
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (x - y)
end function
public static double code(double x, double y) {
return (x + y) / (x - y);
}
def code(x, y): return (x + y) / (x - y)
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) / (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{x - y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ (* y 2.0) x)))) (if (<= x -6e-192) t_0 (if (<= x 7.3e+31) (- -1.0 (/ x y)) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((y * 2.0) / x);
double tmp;
if (x <= -6e-192) {
tmp = t_0;
} else if (x <= 7.3e+31) {
tmp = -1.0 - (x / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((y * 2.0d0) / x)
if (x <= (-6d-192)) then
tmp = t_0
else if (x <= 7.3d+31) then
tmp = (-1.0d0) - (x / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((y * 2.0) / x);
double tmp;
if (x <= -6e-192) {
tmp = t_0;
} else if (x <= 7.3e+31) {
tmp = -1.0 - (x / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((y * 2.0) / x) tmp = 0 if x <= -6e-192: tmp = t_0 elif x <= 7.3e+31: tmp = -1.0 - (x / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(y * 2.0) / x)) tmp = 0.0 if (x <= -6e-192) tmp = t_0; elseif (x <= 7.3e+31) tmp = Float64(-1.0 - Float64(x / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((y * 2.0) / x); tmp = 0.0; if (x <= -6e-192) tmp = t_0; elseif (x <= 7.3e+31) tmp = -1.0 - (x / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(y * 2.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6e-192], t$95$0, If[LessEqual[x, 7.3e+31], N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{y \cdot 2}{x}\\
\mathbf{if}\;x \leq -6 \cdot 10^{-192}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 7.3 \cdot 10^{+31}:\\
\;\;\;\;-1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.9999999999999998e-192 or 7.30000000000000023e31 < x Initial program 100.0%
Taylor expanded in x around inf
associate--l+N/A
*-lft-identityN/A
distribute-rgt-out--N/A
*-rgt-identityN/A
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
distribute-rgt-out--N/A
*-lft-identityN/A
/-lowering-/.f64N/A
*-lft-identityN/A
distribute-rgt-out--N/A
metadata-evalN/A
*-lowering-*.f6476.4%
Simplified76.4%
if -5.9999999999999998e-192 < x < 7.30000000000000023e31Initial program 100.0%
Taylor expanded in x around 0
Simplified87.5%
Taylor expanded in y around inf
sub-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
/-lowering-/.f6487.6%
Simplified87.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (- x y)))) (if (<= x -6e-192) t_0 (if (<= x 1.12e+29) (- -1.0 (/ x y)) t_0))))
double code(double x, double y) {
double t_0 = x / (x - y);
double tmp;
if (x <= -6e-192) {
tmp = t_0;
} else if (x <= 1.12e+29) {
tmp = -1.0 - (x / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (x - y)
if (x <= (-6d-192)) then
tmp = t_0
else if (x <= 1.12d+29) then
tmp = (-1.0d0) - (x / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (x - y);
double tmp;
if (x <= -6e-192) {
tmp = t_0;
} else if (x <= 1.12e+29) {
tmp = -1.0 - (x / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x / (x - y) tmp = 0 if x <= -6e-192: tmp = t_0 elif x <= 1.12e+29: tmp = -1.0 - (x / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x / Float64(x - y)) tmp = 0.0 if (x <= -6e-192) tmp = t_0; elseif (x <= 1.12e+29) tmp = Float64(-1.0 - Float64(x / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (x - y); tmp = 0.0; if (x <= -6e-192) tmp = t_0; elseif (x <= 1.12e+29) tmp = -1.0 - (x / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(x - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6e-192], t$95$0, If[LessEqual[x, 1.12e+29], N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x - y}\\
\mathbf{if}\;x \leq -6 \cdot 10^{-192}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.12 \cdot 10^{+29}:\\
\;\;\;\;-1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.9999999999999998e-192 or 1.1200000000000001e29 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified75.6%
if -5.9999999999999998e-192 < x < 1.1200000000000001e29Initial program 100.0%
Taylor expanded in x around 0
Simplified87.5%
Taylor expanded in y around inf
sub-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
/-lowering-/.f6487.6%
Simplified87.6%
(FPCore (x y) :precision binary64 (if (<= x -6e-192) 1.0 (if (<= x 1.3e+31) (- -1.0 (/ x y)) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -6e-192) {
tmp = 1.0;
} else if (x <= 1.3e+31) {
tmp = -1.0 - (x / y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6d-192)) then
tmp = 1.0d0
else if (x <= 1.3d+31) then
tmp = (-1.0d0) - (x / y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6e-192) {
tmp = 1.0;
} else if (x <= 1.3e+31) {
tmp = -1.0 - (x / y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6e-192: tmp = 1.0 elif x <= 1.3e+31: tmp = -1.0 - (x / y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -6e-192) tmp = 1.0; elseif (x <= 1.3e+31) tmp = Float64(-1.0 - Float64(x / y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6e-192) tmp = 1.0; elseif (x <= 1.3e+31) tmp = -1.0 - (x / y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6e-192], 1.0, If[LessEqual[x, 1.3e+31], N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-192}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.3 \cdot 10^{+31}:\\
\;\;\;\;-1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -5.9999999999999998e-192 or 1.3e31 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified74.9%
if -5.9999999999999998e-192 < x < 1.3e31Initial program 100.0%
Taylor expanded in x around 0
Simplified87.5%
Taylor expanded in y around inf
sub-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
/-lowering-/.f6487.6%
Simplified87.6%
(FPCore (x y) :precision binary64 (if (<= x -6e-192) 1.0 (if (<= x 1.55e+29) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -6e-192) {
tmp = 1.0;
} else if (x <= 1.55e+29) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6d-192)) then
tmp = 1.0d0
else if (x <= 1.55d+29) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6e-192) {
tmp = 1.0;
} else if (x <= 1.55e+29) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6e-192: tmp = 1.0 elif x <= 1.55e+29: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -6e-192) tmp = 1.0; elseif (x <= 1.55e+29) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6e-192) tmp = 1.0; elseif (x <= 1.55e+29) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6e-192], 1.0, If[LessEqual[x, 1.55e+29], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-192}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{+29}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -5.9999999999999998e-192 or 1.5499999999999999e29 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified74.9%
if -5.9999999999999998e-192 < x < 1.5499999999999999e29Initial program 100.0%
Taylor expanded in x around 0
Simplified87.2%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Simplified49.4%
(FPCore (x y) :precision binary64 (/ 1.0 (- (/ x (+ x y)) (/ y (+ x y)))))
double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x / (x + y)) - (y / (x + y)))
end function
public static double code(double x, double y) {
return 1.0 / ((x / (x + y)) - (y / (x + y)));
}
def code(x, y): return 1.0 / ((x / (x + y)) - (y / (x + y)))
function code(x, y) return Float64(1.0 / Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y)))) end
function tmp = code(x, y) tmp = 1.0 / ((x / (x + y)) - (y / (x + y))); end
code[x_, y_] := N[(1.0 / N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x}{x + y} - \frac{y}{x + y}}
\end{array}
herbie shell --seed 2024152
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (- (/ x (+ x y)) (/ y (+ x y)))))
(/ (+ x y) (- x y)))