (* y-scale y-scale)))
(* 4 (* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))
(/ (* a a) x-scale)
(/ (* b b) x-scale)
(PI)
(- 1 (cos (/ (* 2 (* angle (PI))) 180)))
(* (* (- (* b b) (* a a)) (- (* b b) (* a a))) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(sin (* angle (/ (PI) 180)))
(cos (* angle (/ (PI) 180)))
(* (* (sin (* angle (/ (PI) 180))) (sin (* angle (/ (PI) 180)))) (* (/ (- (* b b) (* a a)) (* x-scale y-scale)) (/ (- (* b b) (* a a)) (* x-scale y-scale))))
(* (* x-scale x-scale) (* y-scale y-scale))
(sin (* 1/180 (* angle (PI))))
(sin (* (/ angle 180) (PI)))
Outputs
(/.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale))))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale (*.f64 b b)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))) (*.f64 (*.f64 y-scale y-scale) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) (*.f64 x-scale x-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))) (*.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) x-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)) x-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal -4 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale x-scale) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64))))
(/.f64 (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(/.f64 (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) #s(literal -4 binary64)) (*.f64 (*.f64 y-scale y-scale) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64))))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) #s(literal 4 binary64)) (*.f64 x-scale (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b)) x-scale)
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))) x-scale)
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))) #s(literal 1 binary64)) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))) #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b)))) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b)))) y-scale)
(/.f64 (*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) y-scale) y-scale)
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b)))))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 (*.f64 b b) x-scale))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))) y-scale))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) x-scale)) (/.f64 (*.f64 a a) x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) x-scale))
(neg.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/.f64 #s(literal -4 binary64) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 #s(literal -4 binary64) y-scale)))
(/.f64 #s(literal 4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64))))
(/.f64 (neg.f64 (/.f64 #s(literal -4 binary64) y-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(pow.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)))
(*.f64 #s(literal 4 binary64) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) #s(literal -4 binary64))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64)))
(pow.f64 y-scale #s(literal 2 binary64))
(*.f64 y-scale y-scale)
(*.f64 (pow.f64 y-scale #s(literal 1 binary64)) (pow.f64 y-scale #s(literal 1 binary64)))
(/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b)))
(/.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 x-scale (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 x-scale (*.f64 b b))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 x-scale (*.f64 a a))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale x-scale) (*.f64 b (*.f64 b (*.f64 a a)))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))))
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a a)) (*.f64 (/.f64 x-scale (*.f64 b b)) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 (/.f64 x-scale (*.f64 b b)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (*.f64 a a) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 (/.f64 x-scale (*.f64 a a)) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 x-scale (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (*.f64 b b) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) (*.f64 a a)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (neg.f64 (*.f64 x-scale x-scale)))
(/.f64 (neg.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 (*.f64 b b) x-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) (/.f64 (*.f64 a a) x-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(*.f64 a (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale)))
(*.f64 (*.f64 a a) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 b b) x-scale)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
(*.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 b b) x-scale) x-scale))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))
(*.f64 b (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a a) x-scale)))
(*.f64 (*.f64 b b) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 a a) x-scale)))
(*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 a a) x-scale))
(*.f64 (*.f64 b (*.f64 b (*.f64 a a))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) a) (/.f64 a x-scale))
(+.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64)) (-.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 1/2 binary64) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))
(fma.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale x-scale)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))))))) (+.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 3 binary64)) (/.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 3 binary64)) #s(literal 8 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 3 binary64)) (/.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 3 binary64)) #s(literal 8 binary64))) (+.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 3 binary64)) (/.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 3 binary64)) #s(literal 8 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))) (*.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))) (*.f64 (*.f64 y-scale x-scale) #s(literal 1 binary64))) (*.f64 (*.f64 y-scale x-scale) (/.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale x-scale) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))) (*.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) #s(literal -2 binary64)) (*.f64 (*.f64 y-scale x-scale) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))))) (*.f64 (*.f64 y-scale x-scale) #s(literal -2 binary64)))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))) (*.f64 y-scale x-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) (*.f64 y-scale x-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 y-scale x-scale)))
(/.f64 (+.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))) (*.f64 y-scale x-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))) (*.f64 #s(literal -2 binary64) (*.f64 y-scale x-scale)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 3 binary64)) (/.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 3 binary64)) #s(literal 8 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))))))
(*.f64 (+.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 3 binary64)) (/.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 3 binary64)) #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))))))
(*.f64 (-.f64 (pow.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))))
(neg.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal -2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))) #s(literal 1 binary64)))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))) #s(literal -2 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64))) #s(literal 2 binary64)))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64))))
(pow.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))) #s(literal -1 binary64))
(*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 1/2 binary64)))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) #s(literal 1/2 binary64)))
(*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) #s(literal 2 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 1/2 binary64))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))) #s(literal -1/2 binary64))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))))
(+.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))
(fma.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)))) (*.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64))) (+.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal -1 binary64))) (*.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal -1 binary64))))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (+.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))))
(/.f64 (*.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal -1 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal -1 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))) (-.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)))) (+.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal -1 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal -1 binary64)))
(/.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64))))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (+.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))
(/.f64 (*.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal -1 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal -1 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))
(*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))))
(*.f64 (*.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 4 binary64))
(*.f64 (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) #s(literal 4 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64)))))
(neg.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) x-scale))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 y-scale x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) x-scale)))
(/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale x-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (*.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) x-scale) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (neg.f64 (*.f64 y-scale (-.f64 #s(literal 0 binary64) x-scale))))
(/.f64 (neg.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) x-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale) x-scale)
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) #s(literal 1 binary64)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(pow.f64 (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale x-scale)))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)))
(*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (-.f64 #s(literal 0 binary64) x-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)))
(+.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)))))
(fma.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))) (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)))
(fma.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 y-scale y-scale) x-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))))
(fma.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))))
(fma.f64 (*.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale x-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))))
(fma.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) (/.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))))))) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale))) (-.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))))) (*.f64 y-scale y-scale)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64))) (-.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))))))
(*.f64 (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))))))))
(*.f64 (-.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (/.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (*.f64 y-scale y-scale)))))
(+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))
(+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))))
(+.f64 (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64)))))
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64)))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))
(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))))
(*.f64 (/.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))))
(*.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))))
(*.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) (/.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))))
(*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (/.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) #s(literal 4 binary64))
(*.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (/.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) (/.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale x-scale)))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(+.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (/.f64 (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))
(fma.f64 #s(literal -1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64))
(fma.f64 (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64))) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(fma.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64))) #s(literal 1 binary64))
(fma.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64)))) (PI.f64) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))))
(/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64)))))
(/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))) (+.f64 (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))
(/.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))) (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))) (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))
(/.f64 (-.f64 (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))) #s(literal 1 binary64)) (-.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64))))))
(*.f64 (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/1049760000 binary64) (*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64))))))))
(*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64)))))
(*.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(*.f64 #s(literal -1/32400 binary64) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))))
(*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))
(*.f64 (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64))) (*.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64))))
(*.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64))
(*.f64 (*.f64 angle #s(literal -1/32400 binary64)) (*.f64 angle (*.f64 (PI.f64) (PI.f64))))
(*.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64)))) (PI.f64))
(*.f64 (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (PI.f64)))) #s(literal -1/32400 binary64))
(*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64)) (*.f64 angle angle))
(*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle #s(literal -1/32400 binary64))) angle)
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64)))) #s(literal 1 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64)))) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 (PI.f64) (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64)))) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64)))) (*.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 #s(literal 1 binary64) (*.f64 (PI.f64) (*.f64 angle (*.f64 angle #s(literal -1/32400 binary64))))) (PI.f64))
(+.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(+.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))) (fma.f64 (neg.f64 (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))) #s(literal 4 binary64) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))
(+.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))) (fma.f64 (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))
(+.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))) (fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))
(-.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))))) (/.f64 (pow.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))) (/.f64 (pow.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))))
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))
(fma.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))
(fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))))) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))) (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))))
(/.f64 (-.f64 (*.f64 #s(literal 1 binary64) y-scale) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) y-scale))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale) (*.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (*.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) y-scale))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) y-scale) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) y-scale))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) y-scale) (*.f64 (*.f64 y-scale y-scale) (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (*.f64 (*.f64 y-scale y-scale) y-scale))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 2 binary64)))) (neg.f64 (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))) (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))))) (-.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))
(*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (*.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (/.f64 (/.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale)))))))
(neg.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))
(neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))))
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))
(/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) x-scale) (*.f64 (*.f64 y-scale y-scale) x-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale y-scale)) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale))
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 y-scale y-scale) x-scale)) x-scale)
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 x-scale x-scale))) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) y-scale) y-scale)
(pow.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 #s(literal 4 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 #s(literal 4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))
(*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 y-scale y-scale) x-scale)))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64))
(*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) x-scale) (/.f64 #s(literal 4 binary64) (*.f64 (*.f64 y-scale y-scale) x-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) x-scale) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 y-scale y-scale) x-scale)))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 y-scale y-scale) x-scale)) (/.f64 #s(literal 4 binary64) x-scale))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale x-scale)) (/.f64 #s(literal 4 binary64) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 (*.f64 y-scale y-scale) x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) x-scale))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale (*.f64 x-scale x-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) y-scale))
(*.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale (*.f64 x-scale x-scale))) (/.f64 #s(literal 4 binary64) y-scale))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 y-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 y-scale y-scale) x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) x-scale))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 y-scale (*.f64 x-scale x-scale))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) y-scale))
(*.f64 #s(literal 4 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) #s(literal 4 binary64))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal 4 binary64)))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))))
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))
(*.f64 (*.f64 a a) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a))))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))))
(*.f64 (*.f64 a (*.f64 a (*.f64 a a))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 a (*.f64 a (*.f64 a a))))
(*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a (*.f64 a a)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(neg.f64 (/.f64 (*.f64 a a) (-.f64 #s(literal 0 binary64) x-scale)))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) x-scale))
(/.f64 (*.f64 a a) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 a a)) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (*.f64 a a) #s(literal 1 binary64)) x-scale)
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a))) (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)))
(pow.f64 (/.f64 x-scale (*.f64 a a)) #s(literal -1 binary64))
(*.f64 a (/.f64 a x-scale))
(*.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) x-scale))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 a a))
(*.f64 (/.f64 a x-scale) a)
(neg.f64 (/.f64 (*.f64 b b) (-.f64 #s(literal 0 binary64) x-scale)))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) x-scale))
(/.f64 (*.f64 b b) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 b b)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 b b)) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (*.f64 b b) #s(literal 1 binary64)) x-scale)
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b))) (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)))
(pow.f64 (/.f64 x-scale (*.f64 b b)) #s(literal -1 binary64))
(*.f64 b (/.f64 b x-scale))
(*.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b b) x-scale))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 b b))
(*.f64 (/.f64 b x-scale) b)
(PI.f64)
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(sqrt.f64 (*.f64 (PI.f64) (PI.f64)))
(cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(*.f64 (PI.f64) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (*.f64 (PI.f64) (PI.f64))))
(*.f64 (cbrt.f64 (*.f64 (PI.f64) (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)))
(*.f64 (*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (cbrt.f64 (PI.f64)))
(+.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(+.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1 binary64)))
(+.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)) (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))))
(/.f64 (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal -1 binary64)) (neg.f64 (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))
(/.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (-.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))))
(*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (/.f64 #s(literal 1 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)))) (+.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))
(*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (+.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) #s(literal -1 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal -1 binary64)))
(+.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 1 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (+.f64 (*.f64 a a) (*.f64 b b)))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a))))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 (*.f64 b b) (*.f64 a a)))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 b b) #s(literal 1 binary64)) (*.f64 (*.f64 b b) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))))
(/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 3 binary64))) (*.f64 b b)) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b b)) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64)))
(*.f64 b (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 b b))
(*.f64 (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) b)
(exp.f64 (*.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)))
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)))
(cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))
(*.f64 (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1/2 binary64)))
(/.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64))))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale x-scale)) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))
(/.f64 (*.f64 (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 x-scale x-scale) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale x-scale))) (*.f64 #s(literal 2 binary64) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) #s(literal 2 binary64))
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale x-scale))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1 binary64)) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a))))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale)
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale x-scale)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (-.f64 (cos.f64 #s(literal 0 binary64)) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) #s(literal 2 binary64))
(pow.f64 (/.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64))
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale x-scale)) (/.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a))))))
(*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))))
(*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
(*.f64 (/.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))))
(*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (*.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))))
(*.f64 (*.f64 (/.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale x-scale)))
(*.f64 (*.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (/.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)))
(pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))
(*.f64 y-scale (*.f64 (*.f64 y-scale x-scale) x-scale))
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale))
(*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) x-scale))
(*.f64 (*.f64 y-scale x-scale) (*.f64 y-scale x-scale))
(*.f64 (*.f64 (*.f64 y-scale y-scale) x-scale) x-scale)
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(*.f64 (*.f64 y-scale (*.f64 x-scale x-scale)) y-scale)
(*.f64 (*.f64 (*.f64 y-scale x-scale) x-scale) y-scale)
(exp.f64 (*.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)))
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))) #s(literal 1 binary64)))
(sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle)))
(pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1 binary64))
(*.f64 (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (/.f64 (PI.f64) (/.f64 #s(literal 180 binary64) angle))) #s(literal 1/2 binary64)))

simplify609.0ms (2%)

Algorithm
egg-herbie
Rules
6792×*-lowering-*.f32
6792×*-lowering-*.f64
5040×+-lowering-+.f64
5040×+-lowering-+.f32
1746×distribute-rgt-in
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0104942257
1437136161
0830236161
Stop Event
iter limit
node limit
Counts
900 → 900
Calls
Call 1
Inputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/2479491129600000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3099363912000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/86782189536000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* 1/4050 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/4050 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow angle 2) (+ (* 1/4050 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 2 (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow angle 2) (+ (* 1/4050 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/2479491129600000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3099363912000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/86782189536000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 2 (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/ (pow a 2) (* x-scale y-scale))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))))) (/ (pow a 2) (* x-scale y-scale)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale)))))))) (/ (pow a 2) (* x-scale y-scale)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (* x-scale y-scale))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (* x-scale y-scale))))))))))) (/ (pow a 2) (* x-scale y-scale)))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))))
(* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
1
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(- (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (/ (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(* -4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 2) (- (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 2) (- (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 1/8100 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow a 4) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow a 4) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 1/8100 (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))
(* (pow angle 2) (+ (* 1/8100 (* (pow a 4) (pow (PI) 2))) (* 4 (* (pow a 4) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))
(* (pow angle 2) (+ (* 1/8100 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* 4 (* (pow a 4) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* 4 (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))
(* (pow angle 2) (+ (* 1/8100 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* 4 (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 4 (* (pow a 4) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) (* 4 (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* 1/32400 (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))
(* (pow angle 2) (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow a 4) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))
(* (pow angle 2) (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))
(* (pow angle 2) (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))))
(+ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))))
(* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 4) (- (+ 1 (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 4) (- (+ 1 (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(+ (* -2 (* (pow a 2) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))))
(* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow a 4) (- (+ 1 (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2)))) (cos (* 1/90 (* angle (PI))))))
(* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))
(* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))
(* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow a 4) (- (+ 1 (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2)))) (cos (* 1/90 (* angle (PI))))))
(* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))
(* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))
(* 1/16200 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))
(* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/16200 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))
(* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* 1/382637520000000 (* (pow angle 2) (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))))))))
(* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/382637520000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)))))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))
(* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))
(* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 1/382637520000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6))))))))
(* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 8)))) (* 1/382637520000000 (* (pow b 2) (pow (PI) 6)))))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* 1/32400 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
Outputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/196830000 binary64))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/196830000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/11957422500000 binary64)))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 a #s(literal 4 binary64)))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 a #s(literal 4 binary64)))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))
(/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/196830000 binary64)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/196830000 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/11957422500000 binary64)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/2479491129600000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3099363912000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/86782189536000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/196830000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/11957422500000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/2479491129600000000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -29/86782189536000000000 binary64))))))))))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (pow a 2) (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* 2 (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* 1/4050 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 1/4050 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* 1/4050 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (pow angle 2) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/4050 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle angle)) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/196830000 binary64)))))
(* (pow angle 2) (+ (* 1/4050 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 2 (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/4050 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/11957422500000 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/196830000 binary64)))))))
(* (pow angle 2) (+ (* 1/4050 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/2479491129600000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3099363912000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/86782189536000000000 (/ (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 2 (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/4050 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -1/196830000 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/2479491129600000000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal -29/86782189536000000000 binary64)))) (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/11957422500000 binary64)))))))))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 2 (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (*.f64 a a) (*.f64 x-scale y-scale))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))))) (/ (pow a 2) (* x-scale y-scale)))
(+.f64 (/.f64 (*.f64 a a) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale)))))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale)))))))) (/ (pow a 2) (* x-scale y-scale)))
(+.f64 (/.f64 (*.f64 a a) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)))))))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (* x-scale y-scale))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (* x-scale y-scale))))))))))) (/ (pow a 2) (* x-scale y-scale)))
(+.f64 (/.f64 (*.f64 a a) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale y-scale)))))))))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)))))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)))))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale y-scale))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale y-scale))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 x-scale y-scale))))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale y-scale))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 x-scale y-scale)))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 #s(literal -1/787320000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 #s(literal -1/787320000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/102036672000000 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))))
(* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(* (pow angle 2) (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle)))))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))
(+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))
(+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow a 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -4 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 angle angle)) (/.f64 (*.f64 #s(literal -1/787320000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/102036672000000 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -1/787320000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 #s(literal -1/787320000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) #s(literal 1/102036672000000 binary64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))
(* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))))))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))))))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))))))
(* -1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))))))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))))))
(* (pow angle 2) (+ (* -1/8100 (/ (* (pow (PI) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (*.f64 angle angle))))))
(* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
1
#s(literal 1 binary64)
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (/ 1 (pow angle 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -1/32400 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(- (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(- (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(- (* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* -4 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 2) (- (* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(- (* (pow angle 2) (- (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* (pow angle 2) (- (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (+ (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (- (* 4 (/ (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* (pow x-scale 2) (pow y-scale 2))))))))) (* 4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2)))) (pow x-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (- (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))) (* 4 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (pow y-scale 2))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* -4 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 2) (- (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 2) (- (* -4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* -4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (- (* -4 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 1/8100 (/ (* (pow a 4) (* (pow angle 2) (pow (PI) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow a 4) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow a 4) (pow (PI) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (/ (* (pow a 4) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle angle)) (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 1/8100 (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))
(*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))
(* (pow angle 2) (+ (* 1/8100 (* (pow a 4) (pow (PI) 2))) (* 4 (* (pow a 4) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64))))))
(* (pow angle 2) (+ (* 1/8100 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* 4 (* (pow a 4) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) (* 4 (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64))))))))
(* (pow angle 2) (+ (* 1/8100 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* 4 (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 4 (* (pow a 4) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) (* 4 (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))))) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))))))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 4 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(*.f64 (*.f64 #s(literal 4 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* 1/32400 (* (pow a 4) (* (pow angle 2) (pow (PI) 2))))
(*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))
(* (pow angle 2) (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow a 4) (* (pow angle 2) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64)))))))
(* (pow angle 2) (+ (* 1/32400 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 4) (+ (* -1/1049760000 (pow (PI) 4)) (* -1/3149280000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (+ (* -1/3149280000 (* (pow (PI) 4) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/396718580736000000000 (pow (PI) 8)) (+ (* -1/2777030065152000000000 (pow (PI) 8)) (* 1/32400 (* (pow (PI) 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))) (* (pow a 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (+ (* 1/102036672000000 (pow (PI) 6)) (* 1/32400 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/787320000 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (+.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))))) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/102036672000000 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))))))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/173564379072000000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/382637520000000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64)))
(+ (* -2 (* (pow a 2) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))
(+ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))))
(+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
(+ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (+ (* -2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))))
(+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
(* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (- (+ 1 (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
(* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (- (+ 1 (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
(* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 4) (- (+ 1 (+ (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2))) (/ (* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 4)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64)))
(+ (* -2 (* (pow a 2) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))))
(+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
(+ (* (pow a 2) (+ (* -2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))
(* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64)))
(* (pow a 4) (- (+ 1 (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
(* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow a 4) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 a #s(literal 4 binary64)))
(* (pow a 4) (- (+ 1 (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))
(* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow a 4) (- (+ 1 (+ (* -2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))) (/ (* (pow b 4) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 4)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (+.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a))) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* 1/16200 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))
(*.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) #s(literal 1/16200 binary64))
(* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/16200 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1/16200 binary64))))
(* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* 1/382637520000000 (* (pow angle 2) (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1/16200 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/1574640000 binary64)) (*.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))
(* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow (PI) 8) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/382637520000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1/16200 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/1574640000 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/173564379072000000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/382637520000000 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))
(*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))
(* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 1/382637520000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))
(* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 8)))) (* 1/382637520000000 (* (pow b 2) (pow (PI) 6)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/173564379072000000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64)))))))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(* 1/32400 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))))))
(/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 b #s(literal 4 binary64))))))))
(/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) (pow.f64 a #s(literal 4 binary64))))))))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* (pow x-scale 2) (pow y-scale 2))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))

eval373.0ms (1.2%)

Compiler

Compiled 209002 to 6724 computations (96.8% saved)

prune247.0ms (0.8%)

Pruning

18 alts after pruning (17 fresh and 1 done)

PrunedKeptTotal
New1995122007
Fresh15520
Picked415
Done000
Total2014182032
Accuracy
82.7%
Counts
2032 → 18
Alt Table
Click to see full alt table
StatusAccuracyProgram
28.8%
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
32.4%
(fma.f64 (*.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale x-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))))
65.1%
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) y-scale) y-scale)
26.5%
(/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale)
64.0%
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) y-scale)
64.3%
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
65.2%
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale (*.f64 x-scale x-scale)))
33.3%
(/.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
25.6%
(-.f64 (pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) #s(literal -2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
23.1%
(-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
23.3%
(-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
26.2%
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
22.6%
(+.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
57.9%
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)))
63.7%
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 b (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a a) x-scale))))
62.2%
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale))))
65.3%
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b) (/.f64 b x-scale))
34.9%
#s(literal 0 binary64)
Compiler

Compiled 2138 to 1000 computations (53.2% saved)

simplify242.0ms (0.8%)

Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff256
(*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale))
cost-diff256
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))
cost-diff256
(/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale))
cost-diff7040
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
cost-diff512
(*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))
cost-diff512
(/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
cost-diff512
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
cost-diff640
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
cost-diff0
(*.f64 a a)
cost-diff0
(/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))
cost-diff0
(*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale))
cost-diff0
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
cost-diff0
(*.f64 a (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale)))
cost-diff0
(*.f64 y-scale y-scale)
cost-diff0
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
cost-diff0
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale))))
cost-diff0
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
cost-diff0
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))
cost-diff0
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b)
cost-diff0
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b) (/.f64 b x-scale))
Rules
7378×*-lowering-*.f32
7378×*-lowering-*.f64
2640×/-lowering-/.f32
2640×/-lowering-/.f64
1444×times-frac
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0771414
12471129
210591094
370331083
081161083
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a))) b) (/ b x-scale))
(* (/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a))) b)
(/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a)))
(/ -4 (* y-scale y-scale))
-4
(* y-scale y-scale)
y-scale
(/ x-scale (* a a))
x-scale
(* a a)
a
b
(/ b x-scale)
(* (/ -4 (* y-scale y-scale)) (* a (* (/ a x-scale) (/ (* b b) x-scale))))
(/ -4 (* y-scale y-scale))
-4
(* y-scale y-scale)
y-scale
(* a (* (/ a x-scale) (/ (* b b) x-scale)))
a
(* (/ a x-scale) (/ (* b b) x-scale))
(/ a x-scale)
x-scale
(/ (* b b) x-scale)
(* b b)
b
(/ (* (/ (* a a) (/ x-scale (* b b))) (/ -4 y-scale)) (* y-scale x-scale))
(* (/ (* a a) (/ x-scale (* b b))) (/ -4 y-scale))
(/ (* a a) (/ x-scale (* b b)))
(* a a)
a
(/ x-scale (* b b))
x-scale
(* b b)
b
(/ -4 y-scale)
-4
y-scale
(* y-scale x-scale)
(+ (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2) (* -4 (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale))))))
(pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2)
(/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale))
(* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180)))
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
(sin (/ (* 2 (* angle (PI))) 180))
(/ (* 2 (* angle (PI))) 180)
(* 2 (* angle (PI)))
2
(* angle (PI))
angle
(PI)
180
(* x-scale y-scale)
x-scale
y-scale
(* -4 (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale)))))
-4
(/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale))))
(* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)))
(+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b)))
(/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(- 1 (cos (/ (* 2 (* angle (PI))) 180)))
1
(cos (/ (* 2 (* angle (PI))) 180))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))
(+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180))))
1/2
(* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))
(+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a))
(/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(* x-scale (* y-scale (* x-scale y-scale)))
(* y-scale (* x-scale y-scale))
(+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))
(/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale))
(+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a))
(+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180))))
1/2
(* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))
(cos (/ (* 2 (* angle (PI))) 180))
(/ (* 2 (* angle (PI))) 180)
(* 2 (* angle (PI)))
2
(* angle (PI))
angle
(PI)
180
(* a a)
a
(/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(* b b)
b
(- 1 (cos (/ (* 2 (* angle (PI))) 180)))
1
(* x-scale y-scale)
x-scale
y-scale
(* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))
(+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b)))
(/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))
(/ (/ -4 x-scale) y-scale)
(/ -4 x-scale)
-4
(/ (* (* 4 (/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2)
(* (* 4 (/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1))
(* 4 (/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2)))
4
(/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))
(* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a))))
(- (* b b) (* a a))
(* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))
(- 1 (cos (* (* angle (PI)) 1/90)))
(cos (* (* angle (PI)) 1/90))
(* (* angle (PI)) 1/90)
1/90
(* (* x-scale (* y-scale (* x-scale y-scale))) 2)
(* x-scale (* y-scale (* x-scale y-scale)))
(* y-scale (* x-scale y-scale))
(+ (cos (/ (* 2 (* angle (PI))) 180)) 1)
Outputs
(* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a))) b) (/ b x-scale))
(/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 a (/.f64 (*.f64 b b) x-scale)))) y-scale) y-scale) x-scale)
(* (/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a))) b)
(*.f64 (*.f64 a (*.f64 a (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) x-scale) y-scale))) b)
(/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a)))
(*.f64 a (*.f64 a (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) x-scale) y-scale)))
(/ -4 (* y-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
-4
#s(literal -4 binary64)
(* y-scale y-scale)
(*.f64 y-scale y-scale)
y-scale
(/ x-scale (* a a))
(/.f64 x-scale (*.f64 a a))
x-scale
(* a a)
(*.f64 a a)
a
b
(/ b x-scale)
(/.f64 b x-scale)
(* (/ -4 (* y-scale y-scale)) (* a (* (/ a x-scale) (/ (* b b) x-scale))))
(/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 a (/.f64 (*.f64 b b) x-scale)))) y-scale) y-scale) x-scale)
(/ -4 (* y-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
-4
#s(literal -4 binary64)
(* y-scale y-scale)
(*.f64 y-scale y-scale)
y-scale
(* a (* (/ a x-scale) (/ (* b b) x-scale)))
(/.f64 (*.f64 a a) (*.f64 x-scale (/.f64 x-scale (*.f64 b b))))
a
(* (/ a x-scale) (/ (* b b) x-scale))
(/.f64 (*.f64 a (/.f64 (*.f64 b b) x-scale)) x-scale)
(/ a x-scale)
(/.f64 a x-scale)
x-scale
(/ (* b b) x-scale)
(/.f64 (*.f64 b b) x-scale)
(* b b)
(*.f64 b b)
b
(/ (* (/ (* a a) (/ x-scale (* b b))) (/ -4 y-scale)) (* y-scale x-scale))
(/.f64 (/.f64 (/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 a (/.f64 (*.f64 b b) x-scale)))) y-scale) y-scale) x-scale)
(* (/ (* a a) (/ x-scale (* b b))) (/ -4 y-scale))
(/.f64 (*.f64 a (*.f64 #s(literal -4 binary64) (*.f64 a (/.f64 (*.f64 b b) x-scale)))) y-scale)
(/ (* a a) (/ x-scale (* b b)))
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(* a a)
(*.f64 a a)
a
(/ x-scale (* b b))
(/.f64 x-scale (*.f64 b b))
x-scale
(* b b)
(*.f64 b b)
b
(/ -4 y-scale)
(/.f64 #s(literal -4 binary64) y-scale)
-4
#s(literal -4 binary64)
y-scale
(* y-scale x-scale)
(*.f64 y-scale x-scale)
(+ (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2) (* -4 (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale))))))
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 y-scale x-scale)) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))
(pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2)
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 y-scale x-scale)) #s(literal 2 binary64))
(/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 y-scale x-scale))
(* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
(sin (/ (* 2 (* angle (PI))) 180))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(/ (* 2 (* angle (PI))) 180)
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(* 2 (* angle (PI)))
(*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64)))
2
#s(literal 2 binary64)
(* angle (PI))
(*.f64 angle (PI.f64))
angle
(PI)
(PI.f64)
180
#s(literal 180 binary64)
(* x-scale y-scale)
(*.f64 y-scale x-scale)
x-scale
y-scale
(* -4 (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale)))))
(*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))
-4
#s(literal -4 binary64)
(/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale))))
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))
(* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))))
(+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b)))
(+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 a a) #s(literal 2 binary64)))
(* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(- 1 (cos (/ (* 2 (* angle (PI))) 180)))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
1
#s(literal 1 binary64)
(cos (/ (* 2 (* angle (PI))) 180))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))
(*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))
(+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
1/2
#s(literal 1/2 binary64)
(* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
(+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))
(+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))
(* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(* x-scale (* y-scale (* x-scale y-scale)))
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))
(* y-scale (* x-scale y-scale))
(*.f64 y-scale (*.f64 y-scale x-scale))
(+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))
(+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))) (*.f64 y-scale x-scale))
(+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))
(+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64))))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))
(+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
1/2
#s(literal 1/2 binary64)
(* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
(cos (/ (* 2 (* angle (PI))) 180))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(/ (* 2 (* angle (PI))) 180)
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(* 2 (* angle (PI)))
(*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64)))
2
#s(literal 2 binary64)
(* angle (PI))
(*.f64 angle (PI.f64))
angle
(PI)
(PI.f64)
180
#s(literal 180 binary64)
(* a a)
(*.f64 a a)
a
(/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)))
(* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(* b b)
(*.f64 b b)
b
(- 1 (cos (/ (* 2 (* angle (PI))) 180)))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
1
#s(literal 1 binary64)
(* x-scale y-scale)
(*.f64 y-scale x-scale)
x-scale
y-scale
(* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) x-scale))
(+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b)))
(+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 a a) #s(literal 2 binary64))) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 a a) #s(literal 2 binary64)))
(* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))
(*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))
(/ (/ -4 x-scale) y-scale)
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
-4
#s(literal -4 binary64)
(/ (* (* 4 (/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2)
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64))
(* (* 4 (/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(* 4 (/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2)))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))))
4
#s(literal 4 binary64)
(/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale))))) #s(literal 2 binary64))
(* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(- 1 (cos (* (* angle (PI)) 1/90)))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(cos (* (* angle (PI)) 1/90))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(* (* angle (PI)) 1/90)
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
1/90
#s(literal 1/90 binary64)
(* (* x-scale (* y-scale (* x-scale y-scale))) 2)
(*.f64 x-scale (*.f64 #s(literal 2 binary64) (*.f64 y-scale (*.f64 y-scale x-scale))))
(* x-scale (* y-scale (* x-scale y-scale)))
(*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))
(* y-scale (* x-scale y-scale))
(*.f64 y-scale (*.f64 y-scale x-scale))
(+ (cos (/ (* 2 (* angle (PI))) 180)) 1)
(+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))

localize1.4s (4.5%)

Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy88.8%
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
accuracy88.2%
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))
accuracy88.2%
(-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))
accuracy42.9%
(PI.f64)
accuracy90.8%
(sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))
accuracy90.8%
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))
accuracy88.2%
(-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))
accuracy42.9%
(PI.f64)
accuracy98.1%
(/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))
accuracy97.8%
(*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale))
accuracy96.9%
(/.f64 x-scale (*.f64 b b))
accuracy96.6%
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
accuracy99.7%
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
accuracy97.2%
(/.f64 (*.f64 b b) x-scale)
accuracy97.2%
(*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale))
accuracy93.1%
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale))))
accuracy99.2%
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b) (/.f64 b x-scale))
accuracy99.0%
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b)
accuracy96.4%
(/.f64 x-scale (*.f64 a a))
accuracy90.6%
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))
Results
847.0ms151×5exit
149.0ms72×1valid
90.0ms30×2valid
13.0ms3valid
2.0ms0valid
Compiler

Compiled 1538 to 77 computations (95% saved)

Precisions
Click to see histograms. Total time spent on operations: 680.0ms
ival-mult: 187.0ms (27.5% of total)
backward-pass: 135.0ms (19.8% of total)
ival-div: 112.0ms (16.5% of total)
ival-cos: 97.0ms (14.3% of total)
ival-sin: 58.0ms (8.5% of total)
ival-add: 24.0ms (3.5% of total)
ival-sub: 17.0ms (2.5% of total)
compiled-spec: 17.0ms (2.5% of total)
...c/correct-round.rkt:119:19: 16.0ms (2.4% of total)
ival-pow: 10.0ms (1.5% of total)
ival-pi: 4.0ms (0.6% of total)
const: 3.0ms (0.4% of total)

series165.0ms (0.6%)

Counts
29 → 1020
Calls
Call 1
Inputs
#<alt (* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a))) b) (/ b x-scale))>
#<alt (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a))) b)>
#<alt (/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a)))>
#<alt (/ -4 (* y-scale y-scale))>
#<alt (* (/ -4 (* y-scale y-scale)) (* a (* (/ a x-scale) (/ (* b b) x-scale))))>
#<alt (* y-scale y-scale)>
#<alt (* a (* (/ a x-scale) (/ (* b b) x-scale)))>
#<alt (/ (* (/ (* a a) (/ x-scale (* b b))) (/ -4 y-scale)) (* y-scale x-scale))>
#<alt (* (/ (* a a) (/ x-scale (* b b))) (/ -4 y-scale))>
#<alt (/ (* a a) (/ x-scale (* b b)))>
#<alt (* a a)>
#<alt (+ (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2) (* -4 (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale))))))>
#<alt (* -4 (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale)))))>
#<alt (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale))))>
#<alt (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)))>
#<alt (+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))>
#<alt (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale))>
#<alt (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))>
#<alt (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))>
#<alt (/ x-scale (* a a))>
#<alt (* (/ a x-scale) (/ (* b b) x-scale))>
#<alt (/ (* b b) x-scale)>
#<alt (/ x-scale (* b b))>
#<alt (PI)>
#<alt (- 1 (cos (/ (* 2 (* angle (PI))) 180)))>
#<alt (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))>
#<alt (sin (/ (* 2 (* angle (PI))) 180))>
#<alt (- 1 (cos (* (* angle (PI)) 1/90)))>
#<alt (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))>
Outputs
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (/ -4 (pow y-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (pow y-scale 2)>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (/ (* (pow a 2) (pow b 2)) (pow x-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (pow a 2)>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/4 (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)))))>
#<alt (+ (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/4 (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))>
#<alt (+ (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/4 (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))>
#<alt (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))>
#<alt (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2)))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))>
#<alt (* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))>
#<alt (* (pow a 2) (pow b 2))>
#<alt (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))>
#<alt (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))>
#<alt (+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (+ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))>
#<alt (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/4 (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)))))>
#<alt (+ (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/4 (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))>
#<alt (+ (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/4 (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))>
#<alt (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))>
#<alt (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2)))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))>
#<alt (* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (pow a 2) (* x-scale y-scale))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))))) (/ (pow a 2) (* x-scale y-scale)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale)))))))) (/ (pow a 2) (* x-scale y-scale)))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (* x-scale y-scale))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (* x-scale y-scale))))))))))) (/ (pow a 2) (* x-scale y-scale)))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))>
#<alt (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))>
#<alt (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))>
#<alt (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))>
#<alt (pow a 2)>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (pow a 2))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* 1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))))))))) (pow a 2))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))>
#<alt (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))>
#<alt (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))>
#<alt (* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))>
#<alt (* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))>
#<alt (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))>
#<alt (* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))>
#<alt (* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))>
#<alt (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))>
#<alt (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))>
#<alt (* -4 (/ (pow b 2) (* x-scale y-scale)))>
#<alt (+ (* -4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale)))))) (* -4 (/ (pow b 2) (* x-scale y-scale))))>
#<alt (+ (* -4 (/ (pow b 2) (* x-scale y-scale))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale)))))) (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))))))))>
#<alt (+ (* -4 (/ (pow b 2) (* x-scale y-scale))) (* (pow angle 2) (+ (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (* x-scale y-scale))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (* x-scale y-scale)))))) (* -4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))))))))))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))>
#<alt (+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale)))))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale)))))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale)))))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))>
#<alt (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))>
#<alt (* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))>
#<alt (* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))>
#<alt (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))>
#<alt (* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))>
#<alt (* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))>
#<alt (* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ x-scale (pow a 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (* a (pow b 2)) (pow x-scale 2))>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ (pow b 2) x-scale)>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (/ x-scale (pow b 2))>
#<alt (* 1/16200 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))>
#<alt (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))>
#<alt (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 1/382637520000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6))))))))>
#<alt (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 8)))) (* 1/382637520000000 (* (pow b 2) (pow (PI) 6)))))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))>
#<alt (* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (* 1/16200 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (* 1/16200 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2)))))>
#<alt (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow (PI) 4) (- (pow b 2) (pow a 2))))) (* 1/16200 (* (pow (PI) 2) (- (pow b 2) (pow a 2))))))>
#<alt (* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (- (pow b 2) (pow a 2)))) (* 1/382637520000000 (* (pow angle 2) (* (pow (PI) 6) (- (pow b 2) (pow a 2)))))))))>
#<alt (* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow (PI) 8) (- (pow b 2) (pow a 2))))) (* 1/382637520000000 (* (pow (PI) 6) (- (pow b 2) (pow a 2))))))))))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))>
#<alt (* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))>
#<alt (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))>
#<alt (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))>
#<alt (* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))>
#<alt (* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))>
#<alt (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))>
#<alt (* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))>
#<alt (* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))>
Calls

255 calls:

TimeVariablePointExpression
44.0ms
x-scale
@0
(* (/ (* a a) (/ x-scale (* b b))) (/ -4 y-scale))
7.0ms
b
@inf
(* -4 (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale)))))
6.0ms
angle
@0
(+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))
2.0ms
x-scale
@0
(* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))
1.0ms
x-scale
@0
(+ (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2) (* -4 (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale))))))

rewrite424.0ms (1.4%)

Algorithm
batch-egg-rewrite
Rules
3916×*-lowering-*.f32
3916×*-lowering-*.f64
2946×/-lowering-/.f32
2946×/-lowering-/.f64
2620×fma-lowering-fma.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
077689
1506546
25242479
08208479
Stop Event
iter limit
node limit
Counts
29 → 1068
Calls
Call 1
Inputs
(* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a))) b) (/ b x-scale))
(* (/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a))) b)
(/ (/ -4 (* y-scale y-scale)) (/ x-scale (* a a)))
(/ -4 (* y-scale y-scale))
(* (/ -4 (* y-scale y-scale)) (* a (* (/ a x-scale) (/ (* b b) x-scale))))
(* y-scale y-scale)
(* a (* (/ a x-scale) (/ (* b b) x-scale)))
(/ (* (/ (* a a) (/ x-scale (* b b))) (/ -4 y-scale)) (* y-scale x-scale))
(* (/ (* a a) (/ x-scale (* b b))) (/ -4 y-scale))
(/ (* a a) (/ x-scale (* b b)))
(* a a)
(+ (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2) (* -4 (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale))))))
(* -4 (/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale)))))
(/ (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))) (* x-scale (* y-scale (* x-scale y-scale))))
(* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)))
(+ (* (/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale)) (* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))) (/ (* (* 4 (/ (* (- (* b b) (* a a)) (* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))) (* (* x-scale (* y-scale (* x-scale y-scale))) 2))) (+ (cos (/ (* 2 (* angle (PI))) 180)) 1)) 2))
(/ (+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2)) (* x-scale y-scale))
(+ (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* a a)) (/ (* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2))
(* (+ (/ (* (* a a) (- 1 (cos (/ (* 2 (* angle (PI))) 180)))) 2) (* (+ 1/2 (* 1/2 (cos (/ (* 2 (* angle (PI))) 180)))) (* b b))) (/ (/ -4 x-scale) y-scale))
(/ x-scale (* a a))
(* (/ a x-scale) (/ (* b b) x-scale))
(/ (* b b) x-scale)
(/ x-scale (* b b))
(PI)
(- 1 (cos (/ (* 2 (* angle (PI))) 180)))
(* (* b b) (- 1 (cos (/ (* 2 (* angle (PI))) 180))))
(sin (/ (* 2 (* angle (PI))) 180))
(- 1 (cos (* (* angle (PI)) 1/90)))
(* (- 1 (cos (* (* angle (PI)) 1/90))) (- (* b b) (* a a)))
Outputs
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)) (*.f64 y-scale x-scale)))
(/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale (*.f64 b b)))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale b))
(/.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 y-scale x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64)))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 b b))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 (*.f64 y-scale x-scale) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b)) x-scale)
(/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 (/.f64 x-scale (*.f64 b b)) (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 (*.f64 y-scale x-scale) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale)) x-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (/.f64 (*.f64 y-scale x-scale) (*.f64 b b)) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 (/.f64 x-scale (*.f64 b b)) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 b b)) (*.f64 (/.f64 x-scale (*.f64 a a)) x-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 x-scale (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (*.f64 b b)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))) x-scale))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) b) (*.f64 (/.f64 x-scale (*.f64 a a)) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 x-scale b)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) b)) (*.f64 (/.f64 x-scale (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 b (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (*.f64 x-scale (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (*.f64 (/.f64 x-scale b) (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) b) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 x-scale (*.f64 a a))))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (/.f64 #s(literal -4 binary64) y-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) #s(literal 1 binary64)) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 b b))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 a (/.f64 x-scale (*.f64 b b)))) x-scale)
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) x-scale)
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) #s(literal 1 binary64)) (/.f64 x-scale b))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (-.f64 #s(literal 0 binary64) b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) y-scale)
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) y-scale)
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) x-scale)) (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) x-scale)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 b x-scale)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))) (/.f64 x-scale b))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) b) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) x-scale) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) y-scale) y-scale)
(pow.f64 (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale))
(*.f64 a (*.f64 (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(*.f64 a (*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 (*.f64 b b) x-scale))
(*.f64 b (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 b x-scale)))
(*.f64 b (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 b x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale (*.f64 b b))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(*.f64 (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))))
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b)))) a)
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 a x-scale)) (/.f64 (*.f64 b b) x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) x-scale)) (/.f64 a x-scale))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))) b)
(/.f64 b (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 b #s(literal 1 binary64)) (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) b) (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(/.f64 (*.f64 b #s(literal -4 binary64)) (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)))
(/.f64 (*.f64 b (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 #s(literal -4 binary64) b) (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) b) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 a a)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) b))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 b (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b)
(*.f64 b (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (/.f64 b (/.f64 #s(literal 1 binary64) (*.f64 a a))))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (*.f64 (*.f64 a a) b))
(*.f64 (*.f64 b (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)) (*.f64 a a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) x-scale) (*.f64 a a))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a)
(neg.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a)))))
(neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)))
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (/.f64 x-scale (*.f64 a a)) y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) (/.f64 x-scale (*.f64 a a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)) #s(literal -4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) #s(literal 1 binary64)))
(/.f64 #s(literal 4 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(/.f64 #s(literal 4 binary64) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a))))
(/.f64 #s(literal 4 binary64) (*.f64 (/.f64 x-scale (*.f64 a a)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))))
(/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 a a)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale)
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a a) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 a a)) x-scale)
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale (*.f64 a a))) (*.f64 y-scale y-scale))
(pow.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a))))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) x-scale)))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) x-scale))
(*.f64 (*.f64 a a) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 a a))))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a)))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (*.f64 a a))
(*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a)
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a)
(neg.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/.f64 #s(literal -4 binary64) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 #s(literal -4 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64))))
(/.f64 (neg.f64 (/.f64 #s(literal -4 binary64) y-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(pow.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)))
(*.f64 #s(literal 4 binary64) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) #s(literal -4 binary64))
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)) (*.f64 y-scale x-scale)))
(/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale (*.f64 b b)))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale b))
(/.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 y-scale x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64)))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 b b))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 (*.f64 y-scale x-scale) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b)) x-scale)
(/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 (/.f64 x-scale (*.f64 b b)) (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 (*.f64 y-scale x-scale) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale)) x-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (/.f64 (*.f64 y-scale x-scale) (*.f64 b b)) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 (/.f64 x-scale (*.f64 b b)) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 b b)) (*.f64 (/.f64 x-scale (*.f64 a a)) x-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 x-scale (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (*.f64 b b)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))) x-scale))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) b) (*.f64 (/.f64 x-scale (*.f64 a a)) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 x-scale b)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) b)) (*.f64 (/.f64 x-scale (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 b (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (*.f64 x-scale (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (*.f64 (/.f64 x-scale b) (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) b) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 x-scale (*.f64 a a))))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (/.f64 #s(literal -4 binary64) y-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) #s(literal 1 binary64)) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 b b))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 a (/.f64 x-scale (*.f64 b b)))) x-scale)
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) x-scale)
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) #s(literal 1 binary64)) (/.f64 x-scale b))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (-.f64 #s(literal 0 binary64) b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) y-scale)
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) y-scale)
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) x-scale)) (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) x-scale)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 b x-scale)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))) (/.f64 x-scale b))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) b) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) x-scale) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) y-scale) y-scale)
(pow.f64 (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale))
(*.f64 a (*.f64 (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(*.f64 a (*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 (*.f64 b b) x-scale))
(*.f64 b (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 b x-scale)))
(*.f64 b (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 b x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale (*.f64 b b))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(*.f64 (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))))
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b)))) a)
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 a x-scale)) (/.f64 (*.f64 b b) x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) x-scale)) (/.f64 a x-scale))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))) b)
(exp.f64 (*.f64 (log.f64 y-scale) #s(literal 2 binary64)))
(pow.f64 y-scale #s(literal 2 binary64))
(*.f64 y-scale y-scale)
(*.f64 (pow.f64 y-scale #s(literal 1 binary64)) (pow.f64 y-scale #s(literal 1 binary64)))
(/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(*.f64 a (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))))
(*.f64 (/.f64 a x-scale) (/.f64 a (/.f64 x-scale (*.f64 b b))))
(*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))) a)
(*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale))
(*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) (/.f64 a x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) (/.f64 b x-scale))
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)) (*.f64 y-scale x-scale)))
(/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale (*.f64 b b)))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale b))
(/.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))) (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 y-scale x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64)))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 b b))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale y-scale) (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 (*.f64 y-scale x-scale) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b)) x-scale)
(/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 (/.f64 x-scale (*.f64 b b)) (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 (*.f64 y-scale x-scale) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale)) x-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (/.f64 (*.f64 y-scale x-scale) (*.f64 b b)) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 (/.f64 x-scale (*.f64 b b)) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 b b)) (*.f64 (/.f64 x-scale (*.f64 a a)) x-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 x-scale (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (*.f64 b b)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))) x-scale))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) b) (*.f64 (/.f64 x-scale (*.f64 a a)) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (*.f64 (/.f64 x-scale (*.f64 a a)) (/.f64 x-scale b)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) b)) (*.f64 (/.f64 x-scale (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 b (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (*.f64 x-scale (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (*.f64 (/.f64 x-scale b) (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) b) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 x-scale (*.f64 a a))))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(/.f64 (neg.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (neg.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (/.f64 #s(literal -4 binary64) y-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) #s(literal 1 binary64)) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 b b))) (*.f64 x-scale x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 a (/.f64 x-scale (*.f64 b b)))) x-scale)
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) x-scale)
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) #s(literal 1 binary64)) (/.f64 x-scale b))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (-.f64 #s(literal 0 binary64) b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale))) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) y-scale)
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) y-scale)
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 b b) x-scale)) (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) x-scale)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 b x-scale)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))) (/.f64 x-scale b))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) b) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) x-scale) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) y-scale) y-scale)
(pow.f64 (/.f64 (*.f64 y-scale x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale))
(*.f64 a (*.f64 (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(*.f64 a (*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 (*.f64 b b) x-scale))
(*.f64 b (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 b x-scale)))
(*.f64 b (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 b x-scale))
(*.f64 (/.f64 b x-scale) (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))))
(*.f64 (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (/.f64 x-scale (*.f64 b b))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(*.f64 (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b))))
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b)))) a)
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 a x-scale)) (/.f64 (*.f64 b b) x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) x-scale)) (/.f64 a x-scale))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a)))) b)
(/.f64 #s(literal -4 binary64) (*.f64 (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))) y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64)))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale #s(literal -4 binary64)) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale x-scale) (*.f64 b b)) (*.f64 #s(literal -4 binary64) (*.f64 a a))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64)))))
(/.f64 #s(literal 4 binary64) (*.f64 (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 #s(literal 4 binary64) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) y-scale)
(/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))))
(/.f64 (*.f64 (*.f64 a a) #s(literal 1 binary64)) (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 y-scale #s(literal -4 binary64))))
(/.f64 (*.f64 (*.f64 a a) #s(literal 4 binary64)) (*.f64 (/.f64 x-scale (*.f64 b b)) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) #s(literal -4 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))) y-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))) (/.f64 y-scale #s(literal -4 binary64))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) #s(literal 4 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b)))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a a)) (*.f64 (/.f64 y-scale #s(literal -4 binary64)) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 (/.f64 y-scale #s(literal -4 binary64)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b)))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 a a)) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b)))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal -4 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a))) (neg.f64 (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (neg.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64)))) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) #s(literal 1 binary64)) (/.f64 y-scale #s(literal -4 binary64)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))))
(*.f64 a (*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 #s(literal -4 binary64) y-scale)))
(*.f64 (*.f64 a a) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(*.f64 (*.f64 a a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 x-scale (*.f64 b b))))
(*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) (/.f64 #s(literal -4 binary64) y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 (*.f64 b b) x-scale))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) a) (/.f64 a (/.f64 x-scale (*.f64 b b))))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 a a) x-scale)) (*.f64 b b))
(*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) x-scale) (*.f64 b b))
(*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 b b) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b b)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 x-scale b)) b)
(neg.f64 (/.f64 (*.f64 a a) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b)))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) x-scale)
(/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 (*.f64 a a) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 b b)))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a))) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 x-scale (*.f64 (*.f64 a a) (*.f64 b b))) #s(literal -1 binary64))
(*.f64 a (/.f64 a (/.f64 x-scale (*.f64 b b))))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(*.f64 (/.f64 a x-scale) (/.f64 a (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (*.f64 b b) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (*.f64 b b) x-scale) (*.f64 a a))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b)))))
(*.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 b b))
(*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) a)
(*.f64 (/.f64 (*.f64 a a) #s(literal 1 binary64)) (/.f64 (*.f64 b b) x-scale))
(*.f64 (*.f64 (*.f64 a a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) b)
(*.f64 (/.f64 (*.f64 a a) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b b)))
(*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale b)) b)
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64)))
(+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(+.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))))))) (/.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))))))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) #s(literal -4 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (*.f64 y-scale x-scale)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale))) #s(literal -4 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) #s(literal -4 binary64) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 y-scale x-scale))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) x-scale) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale x-scale))) #s(literal -4 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) y-scale) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 y-scale x-scale)) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale))) (exp.f64 (log.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) x-scale) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 y-scale x-scale))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 y-scale x-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale x-scale))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64))))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 6 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (-.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 6 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64))))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 6 binary64))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))))))))
(/.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64))) (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64))))
(*.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 6 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64)) (*.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)))))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) y-scale) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))))))))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale x-scale) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64)))) (*.f64 (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) y-scale))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64)))) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64)))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)) y-scale))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64)))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (neg.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale x-scale) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (/.f64 #s(literal -4 binary64) x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64)))) y-scale)
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) #s(literal 1 binary64)) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) #s(literal -4 binary64)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) #s(literal 1 binary64)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (/.f64 #s(literal 4 binary64) x-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 y-scale x-scale) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale)) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) y-scale)
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale))) y-scale)
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) #s(literal -4 binary64)) (*.f64 (*.f64 y-scale x-scale) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(/.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale) #s(literal -4 binary64)) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) y-scale) x-scale)
(/.f64 (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) x-scale) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 y-scale (*.f64 y-scale x-scale))) x-scale)
(*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) #s(literal -4 binary64)))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (*.f64 y-scale x-scale)))
(*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) #s(literal -4 binary64))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 y-scale x-scale))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) x-scale) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale x-scale))) #s(literal -4 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale))
(*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale))))
(*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) y-scale))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) x-scale))
(*.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(*.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale x-scale))))
(neg.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (*.f64 y-scale x-scale) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale)))
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 y-scale x-scale) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(/.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale))
(/.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (neg.f64 (*.f64 (*.f64 y-scale x-scale) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)))))
(/.f64 (neg.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale)) (neg.f64 (*.f64 y-scale (*.f64 y-scale x-scale))))
(/.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 y-scale x-scale))) x-scale)
(/.f64 (*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale x-scale)))) x-scale)
(/.f64 (/.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale) y-scale) (*.f64 y-scale x-scale))
(/.f64 (/.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale) (*.f64 y-scale x-scale)) y-scale)
(pow.f64 (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale)))))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))
(*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale))))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 y-scale x-scale)))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 y-scale x-scale) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) x-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale x-scale))))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale x-scale))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) x-scale))
(*.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 y-scale (*.f64 y-scale x-scale))))
(*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (*.f64 y-scale x-scale))))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 y-scale x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 y-scale (*.f64 y-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale))
(+.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))
(+.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(+.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(+.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))
(+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(+.f64 (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(fma.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(fma.f64 (*.f64 b b) (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(fma.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(fma.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(fma.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))
(fma.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(fma.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 a (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(fma.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 b b)) (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))
(fma.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 1/2 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))
(fma.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 a a)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(fma.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 a a) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(fma.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) a (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (*.f64 (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64)))) (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))) (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64)))) (*.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))) (*.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (-.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))))
(/.f64 (-.f64 (*.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (-.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(+.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal -2 binary64)))
(-.f64 (/.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))))
(fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) #s(literal -4 binary64) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale (*.f64 y-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 2 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 1/2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) #s(literal 1/2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 1/2 binary64) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) #s(literal -1/2 binary64) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) x-scale) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale x-scale))) #s(literal -4 binary64)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 y-scale (*.f64 y-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) y-scale) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) x-scale) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) x-scale) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale (*.f64 y-scale x-scale))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))) (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (/.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 3 binary64)) #s(literal 8 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (/.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 3 binary64)) #s(literal 8 binary64))) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))) (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (/.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 3 binary64)) #s(literal 8 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (*.f64 (*.f64 y-scale x-scale) #s(literal 1 binary64))) (*.f64 (*.f64 y-scale x-scale) (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale x-scale) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))
(/.f64 (+.f64 (*.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) #s(literal -2 binary64)) (*.f64 (*.f64 y-scale x-scale) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))) (*.f64 (*.f64 y-scale x-scale) #s(literal -2 binary64)))
(/.f64 (+.f64 (*.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale x-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 y-scale x-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))) (*.f64 #s(literal 2 binary64) (*.f64 y-scale x-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 y-scale x-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))) (*.f64 #s(literal -2 binary64) (*.f64 y-scale x-scale)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (/.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 3 binary64)) #s(literal 8 binary64)))) (neg.f64 (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))) (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))))
(*.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 3 binary64)) (/.f64 (pow.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 3 binary64)) #s(literal 8 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))) (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)))))
(*.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 #s(literal -4 binary64) (/.f64 (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale)))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)))))
(neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 y-scale x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale)))
(/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale))
(/.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 y-scale x-scale) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(/.f64 (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) y-scale) x-scale)
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) #s(literal 1 binary64)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale))) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(pow.f64 (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 y-scale x-scale)))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)))
(*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 y-scale x-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 y-scale x-scale)) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal -2 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(fma.f64 b (*.f64 (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(fma.f64 b (/.f64 (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(fma.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(fma.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(fma.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 b b) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))) (*.f64 a a) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 b b))) #s(literal -1/2 binary64) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(fma.f64 (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) a (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))
(fma.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 2 binary64))) (*.f64 b b) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (/.f64 (/.f64 #s(literal 2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))
(*.f64 (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))))
(*.f64 (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(+.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(+.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))
(+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)))
(+.f64 (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)))
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)))
(fma.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)))
(fma.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(fma.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64)))))
(/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64))) y-scale)
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) #s(literal -4 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) #s(literal -4 binary64)) (*.f64 (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (*.f64 y-scale x-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))) y-scale))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (/.f64 #s(literal 4 binary64) x-scale)) (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) y-scale))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) x-scale)) (*.f64 (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64)))) (*.f64 (*.f64 y-scale x-scale) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 y-scale x-scale) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64)))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64)))) (*.f64 y-scale (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))) (*.f64 y-scale (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64)))) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (neg.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) #s(literal -4 binary64)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 #s(literal 4 binary64) x-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64)))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 3 binary64))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (-.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) #s(literal 2 binary64))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 #s(literal 1 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))) (-.f64 #s(literal 0 binary64) y-scale))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 x-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) y-scale))
(neg.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 a a))))
(/.f64 x-scale (*.f64 a a))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 a a) x-scale) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(/.f64 (/.f64 x-scale a) a)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 a a) x-scale)))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a))))
(/.f64 (neg.f64 (/.f64 x-scale a)) (-.f64 #s(literal 0 binary64) a))
(/.f64 (*.f64 x-scale #s(literal 1 binary64)) (*.f64 a a))
(pow.f64 (/.f64 (*.f64 a a) x-scale) #s(literal -1 binary64))
(*.f64 x-scale (/.f64 #s(literal 1 binary64) (*.f64 a a)))
(*.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 a a)))
(*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 a a))))
(*.f64 (/.f64 x-scale a) (/.f64 #s(literal 1 binary64) a))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) x-scale)
(/.f64 (/.f64 a x-scale) (/.f64 x-scale (*.f64 b b)))
(/.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 x-scale a))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale a) (/.f64 x-scale (*.f64 b b))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 x-scale (*.f64 b b)) (/.f64 x-scale a)))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale x-scale) (*.f64 a (*.f64 b b))))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 a (/.f64 x-scale (*.f64 b b)))))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) x-scale)
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 x-scale (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 a (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 x-scale (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 (/.f64 x-scale a) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (/.f64 x-scale a) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) a) (*.f64 b b)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) a) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) a) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (*.f64 b b) #s(literal 1 binary64)) (*.f64 x-scale (/.f64 x-scale a)))
(/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 0 binary64) a)) (*.f64 x-scale (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 (/.f64 x-scale (*.f64 b b)) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) a)) (*.f64 (/.f64 x-scale (*.f64 b b)) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) a) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 x-scale a)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) (-.f64 #s(literal 0 binary64) a)) (*.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (neg.f64 (*.f64 a (*.f64 b b))) (neg.f64 (*.f64 x-scale x-scale)))
(/.f64 (neg.f64 (/.f64 a (/.f64 x-scale (*.f64 b b)))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 a x-scale) #s(literal 1 binary64)) (/.f64 x-scale (*.f64 b b)))
(/.f64 (*.f64 (/.f64 a x-scale) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) #s(literal 1 binary64)) (/.f64 x-scale a))
(/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (-.f64 #s(literal 0 binary64) a)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) a) (/.f64 (*.f64 b b) x-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) (/.f64 a x-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(*.f64 a (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 b b) x-scale)))
(*.f64 a (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
(*.f64 a (/.f64 (/.f64 (*.f64 b b) x-scale) x-scale))
(*.f64 b (*.f64 (/.f64 b x-scale) (/.f64 a x-scale)))
(*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale))
(*.f64 (*.f64 b b) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 a x-scale)))
(*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 a x-scale))
(*.f64 (*.f64 a (*.f64 b b)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 (/.f64 a x-scale) b) (/.f64 b x-scale))
(neg.f64 (/.f64 (*.f64 b b) (-.f64 #s(literal 0 binary64) x-scale)))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) x-scale))
(/.f64 b (/.f64 x-scale b))
(/.f64 (*.f64 b b) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 b b)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 b b)) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(/.f64 #s(literal -1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))))
(/.f64 (*.f64 (*.f64 b b) #s(literal 1 binary64)) x-scale)
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b))) (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 (*.f64 b #s(literal 1 binary64)) (/.f64 x-scale b))
(pow.f64 (/.f64 x-scale (*.f64 b b)) #s(literal -1 binary64))
(*.f64 b (/.f64 b x-scale))
(*.f64 (/.f64 b x-scale) b)
(*.f64 (*.f64 b b) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 b b) x-scale))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 b b))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b b)))
(neg.f64 (-.f64 #s(literal 0 binary64) (/.f64 x-scale (*.f64 b b))))
(/.f64 x-scale (*.f64 b b))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 b b) x-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 b b) x-scale) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 b b)))
(/.f64 (/.f64 x-scale b) b)
(/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (/.f64 #s(literal 1 binary64) x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 b b) x-scale)))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b))))
(/.f64 (neg.f64 (/.f64 x-scale b)) (-.f64 #s(literal 0 binary64) b))
(/.f64 (/.f64 #s(literal 1 binary64) b) (/.f64 b x-scale))
(/.f64 (*.f64 x-scale #s(literal 1 binary64)) (*.f64 b b))
(pow.f64 (/.f64 (*.f64 b b) x-scale) #s(literal -1 binary64))
(*.f64 x-scale (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(*.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 b b)))
(*.f64 (-.f64 #s(literal 0 binary64) x-scale) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))))
(*.f64 (/.f64 x-scale b) (/.f64 #s(literal 1 binary64) b))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) x-scale)
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(PI.f64)
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(sqrt.f64 (*.f64 (PI.f64) (PI.f64)))
(cbrt.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(*.f64 (PI.f64) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (*.f64 (PI.f64) (PI.f64))))
(*.f64 (cbrt.f64 (*.f64 (PI.f64) (PI.f64))) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (PI.f64) (PI.f64))) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1 binary64)))
(*.f64 (*.f64 #s(literal 1 binary64) (cbrt.f64 (*.f64 (PI.f64) (PI.f64)))) (cbrt.f64 (PI.f64)))
(+.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(+.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(+.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(fma.f64 #s(literal -1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (neg.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (+.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(*.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal -1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b b)))
(+.f64 (*.f64 (*.f64 b b) #s(literal 1 binary64)) (*.f64 (*.f64 b b) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(fma.f64 (*.f64 b b) #s(literal 1 binary64) (*.f64 (*.f64 b b) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(fma.f64 #s(literal 1 binary64) (*.f64 b b) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b b)))
(/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (*.f64 b b)) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 b b)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(*.f64 b (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b b))
(*.f64 (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) b)
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(neg.f64 (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal -180 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))
(+.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(+.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(+.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(fma.f64 #s(literal -1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (neg.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (+.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(*.f64 (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))) (+.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal -1 binary64)))
(+.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 a a))))
(+.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(+.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(+.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(+.f64 (*.f64 #s(literal 1 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))))
(fma.f64 b (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 a a))))
(fma.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 a a))))
(fma.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(fma.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(fma.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(fma.f64 #s(literal 1 binary64) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))))
(fma.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b b) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 a a))))
(fma.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(fma.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(fma.f64 (+.f64 a b) (*.f64 (-.f64 b a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(fma.f64 (+.f64 a b) (*.f64 (-.f64 b a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(fma.f64 (*.f64 b (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) b (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 a a))))
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 a b)) (-.f64 b a) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a))))
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 a b)) (-.f64 b a) (*.f64 (+.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (*.f64 (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (*.f64 (+.f64 (*.f64 a a) (*.f64 b b)) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 (+.f64 (*.f64 a a) (*.f64 b b)) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a)))))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b))))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a))))) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 (*.f64 a a) (*.f64 b b))))
(/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a)))))) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b))))))
(/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a))))) (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 (*.f64 a a) (*.f64 b b))))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a)))))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a))))) (+.f64 (*.f64 a a) (*.f64 b b)))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (+.f64 (*.f64 a a) (*.f64 b b)))
(/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 (*.f64 b b) (*.f64 a a))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (+.f64 a b)) (-.f64 b a))

simplify658.0ms (2.2%)

Algorithm
egg-herbie
Rules
6130×*-lowering-*.f32
6130×*-lowering-*.f64
5584×+-lowering-+.f64
5584×+-lowering-+.f32
1684×times-frac
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
078039679
1311533779
0825333779
Stop Event
iter limit
node limit
Counts
1020 → 1020
Calls
Call 1
Inputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(/ -4 (pow y-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(pow y-scale 2)
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/4 (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)))))
(+ (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/4 (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))
(+ (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/4 (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))
(* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2)))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))
(* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2)))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))
(* (pow a 2) (pow b 2))
(+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))
(+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (+ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/4 (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)))))
(+ (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/4 (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))
(+ (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/4 (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))
(* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2)))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))
(* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2)))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/ (pow a 2) (* x-scale y-scale))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))))) (/ (pow a 2) (* x-scale y-scale)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale)))))))) (/ (pow a 2) (* x-scale y-scale)))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (* x-scale y-scale))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (* x-scale y-scale))))))))))) (/ (pow a 2) (* x-scale y-scale)))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(pow a 2)
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (pow a 2))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* 1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))))))))) (pow a 2))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(* -4 (/ (pow b 2) (* x-scale y-scale)))
(+ (* -4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale)))))) (* -4 (/ (pow b 2) (* x-scale y-scale))))
(+ (* -4 (/ (pow b 2) (* x-scale y-scale))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale)))))) (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))))))))
(+ (* -4 (/ (pow b 2) (* x-scale y-scale))) (* (pow angle 2) (+ (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (* x-scale y-scale))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (* x-scale y-scale)))))) (* -4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))))))))))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale)))))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale)))))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale)))))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ x-scale (pow a 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (* a (pow b 2)) (pow x-scale 2))
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ (pow b 2) x-scale)
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(/ x-scale (pow b 2))
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))
(* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))
(* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 1/382637520000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6))))))))
(* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 8)))) (* 1/382637520000000 (* (pow b 2) (pow (PI) 6)))))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(* 1/16200 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2)))))
(* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow (PI) 4) (- (pow b 2) (pow a 2))))) (* 1/16200 (* (pow (PI) 2) (- (pow b 2) (pow a 2))))))
(* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (- (pow b 2) (pow a 2)))) (* 1/382637520000000 (* (pow angle 2) (* (pow (PI) 6) (- (pow b 2) (pow a 2)))))))))
(* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow (PI) 8) (- (pow b 2) (pow a 2))))) (* 1/382637520000000 (* (pow (PI) 6) (- (pow b 2) (pow a 2))))))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
Outputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(/ -4 (pow y-scale 2))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(pow y-scale 2)
(*.f64 y-scale y-scale)
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* (pow a 2) (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) x-scale))
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(pow a 2)
(*.f64 a a)
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -4 (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale))))
(* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(+.f64 (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(+.f64 (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(+ (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/4 (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))))))
(+ (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/4 (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))))))
(+ (* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (+ (* 1/4 (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 a a) (+.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))))))
(* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)))))
(* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)))))
(* (pow a 4) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow a 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow a 4))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow a 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)))))
(* (pow a 2) (pow b 2))
(*.f64 (*.f64 a a) (*.f64 b b))
(+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(+.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))))))
(+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))
(+.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (+.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))))))))))
(+ (* (pow a 2) (pow b 2)) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (+ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (+ (* (pow angle 2) (+ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (+ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))))))) (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))))))) (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))
(+.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (+.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))))))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))
(* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))
(* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(+ (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/4 (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))))))
(+ (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/4 (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))))
(+ (* 1/2 (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/4 (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2))) (+ (* 1/2 (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))))) (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))))
(* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)))))
(* 1/2 (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))))
(*.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)))))
(* (pow b 4) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (pow b 2))) (+ (* 1/2 (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (+ (* 1/2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (pow b 4))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (pow b 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (pow.f64 b #s(literal 4 binary64))))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/262440000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/787320000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (+ (* 1/191318760000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/12754584000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale x-scale))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale))) #s(literal 1/11957422500000 binary64)))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 b b) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 y-scale y-scale))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (*.f64 x-scale x-scale)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow a 4) (* (+ 1 (cos (* 1/90 (* angle (PI))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a a) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64))) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))))) (*.f64 y-scale y-scale)) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (+ 1 (cos (* 1/90 (* angle (PI))))) (* (- 1 (cos (* 1/90 (* angle (PI))))) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale x-scale)))) (*.f64 (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) #s(literal 1 binary64)) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (pow a 2) (* x-scale y-scale))
(/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))))) (/ (pow a 2) (* x-scale y-scale)))
(+.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) y-scale)))))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale)))))))) (/ (pow a 2) (* x-scale y-scale)))
(+.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)))))))
(+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))) (+ (* 1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (* x-scale y-scale))) (* 1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (* x-scale y-scale))))))))))) (/ (pow a 2) (* x-scale y-scale)))
(+.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale)) (+.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale y-scale)))))))))))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)))))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)))))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))) (* 1/2 (/ 1 (* x-scale y-scale))))))
(*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale))))
(/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))
(/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale)))
(+ (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale)))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(* (pow b 2) (+ (* 1/2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (* x-scale y-scale)))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(/ (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(pow a 2)
(*.f64 a a)
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))
(+.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (pow a 2))
(+.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))))))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* 1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))))))))) (pow a 2))
(+.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b))))))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (* 1/2 (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (+.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))
(* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 b b))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 b b))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 b b))))
(* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 b b)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 b b))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 b b))))
(* (pow b 2) (+ (* 1/2 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal 1/2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (/.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 b b))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)))))
(+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)))))
(+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)))))
(* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale))))
(* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale))))
(* (pow a 2) (+ (* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (* x-scale y-scale)))) (* -2 (/ (- 1 (cos (* 1/90 (* angle (PI))))) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)) (/.f64 (*.f64 #s(literal -2 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 x-scale y-scale))))
(* -4 (/ (pow b 2) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale))
(+ (* -4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale)))))) (* -4 (/ (pow b 2) (* x-scale y-scale))))
(*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale)))) (/.f64 (/.f64 (*.f64 b b) x-scale) y-scale)))
(+ (* -4 (/ (pow b 2) (* x-scale y-scale))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale)))))) (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)))) (+.f64 (*.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale)))))))
(+ (* -4 (/ (pow b 2) (* x-scale y-scale))) (* (pow angle 2) (+ (* -4 (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* x-scale y-scale))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* x-scale y-scale))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (* -1/765275040000000 (/ (* (pow b 2) (pow (PI) 6)) (* x-scale y-scale))) (* 1/765275040000000 (/ (* (pow a 2) (pow (PI) 6)) (* x-scale y-scale)))))) (* -4 (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (* x-scale y-scale))) (* 1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (* x-scale y-scale))))))))))
(+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (/.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) x-scale) (/.f64 (*.f64 (PI.f64) (PI.f64)) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 x-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale y-scale)))))))))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale)))
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale))))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale)))))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)))))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale)))))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)))))
(+ (* -4 (* (pow b 2) (+ (* 1/2 (/ (cos (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (* 1/2 (/ 1 (* x-scale y-scale)))))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 b b)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1/2 binary64) (*.f64 x-scale y-scale)))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (+.f64 #s(literal -2 binary64) (*.f64 #s(literal -4 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (+.f64 #s(literal -2 binary64) (*.f64 #s(literal -4 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (+.f64 #s(literal -2 binary64) (*.f64 #s(literal -4 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))))
(* -4 (/ (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))) (*.f64 x-scale y-scale))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (+.f64 #s(literal -2 binary64) (*.f64 #s(literal -4 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (+.f64 #s(literal -2 binary64) (*.f64 #s(literal -4 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))))
(* (pow b 2) (+ (* -4 (/ (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (* x-scale y-scale))) (* -2 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale))))))
(*.f64 (*.f64 b b) (+.f64 (/.f64 (+.f64 #s(literal -2 binary64) (*.f64 #s(literal -4 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 (*.f64 b b) (*.f64 x-scale y-scale)))))))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(* -4 (/ (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* x-scale y-scale)))
(/.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))))) (*.f64 x-scale y-scale))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ x-scale (pow a 2))
(/.f64 x-scale (*.f64 a a))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (* a (pow b 2)) (pow x-scale 2))
(/.f64 (*.f64 a (*.f64 b b)) (*.f64 x-scale x-scale))
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ (pow b 2) x-scale)
(/.f64 (*.f64 b b) x-scale)
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(/ x-scale (pow b 2))
(/.f64 x-scale (*.f64 b b))
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (-.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/173564379072000000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/382637520000000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))
(*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))
(* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))
(* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 1/382637520000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 6))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))
(* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 8)))) (* 1/382637520000000 (* (pow b 2) (pow (PI) 6)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/173564379072000000000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* 1/90 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 angle (+.f64 (*.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/90 binary64) (PI.f64))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (-.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/173564379072000000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/382637520000000 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(* 1/16200 (* (pow angle 2) (* (pow (PI) 2) (- (pow b 2) (pow a 2)))))
(*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 (*.f64 angle (PI.f64)) (*.f64 angle (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))))
(* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow (PI) 4) (- (pow b 2) (pow a 2))))) (* 1/16200 (* (pow (PI) 2) (- (pow b 2) (pow a 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/1574640000 binary64) (*.f64 angle angle)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))
(* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (- (pow b 2) (pow a 2)))) (* 1/382637520000000 (* (pow angle 2) (* (pow (PI) 6) (- (pow b 2) (pow a 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 #s(literal 1/382637520000000 binary64) (*.f64 angle angle)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))
(* (pow angle 2) (+ (* 1/16200 (* (pow (PI) 2) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow (PI) 4) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/173564379072000000000 (* (pow angle 2) (* (pow (PI) 8) (- (pow b 2) (pow a 2))))) (* 1/382637520000000 (* (pow (PI) 6) (- (pow b 2) (pow a 2))))))))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -1/173564379072000000000 binary64) (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 8 binary64))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/382637520000000 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (- 1 (cos (* 1/90 (* angle (PI))))) (- (pow b 2) (pow a 2)))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 b b)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 b b)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 b b)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 b b)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 b b)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- (+ 1 (* -1 (/ (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow b 2)))) (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (*.f64 b b)))) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))
(*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(+ (* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))
(* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* -1 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))) (-.f64 #s(literal 0 binary64) (*.f64 a a)))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))
(* (pow a 2) (+ (* -1 (- 1 (cos (* 1/90 (* angle (PI)))))) (/ (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI)))))) (pow a 2))))
(*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))))

eval726.0ms (2.4%)

Compiler

Compiled 203817 to 6025 computations (97% saved)

prune360.0ms (1.2%)

Pruning

20 alts after pruning (18 fresh and 2 done)

PrunedKeptTotal
New2660142674
Fresh8412
Picked415
Done011
Total2672202692
Accuracy
91.3%
Counts
2692 → 20
Alt Table
Click to see full alt table
StatusAccuracyProgram
26.5%
(/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale)
74.1%
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 x-scale b)) b) (*.f64 y-scale x-scale))
71.1%
(/.f64 (*.f64 (*.f64 (/.f64 a x-scale) (/.f64 a (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
73.0%
(/.f64 (*.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) a) (/.f64 a (/.f64 x-scale (*.f64 b b)))) (*.f64 y-scale x-scale))
72.0%
(/.f64 (*.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
74.5%
(/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) b) (/.f64 b x-scale)) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
73.1%
(/.f64 (*.f64 a (*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale))) (*.f64 y-scale x-scale))
65.8%
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 (*.f64 y-scale x-scale) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
25.6%
(-.f64 (pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) #s(literal -2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
23.1%
(-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
23.3%
(-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
29.0%
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
66.9%
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
62.2%
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale))))
74.7%
(*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (*.f64 (*.f64 a a) b)) (/.f64 b x-scale))
74.3%
(*.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) (/.f64 b x-scale))
72.4%
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale) b) (/.f64 b x-scale))
72.4%
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) b) (/.f64 b x-scale))
80.7%
(*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b) (/.f64 b x-scale))
34.9%
#s(literal 0 binary64)
Compiler

Compiled 1528 to 822 computations (46.2% saved)

simplify321.0ms (1.1%)

Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff128
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))
cost-diff128
(pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
cost-diff256
(/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
cost-diff384
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
cost-diff0
(*.f64 (/.f64 (*.f64 a a) x-scale) b)
cost-diff0
(*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) b)
cost-diff0
(*.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) b) (/.f64 #s(literal -4 binary64) y-scale))
cost-diff0
(/.f64 (*.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
cost-diff0
(/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b)))
cost-diff0
(/.f64 #s(literal -4 binary64) x-scale)
cost-diff0
(/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)
cost-diff0
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
cost-diff0
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a))
cost-diff0
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a)
cost-diff0
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) b)
cost-diff0
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) b) (/.f64 b x-scale))
cost-diff0
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a)
cost-diff0
(*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a)
cost-diff0
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b)
cost-diff0
(*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b) (/.f64 b x-scale))
Rules
6358×*-lowering-*.f32
6358×*-lowering-*.f64
3244×+-lowering-+.f64
3244×+-lowering-+.f32
2552×/-lowering-/.f32
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
068716
1216651
2772649
33434626
08308626
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(* (* (* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a) b) (/ b x-scale))
(* (* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a) b)
(* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a)
(* (/ (/ (/ -4 x-scale) y-scale) y-scale) a)
(/ (/ (/ -4 x-scale) y-scale) y-scale)
(/ (/ -4 x-scale) y-scale)
(/ -4 x-scale)
-4
x-scale
y-scale
a
b
(/ b x-scale)
(* (* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a) b) (/ b x-scale))
(* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a) b)
(* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a)
(/ (/ -4 (* y-scale y-scale)) (/ x-scale a))
(/ -4 (* y-scale y-scale))
-4
(* y-scale y-scale)
y-scale
(/ x-scale a)
x-scale
a
b
(/ b x-scale)
(* (/ (/ -4 x-scale) y-scale) (/ (* a a) (/ (* y-scale x-scale) (* b b))))
(/ (/ -4 x-scale) y-scale)
(/ -4 x-scale)
-4
x-scale
y-scale
(/ (* a a) (/ (* y-scale x-scale) (* b b)))
(* a a)
a
(/ (* y-scale x-scale) (* b b))
(* y-scale x-scale)
(* b b)
b
(/ (* (* (* (/ (* a a) x-scale) b) b) (/ -4 y-scale)) (* y-scale x-scale))
(* (* (* (/ (* a a) x-scale) b) b) (/ -4 y-scale))
(* (* (/ (* a a) x-scale) b) b)
(* (/ (* a a) x-scale) b)
(/ (* a a) x-scale)
(* a a)
a
x-scale
b
(/ -4 y-scale)
-4
y-scale
(* y-scale x-scale)
(+ (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2) (/ (/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale))) (/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2))))))
(pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2)
(/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale))
(* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180)))
(- (* b b) (* a a))
(* b b)
b
(* a a)
a
(sin (/ (* 2 (* angle (PI))) 180))
(/ (* 2 (* angle (PI))) 180)
(* 2 (* angle (PI)))
2
(* angle (PI))
angle
(PI)
180
(* x-scale y-scale)
x-scale
y-scale
(/ (/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale))) (/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2)))))
(/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale)))
(+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2)))))
(* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2))
(- 1 (cos (* angle (* (PI) 1/90))))
1
(cos (* angle (* (PI) 1/90)))
(* angle (* (PI) 1/90))
(* (PI) 1/90)
1/90
(* (* a a) 1/2)
1/2
(* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))
(* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2)))
(+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))
(* (cos (* angle (* (PI) 1/90))) 1/2)
(/ y-scale (/ -4 x-scale))
(/ -4 x-scale)
-4
(/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2))))
(* y-scale x-scale)
(+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2)))
(* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2)))
(* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2))
(* (* b b) 1/2)
Outputs
(* (* (* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a) b) (/ b x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale) (/.f64 x-scale (*.f64 b b)))
(* (* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a) b)
(*.f64 a (*.f64 a (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) y-scale) b)))
(* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a)
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale)
(* (/ (/ (/ -4 x-scale) y-scale) y-scale) a)
(/.f64 #s(literal -4 binary64) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/ (/ (/ -4 x-scale) y-scale) y-scale)
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) y-scale)
(/ (/ -4 x-scale) y-scale)
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
-4
#s(literal -4 binary64)
x-scale
y-scale
a
b
(/ b x-scale)
(/.f64 b x-scale)
(* (* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a) b) (/ b x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale) (/.f64 x-scale (*.f64 b b)))
(* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a) b)
(*.f64 a (*.f64 a (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) y-scale) b)))
(* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a)
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale)
(/ (/ -4 (* y-scale y-scale)) (/ x-scale a))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale (/.f64 (*.f64 x-scale y-scale) a)))
(/ -4 (* y-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale))
-4
#s(literal -4 binary64)
(* y-scale y-scale)
(*.f64 y-scale y-scale)
y-scale
(/ x-scale a)
(/.f64 x-scale a)
x-scale
a
b
(/ b x-scale)
(/.f64 b x-scale)
(* (/ (/ -4 x-scale) y-scale) (/ (* a a) (/ (* y-scale x-scale) (* b b))))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale) (/.f64 x-scale (*.f64 b b)))
(/ (/ -4 x-scale) y-scale)
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
-4
#s(literal -4 binary64)
x-scale
y-scale
(/ (* a a) (/ (* y-scale x-scale) (* b b)))
(*.f64 b (*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)))
(* a a)
(*.f64 a a)
a
(/ (* y-scale x-scale) (* b b))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(* y-scale x-scale)
(*.f64 x-scale y-scale)
(* b b)
(*.f64 b b)
b
(/ (* (* (* (/ (* a a) x-scale) b) b) (/ -4 y-scale)) (* y-scale x-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) y-scale) (/.f64 x-scale (*.f64 b b)))
(* (* (* (/ (* a a) x-scale) b) b) (/ -4 y-scale))
(*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale))))
(* (* (/ (* a a) x-scale) b) b)
(*.f64 a (/.f64 (*.f64 a (*.f64 b b)) x-scale))
(* (/ (* a a) x-scale) b)
(/.f64 (*.f64 a (*.f64 a b)) x-scale)
(/ (* a a) x-scale)
(/.f64 (*.f64 a a) x-scale)
(* a a)
(*.f64 a a)
a
x-scale
b
(/ -4 y-scale)
(/.f64 #s(literal -4 binary64) y-scale)
-4
#s(literal -4 binary64)
y-scale
(* y-scale x-scale)
(*.f64 x-scale y-scale)
(+ (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2) (/ (/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale))) (/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2))))))
(+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 a b)) (/.f64 (-.f64 b a) y-scale)) x-scale) #s(literal 2 binary64)) (/.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 x-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 (/.f64 y-scale #s(literal 1/2 binary64)) (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))))
(pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2)
(pow.f64 (/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 a b)) (/.f64 (-.f64 b a) y-scale)) x-scale) #s(literal 2 binary64))
(/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 a b)) (/.f64 (-.f64 b a) y-scale)) x-scale)
(* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180)))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(- (* b b) (* a a))
(-.f64 (*.f64 b b) (*.f64 a a))
(* b b)
(*.f64 b b)
b
(* a a)
(*.f64 a a)
a
(sin (/ (* 2 (* angle (PI))) 180))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(/ (* 2 (* angle (PI))) 180)
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(* 2 (* angle (PI)))
(*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64)))
2
#s(literal 2 binary64)
(* angle (PI))
(*.f64 angle (PI.f64))
angle
(PI)
(PI.f64)
180
#s(literal 180 binary64)
(* x-scale y-scale)
(*.f64 x-scale y-scale)
x-scale
y-scale
(/ (/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale))) (/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2)))))
(/.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (*.f64 x-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 (/.f64 y-scale #s(literal 1/2 binary64)) (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale)))
(/.f64 (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2)))))
(*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 a (*.f64 a #s(literal 1/2 binary64))))
(- 1 (cos (* angle (* (PI) 1/90))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
1
#s(literal 1 binary64)
(cos (* angle (* (PI) 1/90)))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(* angle (* (PI) 1/90))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(* (PI) 1/90)
(*.f64 (PI.f64) #s(literal 1/90 binary64))
1/90
#s(literal 1/90 binary64)
(* (* a a) 1/2)
(*.f64 a (*.f64 a #s(literal 1/2 binary64)))
1/2
#s(literal 1/2 binary64)
(* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))
(*.f64 (*.f64 b (*.f64 b #s(literal 1/2 binary64))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2)))
(*.f64 #s(literal 1/2 binary64) (*.f64 b (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))
(* (cos (* angle (* (PI) 1/90))) 1/2)
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
(/ y-scale (/ -4 x-scale))
(/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
-4
#s(literal -4 binary64)
(/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2))))
(/.f64 (*.f64 x-scale y-scale) (*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(* y-scale x-scale)
(*.f64 x-scale y-scale)
(+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2)))
(*.f64 #s(literal 1/2 binary64) (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2)))
(*.f64 (*.f64 a (*.f64 a #s(literal 1/2 binary64))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2))
(*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b (*.f64 b #s(literal 1/2 binary64))))
(* (* b b) 1/2)
(*.f64 b (*.f64 b #s(literal 1/2 binary64)))

localize985.0ms (3.3%)

Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy77.7%
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
accuracy58.4%
(sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))
accuracy58.2%
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
accuracy40.4%
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
accuracy92.4%
(/.f64 (*.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
accuracy90.3%
(*.f64 (/.f64 (*.f64 a a) x-scale) b)
accuracy89.8%
(*.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) b) (/.f64 #s(literal -4 binary64) y-scale))
accuracy88.6%
(/.f64 (*.f64 a a) x-scale)
accuracy99.7%
(/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)
accuracy92.4%
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
accuracy82.6%
(/.f64 (*.f64 y-scale x-scale) (*.f64 b b))
accuracy79.2%
(/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b)))
accuracy95.8%
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a)
accuracy94.2%
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) b) (/.f64 b x-scale))
accuracy91.3%
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) b)
accuracy78.4%
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a))
accuracy95.8%
(*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a)
accuracy94.2%
(*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b) (/.f64 b x-scale))
accuracy91.9%
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a)
accuracy91.3%
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b)
Results
280.0ms72×2valid
250.0ms133×1valid
227.0ms49×3valid
1.0ms0valid
Compiler

Compiled 795 to 69 computations (91.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 522.0ms
ival-div: 184.0ms (35.3% of total)
ival-mult: 133.0ms (25.5% of total)
backward-pass: 53.0ms (10.2% of total)
ival-cos: 53.0ms (10.2% of total)
ival-sin: 40.0ms (7.7% of total)
...c/correct-round.rkt:119:19: 21.0ms (4% of total)
ival-add: 14.0ms (2.7% of total)
ival-pow: 12.0ms (2.3% of total)
ival-sub: 8.0ms (1.5% of total)
const: 3.0ms (0.6% of total)
ival-pi: 3.0ms (0.6% of total)

series66.0ms (0.2%)

Counts
25 → 972
Calls
Call 1
Inputs
#<alt (* (* (* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a) b) (/ b x-scale))>
#<alt (* (* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a) b)>
#<alt (* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a)>
#<alt (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a)>
#<alt (* (* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a) b) (/ b x-scale))>
#<alt (* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a) b)>
#<alt (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a)>
#<alt (/ (/ -4 (* y-scale y-scale)) (/ x-scale a))>
#<alt (* (/ (/ -4 x-scale) y-scale) (/ (* a a) (/ (* y-scale x-scale) (* b b))))>
#<alt (/ (/ -4 x-scale) y-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ (* a a) (/ (* y-scale x-scale) (* b b)))>
#<alt (/ (* (* (* (/ (* a a) x-scale) b) b) (/ -4 y-scale)) (* y-scale x-scale))>
#<alt (* (* (* (/ (* a a) x-scale) b) b) (/ -4 y-scale))>
#<alt (* (* (/ (* a a) x-scale) b) b)>
#<alt (* (/ (* a a) x-scale) b)>
#<alt (+ (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2) (/ (/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale))) (/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2))))))>
#<alt (/ (/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale))) (/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2)))))>
#<alt (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2)>
#<alt (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale))>
#<alt (/ (* y-scale x-scale) (* b b))>
#<alt (/ (* a a) x-scale)>
#<alt (cos (* angle (* (PI) 1/90)))>
#<alt (sin (/ (* 2 (* angle (PI))) 180))>
#<alt (- 1 (cos (* angle (* (PI) 1/90))))>
Outputs
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ a (* x-scale (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 (* x-scale y-scale))>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ -4 x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) (pow b 2)) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (/ (* (pow a 2) b) x-scale)>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* -4 (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))>
#<alt (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))>
#<alt (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))>
#<alt (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))>
#<alt (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))>
#<alt (* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))))))>
#<alt (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (* x-scale y-scale) (pow b 2))>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt (/ (pow a 2) x-scale)>
#<alt 1>
#<alt (+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))>
#<alt (* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (sin (* 1/90 (* angle (PI))))>
#<alt (* 1/16200 (* (pow angle 2) (pow (PI) 2)))>
#<alt (* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
#<alt (- 1 (cos (* 1/90 (* angle (PI)))))>
Calls

243 calls:

TimeVariablePointExpression
2.0ms
angle
@0
(+ (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2) (/ (/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale))) (/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2))))))
1.0ms
angle
@0
(pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2)
1.0ms
b
@0
(/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale))
1.0ms
angle
@0
(/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale))
1.0ms
angle
@inf
(/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale))

rewrite454.0ms (1.5%)

Algorithm
batch-egg-rewrite
Rules
4628×*-lowering-*.f32
4628×*-lowering-*.f64
2256×/-lowering-/.f32
2256×/-lowering-/.f64
2048×pow-lowering-pow.f64
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
068374
1432339
23947335
08288335
Stop Event
iter limit
node limit
Counts
25 → 832
Calls
Call 1
Inputs
(* (* (* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a) b) (/ b x-scale))
(* (* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a) b)
(* (* (/ (/ (/ -4 x-scale) y-scale) y-scale) a) a)
(* (/ (/ (/ -4 x-scale) y-scale) y-scale) a)
(* (* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a) b) (/ b x-scale))
(* (* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a) b)
(* (/ (/ -4 (* y-scale y-scale)) (/ x-scale a)) a)
(/ (/ -4 (* y-scale y-scale)) (/ x-scale a))
(* (/ (/ -4 x-scale) y-scale) (/ (* a a) (/ (* y-scale x-scale) (* b b))))
(/ (/ -4 x-scale) y-scale)
(/ -4 x-scale)
(/ (* a a) (/ (* y-scale x-scale) (* b b)))
(/ (* (* (* (/ (* a a) x-scale) b) b) (/ -4 y-scale)) (* y-scale x-scale))
(* (* (* (/ (* a a) x-scale) b) b) (/ -4 y-scale))
(* (* (/ (* a a) x-scale) b) b)
(* (/ (* a a) x-scale) b)
(+ (pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2) (/ (/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale))) (/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2))))))
(/ (/ (+ (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* a a) 1/2)) (* b (* b (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))))) (/ y-scale (/ -4 x-scale))) (/ (* y-scale x-scale) (+ (* (* a a) (+ 1/2 (* (cos (* angle (* (PI) 1/90))) 1/2))) (* (- 1 (cos (* angle (* (PI) 1/90)))) (* (* b b) 1/2)))))
(pow (/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale)) 2)
(/ (* (- (* b b) (* a a)) (sin (/ (* 2 (* angle (PI))) 180))) (* x-scale y-scale))
(/ (* y-scale x-scale) (* b b))
(/ (* a a) x-scale)
(cos (* angle (* (PI) 1/90)))
(sin (/ (* 2 (* angle (PI))) 180))
(- 1 (cos (* angle (* (PI) 1/90))))
Outputs
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a))) (/.f64 x-scale b))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 b b))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 b b)) x-scale)
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a))) #s(literal 1 binary64)) (/.f64 x-scale b))
(/.f64 (*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a))) (-.f64 #s(literal 0 binary64) b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 b (/.f64 x-scale b))) (/.f64 x-scale a))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a)))) (/.f64 x-scale b))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) b) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 x-scale (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 b b))) #s(literal -1 binary64))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 b (/.f64 x-scale b))))
(*.f64 a (*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 b (/.f64 x-scale b))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (/.f64 b (/.f64 x-scale b)))
(*.f64 b (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (/.f64 b x-scale)))
(*.f64 b (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a)))))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a))) (/.f64 b x-scale))
(*.f64 (/.f64 b x-scale) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a))))
(*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 a (/.f64 b (/.f64 x-scale b))))
(*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (*.f64 a b) (/.f64 b x-scale)))
(*.f64 (/.f64 b (/.f64 x-scale b)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 b b)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 a b))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))) b)
(/.f64 (*.f64 b (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale))) (/.f64 x-scale a))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) (*.f64 a b)) y-scale)
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (*.f64 a b)) (/.f64 x-scale a))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a b)) (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (*.f64 a b)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) b) (/.f64 x-scale a))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a)))
(*.f64 a (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 a b)))
(*.f64 a (*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) b))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) b)
(*.f64 b (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (*.f64 (/.f64 a x-scale) (*.f64 a b)))
(*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 a b))
(*.f64 (*.f64 a b) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))
(*.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a a))
(*.f64 (*.f64 b (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) a)
(/.f64 a (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)))
(/.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 #s(literal 1 binary64) a))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale a) (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 x-scale a))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a a)) (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a)))
(/.f64 (*.f64 a #s(literal 1 binary64)) (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)))
(/.f64 (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) y-scale)
(/.f64 (*.f64 a #s(literal -4 binary64)) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a))
(/.f64 (*.f64 a (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a)))
(/.f64 (*.f64 #s(literal 1 binary64) a) (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) (*.f64 a a)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) a) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) a) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a)))
(pow.f64 (/.f64 (/.f64 x-scale a) (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale))) #s(literal -1 binary64))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 a a)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 a a))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a (/.f64 #s(literal 1 binary64) a)))
(*.f64 a (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (/.f64 a (/.f64 x-scale a)))
(*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) a)
(*.f64 (*.f64 a a) (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) a))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a))))
(neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a))
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) a))
(/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (/.f64 x-scale a))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (/.f64 x-scale a) y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) (/.f64 x-scale a)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a) #s(literal -4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)) #s(literal 1 binary64)))
(/.f64 #s(literal 4 binary64) (*.f64 (*.f64 y-scale (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 x-scale a)))
(/.f64 #s(literal 4 binary64) (neg.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a)))
(/.f64 #s(literal 4 binary64) (*.f64 (/.f64 x-scale a) (*.f64 y-scale (-.f64 #s(literal 0 binary64) y-scale))))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a)))
(/.f64 (/.f64 a x-scale) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) x-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 x-scale a)))
(/.f64 (neg.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (*.f64 a (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) #s(literal 1 binary64)) (/.f64 x-scale a))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) a) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 a x-scale)) (*.f64 y-scale (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale a)) (*.f64 y-scale y-scale))
(pow.f64 (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) (/.f64 x-scale a)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a) #s(literal -4 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a)))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (/.f64 a x-scale)))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (/.f64 x-scale a)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (/.f64 #s(literal 1 binary64) a)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) a) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 a y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) a))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) a)
(*.f64 a (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (/.f64 a x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a))))
(*.f64 (/.f64 a x-scale) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) #s(literal 1 binary64)) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) a))
(*.f64 (pow.f64 (/.f64 (/.f64 x-scale a) #s(literal -4 binary64)) #s(literal -1 binary64)) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale))
(*.f64 (pow.f64 (/.f64 (/.f64 x-scale a) (/.f64 #s(literal -4 binary64) y-scale)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (pow.f64 (/.f64 (/.f64 x-scale a) #s(literal 4 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (-.f64 #s(literal 0 binary64) y-scale))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a))) (/.f64 x-scale b))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 b b))))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 b b)) x-scale)
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 b b))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a))) #s(literal 1 binary64)) (/.f64 x-scale b))
(/.f64 (*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a))) (-.f64 #s(literal 0 binary64) b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 b (/.f64 x-scale b))) (/.f64 x-scale a))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a)))) (/.f64 x-scale b))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) b) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a)))) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 x-scale (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 b b))) #s(literal -1 binary64))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (*.f64 a a) (/.f64 b (/.f64 x-scale b))))
(*.f64 a (*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 b (/.f64 x-scale b))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (/.f64 b (/.f64 x-scale b)))
(*.f64 b (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (/.f64 b x-scale)))
(*.f64 b (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a)))))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a))) (/.f64 b x-scale))
(*.f64 (/.f64 b x-scale) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a))))
(*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 a (/.f64 b (/.f64 x-scale b))))
(*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (*.f64 a b) (/.f64 b x-scale)))
(*.f64 (/.f64 b (/.f64 x-scale b)) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)))
(*.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (*.f64 b b)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 a b))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))) b)
(/.f64 (*.f64 b (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale))) (/.f64 x-scale a))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) (*.f64 a b)) y-scale)
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a b)) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (*.f64 a b)) (/.f64 x-scale a))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a b)) (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (*.f64 a b)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a)))
(/.f64 (*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) b) (/.f64 x-scale a))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 b (*.f64 a a)))
(*.f64 a (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 a b)))
(*.f64 a (*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) b))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) b)
(*.f64 b (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (*.f64 (/.f64 a x-scale) (*.f64 a b)))
(*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 a b))
(*.f64 (*.f64 a b) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))
(*.f64 (*.f64 b (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 a a))
(*.f64 (*.f64 b (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) a)
(/.f64 a (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)))
(/.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 #s(literal 1 binary64) a))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale a) (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 x-scale a))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a a)) (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a)))
(/.f64 (*.f64 a #s(literal 1 binary64)) (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)))
(/.f64 (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) y-scale)
(/.f64 (*.f64 a #s(literal -4 binary64)) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a))
(/.f64 (*.f64 a (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a)))
(/.f64 (*.f64 #s(literal 1 binary64) a) (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) (*.f64 a a)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) a) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) a) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a)))
(pow.f64 (/.f64 (/.f64 x-scale a) (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale))) #s(literal -1 binary64))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 a a)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 a a))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 a (/.f64 #s(literal 1 binary64) a)))
(*.f64 a (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (/.f64 a (/.f64 x-scale a)))
(*.f64 (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) a)
(*.f64 (*.f64 a a) (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) #s(literal 1 binary64)) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) a))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a))))
(neg.f64 (/.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)))
(/.f64 #s(literal -4 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a))
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) a))
(/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (/.f64 x-scale a))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (/.f64 x-scale a) y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) (/.f64 x-scale a)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a) #s(literal -4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)) #s(literal 1 binary64)))
(/.f64 #s(literal 4 binary64) (*.f64 (*.f64 y-scale (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 x-scale a)))
(/.f64 #s(literal 4 binary64) (neg.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a)))
(/.f64 #s(literal 4 binary64) (*.f64 (/.f64 x-scale a) (*.f64 y-scale (-.f64 #s(literal 0 binary64) y-scale))))
(/.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a)))
(/.f64 (/.f64 a x-scale) (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)))
(/.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) y-scale)
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) a) (*.f64 y-scale y-scale)) x-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 x-scale a)))
(/.f64 (neg.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (*.f64 a (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) #s(literal 1 binary64)) (/.f64 x-scale a))
(/.f64 (*.f64 #s(literal 1 binary64) a) (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) a) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 a x-scale)) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 a x-scale)) y-scale)
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 a x-scale)) (*.f64 y-scale (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) (/.f64 x-scale a)) (*.f64 y-scale y-scale))
(pow.f64 (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 y-scale y-scale) #s(literal -4 binary64)) (/.f64 x-scale a)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a) #s(literal -4 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (/.f64 x-scale a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale y-scale)) a)))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (/.f64 a x-scale)))
(*.f64 #s(literal -4 binary64) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (/.f64 x-scale a)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale) (/.f64 #s(literal 1 binary64) a)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) a) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 a y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) a))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) a)
(*.f64 a (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (/.f64 a x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 x-scale a))))
(*.f64 (/.f64 a x-scale) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) a) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale)) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) #s(literal 1 binary64)) (/.f64 a x-scale))
(*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (-.f64 #s(literal 0 binary64) x-scale)) (-.f64 #s(literal 0 binary64) a))
(*.f64 (pow.f64 (/.f64 (/.f64 x-scale a) #s(literal -4 binary64)) #s(literal -1 binary64)) (/.f64 (/.f64 #s(literal 1 binary64) y-scale) y-scale))
(*.f64 (pow.f64 (/.f64 (/.f64 x-scale a) (/.f64 #s(literal -4 binary64) y-scale)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (pow.f64 (/.f64 (/.f64 x-scale a) #s(literal 4 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (-.f64 #s(literal 0 binary64) y-scale))))
(/.f64 #s(literal -4 binary64) (*.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a))))
(/.f64 #s(literal -4 binary64) (*.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)) y-scale))
(/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 b b)))
(/.f64 (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)))))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))
(/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a))) y-scale)
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a))))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 a a)) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(/.f64 (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (*.f64 a a)) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a))))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (*.f64 (-.f64 #s(literal 0 binary64) y-scale) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(/.f64 (*.f64 (*.f64 a a) #s(literal -4 binary64)) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 a a) #s(literal 1 binary64)) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (*.f64 (*.f64 a a) (/.f64 #s(literal 4 binary64) x-scale)) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 #s(literal 4 binary64) x-scale)) (*.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) #s(literal -4 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal -4 binary64) x-scale)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) y-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal 4 binary64) x-scale)) (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale))) (neg.f64 (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(/.f64 (neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(/.f64 (neg.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 a a))) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) #s(literal -4 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) #s(literal 1 binary64)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal 4 binary64) x-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) (/.f64 y-scale b)) (/.f64 x-scale b))
(pow.f64 (*.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) #s(literal -1 binary64))
(pow.f64 (/.f64 (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)))) #s(literal -1 binary64))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))))
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) (/.f64 #s(literal 1 binary64) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(*.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (*.f64 (*.f64 b b) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 y-scale b)) (/.f64 (*.f64 a a) (/.f64 x-scale b)))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale)) (*.f64 b b))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) (*.f64 x-scale y-scale)) (*.f64 b b))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) #s(literal 1 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 b b)))
(*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) (/.f64 (*.f64 x-scale y-scale) b)) b)
(exp.f64 (*.f64 (log.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) #s(literal -1 binary64)))
(neg.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)
(/.f64 (/.f64 #s(literal -4 binary64) x-scale) (neg.f64 (-.f64 #s(literal 0 binary64) y-scale)))
(/.f64 (/.f64 #s(literal -4 binary64) y-scale) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 #s(literal -4 binary64) y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) #s(literal 1 binary64)))
(/.f64 #s(literal 4 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 #s(literal 4 binary64) x-scale) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 x-scale #s(literal -4 binary64)))
(/.f64 #s(literal -1 binary64) (/.f64 y-scale (/.f64 #s(literal 4 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) #s(literal 1 binary64)) y-scale)
(/.f64 (neg.f64 (/.f64 #s(literal -4 binary64) y-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 #s(literal 1 binary64) y-scale)) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) #s(literal 1 binary64))
(pow.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 x-scale (/.f64 #s(literal -4 binary64) y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 #s(literal -4 binary64) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 #s(literal -4 binary64) y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal 4 binary64) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 4 binary64) x-scale)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 4 binary64) x-scale)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) y-scale)))
(*.f64 (pow.f64 (/.f64 y-scale #s(literal 4 binary64)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(exp.f64 (*.f64 (log.f64 (/.f64 x-scale #s(literal -4 binary64))) #s(literal -1 binary64)))
(neg.f64 (/.f64 #s(literal 4 binary64) x-scale))
(/.f64 #s(literal -4 binary64) x-scale)
(/.f64 #s(literal -4 binary64) (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale #s(literal -4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale #s(literal -4 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 4 binary64) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale #s(literal -4 binary64))))
(pow.f64 (/.f64 #s(literal -4 binary64) x-scale) #s(literal 1 binary64))
(pow.f64 (/.f64 x-scale #s(literal -4 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 x-scale #s(literal -4 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal -4 binary64) x-scale))
(*.f64 #s(literal 4 binary64) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) #s(literal -4 binary64))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 a a) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a))))
(/.f64 (*.f64 (*.f64 a a) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a))) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))
(/.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 x-scale (*.f64 b b)))
(/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale b)) (/.f64 x-scale b))
(pow.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) (*.f64 a a)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 a (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(*.f64 (*.f64 a a) (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 b b) (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)) (*.f64 a a))
(*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (/.f64 x-scale (*.f64 b b)) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) (*.f64 b b))
(*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) a)
(*.f64 (/.f64 a y-scale) (/.f64 a (/.f64 x-scale (*.f64 b b))))
(*.f64 (/.f64 a (*.f64 x-scale y-scale)) (/.f64 a (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b)))
(*.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) y-scale) b) b)
(*.f64 (/.f64 #s(literal 1 binary64) (/.f64 y-scale b)) (pow.f64 (/.f64 (/.f64 x-scale b) (*.f64 a a)) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 a a) #s(literal 1 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 a a) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (*.f64 b b)))
(*.f64 (/.f64 (*.f64 a a) (/.f64 (*.f64 x-scale y-scale) b)) b)
(*.f64 (pow.f64 (/.f64 y-scale a) #s(literal -1 binary64)) (pow.f64 (/.f64 (/.f64 x-scale (*.f64 b b)) a) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) a) #s(literal -1 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) a) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (/.f64 y-scale b) a) #s(literal -1 binary64)) (pow.f64 (/.f64 (/.f64 x-scale b) a) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64))))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) y-scale)) (*.f64 x-scale y-scale)))
(/.f64 (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (*.f64 y-scale y-scale))))
(/.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (*.f64 (*.f64 x-scale y-scale) y-scale))
(/.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)) x-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64))))))
(/.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) y-scale))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (neg.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (*.f64 y-scale y-scale))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) y-scale)) (/.f64 #s(literal -4 binary64) y-scale)) x-scale)
(/.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))) y-scale)
(/.f64 (/.f64 (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64))) x-scale) y-scale)
(pow.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 x-scale (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (*.f64 y-scale y-scale))) #s(literal -1 binary64))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) y-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale))
(*.f64 b (*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) x-scale))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale) (pow.f64 (/.f64 x-scale (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale)) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 b (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (*.f64 (/.f64 b (/.f64 y-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 (/.f64 b (/.f64 y-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 #s(literal -4 binary64) (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (-.f64 #s(literal 0 binary64) y-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) y-scale)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 x-scale (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) x-scale) (/.f64 (/.f64 b (/.f64 y-scale #s(literal -4 binary64))) y-scale))
(*.f64 (/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) y-scale) (/.f64 (/.f64 b (/.f64 y-scale #s(literal -4 binary64))) x-scale))
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) x-scale) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale))
(*.f64 (pow.f64 (/.f64 x-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (/.f64 b (/.f64 y-scale #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale)) #s(literal -1 binary64)) (/.f64 (/.f64 #s(literal -4 binary64) y-scale) y-scale))
(*.f64 (pow.f64 (/.f64 y-scale (/.f64 b (/.f64 x-scale (*.f64 a a)))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (/.f64 b (/.f64 y-scale #s(literal -4 binary64)))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) y-scale))
(/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 y-scale #s(literal -4 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64)))))
(/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) y-scale)
(/.f64 (neg.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64)))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) #s(literal 1 binary64)) (/.f64 y-scale #s(literal -4 binary64)))
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) #s(literal 4 binary64)) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) (/.f64 b (/.f64 y-scale #s(literal -4 binary64)))) x-scale)
(/.f64 (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale)) (/.f64 y-scale #s(literal -4 binary64)))
(/.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale)) (-.f64 #s(literal 0 binary64) y-scale))
(pow.f64 (/.f64 y-scale (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64)))) #s(literal -1 binary64))
(*.f64 #s(literal -4 binary64) (*.f64 (/.f64 #s(literal 1 binary64) y-scale) (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale)))
(*.f64 b (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 b (/.f64 y-scale #s(literal -4 binary64)))))
(*.f64 b (*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 #s(literal -4 binary64) y-scale)))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 b (/.f64 b (/.f64 y-scale #s(literal -4 binary64)))))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) (/.f64 #s(literal -4 binary64) y-scale)))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) (/.f64 b (/.f64 y-scale #s(literal -4 binary64))))
(*.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale) (/.f64 #s(literal -4 binary64) y-scale))
(*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale))
(*.f64 (/.f64 b (/.f64 y-scale #s(literal -4 binary64))) (/.f64 b (/.f64 x-scale (*.f64 a a))))
(*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 (*.f64 b b) #s(literal -4 binary64))) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 a a) x-scale)) (*.f64 b b))
(*.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 b (/.f64 x-scale (*.f64 a a)))) b)
(/.f64 (*.f64 b (*.f64 b (*.f64 a a))) x-scale)
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 b b)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (*.f64 b b)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 (*.f64 b (*.f64 a a)) b) x-scale)
(*.f64 a (*.f64 (/.f64 a x-scale) (*.f64 b b)))
(*.f64 b (/.f64 b (/.f64 x-scale (*.f64 a a))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 b b)))
(*.f64 (*.f64 b b) (/.f64 (*.f64 a a) x-scale))
(*.f64 (/.f64 (*.f64 a a) x-scale) (*.f64 b b))
(*.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) b)
(/.f64 b (/.f64 x-scale (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 b (*.f64 a a))))
(/.f64 (*.f64 b (*.f64 a a)) x-scale)
(/.f64 (neg.f64 (*.f64 b (*.f64 a a))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 b #s(literal 1 binary64)) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 b (-.f64 #s(literal 0 binary64) (*.f64 a a))) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 (*.f64 #s(literal 1 binary64) b) (/.f64 x-scale (*.f64 a a)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) b) (-.f64 #s(literal 0 binary64) x-scale))
(pow.f64 (/.f64 x-scale (*.f64 b (*.f64 a a))) #s(literal -1 binary64))
(*.f64 a (*.f64 (/.f64 a x-scale) b))
(*.f64 b (/.f64 (*.f64 a a) x-scale))
(*.f64 (*.f64 a a) (/.f64 b x-scale))
(*.f64 (/.f64 (*.f64 a a) x-scale) b)
(*.f64 (*.f64 a b) (/.f64 a x-scale))
(*.f64 (*.f64 b (*.f64 a a)) (/.f64 #s(literal 1 binary64) x-scale))
(+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(+.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) x-scale))) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))) (/.f64 (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))))
(fma.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) x-scale))) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal -2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) y-scale) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) (*.f64 x-scale y-scale)) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(fma.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) #s(literal 1 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(fma.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64))))) (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))))) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (/.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))) (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64))) (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64))))
(pow.f64 (/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64))))) (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))))) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))) #s(literal -1 binary64))
(*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 6 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (-.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))))))
(*.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 4 binary64)) (pow.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))))
(+.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(+.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))
(+.f64 (*.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))))
(+.f64 (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) #s(literal -1 binary64)))
(fma.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))))
(fma.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(fma.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))
(neg.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(neg.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) x-scale))) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))))
(/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) x-scale))) (/.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))) (neg.f64 (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(/.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))) (*.f64 (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) x-scale))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))) #s(literal 3 binary64))) (*.f64 (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))) (+.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))) (-.f64 (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))))))))
(/.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))) #s(literal 2 binary64))) (*.f64 (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))))
(/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))))
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) #s(literal 1 binary64)) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))) #s(literal 1 binary64)) (*.f64 (/.f64 y-scale (/.f64 #s(literal 4 binary64) x-scale)) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (*.f64 (*.f64 x-scale y-scale) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (-.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))))))))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (-.f64 (pow.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) #s(literal 2 binary64)))) (-.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(/.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(/.f64 (*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) x-scale)))
(/.f64 (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) y-scale) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) #s(literal -1 binary64))
(pow.f64 (*.f64 (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))) #s(literal -1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 #s(literal 1 binary64) (/.f64 (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal 4 binary64) x-scale))) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))))
(*.f64 (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (pow.f64 (/.f64 (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) #s(literal -1 binary64)))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 (*.f64 x-scale y-scale) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale)))) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) (*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) (pow.f64 (/.f64 (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) y-scale) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (*.f64 x-scale y-scale)) (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale) (*.f64 x-scale y-scale)) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(*.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) #s(literal 1 binary64)) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))))
(*.f64 (pow.f64 (/.f64 y-scale (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale)) #s(literal -1 binary64)) (pow.f64 (/.f64 (/.f64 x-scale (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 #s(literal -4 binary64) x-scale)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))) #s(literal -1 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (*.f64 x-scale y-scale) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))) y-scale)) #s(literal -1 binary64)) (pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (/.f64 #s(literal -4 binary64) x-scale)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64)))))) #s(literal -1 binary64)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))))) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 b #s(literal 1/2 binary64))))))) #s(literal -1 binary64)) (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)))
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))))
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)))) #s(literal 2 binary64)))
(/.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 (*.f64 x-scale y-scale) (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (*.f64 x-scale y-scale) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))) (*.f64 (*.f64 x-scale y-scale) y-scale))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))) (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) y-scale))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1 binary64)) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))) (*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) y-scale))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 y-scale (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) #s(literal 1 binary64)) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 y-scale (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))) (*.f64 y-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1 binary64)) (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))) y-scale)
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) y-scale)
(pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64))
(pow.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal -2 binary64))
(pow.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) #s(literal 2 binary64))
(pow.f64 (*.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal -1 binary64))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)))
(*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))
(*.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 2 binary64)))
(*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)))
(*.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal -2 binary64)))
(*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal -2 binary64)) (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 2 binary64)))
(*.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))))
(*.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale))
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (+.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal -2 binary64)))
(*.f64 (pow.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 1 binary64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1/2 binary64)) #s(literal 2 binary64)) (pow.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1/2 binary64)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal -2 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 2 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) #s(literal 1 binary64)) (pow.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal 1 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (pow.f64 (*.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale)) #s(literal 1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(neg.f64 (/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 x-scale y-scale))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 y-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))))
(/.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a)))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) y-scale)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a)))))
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (+.f64 (*.f64 a a) (*.f64 b b)) (*.f64 x-scale y-scale)))
(/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (*.f64 x-scale y-scale))
(/.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a))))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(/.f64 (neg.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))) (-.f64 #s(literal 0 binary64) y-scale))
(/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale)
(/.f64 (*.f64 (-.f64 (*.f64 (*.f64 b b) (*.f64 b (*.f64 b (*.f64 b b)))) (*.f64 (*.f64 a a) (*.f64 a (*.f64 a (*.f64 a a))))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (+.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 (*.f64 a a) (+.f64 (*.f64 a a) (*.f64 b b)))))
(/.f64 (*.f64 (-.f64 (*.f64 b (*.f64 b (*.f64 b b))) (*.f64 a (*.f64 a (*.f64 a a)))) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) (+.f64 (*.f64 a a) (*.f64 b b)))
(/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale)) x-scale)
(/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) x-scale)
(pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 y-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))) #s(literal -1 binary64))
(*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale))
(*.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))))
(*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale))
(*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale))
(*.f64 (/.f64 #s(literal 1 binary64) y-scale) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 y-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) #s(literal -1 binary64)))
(*.f64 (+.f64 a b) (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) (/.f64 #s(literal 1 binary64) y-scale))
(*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) (-.f64 (*.f64 b b) (*.f64 a a)))
(*.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale))
(*.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale))
(*.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1/2 binary64)) (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64)) (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (neg.f64 (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 a b) #s(literal 1 binary64)) (pow.f64 (*.f64 (-.f64 b a) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale)) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)))
(*.f64 (pow.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) #s(literal 1 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) y-scale) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) y-scale) #s(literal 1 binary64)))
(*.f64 (pow.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (pow.f64 (pow.f64 (/.f64 (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) x-scale) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) y-scale) #s(literal 1/2 binary64)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (/.f64 x-scale (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal -1 binary64)) (pow.f64 (/.f64 y-scale (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal -1 binary64)))
(*.f64 (pow.f64 (/.f64 y-scale (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal -1 binary64)) (pow.f64 (/.f64 x-scale (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 b b) (*.f64 x-scale y-scale))) #s(literal -1 binary64)))
(neg.f64 (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(/.f64 (*.f64 x-scale y-scale) (*.f64 b b))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 b (/.f64 (*.f64 x-scale y-scale) b)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) (*.f64 b b)))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 b b) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 x-scale y-scale) #s(literal 1 binary64)) (*.f64 b b))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 b b))))
(/.f64 (neg.f64 (/.f64 (*.f64 x-scale y-scale) b)) (-.f64 #s(literal 0 binary64) b))
(/.f64 (*.f64 (/.f64 y-scale b) x-scale) b)
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b) #s(literal 1 binary64))
(pow.f64 (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 b b) (*.f64 x-scale y-scale)) #s(literal 1 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 b (/.f64 (*.f64 x-scale y-scale) b)) #s(literal -1 binary64))
(*.f64 x-scale (*.f64 y-scale (/.f64 #s(literal 1 binary64) (*.f64 b b))))
(*.f64 x-scale (/.f64 y-scale (*.f64 b b)))
(*.f64 y-scale (/.f64 x-scale (*.f64 b b)))
(*.f64 (*.f64 x-scale y-scale) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))))
(*.f64 (/.f64 y-scale b) (/.f64 x-scale b))
(*.f64 (/.f64 x-scale b) (/.f64 y-scale b))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (*.f64 x-scale y-scale))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 b b)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal -1 binary64)))
(*.f64 (/.f64 (*.f64 x-scale y-scale) b) (/.f64 #s(literal 1 binary64) b))
(*.f64 (/.f64 x-scale (*.f64 b b)) y-scale)
(*.f64 (/.f64 #s(literal 1 binary64) b) (/.f64 (*.f64 x-scale y-scale) b))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale y-scale)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 b b)))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (*.f64 b b))))
(*.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale y-scale) b)) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) b))
(exp.f64 (*.f64 (log.f64 (/.f64 x-scale (*.f64 a a))) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 a a) (-.f64 #s(literal 0 binary64) x-scale)))
(neg.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) x-scale))
(/.f64 (*.f64 a a) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (*.f64 a a)) #s(literal 1 binary64)))
(/.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (-.f64 #s(literal 0 binary64) x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (*.f64 a a))))
(/.f64 (*.f64 (*.f64 a a) #s(literal 1 binary64)) x-scale)
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a))) (neg.f64 (-.f64 #s(literal 0 binary64) x-scale)))
(pow.f64 (/.f64 x-scale (*.f64 a a)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 x-scale (*.f64 a a)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 a (/.f64 a x-scale))
(*.f64 (*.f64 a a) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 a a) x-scale))
(*.f64 (-.f64 #s(literal 0 binary64) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) x-scale)))
(*.f64 (/.f64 a x-scale) a)
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (*.f64 a a))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 a a)) #s(literal -1 binary64)))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal -180 binary64)))
(-.f64 (*.f64 (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(neg.f64 (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal -180 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))) (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))))
(+.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(+.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 1 binary64))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(-.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(fma.f64 #s(literal -1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))))
(/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))) (*.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) (neg.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))
(pow.f64 (/.f64 (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))) #s(literal -1 binary64))
(*.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))))
(*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))))

simplify562.0ms (1.9%)

Algorithm
egg-herbie
Rules
8510×*-lowering-*.f32
8510×*-lowering-*.f64
2978×+-lowering-+.f64
2978×+-lowering-+.f32
2810×/-lowering-/.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
048524340
1189719811
0889019811
Stop Event
iter limit
node limit
Counts
972 → 972
Calls
Call 1
Inputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/ -4 x-scale)
(/ -4 x-scale)
(/ -4 x-scale)
(/ -4 x-scale)
(/ -4 x-scale)
(/ -4 x-scale)
(/ -4 x-scale)
(/ -4 x-scale)
(/ -4 x-scale)
(/ -4 x-scale)
(/ -4 x-scale)
(/ -4 x-scale)
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) (pow b 2)) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* -4 (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (* x-scale y-scale) (pow b 2))
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
(/ (pow a 2) x-scale)
1
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(* 1/90 (* angle (PI)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(sin (* 1/90 (* angle (PI))))
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
Outputs
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) b) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) b)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ (pow a 2) (* x-scale (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 x-scale (*.f64 y-scale y-scale)))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ a (* x-scale (pow y-scale 2))))
(*.f64 #s(literal -4 binary64) (/.f64 a (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 (* x-scale y-scale))
(/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ -4 x-scale)
(/.f64 #s(literal -4 binary64) x-scale)
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) (* x-scale y-scale))
(/.f64 (*.f64 a (*.f64 a (*.f64 b b))) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b)) (*.f64 x-scale y-scale))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) (pow b 2)) x-scale)
(*.f64 a (*.f64 a (/.f64 (*.f64 b b) x-scale)))
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(/ (* (pow a 2) b) x-scale)
(/.f64 (*.f64 (*.f64 a a) b) x-scale)
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)))))
(* (pow b 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 b #s(literal 4 binary64)))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (+.f64 (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 b #s(literal 4 binary64)))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 a (*.f64 a (+.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 a (*.f64 a (+.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 a (*.f64 a (+.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (+.f64 (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))
(+.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64))) (*.f64 (*.f64 angle angle) (+.f64 (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 b b) x-scale) x-scale) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (*.f64 #s(literal -1/196830000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))))))) (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))))
(+.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64))) (*.f64 angle (*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 angle (*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/196830000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 b b) x-scale) x-scale) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (*.f64 angle (*.f64 angle (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))))))))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow y-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (pow x-scale 2))
(/.f64 (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale y-scale)))) (*.f64 x-scale x-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(/ (+ (* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (pow x-scale 2))) (/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow x-scale 2))) (pow y-scale 2))
(/.f64 (+.f64 (*.f64 (*.f64 #s(literal -4 binary64) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale x-scale))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64)))
(+ (* -4 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2)))))) (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 #s(literal -4 binary64) (+.f64 (*.f64 angle (*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))) (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))))))) (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))))))
(+.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -4 binary64) (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 b b) x-scale) x-scale) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 y-scale y-scale)))))))))
(+ (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -4 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* -4 (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/765275040000000 (* (pow b 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow a 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* 1/765275040000000 (* (pow b 2) (pow (PI) 6))))) (* (pow x-scale 2) (pow y-scale 2)))))))) (* -4 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow x-scale 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* 1/3149280000 (* (pow b 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))) (* (pow x-scale 2) (pow y-scale 2)))))))))))
(+.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) x-scale) (*.f64 (/.f64 (/.f64 (*.f64 b b) y-scale) y-scale) #s(literal -4 binary64))) (*.f64 angle (*.f64 angle (+.f64 (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (+.f64 (*.f64 angle (*.f64 angle (+.f64 (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (+.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/765275040000000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))) (+.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (+.f64 (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 b b)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (/.f64 (/.f64 (*.f64 b b) x-scale) x-scale) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 y-scale y-scale))))) (*.f64 angle angle)))))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* -4 (* (pow a 2) (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b b)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))))
(+ (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -4 (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow a 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 4 binary64))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 4 binary64))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow a 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow b 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow a 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 a a)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 4 binary64))))
(+ (* -4 (* (pow b 2) (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))
(+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a a)) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -4 binary64) (*.f64 b b))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(+ (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -4 (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (* -2 (/ (* (pow b 2) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2)))))))
(+.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (pow.f64 a #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (+.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* -2 (/ (* (pow b 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 #s(literal -2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -4 (/ (+ (* 1/4 (/ (* (pow a 2) (pow (- 1 (cos (* 1/90 (* angle (PI))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow b 2))) (+ (* -2 (/ (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* -2 (/ (* (pow a 4) (* (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (+.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 b b)) (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) (/.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(* -4 (/ (* (+ (* 1/2 (* (pow a 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (+ (* 1/2 (* (pow b 2) (- 1 (cos (* 1/90 (* angle (PI))))))) (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) #s(literal -4 binary64)))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b b))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))) (*.f64 (+.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(+ (* -2 (/ (* (pow a 2) (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a (*.f64 a (*.f64 b b))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))
(+.f64 (/.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (+.f64 (*.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (/.f64 #s(literal -2 binary64) (*.f64 a (*.f64 a (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (/.f64 #s(literal -2 binary64) (*.f64 a (*.f64 a (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (/.f64 #s(literal -2 binary64) (*.f64 a (*.f64 a (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(/ (* (pow a 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (/.f64 #s(literal -2 binary64) (*.f64 a (*.f64 a (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (/.f64 #s(literal -2 binary64) (*.f64 a (*.f64 a (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (/ (* (pow b 4) (pow (sin (* 1/90 (* angle (PI)))) 2)) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2)))) (/ (pow (sin (* 1/90 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (*.f64 (/.f64 #s(literal -2 binary64) (*.f64 a (*.f64 a (*.f64 x-scale x-scale)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (+.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))
(* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2))))
(*.f64 (/.f64 #s(literal 1/8100 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))))) (*.f64 x-scale x-scale)))
(* (pow angle 2) (+ (* -1/196830000 (/ (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -1/196830000 binary64) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle (*.f64 angle (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (pow angle 2) (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))
(*.f64 angle (*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/196830000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64))))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))))))))
(* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* -1/196830000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (/ (* (+ (* 1/31886460000000 (pow (PI) 6)) (* 1/19131876000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))) (/ (* (pow angle 2) (* (+ (* -1/1549681956000000000 (pow (PI) 8)) (* -1/10847773692000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))))))
(*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/8100 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 #s(literal -1/196830000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/11957422500000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/1355971711500000000 binary64)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))))))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(/ (* (pow (sin (* 1/90 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (*.f64 x-scale y-scale)))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale)
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 b b)))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 b b)))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 b b)))))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale)
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 b b)))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 b b)))))
(* (pow b 2) (+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* (pow b 2) (* x-scale y-scale)))) (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))))
(*.f64 (*.f64 b b) (-.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 b b)))))
(/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))
(/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale)
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale))
(+ (* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(-.f64 (/.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale) (/.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) y-scale))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (*.f64 x-scale y-scale)))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 #s(literal -1 binary64) (/.f64 (*.f64 b b) (*.f64 a a)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 #s(literal -1 binary64) (/.f64 (*.f64 b b) (*.f64 a a)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 #s(literal -1 binary64) (/.f64 (*.f64 b b) (*.f64 a a)))))
(* -1 (/ (* (pow a 2) (sin (* 1/90 (* angle (PI))))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))) (neg.f64 (*.f64 x-scale y-scale)))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 #s(literal -1 binary64) (/.f64 (*.f64 b b) (*.f64 a a)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 #s(literal -1 binary64) (/.f64 (*.f64 b b) (*.f64 a a)))))
(* (pow a 2) (+ (* -1 (/ (sin (* 1/90 (* angle (PI)))) (* x-scale y-scale))) (/ (* (pow b 2) (sin (* 1/90 (* angle (PI))))) (* (pow a 2) (* x-scale y-scale)))))
(*.f64 (*.f64 a a) (*.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale y-scale)) (+.f64 #s(literal -1 binary64) (/.f64 (*.f64 b b) (*.f64 a a)))))
(* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))
(/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(* angle (+ (* -1/4374000 (/ (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 #s(literal -1/4374000 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 angle (*.f64 angle (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))))) (*.f64 x-scale y-scale))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* x-scale y-scale)))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/4374000 binary64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 angle angle)) (*.f64 x-scale y-scale))))))
(* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/4374000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* -1/241061637600000000 (/ (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))) (* 1/708588000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))
(*.f64 angle (+.f64 (/.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 (PI.f64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/4374000 binary64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 #s(literal -1/241061637600000000 binary64) (*.f64 angle angle)) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))))))))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* (sin (* 1/90 (* angle (PI)))) (- (pow b 2) (pow a 2))) (* x-scale y-scale))
(/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 x-scale y-scale))
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (* x-scale y-scale) (pow b 2))
(/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
(/ (pow a 2) x-scale)
(/.f64 (*.f64 a a) x-scale)
1
#s(literal 1 binary64)
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) #s(literal -1/16200 binary64)))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) #s(literal -1/16200 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/1574640000 binary64))))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (PI.f64) (*.f64 (PI.f64) #s(literal -1/16200 binary64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/382637520000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/1574640000 binary64)))))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(* 1/90 (* angle (PI)))
(*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))
(* angle (+ (* -1/4374000 (* (pow angle 2) (pow (PI) 3))) (* 1/90 (PI))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/4374000 binary64))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* 1/708588000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (PI.f64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/4374000 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))
(* angle (+ (* 1/90 (PI)) (* (pow angle 2) (+ (* -1/4374000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/241061637600000000 (* (pow angle 2) (pow (PI) 7))) (* 1/708588000000 (pow (PI) 5))))))))
(*.f64 angle (+.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (PI.f64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/4374000 binary64))) (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) #s(literal -1/241061637600000000 binary64))) (*.f64 #s(literal 1/708588000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(sin (* 1/90 (* angle (PI))))
(sin.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(* 1/16200 (* (pow angle 2) (pow (PI) 2)))
(*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64)))
(* (pow angle 2) (- (* -1/1574640000 (* (pow angle 2) (pow (PI) 4))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(* (pow angle 2) (- (* (pow angle 2) (- (* 1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 angle (*.f64 angle (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/382637520000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64)))))
(* (pow angle 2) (- (* (pow angle 2) (- (* (pow angle 2) (- (* -1/173564379072000000000 (* (pow angle 2) (pow (PI) 8))) (* -1/382637520000000 (pow (PI) 6)))) (* 1/1574640000 (pow (PI) 4)))) (* -1/16200 (pow (PI) 2))))
(*.f64 (*.f64 angle angle) (+.f64 (*.f64 (*.f64 angle angle) (+.f64 (*.f64 angle (*.f64 angle (+.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/173564379072000000000 binary64))) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/382637520000000 binary64))))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/1574640000 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/16200 binary64))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))
(- 1 (cos (* 1/90 (* angle (PI)))))
(-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))

eval288.0ms (1%)

Compiler

Compiled 92988 to 3571 computations (96.2% saved)

prune333.0ms (1.1%)

Pruning

19 alts after pruning (17 fresh and 2 done)

PrunedKeptTotal
New1979151994
Fresh11213
Picked415
Done112
Total1995192014
Accuracy
99.0%
Counts
2014 → 19
Alt Table
Click to see full alt table
StatusAccuracyProgram
74.2%
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) (/.f64 y-scale b)) (/.f64 x-scale b))
74.8%
(/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) (/.f64 b (/.f64 y-scale #s(literal -4 binary64)))) x-scale) (*.f64 y-scale x-scale))
73.0%
(/.f64 (*.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) a) (/.f64 a (/.f64 x-scale (*.f64 b b)))) (*.f64 y-scale x-scale))
76.1%
(/.f64 (*.f64 (*.f64 (*.f64 (*.f64 (/.f64 a x-scale) a) b) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
74.5%
(/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) b) (/.f64 b x-scale)) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
82.9%
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 (/.f64 a x-scale) b)) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
73.8%
(/.f64 (*.f64 b (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 b (/.f64 y-scale #s(literal -4 binary64))))) (*.f64 y-scale x-scale))
76.0%
(*.f64 (/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) y-scale) (/.f64 (/.f64 b (/.f64 y-scale #s(literal -4 binary64))) x-scale))
83.6%
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b))))
82.8%
(*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
74.2%
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
83.8%
(*.f64 (*.f64 (/.f64 (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) y-scale) b) (/.f64 b x-scale))
82.8%
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 a b))
82.3%
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) y-scale) a) b) (/.f64 b x-scale))
84.4%
(*.f64 (*.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) a) (-.f64 #s(literal 0 binary64) y-scale)) a) b) (/.f64 b x-scale))
80.7%
(*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b) (/.f64 b x-scale))
81.9%
(*.f64 (*.f64 (*.f64 b (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) a) (/.f64 b x-scale))
85.6%
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
34.9%
#s(literal 0 binary64)
Compiler

Compiled 4096 to 778 computations (81% saved)

regimes238.0ms (0.8%)

Counts
68 → 3
Calls
Call 1
Inputs
#s(literal 0 binary64)
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (*.f64 b (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) a) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) y-scale) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 a b))
(*.f64 (*.f64 (/.f64 (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) y-scale) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (*.f64 (*.f64 a a) b)) (/.f64 b x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 b (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a a) x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(*.f64 (/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) y-scale) (/.f64 (/.f64 b (/.f64 y-scale #s(literal -4 binary64))) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 (*.f64 y-scale x-scale) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(/.f64 (*.f64 a (*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 b (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 b (/.f64 y-scale #s(literal -4 binary64))))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 (/.f64 a x-scale) b)) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) b) (/.f64 b x-scale)) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (*.f64 (/.f64 a x-scale) a) b) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) a) (/.f64 a (/.f64 x-scale (*.f64 b b)))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 x-scale b)) b) (*.f64 y-scale x-scale))
(/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) (/.f64 b (/.f64 y-scale #s(literal -4 binary64)))) x-scale) (*.f64 y-scale x-scale))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) y-scale) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) (/.f64 y-scale b)) (/.f64 x-scale b))
(*.f64 (*.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) a) (-.f64 #s(literal 0 binary64) y-scale)) a) b) (/.f64 b x-scale))
(/.f64 (*.f64 (*.f64 (/.f64 a x-scale) (/.f64 a (/.f64 #s(literal 1 binary64) (*.f64 b b)))) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 #s(literal -1/8100 binary64) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))))
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)))) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64)))))))
(+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(/.f64 (-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)))) y-scale)
(+.f64 (/.f64 (/.f64 (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 a a) #s(literal 1/2 binary64))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))) (/.f64 (*.f64 y-scale x-scale) (+.f64 (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (*.f64 (*.f64 b b) #s(literal 1/2 binary64))) (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))))) (+.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (+.f64 (*.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (/.f64 #s(literal -4 binary64) (*.f64 y-scale x-scale))) (/.f64 (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))))) (*.f64 y-scale x-scale)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 y-scale (*.f64 y-scale (*.f64 x-scale x-scale)))) #s(literal 4 binary64)))))
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (-.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a)))) (/.f64 (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 #s(literal -4 binary64) (*.f64 x-scale (/.f64 x-scale (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))
(fma.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale)) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(*.f64 (*.f64 b b) (+.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (*.f64 (/.f64 (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 a a)) (/.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale y-scale)) (*.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (*.f64 b b))) (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale))))
(-.f64 (pow.f64 (/.f64 y-scale (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale)) #s(literal -2 binary64)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (/.f64 (neg.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64))) (-.f64 #s(literal 0 binary64) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(+.f64 (*.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) #s(literal 4 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (/.f64 (*.f64 x-scale y-scale) (-.f64 (*.f64 b b) (*.f64 a a))))) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale)))
(+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale)))
(-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (+.f64 #s(literal 0 binary64) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) #s(literal 2 binary64)) x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (cos.f64 (/.f64 angle (/.f64 #s(literal 180 binary64) (PI.f64)))) x-scale) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 angle (PI.f64)) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale) (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (-.f64 (*.f64 b b) (*.f64 a a))) x-scale)) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))
(+.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)) (/.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (*.f64 x-scale y-scale)))))) (/.f64 (*.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (/.f64 #s(literal -4 binary64) x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)) (*.f64 y-scale y-scale)))
(-.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))) y-scale) x-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64))))) (-.f64 #s(literal 0 binary64) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (exp.f64 (*.f64 (log.f64 (/.f64 x-scale (*.f64 (-.f64 (*.f64 b b) (*.f64 a a)) (sin.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (PI.f64))) #s(literal 180 binary64)))))) #s(literal -1 binary64))) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
Outputs
(*.f64 (*.f64 (/.f64 (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) y-scale) b) (/.f64 b x-scale))
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) a) (-.f64 #s(literal 0 binary64) y-scale)) a) b) (/.f64 b x-scale))
Calls

8 calls:

57.0ms
a
53.0ms
(/.f64 angle #s(literal 180 binary64))
23.0ms
y-scale
20.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
20.0ms
x-scale
Results
AccuracySegmentsBranch
89.2%3a
89.0%3b
85.6%1angle
87.5%2x-scale
88.9%3y-scale
85.6%1(-.f64 (*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)))
85.6%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
85.6%1(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 162 to 80 computations (50.6% saved)

regimes80.0ms (0.3%)

Counts
36 → 3
Calls
Call 1
Inputs
#s(literal 0 binary64)
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (*.f64 b (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) a) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) y-scale) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 a b))
(*.f64 (*.f64 (/.f64 (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) y-scale) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (*.f64 (*.f64 a a) b)) (/.f64 b x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 b (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a a) x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(*.f64 (/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) y-scale) (/.f64 (/.f64 b (/.f64 y-scale #s(literal -4 binary64))) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 (*.f64 y-scale x-scale) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(/.f64 (*.f64 a (*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 b (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 b (/.f64 y-scale #s(literal -4 binary64))))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 (/.f64 a x-scale) b)) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (*.f64 a a) b) (/.f64 b x-scale)) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (*.f64 (/.f64 a x-scale) a) b) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) b) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) a) (/.f64 a (/.f64 x-scale (*.f64 b b)))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale (*.f64 x-scale x-scale)))
(/.f64 (*.f64 (/.f64 (*.f64 a a) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale)) y-scale)
(/.f64 (*.f64 (/.f64 (/.f64 (*.f64 a a) (/.f64 y-scale #s(literal -4 binary64))) (/.f64 x-scale b)) b) (*.f64 y-scale x-scale))
(/.f64 (/.f64 (*.f64 (*.f64 b (*.f64 a a)) (/.f64 b (/.f64 y-scale #s(literal -4 binary64)))) x-scale) (*.f64 y-scale x-scale))
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) y-scale) y-scale)
(/.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 a a) x-scale)) y-scale) (/.f64 y-scale b)) (/.f64 x-scale b))
Outputs
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b))))
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 (/.f64 a x-scale) b)) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))
Calls

3 calls:

35.0ms
b
30.0ms
a
10.0ms
x-scale
Results
AccuracySegmentsBranch
89.0%3b
85.6%1x-scale
87.3%2a
Compiler

Compiled 18 to 15 computations (16.7% saved)

regimes11.0ms (0%)

Counts
24 → 2
Calls
Call 1
Inputs
#s(literal 0 binary64)
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (*.f64 b (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) a) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) y-scale) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 a b))
(*.f64 (*.f64 (/.f64 (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) y-scale) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (*.f64 (*.f64 a a) b)) (/.f64 b x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 b (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a a) x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b))))
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (/.f64 (*.f64 a a) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(*.f64 (/.f64 (/.f64 b (/.f64 x-scale (*.f64 a a))) y-scale) (/.f64 (/.f64 b (/.f64 y-scale #s(literal -4 binary64))) x-scale))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 (*.f64 y-scale x-scale) (/.f64 (*.f64 y-scale x-scale) (*.f64 b b))))
(/.f64 (*.f64 a (*.f64 (/.f64 a (/.f64 x-scale (*.f64 b b))) (/.f64 #s(literal -4 binary64) y-scale))) (*.f64 y-scale x-scale))
(/.f64 (*.f64 b (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 b (/.f64 y-scale #s(literal -4 binary64))))) (*.f64 y-scale x-scale))
Outputs
(*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b))))
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
Calls

1 calls:

7.0ms
b
Results
AccuracySegmentsBranch
87.4%2b
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes26.0ms (0.1%)

Counts
18 → 3
Calls
Call 1
Inputs
#s(literal 0 binary64)
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (*.f64 b (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) a) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) y-scale) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 a b))
(*.f64 (*.f64 (/.f64 (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) y-scale) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) y-scale) (/.f64 (*.f64 a a) x-scale)) y-scale) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale (*.f64 a a))) b) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 (*.f64 #s(literal -4 binary64) b) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) (/.f64 b x-scale))
(*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) (*.f64 (*.f64 a a) b)) (/.f64 b x-scale))
(*.f64 (/.f64 #s(literal -4 binary64) x-scale) (/.f64 (*.f64 a a) (*.f64 y-scale (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 a (*.f64 (/.f64 a x-scale) (/.f64 (*.f64 b b) x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 b (*.f64 (/.f64 b x-scale) (/.f64 (*.f64 a a) x-scale))))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 b b) x-scale)))
(*.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b (*.f64 b (*.f64 a a))) (*.f64 x-scale x-scale)))
(*.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)))
Outputs
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (/.f64 b x-scale) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 a b))
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
Calls

2 calls:

18.0ms
b
6.0ms
y-scale
Results
AccuracySegmentsBranch
88.9%3y-scale
87.3%2b
Compiler

Compiled 12 to 10 computations (16.7% saved)

regimes14.0ms (0%)

Counts
6 → 1
Calls
Call 1
Inputs
#s(literal 0 binary64)
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 (*.f64 b (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) a) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) y-scale) a) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) (*.f64 y-scale y-scale)) (/.f64 x-scale a)) a) b) (/.f64 b x-scale))
(*.f64 (*.f64 (*.f64 (/.f64 (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale) y-scale) a) b) (/.f64 b x-scale))
Outputs
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
Calls

4 calls:

4.0ms
a
3.0ms
b
3.0ms
angle
3.0ms
y-scale
Results
AccuracySegmentsBranch
85.6%1angle
85.6%1a
85.6%1b
85.6%1y-scale
Compiler

Compiled 24 to 20 computations (16.7% saved)

regimes7.0ms (0%)

Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(literal 0 binary64)
Outputs
#s(literal 0 binary64)
Calls

5 calls:

1.0ms
y-scale
1.0ms
angle
1.0ms
b
1.0ms
a
1.0ms
x-scale
Results
AccuracySegmentsBranch
34.9%1x-scale
34.9%1y-scale
34.9%1a
34.9%1b
34.9%1angle
Compiler

Compiled 30 to 25 computations (16.7% saved)

bsearch102.0ms (0.3%)

Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
93.0ms
1.4590743427081594e+134
6.337296950631257e+134
0.0ms
9.627348720140763e-198
9.747211757588168e-198
Results
34.0ms13×3valid
26.0ms23×2valid
15.0ms20×1valid
14.0ms40×0valid
Compiler

Compiled 410 to 232 computations (43.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 79.0ms
ival-pow: 24.0ms (30.4% of total)
ival-mult: 18.0ms (22.8% of total)
ival-sin: 10.0ms (12.7% of total)
ival-cos: 9.0ms (11.4% of total)
ival-div: 9.0ms (11.4% of total)
backward-pass: 4.0ms (5.1% of total)
ival-sub: 2.0ms (2.5% of total)
ival-add: 2.0ms (2.5% of total)
ival-pi: 1.0ms (1.3% of total)
const: 0.0ms (0% of total)

bsearch381.0ms (1.3%)

Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
227.0ms
3.0536021943220017e+249
1.2678414293284607e+251
111.0ms
2.9893906558872452e-198
1.8317029893478327e-196
Results
155.0ms68×3valid
98.0ms66×2valid
23.0ms66×0valid
18.0ms24×1valid
Compiler

Compiled 766 to 452 computations (41% saved)

Precisions
Click to see histograms. Total time spent on operations: 265.0ms
ival-mult: 74.0ms (28% of total)
ival-div: 43.0ms (16.2% of total)
ival-sin: 42.0ms (15.9% of total)
ival-pow: 38.0ms (14.4% of total)
ival-cos: 36.0ms (13.6% of total)
backward-pass: 13.0ms (4.9% of total)
ival-sub: 10.0ms (3.8% of total)
ival-add: 6.0ms (2.3% of total)
ival-pi: 2.0ms (0.8% of total)
const: 1.0ms (0.4% of total)

bsearch104.0ms (0.3%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
96.0ms
2.9893906558872452e-198
1.8317029893478327e-196
Results
32.0ms25×2valid
30.0ms15×3valid
16.0ms53×0valid
13.0ms19×1valid
Compiler

Compiled 444 to 249 computations (43.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 79.0ms
ival-pow: 20.0ms (25.4% of total)
ival-mult: 17.0ms (21.6% of total)
ival-div: 11.0ms (14% of total)
ival-sin: 10.0ms (12.7% of total)
ival-cos: 9.0ms (11.4% of total)
backward-pass: 5.0ms (6.3% of total)
ival-sub: 4.0ms (5.1% of total)
ival-add: 2.0ms (2.5% of total)
ival-pi: 1.0ms (1.3% of total)
const: 0.0ms (0% of total)

bsearch277.0ms (0.9%)

Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
120.0ms
5.170062835479784e+155
1.8317520070753775e+158
138.0ms
1.51873761114925e+27
7.196993063578091e+27
Results
120.0ms36×3valid
75.0ms61×2valid
29.0ms39×1valid
24.0ms88×0valid
Compiler

Compiled 766 to 452 computations (41% saved)

Precisions
Click to see histograms. Total time spent on operations: 224.0ms
ival-pow: 54.0ms (24.1% of total)
ival-mult: 42.0ms (18.7% of total)
ival-cos: 42.0ms (18.7% of total)
ival-sin: 33.0ms (14.7% of total)
ival-div: 29.0ms (12.9% of total)
backward-pass: 10.0ms (4.5% of total)
ival-sub: 5.0ms (2.2% of total)
ival-add: 5.0ms (2.2% of total)
ival-pi: 2.0ms (0.9% of total)
const: 1.0ms (0.4% of total)

simplify20.0ms (0.1%)

Algorithm
egg-herbie
Rules
74×*-commutative_binary64
32×neg-mul-1_binary64
30×neg-sub0_binary64
26×+-commutative_binary64
26×sub-neg_binary64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
071218
198218
2103218
3112218
4136218
5164218
6190218
7207218
8215218
9217218
Stop Event
saturated
Calls
Call 1
Inputs
(if (<=.f64 a #s(literal 6530984735362461/673297395398191808926846705008656469190443494761366254015779955592797715750026345230549316643531321757053820013590811867266487328023526894480360290643440748794268629904440908568532961009193307810725536222180016128 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) y-scale) b) (/.f64 b x-scale)) (if (<=.f64 a #s(literal 345000000000000010232882860588763346646753687292785988361623170106847724427051631932905214534408449658363304006532661914374881180385280 binary64)) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) a) (-.f64 #s(literal 0 binary64) y-scale)) a) b) (/.f64 b x-scale))))
(if (<=.f64 b #s(literal 1367635334402577/10520271803096747014481979765760257331100679605646347718996561806137464308594161644227333072555176902453965937712356435426038864500367607726255629541303761699910447342256889196383327515768645434542586503471562752 binary64)) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b)))) (if (<=.f64 b #s(literal 31999999999999997475098658662870485041729368620007111593172856629498920373245875208897517253457133261153165059578055436833295314286532208909700024808823333195656010934633497151277185518881181315649770672614430818159302673775027110890872168244848885760 binary64)) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 (/.f64 a x-scale) b)) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))))
(if (<=.f64 b #s(literal 3871460023539603/168324348849547952231711676252164117297610873690341563503944988898199428937506586307637329160882830439263455003397702966816621832005881723620090072660860187198567157476110227142133240252298326952681384055545004032 binary64)) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b)))) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))))
(if (<=.f64 y-scale #s(literal 1549999999999999979364024320 binary64)) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))) (if (<=.f64 y-scale #s(literal 749999999999999987519385167393791285920279206263102902275255710845351313125759415898608407709454056313428041258272328800650880511123430300099132777744564224 binary64)) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 a b)) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))))
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
#s(literal 0 binary64)
Outputs
(if (<=.f64 a #s(literal 6530984735362461/673297395398191808926846705008656469190443494761366254015779955592797715750026345230549316643531321757053820013590811867266487328023526894480360290643440748794268629904440908568532961009193307810725536222180016128 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal -4 binary64) x-scale) a) y-scale)) y-scale) b) (/.f64 b x-scale)) (if (<=.f64 a #s(literal 345000000000000010232882860588763346646753687292785988361623170106847724427051631932905214534408449658363304006532661914374881180385280 binary64)) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))) (*.f64 (*.f64 (*.f64 (/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) a) (-.f64 #s(literal 0 binary64) y-scale)) a) b) (/.f64 b x-scale))))
(if (<=.f64 a #s(literal 6530984735362461/673297395398191808926846705008656469190443494761366254015779955592797715750026345230549316643531321757053820013590811867266487328023526894480360290643440748794268629904440908568532961009193307810725536222180016128 binary64)) (*.f64 (*.f64 (/.f64 (*.f64 a (/.f64 (*.f64 a (/.f64 #s(literal -4 binary64) x-scale)) y-scale)) y-scale) b) (/.f64 b x-scale)) (if (<=.f64 a #s(literal 345000000000000010232882860588763346646753687292785988361623170106847724427051631932905214534408449658363304006532661914374881180385280 binary64)) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))) (*.f64 (/.f64 b x-scale) (*.f64 b (*.f64 a (/.f64 (*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) (-.f64 #s(literal 0 binary64) a)) y-scale))))))
(if (<=.f64 b #s(literal 1367635334402577/10520271803096747014481979765760257331100679605646347718996561806137464308594161644227333072555176902453965937712356435426038864500367607726255629541303761699910447342256889196383327515768645434542586503471562752 binary64)) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b)))) (if (<=.f64 b #s(literal 31999999999999997475098658662870485041729368620007111593172856629498920373245875208897517253457133261153165059578055436833295314286532208909700024808823333195656010934633497151277185518881181315649770672614430818159302673775027110890872168244848885760 binary64)) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 (*.f64 a (*.f64 (/.f64 a x-scale) b)) b) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 y-scale x-scale))))
(if (<=.f64 b #s(literal 1367635334402577/10520271803096747014481979765760257331100679605646347718996561806137464308594161644227333072555176902453965937712356435426038864500367607726255629541303761699910447342256889196383327515768645434542586503471562752 binary64)) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b)))) (if (<=.f64 b #s(literal 31999999999999997475098658662870485041729368620007111593172856629498920373245875208897517253457133261153165059578055436833295314286532208909700024808823333195656010934633497151277185518881181315649770672614430818159302673775027110890872168244848885760 binary64)) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))) (/.f64 (*.f64 (*.f64 b (*.f64 a (*.f64 b (/.f64 a x-scale)))) (/.f64 #s(literal -4 binary64) y-scale)) (*.f64 x-scale y-scale))))
(if (<=.f64 b #s(literal 3871460023539603/168324348849547952231711676252164117297610873690341563503944988898199428937506586307637329160882830439263455003397702966816621832005881723620090072660860187198567157476110227142133240252298326952681384055545004032 binary64)) (*.f64 (/.f64 (/.f64 #s(literal -4 binary64) x-scale) y-scale) (*.f64 (/.f64 a (/.f64 y-scale b)) (/.f64 a (/.f64 x-scale b)))) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))))
(if (<=.f64 y-scale #s(literal 1549999999999999979364024320 binary64)) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale)))) (if (<=.f64 y-scale #s(literal 749999999999999987519385167393791285920279206263102902275255710845351313125759415898608407709454056313428041258272328800650880511123430300099132777744564224 binary64)) (*.f64 (*.f64 (/.f64 b x-scale) (/.f64 a (*.f64 y-scale (/.f64 y-scale (/.f64 #s(literal -4 binary64) x-scale))))) (*.f64 a b)) (*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))))
(*.f64 a (*.f64 (/.f64 a (/.f64 (/.f64 (*.f64 x-scale y-scale) b) b)) (/.f64 #s(literal -4 binary64) (*.f64 x-scale y-scale))))
#s(literal 0 binary64)

soundness2.1s (7%)

Rules
6610×*-lowering-*.f32
6610×*-lowering-*.f64
5622×*-lowering-*.f32
5622×*-lowering-*.f64
5418×*-lowering-*.f32
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
065029269
1267822769
0804022769
03982
19156
231055
3144555
4659554
0832754
077689
1506546
25242479
08208479
0118623
1773443
27293433
08048433
068374
1432339
23947335
08288335
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 1080 to 618 computations (42.8% saved)

preprocess61.0ms (0.2%)

Remove

(abs y-scale)

(abs x-scale)

(abs angle)

(abs b)

Compiler

Compiled 1500 to 652 computations (56.5% saved)

end0.0ms (0%)

Profiling

Loading profile data...