
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 5e-20)
(+ x_m (* z (* x_m (+ y -1.0))))
(+ x_m (* (* x_m z) (+ y -1.0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 5e-20) {
tmp = x_m + (z * (x_m * (y + -1.0)));
} else {
tmp = x_m + ((x_m * z) * (y + -1.0));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 5d-20) then
tmp = x_m + (z * (x_m * (y + (-1.0d0))))
else
tmp = x_m + ((x_m * z) * (y + (-1.0d0)))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 5e-20) {
tmp = x_m + (z * (x_m * (y + -1.0)));
} else {
tmp = x_m + ((x_m * z) * (y + -1.0));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 5e-20: tmp = x_m + (z * (x_m * (y + -1.0))) else: tmp = x_m + ((x_m * z) * (y + -1.0)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 5e-20) tmp = Float64(x_m + Float64(z * Float64(x_m * Float64(y + -1.0)))); else tmp = Float64(x_m + Float64(Float64(x_m * z) * Float64(y + -1.0))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 5e-20) tmp = x_m + (z * (x_m * (y + -1.0))); else tmp = x_m + ((x_m * z) * (y + -1.0)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 5e-20], N[(x$95$m + N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m + N[(N[(x$95$m * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 5 \cdot 10^{-20}:\\
\;\;\;\;x\_m + z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m + \left(x\_m \cdot z\right) \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if x < 4.9999999999999999e-20Initial program 94.6%
sub-negN/A
distribute-rgt-inN/A
fma-defineN/A
distribute-lft-neg-outN/A
fmm-undefN/A
*-lft-identityN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6494.6%
Applied egg-rr94.6%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6497.5%
Applied egg-rr97.5%
if 4.9999999999999999e-20 < x Initial program 99.9%
sub-negN/A
distribute-rgt-inN/A
fma-defineN/A
distribute-lft-neg-outN/A
fmm-undefN/A
*-lft-identityN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
associate-*l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
Final simplification98.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* (- 1.0 y) z)))
(*
x_s
(if (<= t_0 (- INFINITY))
(* z (* x_m y))
(if (<= t_0 1e+290) (* x_m (+ 1.0 (* z (+ y -1.0)))) (* y (* x_m z)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = z * (x_m * y);
} else if (t_0 <= 1e+290) {
tmp = x_m * (1.0 + (z * (y + -1.0)));
} else {
tmp = y * (x_m * z);
}
return x_s * tmp;
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = z * (x_m * y);
} else if (t_0 <= 1e+290) {
tmp = x_m * (1.0 + (z * (y + -1.0)));
} else {
tmp = y * (x_m * z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (1.0 - y) * z tmp = 0 if t_0 <= -math.inf: tmp = z * (x_m * y) elif t_0 <= 1e+290: tmp = x_m * (1.0 + (z * (y + -1.0))) else: tmp = y * (x_m * z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(1.0 - y) * z) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(z * Float64(x_m * y)); elseif (t_0 <= 1e+290) tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(y * Float64(x_m * z)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (1.0 - y) * z; tmp = 0.0; if (t_0 <= -Inf) tmp = z * (x_m * y); elseif (t_0 <= 1e+290) tmp = x_m * (1.0 + (z * (y + -1.0))); else tmp = y * (x_m * z); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, (-Infinity)], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+290], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot z\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\mathbf{elif}\;t\_0 \leq 10^{+290}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -inf.0Initial program 48.7%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6448.7%
Simplified48.7%
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64100.0%
Applied egg-rr100.0%
if -inf.0 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 1.00000000000000006e290Initial program 99.9%
if 1.00000000000000006e290 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 68.6%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6468.6%
Simplified68.6%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6499.9%
Applied egg-rr99.9%
Final simplification99.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (- 0.0 (* x_m z))))
(*
x_s
(if (<= z -1300000000000.0)
t_0
(if (<= z -2.6e-54) (* x_m (* y z)) (if (<= z 1.0) x_m t_0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = 0.0 - (x_m * z);
double tmp;
if (z <= -1300000000000.0) {
tmp = t_0;
} else if (z <= -2.6e-54) {
tmp = x_m * (y * z);
} else if (z <= 1.0) {
tmp = x_m;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 0.0d0 - (x_m * z)
if (z <= (-1300000000000.0d0)) then
tmp = t_0
else if (z <= (-2.6d-54)) then
tmp = x_m * (y * z)
else if (z <= 1.0d0) then
tmp = x_m
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = 0.0 - (x_m * z);
double tmp;
if (z <= -1300000000000.0) {
tmp = t_0;
} else if (z <= -2.6e-54) {
tmp = x_m * (y * z);
} else if (z <= 1.0) {
tmp = x_m;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = 0.0 - (x_m * z) tmp = 0 if z <= -1300000000000.0: tmp = t_0 elif z <= -2.6e-54: tmp = x_m * (y * z) elif z <= 1.0: tmp = x_m else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(0.0 - Float64(x_m * z)) tmp = 0.0 if (z <= -1300000000000.0) tmp = t_0; elseif (z <= -2.6e-54) tmp = Float64(x_m * Float64(y * z)); elseif (z <= 1.0) tmp = x_m; else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = 0.0 - (x_m * z); tmp = 0.0; if (z <= -1300000000000.0) tmp = t_0; elseif (z <= -2.6e-54) tmp = x_m * (y * z); elseif (z <= 1.0) tmp = x_m; else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(0.0 - N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1300000000000.0], t$95$0, If[LessEqual[z, -2.6e-54], N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], x$95$m, t$95$0]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := 0 - x\_m \cdot z\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1300000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -2.6 \cdot 10^{-54}:\\
\;\;\;\;x\_m \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -1.3e12 or 1 < z Initial program 90.5%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6458.4%
Simplified58.4%
Taylor expanded in z around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f6457.1%
Simplified57.1%
sub0-negN/A
neg-lowering-neg.f6457.1%
Applied egg-rr57.1%
if -1.3e12 < z < -2.60000000000000002e-54Initial program 99.7%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6463.9%
Simplified63.9%
if -2.60000000000000002e-54 < z < 1Initial program 99.9%
Taylor expanded in z around 0
Simplified75.8%
Final simplification67.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* x_m (+ 1.0 (* y z))))) (* x_s (if (<= y -60.0) t_0 (if (<= y 1.0) (* x_m (- 1.0 z)) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (1.0 + (y * z));
double tmp;
if (y <= -60.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (1.0d0 + (y * z))
if (y <= (-60.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = x_m * (1.0d0 - z)
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (1.0 + (y * z));
double tmp;
if (y <= -60.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (1.0 + (y * z)) tmp = 0 if y <= -60.0: tmp = t_0 elif y <= 1.0: tmp = x_m * (1.0 - z) else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(1.0 + Float64(y * z))) tmp = 0.0 if (y <= -60.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (1.0 + (y * z)); tmp = 0.0; if (y <= -60.0) tmp = t_0; elseif (y <= 1.0) tmp = x_m * (1.0 - z); else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(1.0 + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -60.0], t$95$0, If[LessEqual[y, 1.0], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(1 + y \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -60:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if y < -60 or 1 < y Initial program 91.5%
flip--N/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-evalN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6460.9%
Applied egg-rr60.9%
Taylor expanded in y around inf
/-lowering-/.f6459.9%
Simplified59.9%
Taylor expanded in y around inf
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
*-commutativeN/A
distribute-lft1-inN/A
+-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6490.4%
Simplified90.4%
if -60 < y < 1Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6499.5%
Simplified99.5%
Final simplification95.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* z (* x_m y))))
(*
x_s
(if (<= y -1.55e+16) t_0 (if (<= y 2.15e+31) (* x_m (- 1.0 z)) t_0)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (x_m * y);
double tmp;
if (y <= -1.55e+16) {
tmp = t_0;
} else if (y <= 2.15e+31) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (x_m * y)
if (y <= (-1.55d+16)) then
tmp = t_0
else if (y <= 2.15d+31) then
tmp = x_m * (1.0d0 - z)
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (x_m * y);
double tmp;
if (y <= -1.55e+16) {
tmp = t_0;
} else if (y <= 2.15e+31) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = z * (x_m * y) tmp = 0 if y <= -1.55e+16: tmp = t_0 elif y <= 2.15e+31: tmp = x_m * (1.0 - z) else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(z * Float64(x_m * y)) tmp = 0.0 if (y <= -1.55e+16) tmp = t_0; elseif (y <= 2.15e+31) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = z * (x_m * y); tmp = 0.0; if (y <= -1.55e+16) tmp = t_0; elseif (y <= 2.15e+31) tmp = x_m * (1.0 - z); else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -1.55e+16], t$95$0, If[LessEqual[y, 2.15e+31], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := z \cdot \left(x\_m \cdot y\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.55 \cdot 10^{+16}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.15 \cdot 10^{+31}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if y < -1.55e16 or 2.14999999999999994e31 < y Initial program 90.8%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6468.8%
Simplified68.8%
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6473.2%
Applied egg-rr73.2%
if -1.55e16 < y < 2.14999999999999994e31Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6496.9%
Simplified96.9%
Final simplification86.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* y (* x_m z))))
(*
x_s
(if (<= y -1.06e+15) t_0 (if (<= y 1.65e+28) (* x_m (- 1.0 z)) t_0)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = y * (x_m * z);
double tmp;
if (y <= -1.06e+15) {
tmp = t_0;
} else if (y <= 1.65e+28) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x_m * z)
if (y <= (-1.06d+15)) then
tmp = t_0
else if (y <= 1.65d+28) then
tmp = x_m * (1.0d0 - z)
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = y * (x_m * z);
double tmp;
if (y <= -1.06e+15) {
tmp = t_0;
} else if (y <= 1.65e+28) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = y * (x_m * z) tmp = 0 if y <= -1.06e+15: tmp = t_0 elif y <= 1.65e+28: tmp = x_m * (1.0 - z) else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(y * Float64(x_m * z)) tmp = 0.0 if (y <= -1.06e+15) tmp = t_0; elseif (y <= 1.65e+28) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = y * (x_m * z); tmp = 0.0; if (y <= -1.06e+15) tmp = t_0; elseif (y <= 1.65e+28) tmp = x_m * (1.0 - z); else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -1.06e+15], t$95$0, If[LessEqual[y, 1.65e+28], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := y \cdot \left(x\_m \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.06 \cdot 10^{+15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{+28}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if y < -1.06e15 or 1.65e28 < y Initial program 90.8%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6468.8%
Simplified68.8%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6471.0%
Applied egg-rr71.0%
if -1.06e15 < y < 1.65e28Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6496.9%
Simplified96.9%
Final simplification85.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (* x_m (* y z)))) (* x_s (if (<= y -4.7e+14) t_0 (if (<= y 6e+40) (* x_m (- 1.0 z)) t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y * z);
double tmp;
if (y <= -4.7e+14) {
tmp = t_0;
} else if (y <= 6e+40) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (y * z)
if (y <= (-4.7d+14)) then
tmp = t_0
else if (y <= 6d+40) then
tmp = x_m * (1.0d0 - z)
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y * z);
double tmp;
if (y <= -4.7e+14) {
tmp = t_0;
} else if (y <= 6e+40) {
tmp = x_m * (1.0 - z);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (y * z) tmp = 0 if y <= -4.7e+14: tmp = t_0 elif y <= 6e+40: tmp = x_m * (1.0 - z) else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(y * z)) tmp = 0.0 if (y <= -4.7e+14) tmp = t_0; elseif (y <= 6e+40) tmp = Float64(x_m * Float64(1.0 - z)); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (y * z); tmp = 0.0; if (y <= -4.7e+14) tmp = t_0; elseif (y <= 6e+40) tmp = x_m * (1.0 - z); else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -4.7e+14], t$95$0, If[LessEqual[y, 6e+40], N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(y \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -4.7 \cdot 10^{+14}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 6 \cdot 10^{+40}:\\
\;\;\;\;x\_m \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if y < -4.7e14 or 6.0000000000000004e40 < y Initial program 90.8%
Taylor expanded in y around inf
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6468.8%
Simplified68.8%
if -4.7e14 < y < 6.0000000000000004e40Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6496.9%
Simplified96.9%
Final simplification84.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (- 0.0 (* x_m z)))) (* x_s (if (<= z -1.0) t_0 (if (<= z 1.0) x_m t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = 0.0 - (x_m * z);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x_m;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 0.0d0 - (x_m * z)
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = x_m
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = 0.0 - (x_m * z);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x_m;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = 0.0 - (x_m * z) tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 1.0: tmp = x_m else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(0.0 - Float64(x_m * z)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = x_m; else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = 0.0 - (x_m * z); tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = x_m; else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(0.0 - N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], x$95$m, t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := 0 - x\_m \cdot z\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 91.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6456.6%
Simplified56.6%
Taylor expanded in z around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f6455.0%
Simplified55.0%
sub0-negN/A
neg-lowering-neg.f6455.0%
Applied egg-rr55.0%
if -1 < z < 1Initial program 99.9%
Taylor expanded in z around 0
Simplified72.8%
Final simplification64.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 4e-10)
(+ x_m (* z (* x_m (+ y -1.0))))
(* x_m (+ 1.0 (* z (+ y -1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 4e-10) {
tmp = x_m + (z * (x_m * (y + -1.0)));
} else {
tmp = x_m * (1.0 + (z * (y + -1.0)));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 4d-10) then
tmp = x_m + (z * (x_m * (y + (-1.0d0))))
else
tmp = x_m * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 4e-10) {
tmp = x_m + (z * (x_m * (y + -1.0)));
} else {
tmp = x_m * (1.0 + (z * (y + -1.0)));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 4e-10: tmp = x_m + (z * (x_m * (y + -1.0))) else: tmp = x_m * (1.0 + (z * (y + -1.0))) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 4e-10) tmp = Float64(x_m + Float64(z * Float64(x_m * Float64(y + -1.0)))); else tmp = Float64(x_m * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 4e-10) tmp = x_m + (z * (x_m * (y + -1.0))); else tmp = x_m * (1.0 + (z * (y + -1.0))); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 4e-10], N[(x$95$m + N[(z * N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 4 \cdot 10^{-10}:\\
\;\;\;\;x\_m + z \cdot \left(x\_m \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if x < 4.00000000000000015e-10Initial program 94.7%
sub-negN/A
distribute-rgt-inN/A
fma-defineN/A
distribute-lft-neg-outN/A
fmm-undefN/A
*-lft-identityN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6494.7%
Applied egg-rr94.7%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
--lowering--.f6497.6%
Applied egg-rr97.6%
if 4.00000000000000015e-10 < x Initial program 99.9%
Final simplification98.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 95.9%
Taylor expanded in z around 0
Simplified41.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024152
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))