
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= (+ (+ (* t a) (+ x (* y z))) (* (* z a) b)) INFINITY) (+ (* y z) (+ x (* a (+ t (* z b))))) (* z (+ y (* a (+ b (/ (+ t (/ x a)) z)))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((((t * a) + (x + (y * z))) + ((z * a) * b)) <= ((double) INFINITY)) {
tmp = (y * z) + (x + (a * (t + (z * b))));
} else {
tmp = z * (y + (a * (b + ((t + (x / a)) / z))));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((((t * a) + (x + (y * z))) + ((z * a) * b)) <= Double.POSITIVE_INFINITY) {
tmp = (y * z) + (x + (a * (t + (z * b))));
} else {
tmp = z * (y + (a * (b + ((t + (x / a)) / z))));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (((t * a) + (x + (y * z))) + ((z * a) * b)) <= math.inf: tmp = (y * z) + (x + (a * (t + (z * b)))) else: tmp = z * (y + (a * (b + ((t + (x / a)) / z)))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(Float64(t * a) + Float64(x + Float64(y * z))) + Float64(Float64(z * a) * b)) <= Inf) tmp = Float64(Float64(y * z) + Float64(x + Float64(a * Float64(t + Float64(z * b))))); else tmp = Float64(z * Float64(y + Float64(a * Float64(b + Float64(Float64(t + Float64(x / a)) / z))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((((t * a) + (x + (y * z))) + ((z * a) * b)) <= Inf) tmp = (y * z) + (x + (a * (t + (z * b)))); else tmp = z * (y + (a * (b + ((t + (x / a)) / z)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(N[(t * a), $MachinePrecision] + N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(y * z), $MachinePrecision] + N[(x + N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(y + N[(a * N[(b + N[(N[(t + N[(x / a), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(t \cdot a + \left(x + y \cdot z\right)\right) + \left(z \cdot a\right) \cdot b \leq \infty:\\
\;\;\;\;y \cdot z + \left(x + a \cdot \left(t + z \cdot b\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(y + a \cdot \left(b + \frac{t + \frac{x}{a}}{z}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < +inf.0Initial program 95.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6498.3%
Simplified98.3%
if +inf.0 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 0.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6442.1%
Simplified42.1%
Taylor expanded in a around inf
*-lowering-*.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f6442.1%
Simplified42.1%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64100.0%
Simplified100.0%
Final simplification98.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* z (* a b))))
(if (<= z -5.8e+249)
t_1
(if (<= z -3.9e-66)
(* y z)
(if (<= z 1.35e-192) (* t a) (if (<= z 7.5e+49) x t_1))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (a * b);
double tmp;
if (z <= -5.8e+249) {
tmp = t_1;
} else if (z <= -3.9e-66) {
tmp = y * z;
} else if (z <= 1.35e-192) {
tmp = t * a;
} else if (z <= 7.5e+49) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = z * (a * b)
if (z <= (-5.8d+249)) then
tmp = t_1
else if (z <= (-3.9d-66)) then
tmp = y * z
else if (z <= 1.35d-192) then
tmp = t * a
else if (z <= 7.5d+49) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (a * b);
double tmp;
if (z <= -5.8e+249) {
tmp = t_1;
} else if (z <= -3.9e-66) {
tmp = y * z;
} else if (z <= 1.35e-192) {
tmp = t * a;
} else if (z <= 7.5e+49) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * (a * b) tmp = 0 if z <= -5.8e+249: tmp = t_1 elif z <= -3.9e-66: tmp = y * z elif z <= 1.35e-192: tmp = t * a elif z <= 7.5e+49: tmp = x else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(a * b)) tmp = 0.0 if (z <= -5.8e+249) tmp = t_1; elseif (z <= -3.9e-66) tmp = Float64(y * z); elseif (z <= 1.35e-192) tmp = Float64(t * a); elseif (z <= 7.5e+49) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * (a * b); tmp = 0.0; if (z <= -5.8e+249) tmp = t_1; elseif (z <= -3.9e-66) tmp = y * z; elseif (z <= 1.35e-192) tmp = t * a; elseif (z <= 7.5e+49) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.8e+249], t$95$1, If[LessEqual[z, -3.9e-66], N[(y * z), $MachinePrecision], If[LessEqual[z, 1.35e-192], N[(t * a), $MachinePrecision], If[LessEqual[z, 7.5e+49], x, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(a \cdot b\right)\\
\mathbf{if}\;z \leq -5.8 \cdot 10^{+249}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -3.9 \cdot 10^{-66}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 1.35 \cdot 10^{-192}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{+49}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.80000000000000034e249 or 7.4999999999999995e49 < z Initial program 72.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6484.5%
Simplified84.5%
Taylor expanded in b around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6456.5%
Simplified56.5%
if -5.80000000000000034e249 < z < -3.89999999999999983e-66Initial program 81.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.0%
Simplified92.0%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6439.2%
Simplified39.2%
if -3.89999999999999983e-66 < z < 1.34999999999999996e-192Initial program 99.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in t around inf
*-lowering-*.f6449.0%
Simplified49.0%
if 1.34999999999999996e-192 < z < 7.4999999999999995e49Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
Simplified46.9%
Final simplification48.0%
(FPCore (x y z t a b)
:precision binary64
(if (<= t -1.4e-25)
(* t a)
(if (<= t -1.2e-113)
(* y z)
(if (<= t 4.1e-286) x (if (<= t 1.15e-14) (* y z) (* t a))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -1.4e-25) {
tmp = t * a;
} else if (t <= -1.2e-113) {
tmp = y * z;
} else if (t <= 4.1e-286) {
tmp = x;
} else if (t <= 1.15e-14) {
tmp = y * z;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-1.4d-25)) then
tmp = t * a
else if (t <= (-1.2d-113)) then
tmp = y * z
else if (t <= 4.1d-286) then
tmp = x
else if (t <= 1.15d-14) then
tmp = y * z
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -1.4e-25) {
tmp = t * a;
} else if (t <= -1.2e-113) {
tmp = y * z;
} else if (t <= 4.1e-286) {
tmp = x;
} else if (t <= 1.15e-14) {
tmp = y * z;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -1.4e-25: tmp = t * a elif t <= -1.2e-113: tmp = y * z elif t <= 4.1e-286: tmp = x elif t <= 1.15e-14: tmp = y * z else: tmp = t * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -1.4e-25) tmp = Float64(t * a); elseif (t <= -1.2e-113) tmp = Float64(y * z); elseif (t <= 4.1e-286) tmp = x; elseif (t <= 1.15e-14) tmp = Float64(y * z); else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -1.4e-25) tmp = t * a; elseif (t <= -1.2e-113) tmp = y * z; elseif (t <= 4.1e-286) tmp = x; elseif (t <= 1.15e-14) tmp = y * z; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -1.4e-25], N[(t * a), $MachinePrecision], If[LessEqual[t, -1.2e-113], N[(y * z), $MachinePrecision], If[LessEqual[t, 4.1e-286], x, If[LessEqual[t, 1.15e-14], N[(y * z), $MachinePrecision], N[(t * a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.4 \cdot 10^{-25}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;t \leq -1.2 \cdot 10^{-113}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;t \leq 4.1 \cdot 10^{-286}:\\
\;\;\;\;x\\
\mathbf{elif}\;t \leq 1.15 \cdot 10^{-14}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
if t < -1.39999999999999994e-25 or 1.14999999999999999e-14 < t Initial program 87.3%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.1%
Simplified94.1%
Taylor expanded in t around inf
*-lowering-*.f6451.7%
Simplified51.7%
if -1.39999999999999994e-25 < t < -1.20000000000000006e-113 or 4.1e-286 < t < 1.14999999999999999e-14Initial program 91.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.6%
Simplified94.6%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6441.5%
Simplified41.5%
if -1.20000000000000006e-113 < t < 4.1e-286Initial program 85.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.5%
Simplified93.5%
Taylor expanded in x around inf
Simplified49.1%
Final simplification47.6%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (* z (+ y (* a b))) (* t a)))) (if (<= z -4.6e-72) t_1 (if (<= z 1.2e+39) (+ x (* t a)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * (y + (a * b))) + (t * a);
double tmp;
if (z <= -4.6e-72) {
tmp = t_1;
} else if (z <= 1.2e+39) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * (y + (a * b))) + (t * a)
if (z <= (-4.6d-72)) then
tmp = t_1
else if (z <= 1.2d+39) then
tmp = x + (t * a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * (y + (a * b))) + (t * a);
double tmp;
if (z <= -4.6e-72) {
tmp = t_1;
} else if (z <= 1.2e+39) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * (y + (a * b))) + (t * a) tmp = 0 if z <= -4.6e-72: tmp = t_1 elif z <= 1.2e+39: tmp = x + (t * a) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(y + Float64(a * b))) + Float64(t * a)) tmp = 0.0 if (z <= -4.6e-72) tmp = t_1; elseif (z <= 1.2e+39) tmp = Float64(x + Float64(t * a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * (y + (a * b))) + (t * a); tmp = 0.0; if (z <= -4.6e-72) tmp = t_1; elseif (z <= 1.2e+39) tmp = x + (t * a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.6e-72], t$95$1, If[LessEqual[z, 1.2e+39], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y + a \cdot b\right) + t \cdot a\\
\mathbf{if}\;z \leq -4.6 \cdot 10^{-72}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{+39}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.59999999999999989e-72 or 1.2e39 < z Initial program 77.1%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6488.5%
Simplified88.5%
Taylor expanded in x around 0
distribute-lft-inN/A
associate-+r+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6485.1%
Simplified85.1%
if -4.59999999999999989e-72 < z < 1.2e39Initial program 99.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-lowering-*.f6479.6%
Simplified79.6%
Final simplification82.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* z (* a b))))
(if (<= z -6.5e+249)
t_1
(if (<= z -3.7e-93)
(+ x (* y z))
(if (<= z 4.7e+89) (+ x (* t a)) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (a * b);
double tmp;
if (z <= -6.5e+249) {
tmp = t_1;
} else if (z <= -3.7e-93) {
tmp = x + (y * z);
} else if (z <= 4.7e+89) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = z * (a * b)
if (z <= (-6.5d+249)) then
tmp = t_1
else if (z <= (-3.7d-93)) then
tmp = x + (y * z)
else if (z <= 4.7d+89) then
tmp = x + (t * a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (a * b);
double tmp;
if (z <= -6.5e+249) {
tmp = t_1;
} else if (z <= -3.7e-93) {
tmp = x + (y * z);
} else if (z <= 4.7e+89) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * (a * b) tmp = 0 if z <= -6.5e+249: tmp = t_1 elif z <= -3.7e-93: tmp = x + (y * z) elif z <= 4.7e+89: tmp = x + (t * a) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(a * b)) tmp = 0.0 if (z <= -6.5e+249) tmp = t_1; elseif (z <= -3.7e-93) tmp = Float64(x + Float64(y * z)); elseif (z <= 4.7e+89) tmp = Float64(x + Float64(t * a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * (a * b); tmp = 0.0; if (z <= -6.5e+249) tmp = t_1; elseif (z <= -3.7e-93) tmp = x + (y * z); elseif (z <= 4.7e+89) tmp = x + (t * a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6.5e+249], t$95$1, If[LessEqual[z, -3.7e-93], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.7e+89], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(a \cdot b\right)\\
\mathbf{if}\;z \leq -6.5 \cdot 10^{+249}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -3.7 \cdot 10^{-93}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{elif}\;z \leq 4.7 \cdot 10^{+89}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6.50000000000000028e249 or 4.70000000000000022e89 < z Initial program 70.8%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6482.9%
Simplified82.9%
Taylor expanded in b around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6458.8%
Simplified58.8%
if -6.50000000000000028e249 < z < -3.70000000000000002e-93Initial program 82.6%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.5%
Simplified92.5%
Taylor expanded in x around inf
Simplified57.3%
if -3.70000000000000002e-93 < z < 4.70000000000000022e89Initial program 99.2%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-lowering-*.f6477.3%
Simplified77.3%
Final simplification67.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* z (* a b))))
(if (<= z -1.5e+250)
t_1
(if (<= z -7e+110) (* y z) (if (<= z 7.8e+91) (+ x (* t a)) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (a * b);
double tmp;
if (z <= -1.5e+250) {
tmp = t_1;
} else if (z <= -7e+110) {
tmp = y * z;
} else if (z <= 7.8e+91) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = z * (a * b)
if (z <= (-1.5d+250)) then
tmp = t_1
else if (z <= (-7d+110)) then
tmp = y * z
else if (z <= 7.8d+91) then
tmp = x + (t * a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (a * b);
double tmp;
if (z <= -1.5e+250) {
tmp = t_1;
} else if (z <= -7e+110) {
tmp = y * z;
} else if (z <= 7.8e+91) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * (a * b) tmp = 0 if z <= -1.5e+250: tmp = t_1 elif z <= -7e+110: tmp = y * z elif z <= 7.8e+91: tmp = x + (t * a) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(a * b)) tmp = 0.0 if (z <= -1.5e+250) tmp = t_1; elseif (z <= -7e+110) tmp = Float64(y * z); elseif (z <= 7.8e+91) tmp = Float64(x + Float64(t * a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * (a * b); tmp = 0.0; if (z <= -1.5e+250) tmp = t_1; elseif (z <= -7e+110) tmp = y * z; elseif (z <= 7.8e+91) tmp = x + (t * a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.5e+250], t$95$1, If[LessEqual[z, -7e+110], N[(y * z), $MachinePrecision], If[LessEqual[z, 7.8e+91], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(a \cdot b\right)\\
\mathbf{if}\;z \leq -1.5 \cdot 10^{+250}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -7 \cdot 10^{+110}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq 7.8 \cdot 10^{+91}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.49999999999999988e250 or 7.79999999999999935e91 < z Initial program 70.8%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6482.9%
Simplified82.9%
Taylor expanded in b around inf
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6458.8%
Simplified58.8%
if -1.49999999999999988e250 < z < -6.9999999999999998e110Initial program 68.3%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6487.0%
Simplified87.0%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6446.6%
Simplified46.6%
if -6.9999999999999998e110 < z < 7.79999999999999935e91Initial program 98.2%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.3%
Simplified99.3%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-lowering-*.f6469.6%
Simplified69.6%
Final simplification64.4%
(FPCore (x y z t a b) :precision binary64 (if (<= z -1.35e+237) (* z (+ y (* a b))) (+ (* y z) (+ x (* a (+ t (* z b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -1.35e+237) {
tmp = z * (y + (a * b));
} else {
tmp = (y * z) + (x + (a * (t + (z * b))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-1.35d+237)) then
tmp = z * (y + (a * b))
else
tmp = (y * z) + (x + (a * (t + (z * b))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -1.35e+237) {
tmp = z * (y + (a * b));
} else {
tmp = (y * z) + (x + (a * (t + (z * b))));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -1.35e+237: tmp = z * (y + (a * b)) else: tmp = (y * z) + (x + (a * (t + (z * b)))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -1.35e+237) tmp = Float64(z * Float64(y + Float64(a * b))); else tmp = Float64(Float64(y * z) + Float64(x + Float64(a * Float64(t + Float64(z * b))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -1.35e+237) tmp = z * (y + (a * b)); else tmp = (y * z) + (x + (a * (t + (z * b)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -1.35e+237], N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * z), $MachinePrecision] + N[(x + N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.35 \cdot 10^{+237}:\\
\;\;\;\;z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z + \left(x + a \cdot \left(t + z \cdot b\right)\right)\\
\end{array}
\end{array}
if z < -1.35e237Initial program 38.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6453.8%
Simplified53.8%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.4%
Simplified92.4%
if -1.35e237 < z Initial program 91.1%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.3%
Simplified96.3%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* z (+ y (* a b))))) (if (<= z -1.96e-47) t_1 (if (<= z 1.2e+39) (+ x (* t a)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (y + (a * b));
double tmp;
if (z <= -1.96e-47) {
tmp = t_1;
} else if (z <= 1.2e+39) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y + (a * b))
if (z <= (-1.96d-47)) then
tmp = t_1
else if (z <= 1.2d+39) then
tmp = x + (t * a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (y + (a * b));
double tmp;
if (z <= -1.96e-47) {
tmp = t_1;
} else if (z <= 1.2e+39) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * (y + (a * b)) tmp = 0 if z <= -1.96e-47: tmp = t_1 elif z <= 1.2e+39: tmp = x + (t * a) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(y + Float64(a * b))) tmp = 0.0 if (z <= -1.96e-47) tmp = t_1; elseif (z <= 1.2e+39) tmp = Float64(x + Float64(t * a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * (y + (a * b)); tmp = 0.0; if (z <= -1.96e-47) tmp = t_1; elseif (z <= 1.2e+39) tmp = x + (t * a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.96e-47], t$95$1, If[LessEqual[z, 1.2e+39], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y + a \cdot b\right)\\
\mathbf{if}\;z \leq -1.96 \cdot 10^{-47}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{+39}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.9600000000000001e-47 or 1.2e39 < z Initial program 76.6%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6488.2%
Simplified88.2%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6477.5%
Simplified77.5%
if -1.9600000000000001e-47 < z < 1.2e39Initial program 99.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-lowering-*.f6479.4%
Simplified79.4%
Final simplification78.4%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* a (+ t (* z b))))) (if (<= a -3.5e-66) t_1 (if (<= a 2e+44) (+ x (* y z)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * b));
double tmp;
if (a <= -3.5e-66) {
tmp = t_1;
} else if (a <= 2e+44) {
tmp = x + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (t + (z * b))
if (a <= (-3.5d-66)) then
tmp = t_1
else if (a <= 2d+44) then
tmp = x + (y * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * b));
double tmp;
if (a <= -3.5e-66) {
tmp = t_1;
} else if (a <= 2e+44) {
tmp = x + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (t + (z * b)) tmp = 0 if a <= -3.5e-66: tmp = t_1 elif a <= 2e+44: tmp = x + (y * z) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(t + Float64(z * b))) tmp = 0.0 if (a <= -3.5e-66) tmp = t_1; elseif (a <= 2e+44) tmp = Float64(x + Float64(y * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (t + (z * b)); tmp = 0.0; if (a <= -3.5e-66) tmp = t_1; elseif (a <= 2e+44) tmp = x + (y * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -3.5e-66], t$95$1, If[LessEqual[a, 2e+44], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(t + z \cdot b\right)\\
\mathbf{if}\;a \leq -3.5 \cdot 10^{-66}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2 \cdot 10^{+44}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -3.5e-66 or 2.0000000000000002e44 < a Initial program 77.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.1%
Simplified92.1%
Taylor expanded in a around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6476.6%
Simplified76.6%
if -3.5e-66 < a < 2.0000000000000002e44Initial program 99.2%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.2%
Simplified96.2%
Taylor expanded in x around inf
Simplified73.8%
Final simplification75.2%
(FPCore (x y z t a b) :precision binary64 (if (<= t -1.3e-77) (* t a) (if (<= t 6e+63) x (* t a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -1.3e-77) {
tmp = t * a;
} else if (t <= 6e+63) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-1.3d-77)) then
tmp = t * a
else if (t <= 6d+63) then
tmp = x
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -1.3e-77) {
tmp = t * a;
} else if (t <= 6e+63) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -1.3e-77: tmp = t * a elif t <= 6e+63: tmp = x else: tmp = t * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -1.3e-77) tmp = Float64(t * a); elseif (t <= 6e+63) tmp = x; else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -1.3e-77) tmp = t * a; elseif (t <= 6e+63) tmp = x; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -1.3e-77], N[(t * a), $MachinePrecision], If[LessEqual[t, 6e+63], x, N[(t * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.3 \cdot 10^{-77}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;t \leq 6 \cdot 10^{+63}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
if t < -1.3000000000000001e-77 or 5.99999999999999998e63 < t Initial program 87.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6495.0%
Simplified95.0%
Taylor expanded in t around inf
*-lowering-*.f6450.7%
Simplified50.7%
if -1.3000000000000001e-77 < t < 5.99999999999999998e63Initial program 89.3%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.5%
Simplified93.5%
Taylor expanded in x around inf
Simplified32.7%
Final simplification41.1%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 88.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.2%
Simplified94.2%
Taylor expanded in x around inf
Simplified25.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024152
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z -11820553527347888000) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 47589743188364287/1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a))))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))