
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -2.3e+37) (* y 0.002) (if (<= y 2.9e+108) x (* y 0.002))))
double code(double x, double y) {
double tmp;
if (y <= -2.3e+37) {
tmp = y * 0.002;
} else if (y <= 2.9e+108) {
tmp = x;
} else {
tmp = y * 0.002;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.3d+37)) then
tmp = y * 0.002d0
else if (y <= 2.9d+108) then
tmp = x
else
tmp = y * 0.002d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.3e+37) {
tmp = y * 0.002;
} else if (y <= 2.9e+108) {
tmp = x;
} else {
tmp = y * 0.002;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.3e+37: tmp = y * 0.002 elif y <= 2.9e+108: tmp = x else: tmp = y * 0.002 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.3e+37) tmp = Float64(y * 0.002); elseif (y <= 2.9e+108) tmp = x; else tmp = Float64(y * 0.002); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.3e+37) tmp = y * 0.002; elseif (y <= 2.9e+108) tmp = x; else tmp = y * 0.002; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.3e+37], N[(y * 0.002), $MachinePrecision], If[LessEqual[y, 2.9e+108], x, N[(y * 0.002), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+37}:\\
\;\;\;\;y \cdot 0.002\\
\mathbf{elif}\;y \leq 2.9 \cdot 10^{+108}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.002\\
\end{array}
\end{array}
if y < -2.30000000000000002e37 or 2.90000000000000007e108 < y Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6486.0%
Simplified86.0%
if -2.30000000000000002e37 < y < 2.90000000000000007e108Initial program 100.0%
Taylor expanded in x around inf
Simplified76.8%
Final simplification80.4%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified53.1%
herbie shell --seed 2024152
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))