
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
(FPCore (x y) :precision binary64 (- 0.5 (* -0.5 (/ x y))))
double code(double x, double y) {
return 0.5 - (-0.5 * (x / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 - ((-0.5d0) * (x / y))
end function
public static double code(double x, double y) {
return 0.5 - (-0.5 * (x / y));
}
def code(x, y): return 0.5 - (-0.5 * (x / y))
function code(x, y) return Float64(0.5 - Float64(-0.5 * Float64(x / y))) end
function tmp = code(x, y) tmp = 0.5 - (-0.5 * (x / y)); end
code[x_, y_] := N[(0.5 - N[(-0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 - -0.5 \cdot \frac{x}{y}
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
metadata-evalN/A
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
*-commutativeN/A
fma-undefineN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
*-lft-identityN/A
metadata-evalN/A
associate-*r*N/A
times-fracN/A
mul-1-negN/A
distribute-neg-frac2N/A
distribute-rgt-neg-outN/A
fmm-undefN/A
metadata-evalN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
metadata-evalN/A
/-lowering-/.f64100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (+ y y)))) (if (<= x -6e-192) t_0 (if (<= x 2.6e-47) 0.5 t_0))))
double code(double x, double y) {
double t_0 = x / (y + y);
double tmp;
if (x <= -6e-192) {
tmp = t_0;
} else if (x <= 2.6e-47) {
tmp = 0.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (y + y)
if (x <= (-6d-192)) then
tmp = t_0
else if (x <= 2.6d-47) then
tmp = 0.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y + y);
double tmp;
if (x <= -6e-192) {
tmp = t_0;
} else if (x <= 2.6e-47) {
tmp = 0.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x / (y + y) tmp = 0 if x <= -6e-192: tmp = t_0 elif x <= 2.6e-47: tmp = 0.5 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y + y)) tmp = 0.0 if (x <= -6e-192) tmp = t_0; elseif (x <= 2.6e-47) tmp = 0.5; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y + y); tmp = 0.0; if (x <= -6e-192) tmp = t_0; elseif (x <= 2.6e-47) tmp = 0.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6e-192], t$95$0, If[LessEqual[x, 2.6e-47], 0.5, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y + y}\\
\mathbf{if}\;x \leq -6 \cdot 10^{-192}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{-47}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.9999999999999998e-192 or 2.6e-47 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified75.9%
if -5.9999999999999998e-192 < x < 2.6e-47Initial program 100.0%
Taylor expanded in x around 0
Simplified82.4%
(FPCore (x y) :precision binary64 0.5)
double code(double x, double y) {
return 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0
end function
public static double code(double x, double y) {
return 0.5;
}
def code(x, y): return 0.5
function code(x, y) return 0.5 end
function tmp = code(x, y) tmp = 0.5; end
code[x_, y_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Simplified44.6%
(FPCore (x y) :precision binary64 (+ (* 0.5 (/ x y)) 0.5))
double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 * (x / y)) + 0.5d0
end function
public static double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
def code(x, y): return (0.5 * (x / y)) + 0.5
function code(x, y) return Float64(Float64(0.5 * Float64(x / y)) + 0.5) end
function tmp = code(x, y) tmp = (0.5 * (x / y)) + 0.5; end
code[x_, y_] := N[(N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{x}{y} + 0.5
\end{array}
herbie shell --seed 2024152
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:alt
(! :herbie-platform default (+ (* 1/2 (/ x y)) 1/2))
(/ (+ x y) (+ y y)))