
(FPCore (x y) :precision binary64 (- x (/ y 4.0)))
double code(double x, double y) {
return x - (y / 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 4.0d0)
end function
public static double code(double x, double y) {
return x - (y / 4.0);
}
def code(x, y): return x - (y / 4.0)
function code(x, y) return Float64(x - Float64(y / 4.0)) end
function tmp = code(x, y) tmp = x - (y / 4.0); end
code[x_, y_] := N[(x - N[(y / 4.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{4}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y 4.0)))
double code(double x, double y) {
return x - (y / 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 4.0d0)
end function
public static double code(double x, double y) {
return x - (y / 4.0);
}
def code(x, y): return x - (y / 4.0)
function code(x, y) return Float64(x - Float64(y / 4.0)) end
function tmp = code(x, y) tmp = x - (y / 4.0); end
code[x_, y_] := N[(x - N[(y / 4.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{4}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y 4.0)))
double code(double x, double y) {
return x - (y / 4.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 4.0d0)
end function
public static double code(double x, double y) {
return x - (y / 4.0);
}
def code(x, y): return x - (y / 4.0)
function code(x, y) return Float64(x - Float64(y / 4.0)) end
function tmp = code(x, y) tmp = x - (y / 4.0); end
code[x_, y_] := N[(x - N[(y / 4.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{4}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.92e+37) (* y -0.25) (if (<= y 2.4e+52) x (* y -0.25))))
double code(double x, double y) {
double tmp;
if (y <= -1.92e+37) {
tmp = y * -0.25;
} else if (y <= 2.4e+52) {
tmp = x;
} else {
tmp = y * -0.25;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.92d+37)) then
tmp = y * (-0.25d0)
else if (y <= 2.4d+52) then
tmp = x
else
tmp = y * (-0.25d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.92e+37) {
tmp = y * -0.25;
} else if (y <= 2.4e+52) {
tmp = x;
} else {
tmp = y * -0.25;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.92e+37: tmp = y * -0.25 elif y <= 2.4e+52: tmp = x else: tmp = y * -0.25 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.92e+37) tmp = Float64(y * -0.25); elseif (y <= 2.4e+52) tmp = x; else tmp = Float64(y * -0.25); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.92e+37) tmp = y * -0.25; elseif (y <= 2.4e+52) tmp = x; else tmp = y * -0.25; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.92e+37], N[(y * -0.25), $MachinePrecision], If[LessEqual[y, 2.4e+52], x, N[(y * -0.25), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.92 \cdot 10^{+37}:\\
\;\;\;\;y \cdot -0.25\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+52}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot -0.25\\
\end{array}
\end{array}
if y < -1.91999999999999994e37 or 2.4e52 < y Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6481.2%
Simplified81.2%
if -1.91999999999999994e37 < y < 2.4e52Initial program 100.0%
Taylor expanded in x around inf
Simplified79.5%
Final simplification80.3%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified52.6%
herbie shell --seed 2024152
(FPCore (x y)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, E"
:precision binary64
(- x (/ y 4.0)))