
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))) (t_1 (/ y (+ 1.0 y))))
(if (<= t_0 2e-5)
(+ 1.0 (* t_1 (+ x -1.0)))
(if (<= t_0 1.0)
(+ x (/ (+ (- 1.0 x) (/ -1.0 y)) y))
(* x (+ (/ 1.0 x) (+ t_1 (/ y (* x (- -1.0 y))))))))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double t_1 = y / (1.0 + y);
double tmp;
if (t_0 <= 2e-5) {
tmp = 1.0 + (t_1 * (x + -1.0));
} else if (t_0 <= 1.0) {
tmp = x + (((1.0 - x) + (-1.0 / y)) / y);
} else {
tmp = x * ((1.0 / x) + (t_1 + (y / (x * (-1.0 - y)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
t_1 = y / (1.0d0 + y)
if (t_0 <= 2d-5) then
tmp = 1.0d0 + (t_1 * (x + (-1.0d0)))
else if (t_0 <= 1.0d0) then
tmp = x + (((1.0d0 - x) + ((-1.0d0) / y)) / y)
else
tmp = x * ((1.0d0 / x) + (t_1 + (y / (x * ((-1.0d0) - y)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double t_1 = y / (1.0 + y);
double tmp;
if (t_0 <= 2e-5) {
tmp = 1.0 + (t_1 * (x + -1.0));
} else if (t_0 <= 1.0) {
tmp = x + (((1.0 - x) + (-1.0 / y)) / y);
} else {
tmp = x * ((1.0 / x) + (t_1 + (y / (x * (-1.0 - y)))));
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) t_1 = y / (1.0 + y) tmp = 0 if t_0 <= 2e-5: tmp = 1.0 + (t_1 * (x + -1.0)) elif t_0 <= 1.0: tmp = x + (((1.0 - x) + (-1.0 / y)) / y) else: tmp = x * ((1.0 / x) + (t_1 + (y / (x * (-1.0 - y))))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) t_1 = Float64(y / Float64(1.0 + y)) tmp = 0.0 if (t_0 <= 2e-5) tmp = Float64(1.0 + Float64(t_1 * Float64(x + -1.0))); elseif (t_0 <= 1.0) tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(-1.0 / y)) / y)); else tmp = Float64(x * Float64(Float64(1.0 / x) + Float64(t_1 + Float64(y / Float64(x * Float64(-1.0 - y)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); t_1 = y / (1.0 + y); tmp = 0.0; if (t_0 <= 2e-5) tmp = 1.0 + (t_1 * (x + -1.0)); elseif (t_0 <= 1.0) tmp = x + (((1.0 - x) + (-1.0 / y)) / y); else tmp = x * ((1.0 / x) + (t_1 + (y / (x * (-1.0 - y))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-5], N[(1.0 + N[(t$95$1 * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1.0], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(1.0 / x), $MachinePrecision] + N[(t$95$1 + N[(y / N[(x * N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
t_1 := \frac{y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;1 + t\_1 \cdot \left(x + -1\right)\\
\mathbf{elif}\;t\_0 \leq 1:\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{-1}{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\frac{1}{x} + \left(t\_1 + \frac{y}{x \cdot \left(-1 - y\right)}\right)\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 2.00000000000000016e-5Initial program 93.3%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
if 2.00000000000000016e-5 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1Initial program 6.0%
associate-/l*6.0%
remove-double-neg6.0%
remove-double-neg6.0%
+-commutative6.0%
Simplified6.0%
Taylor expanded in y around -inf 99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
if 1 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 67.0%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in x around inf 99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 2e-5) (not (<= t_0 1.0)))
(+ 1.0 (* (/ y (+ 1.0 y)) (+ x -1.0)))
(+ x (/ (+ (- 1.0 x) (/ -1.0 y)) y)))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 2e-5) || !(t_0 <= 1.0)) {
tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0));
} else {
tmp = x + (((1.0 - x) + (-1.0 / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 2d-5) .or. (.not. (t_0 <= 1.0d0))) then
tmp = 1.0d0 + ((y / (1.0d0 + y)) * (x + (-1.0d0)))
else
tmp = x + (((1.0d0 - x) + ((-1.0d0) / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 2e-5) || !(t_0 <= 1.0)) {
tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0));
} else {
tmp = x + (((1.0 - x) + (-1.0 / y)) / y);
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 2e-5) or not (t_0 <= 1.0): tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0)) else: tmp = x + (((1.0 - x) + (-1.0 / y)) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 2e-5) || !(t_0 <= 1.0)) tmp = Float64(1.0 + Float64(Float64(y / Float64(1.0 + y)) * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(-1.0 / y)) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 2e-5) || ~((t_0 <= 1.0))) tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0)); else tmp = x + (((1.0 - x) + (-1.0 / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 2e-5], N[Not[LessEqual[t$95$0, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-5} \lor \neg \left(t\_0 \leq 1\right):\\
\;\;\;\;1 + \frac{y}{1 + y} \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{-1}{y}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 2.00000000000000016e-5 or 1 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 86.4%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
if 2.00000000000000016e-5 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1Initial program 6.0%
associate-/l*6.0%
remove-double-neg6.0%
remove-double-neg6.0%
+-commutative6.0%
Simplified6.0%
Taylor expanded in y around -inf 99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 2e-5) (not (<= t_0 1.0)))
(+ 1.0 (* (/ y (+ 1.0 y)) (+ x -1.0)))
(+ x (/ (- (/ -1.0 y) -1.0) y)))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 2e-5) || !(t_0 <= 1.0)) {
tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0));
} else {
tmp = x + (((-1.0 / y) - -1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 2d-5) .or. (.not. (t_0 <= 1.0d0))) then
tmp = 1.0d0 + ((y / (1.0d0 + y)) * (x + (-1.0d0)))
else
tmp = x + ((((-1.0d0) / y) - (-1.0d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 2e-5) || !(t_0 <= 1.0)) {
tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0));
} else {
tmp = x + (((-1.0 / y) - -1.0) / y);
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 2e-5) or not (t_0 <= 1.0): tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0)) else: tmp = x + (((-1.0 / y) - -1.0) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 2e-5) || !(t_0 <= 1.0)) tmp = Float64(1.0 + Float64(Float64(y / Float64(1.0 + y)) * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(Float64(-1.0 / y) - -1.0) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 2e-5) || ~((t_0 <= 1.0))) tmp = 1.0 + ((y / (1.0 + y)) * (x + -1.0)); else tmp = x + (((-1.0 / y) - -1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 2e-5], N[Not[LessEqual[t$95$0, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(-1.0 / y), $MachinePrecision] - -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-5} \lor \neg \left(t\_0 \leq 1\right):\\
\;\;\;\;1 + \frac{y}{1 + y} \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\frac{-1}{y} - -1}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 2.00000000000000016e-5 or 1 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 86.4%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
if 2.00000000000000016e-5 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 1Initial program 6.0%
associate-/l*6.0%
remove-double-neg6.0%
remove-double-neg6.0%
+-commutative6.0%
Simplified6.0%
Taylor expanded in y around -inf 99.9%
Simplified99.9%
Taylor expanded in x around 0 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ (+ x -1.0) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 27.7%
associate-/l*50.1%
remove-double-neg50.1%
remove-double-neg50.1%
+-commutative50.1%
Simplified50.1%
Taylor expanded in y around -inf 98.5%
mul-1-neg98.5%
distribute-frac-neg98.5%
neg-sub098.5%
associate-+l-98.5%
neg-sub098.5%
+-commutative98.5%
sub-neg98.5%
Simplified98.5%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.5%
Final simplification98.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.25))) (- x (/ (+ x -1.0) y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.25)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.25d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.25)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.25): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.25)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.25))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.25]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.25\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1.25 < y Initial program 27.7%
associate-/l*50.1%
remove-double-neg50.1%
remove-double-neg50.1%
+-commutative50.1%
Simplified50.1%
Taylor expanded in y around -inf 98.5%
mul-1-neg98.5%
distribute-frac-neg98.5%
neg-sub098.5%
associate-+l-98.5%
neg-sub098.5%
+-commutative98.5%
sub-neg98.5%
Simplified98.5%
if -1 < y < 1.25Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.5%
Taylor expanded in x around inf 98.2%
neg-mul-198.2%
Simplified98.2%
cancel-sign-sub98.2%
*-commutative98.2%
+-commutative98.2%
*-commutative98.2%
Applied egg-rr98.2%
Final simplification98.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ x (/ (- (/ -1.0 y) -1.0) y)) (if (<= y 1.0) (+ 1.0 (* y (+ x -1.0))) (- x (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (((-1.0 / y) - -1.0) / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x - ((x + -1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x + ((((-1.0d0) / y) - (-1.0d0)) / y)
else if (y <= 1.0d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x - ((x + (-1.0d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (((-1.0 / y) - -1.0) / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x - ((x + -1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x + (((-1.0 / y) - -1.0) / y) elif y <= 1.0: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x - ((x + -1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x + Float64(Float64(Float64(-1.0 / y) - -1.0) / y)); elseif (y <= 1.0) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x - Float64(Float64(x + -1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x + (((-1.0 / y) - -1.0) / y); elseif (y <= 1.0) tmp = 1.0 + (y * (x + -1.0)); else tmp = x - ((x + -1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x + N[(N[(N[(-1.0 / y), $MachinePrecision] - -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x + \frac{\frac{-1}{y} - -1}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x + -1}{y}\\
\end{array}
\end{array}
if y < -1Initial program 27.0%
associate-/l*52.5%
remove-double-neg52.5%
remove-double-neg52.5%
+-commutative52.5%
Simplified52.5%
Taylor expanded in y around -inf 99.1%
Simplified99.1%
Taylor expanded in x around 0 99.0%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.5%
if 1 < y Initial program 28.7%
associate-/l*46.6%
remove-double-neg46.6%
remove-double-neg46.6%
+-commutative46.6%
Simplified46.6%
Taylor expanded in y around -inf 97.9%
mul-1-neg97.9%
distribute-frac-neg97.9%
neg-sub097.9%
associate-+l-97.9%
neg-sub097.9%
+-commutative97.9%
sub-neg97.9%
Simplified97.9%
Final simplification98.5%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ -1.0 y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 27.7%
associate-/l*50.1%
remove-double-neg50.1%
remove-double-neg50.1%
+-commutative50.1%
Simplified50.1%
Taylor expanded in y around -inf 98.5%
mul-1-neg98.5%
distribute-frac-neg98.5%
neg-sub098.5%
associate-+l-98.5%
neg-sub098.5%
+-commutative98.5%
sub-neg98.5%
Simplified98.5%
Taylor expanded in x around 0 98.2%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.5%
Taylor expanded in x around inf 98.2%
neg-mul-198.2%
Simplified98.2%
cancel-sign-sub98.2%
*-commutative98.2%
+-commutative98.2%
*-commutative98.2%
Applied egg-rr98.2%
Final simplification98.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 8.8e-8))) (- x (/ -1.0 y)) (- 1.0 y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 8.8e-8)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 8.8d-8))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 8.8e-8)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 8.8e-8): tmp = x - (-1.0 / y) else: tmp = 1.0 - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 8.8e-8)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 8.8e-8))) tmp = x - (-1.0 / y); else tmp = 1.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 8.8e-8]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 8.8 \cdot 10^{-8}\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y\\
\end{array}
\end{array}
if y < -1 or 8.7999999999999994e-8 < y Initial program 28.9%
associate-/l*51.0%
remove-double-neg51.0%
remove-double-neg51.0%
+-commutative51.0%
Simplified51.0%
Taylor expanded in y around -inf 96.9%
mul-1-neg96.9%
distribute-frac-neg96.9%
neg-sub096.9%
associate-+l-96.9%
neg-sub096.9%
+-commutative96.9%
sub-neg96.9%
Simplified96.9%
Taylor expanded in x around 0 96.7%
if -1 < y < 8.7999999999999994e-8Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 77.3%
+-commutative77.3%
Simplified77.3%
Taylor expanded in y around 0 76.8%
Final simplification86.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 8.8e-8) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 8.8e-8) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 8.8d-8) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 8.8e-8) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 8.8e-8: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 8.8e-8) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 8.8e-8) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 8.8e-8], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 8.8 \cdot 10^{-8}:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 8.7999999999999994e-8 < y Initial program 28.9%
associate-/l*51.0%
remove-double-neg51.0%
remove-double-neg51.0%
+-commutative51.0%
Simplified51.0%
Taylor expanded in y around inf 72.2%
if -1 < y < 8.7999999999999994e-8Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 77.3%
+-commutative77.3%
Simplified77.3%
Taylor expanded in y around 0 76.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 8.8e-8) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 8.8e-8) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 8.8d-8) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 8.8e-8) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 8.8e-8: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 8.8e-8) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 8.8e-8) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 8.8e-8], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 8.8 \cdot 10^{-8}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 8.7999999999999994e-8 < y Initial program 28.9%
associate-/l*51.0%
remove-double-neg51.0%
remove-double-neg51.0%
+-commutative51.0%
Simplified51.0%
Taylor expanded in y around inf 72.2%
if -1 < y < 8.7999999999999994e-8Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.2%
Taylor expanded in y around 0 76.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 66.9%
associate-/l*77.2%
remove-double-neg77.2%
remove-double-neg77.2%
+-commutative77.2%
Simplified77.2%
Taylor expanded in y around 0 54.6%
Taylor expanded in y around 0 42.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024151
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))