
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 245.0) (+ x y) (if (<= y 2.7e+151) (/ x y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 245.0) {
tmp = x + y;
} else if (y <= 2.7e+151) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 245.0d0) then
tmp = x + y
else if (y <= 2.7d+151) then
tmp = x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 245.0) {
tmp = x + y;
} else if (y <= 2.7e+151) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 245.0: tmp = x + y elif y <= 2.7e+151: tmp = x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 245.0) tmp = Float64(x + y); elseif (y <= 2.7e+151) tmp = Float64(x / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 245.0) tmp = x + y; elseif (y <= 2.7e+151) tmp = x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 245.0], N[(x + y), $MachinePrecision], If[LessEqual[y, 2.7e+151], N[(x / y), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 245:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{+151}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 2.7000000000000001e151 < y Initial program 99.9%
Taylor expanded in y around inf
Simplified70.9%
if -1 < y < 245Initial program 100.0%
Taylor expanded in y around 0
Simplified97.9%
/-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f6497.9%
Applied egg-rr97.9%
if 245 < y < 2.7000000000000001e151Initial program 99.9%
Taylor expanded in x around inf
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6461.9%
Simplified61.9%
Taylor expanded in y around inf
Simplified58.7%
Final simplification85.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ (+ x -1.0) y)))) (if (<= y -1.0) t_0 (if (<= y 1.2) (+ x y) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.2) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((x + (-1.0d0)) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.2d0) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.2) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((x + -1.0) / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.2: tmp = x + y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(x + -1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.2) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((x + -1.0) / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.2) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.2], N[(x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.2:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1.19999999999999996 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
sub-negN/A
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
metadata-evalN/A
+-lowering-+.f6498.1%
Simplified98.1%
if -1 < y < 1.19999999999999996Initial program 100.0%
Taylor expanded in y around 0
Simplified98.5%
/-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f6498.5%
Applied egg-rr98.5%
Final simplification98.3%
(FPCore (x y) :precision binary64 (if (<= y -0.0005) 1.0 (if (<= y -5.8e-98) y (if (<= y 6.2e-19) x 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -0.0005) {
tmp = 1.0;
} else if (y <= -5.8e-98) {
tmp = y;
} else if (y <= 6.2e-19) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.0005d0)) then
tmp = 1.0d0
else if (y <= (-5.8d-98)) then
tmp = y
else if (y <= 6.2d-19) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.0005) {
tmp = 1.0;
} else if (y <= -5.8e-98) {
tmp = y;
} else if (y <= 6.2e-19) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.0005: tmp = 1.0 elif y <= -5.8e-98: tmp = y elif y <= 6.2e-19: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -0.0005) tmp = 1.0; elseif (y <= -5.8e-98) tmp = y; elseif (y <= 6.2e-19) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.0005) tmp = 1.0; elseif (y <= -5.8e-98) tmp = y; elseif (y <= 6.2e-19) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.0005], 1.0, If[LessEqual[y, -5.8e-98], y, If[LessEqual[y, 6.2e-19], x, 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.0005:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -5.8 \cdot 10^{-98}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-19}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -5.0000000000000001e-4 or 6.1999999999999998e-19 < y Initial program 99.9%
Taylor expanded in y around inf
Simplified60.4%
if -5.0000000000000001e-4 < y < -5.8e-98Initial program 100.0%
Taylor expanded in y around 0
Simplified97.0%
Taylor expanded in x around 0
Simplified69.3%
if -5.8e-98 < y < 6.1999999999999998e-19Initial program 100.0%
Taylor expanded in y around 0
Simplified80.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ 1.0 (/ x y)) (if (<= y 1.0) (+ x y) (/ (+ x y) y))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + (x / y);
} else if (y <= 1.0) {
tmp = x + y;
} else {
tmp = (x + y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 + (x / y)
else if (y <= 1.0d0) then
tmp = x + y
else
tmp = (x + y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 + (x / y);
} else if (y <= 1.0) {
tmp = x + y;
} else {
tmp = (x + y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 + (x / y) elif y <= 1.0: tmp = x + y else: tmp = (x + y) / y return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 + Float64(x / y)); elseif (y <= 1.0) tmp = Float64(x + y); else tmp = Float64(Float64(x + y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 + (x / y); elseif (y <= 1.0) tmp = x + y; else tmp = (x + y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x + y), $MachinePrecision], N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 + \frac{x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y}{y}\\
\end{array}
\end{array}
if y < -1Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
sub-negN/A
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
metadata-evalN/A
+-lowering-+.f6498.6%
Simplified98.6%
Taylor expanded in x around inf
/-lowering-/.f6498.0%
Simplified98.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
Simplified98.5%
/-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f6498.5%
Applied egg-rr98.5%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf
Simplified97.4%
Final simplification98.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ x y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (+ x y) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + (x / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (x / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.0: tmp = x + y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(x / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (x / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
sub-negN/A
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
metadata-evalN/A
+-lowering-+.f6498.1%
Simplified98.1%
Taylor expanded in x around inf
/-lowering-/.f6497.7%
Simplified97.7%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
Simplified98.5%
/-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f6498.5%
Applied egg-rr98.5%
Final simplification98.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 3.6e+25) (+ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 3.6e+25) {
tmp = x + y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 3.6d+25) then
tmp = x + y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 3.6e+25) {
tmp = x + y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 3.6e+25: tmp = x + y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 3.6e+25) tmp = Float64(x + y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 3.6e+25) tmp = x + y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 3.6e+25], N[(x + y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 3.6 \cdot 10^{+25}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 3.60000000000000015e25 < y Initial program 99.9%
Taylor expanded in y around inf
Simplified66.5%
if -1 < y < 3.60000000000000015e25Initial program 100.0%
Taylor expanded in y around 0
Simplified95.0%
/-rgt-identityN/A
+-commutativeN/A
+-lowering-+.f6495.0%
Applied egg-rr95.0%
Final simplification83.5%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 6.2e-19) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 6.2e-19) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 6.2d-19) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 6.2e-19) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 6.2e-19: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 6.2e-19) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 6.2e-19) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 6.2e-19], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-19}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 6.1999999999999998e-19 < y Initial program 99.9%
Taylor expanded in y around inf
Simplified60.9%
if -1 < y < 6.1999999999999998e-19Initial program 100.0%
Taylor expanded in y around 0
Simplified73.8%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
Simplified29.2%
herbie shell --seed 2024152
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))