
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.92e+37) (* y -200.0) (if (<= y 2.4e+52) (* 200.0 x) (* y -200.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.92e+37) {
tmp = y * -200.0;
} else if (y <= 2.4e+52) {
tmp = 200.0 * x;
} else {
tmp = y * -200.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.92d+37)) then
tmp = y * (-200.0d0)
else if (y <= 2.4d+52) then
tmp = 200.0d0 * x
else
tmp = y * (-200.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.92e+37) {
tmp = y * -200.0;
} else if (y <= 2.4e+52) {
tmp = 200.0 * x;
} else {
tmp = y * -200.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.92e+37: tmp = y * -200.0 elif y <= 2.4e+52: tmp = 200.0 * x else: tmp = y * -200.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.92e+37) tmp = Float64(y * -200.0); elseif (y <= 2.4e+52) tmp = Float64(200.0 * x); else tmp = Float64(y * -200.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.92e+37) tmp = y * -200.0; elseif (y <= 2.4e+52) tmp = 200.0 * x; else tmp = y * -200.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.92e+37], N[(y * -200.0), $MachinePrecision], If[LessEqual[y, 2.4e+52], N[(200.0 * x), $MachinePrecision], N[(y * -200.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.92 \cdot 10^{+37}:\\
\;\;\;\;y \cdot -200\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+52}:\\
\;\;\;\;200 \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot -200\\
\end{array}
\end{array}
if y < -1.91999999999999994e37 or 2.4e52 < y Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6481.3%
Simplified81.3%
if -1.91999999999999994e37 < y < 2.4e52Initial program 99.9%
Taylor expanded in x around inf
*-lowering-*.f6479.5%
Simplified79.5%
Final simplification80.3%
(FPCore (x y) :precision binary64 (* y -200.0))
double code(double x, double y) {
return y * -200.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-200.0d0)
end function
public static double code(double x, double y) {
return y * -200.0;
}
def code(x, y): return y * -200.0
function code(x, y) return Float64(y * -200.0) end
function tmp = code(x, y) tmp = y * -200.0; end
code[x_, y_] := N[(y * -200.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -200
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6449.3%
Simplified49.3%
Final simplification49.3%
herbie shell --seed 2024152
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))