
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+ (* (cbrt (pow a 6.0)) (+ 4.0 (* a (+ a 4.0)))) -1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = (cbrt(pow(a, 6.0)) * (4.0 + (a * (a + 4.0)))) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = (Math.cbrt(Math.pow(a, 6.0)) * (4.0 + (a * (a + 4.0)))) + -1.0;
}
return tmp;
}
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64(cbrt((a ^ 6.0)) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(N[Power[N[Power[a, 6.0], $MachinePrecision], 1/3], $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;\sqrt[3]{{a}^{6}} \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
Simplified9.6%
Taylor expanded in b around 0 32.8%
Taylor expanded in a around 0 96.6%
pow296.6%
add-cbrt-cube98.8%
pow398.8%
pow-prod-down98.8%
pow-prod-up98.8%
metadata-eval98.8%
Applied egg-rr98.8%
Final simplification99.5%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(* (pow a 4.0) (+ -1.0 (+ 2.0 (/ 4.0 a)))))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0) * (-1.0 + (2.0 + (4.0 / a)));
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0) * (-1.0 + (2.0 + (4.0 / a)));
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) * (-1.0 + (2.0 + (4.0 / a))) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 4.0) * Float64(-1.0 + Float64(2.0 + Float64(4.0 / a)))); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 4.0) * (-1.0 + (2.0 + (4.0 / a))); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(-1.0 + N[(2.0 + N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(-1 + \left(2 + \frac{4}{a}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
associate--l+0.0%
+-commutative0.0%
+-commutative0.0%
sub-neg0.0%
associate-+l+0.0%
+-commutative0.0%
associate-+l+0.0%
Simplified7.2%
Taylor expanded in a around inf 96.6%
associate-*r/96.6%
metadata-eval96.6%
Simplified96.6%
expm1-log1p-u96.6%
expm1-undefine96.6%
Applied egg-rr96.6%
sub-neg96.6%
log1p-undefine96.6%
rem-exp-log96.6%
associate-+r+96.6%
metadata-eval96.6%
metadata-eval96.6%
Simplified96.6%
Final simplification98.8%
(FPCore (a b)
:precision binary64
(if (<= a -1.1)
(+ -1.0 (* (* a a) (+ 4.0 (* a (+ a 4.0)))))
(if (<= a 1350000.0)
(+ -1.0 (+ (* (* b b) 4.0) (pow b 4.0)))
(+ -1.0 (+ (pow a 4.0) (* 4.0 (* (* a a) (+ a 1.0))))))))
double code(double a, double b) {
double tmp;
if (a <= -1.1) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else if (a <= 1350000.0) {
tmp = -1.0 + (((b * b) * 4.0) + pow(b, 4.0));
} else {
tmp = -1.0 + (pow(a, 4.0) + (4.0 * ((a * a) * (a + 1.0))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.1d0)) then
tmp = (-1.0d0) + ((a * a) * (4.0d0 + (a * (a + 4.0d0))))
else if (a <= 1350000.0d0) then
tmp = (-1.0d0) + (((b * b) * 4.0d0) + (b ** 4.0d0))
else
tmp = (-1.0d0) + ((a ** 4.0d0) + (4.0d0 * ((a * a) * (a + 1.0d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1.1) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else if (a <= 1350000.0) {
tmp = -1.0 + (((b * b) * 4.0) + Math.pow(b, 4.0));
} else {
tmp = -1.0 + (Math.pow(a, 4.0) + (4.0 * ((a * a) * (a + 1.0))));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.1: tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))) elif a <= 1350000.0: tmp = -1.0 + (((b * b) * 4.0) + math.pow(b, 4.0)) else: tmp = -1.0 + (math.pow(a, 4.0) + (4.0 * ((a * a) * (a + 1.0)))) return tmp
function code(a, b) tmp = 0.0 if (a <= -1.1) tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); elseif (a <= 1350000.0) tmp = Float64(-1.0 + Float64(Float64(Float64(b * b) * 4.0) + (b ^ 4.0))); else tmp = Float64(-1.0 + Float64((a ^ 4.0) + Float64(4.0 * Float64(Float64(a * a) * Float64(a + 1.0))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.1) tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))); elseif (a <= 1350000.0) tmp = -1.0 + (((b * b) * 4.0) + (b ^ 4.0)); else tmp = -1.0 + ((a ^ 4.0) + (4.0 * ((a * a) * (a + 1.0)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.1], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1350000.0], N[(-1.0 + N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[Power[a, 4.0], $MachinePrecision] + N[(4.0 * N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.1:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\mathbf{elif}\;a \leq 1350000:\\
\;\;\;\;-1 + \left(\left(b \cdot b\right) \cdot 4 + {b}^{4}\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + \left({a}^{4} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right)\right)\right)\\
\end{array}
\end{array}
if a < -1.1000000000000001Initial program 27.3%
sub-neg27.3%
Simplified38.2%
Taylor expanded in b around 0 18.3%
Taylor expanded in a around 0 90.8%
pow290.8%
Applied egg-rr90.8%
if -1.1000000000000001 < a < 1.35e6Initial program 99.8%
associate--l+99.8%
+-commutative99.8%
+-commutative99.8%
sub-neg99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+l+99.8%
Simplified99.8%
Taylor expanded in a around 0 99.4%
unpow299.4%
Applied egg-rr99.4%
if 1.35e6 < a Initial program 54.4%
sub-neg54.4%
Simplified54.4%
Taylor expanded in b around 0 94.3%
pow294.1%
Applied egg-rr94.3%
Final simplification95.6%
(FPCore (a b)
:precision binary64
(if (<= a -2.2)
(+ -1.0 (* (* a a) (+ 4.0 (* a (+ a 4.0)))))
(if (<= a 1850000000.0)
(+ -1.0 (+ (* (* b b) 4.0) (pow b 4.0)))
(* (pow a 4.0) (+ 1.0 (/ 4.0 a))))))
double code(double a, double b) {
double tmp;
if (a <= -2.2) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else if (a <= 1850000000.0) {
tmp = -1.0 + (((b * b) * 4.0) + pow(b, 4.0));
} else {
tmp = pow(a, 4.0) * (1.0 + (4.0 / a));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2.2d0)) then
tmp = (-1.0d0) + ((a * a) * (4.0d0 + (a * (a + 4.0d0))))
else if (a <= 1850000000.0d0) then
tmp = (-1.0d0) + (((b * b) * 4.0d0) + (b ** 4.0d0))
else
tmp = (a ** 4.0d0) * (1.0d0 + (4.0d0 / a))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -2.2) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else if (a <= 1850000000.0) {
tmp = -1.0 + (((b * b) * 4.0) + Math.pow(b, 4.0));
} else {
tmp = Math.pow(a, 4.0) * (1.0 + (4.0 / a));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -2.2: tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))) elif a <= 1850000000.0: tmp = -1.0 + (((b * b) * 4.0) + math.pow(b, 4.0)) else: tmp = math.pow(a, 4.0) * (1.0 + (4.0 / a)) return tmp
function code(a, b) tmp = 0.0 if (a <= -2.2) tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); elseif (a <= 1850000000.0) tmp = Float64(-1.0 + Float64(Float64(Float64(b * b) * 4.0) + (b ^ 4.0))); else tmp = Float64((a ^ 4.0) * Float64(1.0 + Float64(4.0 / a))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -2.2) tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))); elseif (a <= 1850000000.0) tmp = -1.0 + (((b * b) * 4.0) + (b ^ 4.0)); else tmp = (a ^ 4.0) * (1.0 + (4.0 / a)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -2.2], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1850000000.0], N[(-1.0 + N[(N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 + N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.2:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\mathbf{elif}\;a \leq 1850000000:\\
\;\;\;\;-1 + \left(\left(b \cdot b\right) \cdot 4 + {b}^{4}\right)\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(1 + \frac{4}{a}\right)\\
\end{array}
\end{array}
if a < -2.2000000000000002Initial program 27.3%
sub-neg27.3%
Simplified38.2%
Taylor expanded in b around 0 18.3%
Taylor expanded in a around 0 90.8%
pow290.8%
Applied egg-rr90.8%
if -2.2000000000000002 < a < 1.85e9Initial program 99.0%
associate--l+99.0%
+-commutative99.0%
+-commutative99.0%
sub-neg99.0%
associate-+l+99.0%
+-commutative99.0%
associate-+l+99.0%
Simplified99.0%
Taylor expanded in a around 0 98.6%
unpow298.6%
Applied egg-rr98.6%
if 1.85e9 < a Initial program 54.6%
associate--l+54.6%
+-commutative54.6%
+-commutative54.6%
sub-neg54.6%
associate-+l+54.6%
+-commutative54.6%
associate-+l+54.6%
Simplified63.9%
Taylor expanded in a around inf 95.6%
associate-*r/95.6%
metadata-eval95.6%
Simplified95.6%
Final simplification95.6%
(FPCore (a b) :precision binary64 (if (<= (* b b) 270000000.0) (+ -1.0 (* (* a a) (+ 4.0 (* a (+ a 4.0))))) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 270000000.0) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 270000000.0d0) then
tmp = (-1.0d0) + ((a * a) * (4.0d0 + (a * (a + 4.0d0))))
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 270000000.0) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 270000000.0: tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 270000000.0) tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 270000000.0) tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 270000000.0], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 270000000:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 2.7e8Initial program 78.4%
sub-neg78.4%
Simplified78.4%
Taylor expanded in b around 0 77.2%
Taylor expanded in a around 0 98.5%
pow298.5%
Applied egg-rr98.5%
if 2.7e8 < (*.f64 b b) Initial program 56.8%
associate--l+56.8%
+-commutative56.8%
+-commutative56.8%
sub-neg56.8%
associate-+l+56.8%
+-commutative56.8%
associate-+l+56.8%
Simplified61.4%
expm1-log1p-u60.0%
expm1-undefine60.0%
Applied egg-rr61.5%
expm1-define61.5%
unpow261.5%
pow-sqr61.5%
metadata-eval61.5%
Simplified61.5%
Taylor expanded in b around inf 88.5%
Final simplification93.5%
(FPCore (a b) :precision binary64 (if (<= (* b b) 5e+302) (+ -1.0 (* (* a a) (+ 4.0 (* a (+ a 4.0))))) (+ -1.0 (* (* b b) 4.0))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+302) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else {
tmp = -1.0 + ((b * b) * 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 5d+302) then
tmp = (-1.0d0) + ((a * a) * (4.0d0 + (a * (a + 4.0d0))))
else
tmp = (-1.0d0) + ((b * b) * 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+302) {
tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0))));
} else {
tmp = -1.0 + ((b * b) * 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 5e+302: tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))) else: tmp = -1.0 + ((b * b) * 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 5e+302) tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0))))); else tmp = Float64(-1.0 + Float64(Float64(b * b) * 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 5e+302) tmp = -1.0 + ((a * a) * (4.0 + (a * (a + 4.0)))); else tmp = -1.0 + ((b * b) * 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 5e+302], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 5 \cdot 10^{+302}:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(b \cdot b\right) \cdot 4\\
\end{array}
\end{array}
if (*.f64 b b) < 5e302Initial program 73.5%
sub-neg73.5%
Simplified75.6%
Taylor expanded in b around 0 55.5%
Taylor expanded in a around 0 76.7%
pow276.7%
Applied egg-rr76.7%
if 5e302 < (*.f64 b b) Initial program 46.6%
associate--l+46.6%
+-commutative46.6%
+-commutative46.6%
sub-neg46.6%
associate-+l+46.6%
+-commutative46.6%
associate-+l+46.6%
Simplified48.3%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification82.0%
(FPCore (a b) :precision binary64 (if (<= (* b b) 5e+302) (+ -1.0 (* (* a a) (+ (* a a) 4.0))) (+ -1.0 (* (* b b) 4.0))))
double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+302) {
tmp = -1.0 + ((a * a) * ((a * a) + 4.0));
} else {
tmp = -1.0 + ((b * b) * 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b * b) <= 5d+302) then
tmp = (-1.0d0) + ((a * a) * ((a * a) + 4.0d0))
else
tmp = (-1.0d0) + ((b * b) * 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 5e+302) {
tmp = -1.0 + ((a * a) * ((a * a) + 4.0));
} else {
tmp = -1.0 + ((b * b) * 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 5e+302: tmp = -1.0 + ((a * a) * ((a * a) + 4.0)) else: tmp = -1.0 + ((b * b) * 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 5e+302) tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(Float64(a * a) + 4.0))); else tmp = Float64(-1.0 + Float64(Float64(b * b) * 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 5e+302) tmp = -1.0 + ((a * a) * ((a * a) + 4.0)); else tmp = -1.0 + ((b * b) * 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 5e+302], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 5 \cdot 10^{+302}:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(a \cdot a + 4\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(b \cdot b\right) \cdot 4\\
\end{array}
\end{array}
if (*.f64 b b) < 5e302Initial program 73.5%
sub-neg73.5%
Simplified75.6%
Taylor expanded in b around 0 55.5%
Taylor expanded in a around 0 76.7%
pow276.7%
Applied egg-rr76.7%
Taylor expanded in a around inf 75.2%
if 5e302 < (*.f64 b b) Initial program 46.6%
associate--l+46.6%
+-commutative46.6%
+-commutative46.6%
sub-neg46.6%
associate-+l+46.6%
+-commutative46.6%
associate-+l+46.6%
Simplified48.3%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification80.8%
(FPCore (a b) :precision binary64 (if (<= a 1.95e+102) (+ -1.0 (* (* b b) 4.0)) (+ -1.0 (* (* a a) (+ 4.0 (* a 4.0))))))
double code(double a, double b) {
double tmp;
if (a <= 1.95e+102) {
tmp = -1.0 + ((b * b) * 4.0);
} else {
tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= 1.95d+102) then
tmp = (-1.0d0) + ((b * b) * 4.0d0)
else
tmp = (-1.0d0) + ((a * a) * (4.0d0 + (a * 4.0d0)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= 1.95e+102) {
tmp = -1.0 + ((b * b) * 4.0);
} else {
tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0)));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= 1.95e+102: tmp = -1.0 + ((b * b) * 4.0) else: tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0))) return tmp
function code(a, b) tmp = 0.0 if (a <= 1.95e+102) tmp = Float64(-1.0 + Float64(Float64(b * b) * 4.0)); else tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(4.0 + Float64(a * 4.0)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= 1.95e+102) tmp = -1.0 + ((b * b) * 4.0); else tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, 1.95e+102], N[(-1.0 + N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq 1.95 \cdot 10^{+102}:\\
\;\;\;\;-1 + \left(b \cdot b\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(4 + a \cdot 4\right)\\
\end{array}
\end{array}
if a < 1.9499999999999999e102Initial program 71.9%
associate--l+71.9%
+-commutative71.9%
+-commutative71.9%
sub-neg71.9%
associate-+l+71.9%
+-commutative71.9%
associate-+l+71.9%
Simplified71.9%
Taylor expanded in a around 0 72.6%
Taylor expanded in b around 0 47.8%
unpow272.6%
Applied egg-rr47.8%
if 1.9499999999999999e102 < a Initial program 47.9%
sub-neg47.9%
Simplified47.9%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
pow2100.0%
Applied egg-rr100.0%
Taylor expanded in a around 0 100.0%
Final simplification57.6%
(FPCore (a b) :precision binary64 (+ -1.0 (* (* b b) 4.0)))
double code(double a, double b) {
return -1.0 + ((b * b) * 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + ((b * b) * 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + ((b * b) * 4.0);
}
def code(a, b): return -1.0 + ((b * b) * 4.0)
function code(a, b) return Float64(-1.0 + Float64(Float64(b * b) * 4.0)) end
function tmp = code(a, b) tmp = -1.0 + ((b * b) * 4.0); end
code[a_, b_] := N[(-1.0 + N[(N[(b * b), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left(b \cdot b\right) \cdot 4
\end{array}
Initial program 67.4%
associate--l+67.4%
+-commutative67.4%
+-commutative67.4%
sub-neg67.4%
associate-+l+67.4%
+-commutative67.4%
associate-+l+67.4%
Simplified69.8%
Taylor expanded in a around 0 66.7%
Taylor expanded in b around 0 45.3%
unpow266.7%
Applied egg-rr45.3%
Final simplification45.3%
(FPCore (a b) :precision binary64 (+ -1.0 (* b 2.0)))
double code(double a, double b) {
return -1.0 + (b * 2.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + (b * 2.0d0)
end function
public static double code(double a, double b) {
return -1.0 + (b * 2.0);
}
def code(a, b): return -1.0 + (b * 2.0)
function code(a, b) return Float64(-1.0 + Float64(b * 2.0)) end
function tmp = code(a, b) tmp = -1.0 + (b * 2.0); end
code[a_, b_] := N[(-1.0 + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + b \cdot 2
\end{array}
Initial program 67.4%
associate--l+67.4%
+-commutative67.4%
+-commutative67.4%
sub-neg67.4%
associate-+l+67.4%
+-commutative67.4%
associate-+l+67.4%
Simplified69.8%
Taylor expanded in a around 0 66.7%
Taylor expanded in b around 0 45.3%
pow245.3%
add-sqr-sqrt45.3%
difference-of-sqr-145.3%
sqrt-prod45.3%
metadata-eval45.3%
sqrt-prod25.5%
add-sqr-sqrt34.9%
sqrt-prod34.9%
metadata-eval34.9%
sqrt-prod25.5%
add-sqr-sqrt45.3%
Applied egg-rr45.3%
Taylor expanded in b around 0 22.2%
Final simplification22.2%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 67.4%
associate--l+67.4%
+-commutative67.4%
+-commutative67.4%
sub-neg67.4%
associate-+l+67.4%
+-commutative67.4%
associate-+l+67.4%
Simplified69.8%
Taylor expanded in a around 0 66.7%
Taylor expanded in b around 0 21.2%
herbie shell --seed 2024150
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))