
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (pow (/ d D) 2.0) (/ c0 (* w h))))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<=
(* (/ c0 (* 2.0 w)) (+ t_1 (sqrt (- (* t_1 t_1) (* M M)))))
INFINITY)
(* (/ (/ c0 2.0) w) (+ t_0 (hypot t_0 (sqrt (fabs (pow M 2.0))))))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = pow((d / D), 2.0) * (c0 / (w * h));
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = ((c0 / 2.0) / w) * (t_0 + hypot(t_0, sqrt(fabs(pow(M, 2.0)))));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = Math.pow((d / D), 2.0) * (c0 / (w * h));
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = ((c0 / 2.0) / w) * (t_0 + Math.hypot(t_0, Math.sqrt(Math.abs(Math.pow(M, 2.0)))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = math.pow((d / D), 2.0) * (c0 / (w * h)) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if ((c0 / (2.0 * w)) * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = ((c0 / 2.0) / w) * (t_0 + math.hypot(t_0, math.sqrt(math.fabs(math.pow(M, 2.0))))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64((Float64(d / D) ^ 2.0) * Float64(c0 / Float64(w * h))) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(Float64(Float64(c0 / 2.0) / w) * Float64(t_0 + hypot(t_0, sqrt(abs((M ^ 2.0)))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d / D) ^ 2.0) * (c0 / (w * h)); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if (((c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = ((c0 / 2.0) / w) * (t_0 + hypot(t_0, sqrt(abs((M ^ 2.0))))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision] * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(c0 / 2.0), $MachinePrecision] / w), $MachinePrecision] * N[(t$95$0 + N[Sqrt[t$95$0 ^ 2 + N[Sqrt[N[Abs[N[Power[M, 2.0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\frac{d}{D}\right)}^{2} \cdot \frac{c0}{w \cdot h}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;\frac{\frac{c0}{2}}{w} \cdot \left(t\_0 + \mathsf{hypot}\left(t\_0, \sqrt{\left|{M}^{2}\right|}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 83.2%
Simplified85.0%
expm1-log1p-u81.6%
pow281.6%
associate-*l/81.6%
times-frac81.6%
pow281.6%
pow281.6%
Applied egg-rr81.6%
times-frac79.6%
Simplified79.6%
Applied egg-rr75.1%
fma-undefine75.1%
*-lft-identity75.1%
associate-/l/75.2%
associate-/l/76.2%
Simplified76.2%
add-sqr-sqrt76.2%
pow1/276.2%
pow1/276.2%
pow-prod-down87.1%
pow287.1%
Applied egg-rr87.1%
unpow1/287.1%
unpow287.1%
rem-sqrt-square88.2%
Simplified88.2%
distribute-lft-in88.1%
*-commutative88.1%
associate-/r*87.1%
fabs-neg87.1%
*-commutative87.1%
associate-/r*88.1%
Applied egg-rr88.1%
distribute-lft-out88.2%
associate-/r*88.2%
associate-/l/87.1%
associate-/l/88.2%
Simplified88.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified0.1%
expm1-log1p-u0.1%
pow20.1%
associate-*l/0.1%
times-frac0.2%
pow20.2%
pow20.2%
Applied egg-rr0.2%
times-frac0.3%
Simplified0.3%
Taylor expanded in c0 around -inf 1.3%
associate-*r*1.3%
mul-1-neg1.3%
distribute-lft1-in1.3%
metadata-eval1.3%
mul0-lft40.4%
distribute-lft-neg-in40.4%
distribute-rgt-neg-in40.4%
metadata-eval40.4%
Simplified40.4%
Taylor expanded in c0 around 0 46.7%
Final simplification61.6%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<=
(* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))
INFINITY)
(*
c0
(/
(+
(/ (* c0 (pow (/ d D) 2.0)) (* w h))
(sqrt
(- (pow (/ (* c0 (* (/ d D) (/ d D))) (* w h)) 2.0) (pow M 2.0))))
(* 2.0 w)))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))))) <= ((double) INFINITY)) {
tmp = c0 * ((((c0 * pow((d / D), 2.0)) / (w * h)) + sqrt((pow(((c0 * ((d / D) * (d / D))) / (w * h)), 2.0) - pow(M, 2.0)))) / (2.0 * w));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = c0 * ((((c0 * Math.pow((d / D), 2.0)) / (w * h)) + Math.sqrt((Math.pow(((c0 * ((d / D) * (d / D))) / (w * h)), 2.0) - Math.pow(M, 2.0)))) / (2.0 * w));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if ((c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))) <= math.inf: tmp = c0 * ((((c0 * math.pow((d / D), 2.0)) / (w * h)) + math.sqrt((math.pow(((c0 * ((d / D) * (d / D))) / (w * h)), 2.0) - math.pow(M, 2.0)))) / (2.0 * w)) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) <= Inf) tmp = Float64(c0 * Float64(Float64(Float64(Float64(c0 * (Float64(d / D) ^ 2.0)) / Float64(w * h)) + sqrt(Float64((Float64(Float64(c0 * Float64(Float64(d / D) * Float64(d / D))) / Float64(w * h)) ^ 2.0) - (M ^ 2.0)))) / Float64(2.0 * w))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if (((c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))))) <= Inf) tmp = c0 * ((((c0 * ((d / D) ^ 2.0)) / (w * h)) + sqrt(((((c0 * ((d / D) * (d / D))) / (w * h)) ^ 2.0) - (M ^ 2.0)))) / (2.0 * w)); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(c0 * N[(N[(N[(N[(c0 * N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[(w * h), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(N[Power[N[(N[(c0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(w * h), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - N[Power[M, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;c0 \cdot \frac{\frac{c0 \cdot {\left(\frac{d}{D}\right)}^{2}}{w \cdot h} + \sqrt{{\left(\frac{c0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)}{w \cdot h}\right)}^{2} - {M}^{2}}}{2 \cdot w}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 83.2%
Simplified80.0%
fma-undefine83.1%
associate-*r/82.1%
*-commutative82.1%
associate-*r*81.0%
associate-*r*81.0%
associate-/l*79.0%
frac-times81.0%
associate-*l/80.1%
times-frac81.2%
pow281.2%
Applied egg-rr85.2%
unpow285.2%
Applied egg-rr85.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified0.1%
expm1-log1p-u0.1%
pow20.1%
associate-*l/0.1%
times-frac0.2%
pow20.2%
pow20.2%
Applied egg-rr0.2%
times-frac0.3%
Simplified0.3%
Taylor expanded in c0 around -inf 1.3%
associate-*r*1.3%
mul-1-neg1.3%
distribute-lft1-in1.3%
metadata-eval1.3%
mul0-lft40.4%
distribute-lft-neg-in40.4%
distribute-rgt-neg-in40.4%
metadata-eval40.4%
Simplified40.4%
Taylor expanded in c0 around 0 46.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (/ c0 (* w h)) (/ (* d d) (* D D))))
(t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<=
(* (/ c0 (* 2.0 w)) (+ t_1 (sqrt (- (* t_1 t_1) (* M M)))))
INFINITY)
(* (* c0 (/ 1.0 (* 2.0 w))) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = (c0 * (1.0 / (2.0 * w))) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if (((c0 / (2.0 * w)) * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = (c0 * (1.0 / (2.0 * w))) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 / (w * h)) * ((d * d) / (D * D)) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if ((c0 / (2.0 * w)) * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = (c0 * (1.0 / (2.0 * w))) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 / Float64(w * h)) * Float64(Float64(d * d) / Float64(D * D))) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(Float64(c0 * Float64(1.0 / Float64(2.0 * w))) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 / (w * h)) * ((d * d) / (D * D)); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if (((c0 / (2.0 * w)) * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = (c0 * (1.0 / (2.0 * w))) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(c0 * N[(1.0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h} \cdot \frac{d \cdot d}{D \cdot D}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\frac{c0}{2 \cdot w} \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;\left(c0 \cdot \frac{1}{2 \cdot w}\right) \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 83.2%
Simplified85.0%
div-inv85.1%
*-commutative85.1%
Applied egg-rr85.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified0.1%
expm1-log1p-u0.1%
pow20.1%
associate-*l/0.1%
times-frac0.2%
pow20.2%
pow20.2%
Applied egg-rr0.2%
times-frac0.3%
Simplified0.3%
Taylor expanded in c0 around -inf 1.3%
associate-*r*1.3%
mul-1-neg1.3%
distribute-lft1-in1.3%
metadata-eval1.3%
mul0-lft40.4%
distribute-lft-neg-in40.4%
distribute-rgt-neg-in40.4%
metadata-eval40.4%
Simplified40.4%
Taylor expanded in c0 around 0 46.7%
Final simplification60.5%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (/ c0 (* w h)) (/ (* d d) (* D D))))
(t_1 (/ c0 (* 2.0 w)))
(t_2 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_1 (+ t_2 (sqrt (- (* t_2 t_2) (* M M))))) INFINITY)
(* t_1 (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
double t_1 = c0 / (2.0 * w);
double t_2 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_1 * (t_2 + sqrt(((t_2 * t_2) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_1 * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 / (w * h)) * ((d * d) / (D * D));
double t_1 = c0 / (2.0 * w);
double t_2 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_1 * (t_2 + Math.sqrt(((t_2 * t_2) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_1 * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 / (w * h)) * ((d * d) / (D * D)) t_1 = c0 / (2.0 * w) t_2 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_1 * (t_2 + math.sqrt(((t_2 * t_2) - (M * M))))) <= math.inf: tmp = t_1 * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 / Float64(w * h)) * Float64(Float64(d * d) / Float64(D * D))) t_1 = Float64(c0 / Float64(2.0 * w)) t_2 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_1 * Float64(t_2 + sqrt(Float64(Float64(t_2 * t_2) - Float64(M * M))))) <= Inf) tmp = Float64(t_1 * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 / (w * h)) * ((d * d) / (D * D)); t_1 = c0 / (2.0 * w); t_2 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_1 * (t_2 + sqrt(((t_2 * t_2) - (M * M))))) <= Inf) tmp = t_1 * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision] * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$1 * N[(t$95$2 + N[Sqrt[N[(N[(t$95$2 * t$95$2), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$1 * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h} \cdot \frac{d \cdot d}{D \cdot D}\\
t_1 := \frac{c0}{2 \cdot w}\\
t_2 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t\_1 \cdot \left(t\_2 + \sqrt{t\_2 \cdot t\_2 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t\_1 \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 83.2%
Simplified85.0%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified0.1%
expm1-log1p-u0.1%
pow20.1%
associate-*l/0.1%
times-frac0.2%
pow20.2%
pow20.2%
Applied egg-rr0.2%
times-frac0.3%
Simplified0.3%
Taylor expanded in c0 around -inf 1.3%
associate-*r*1.3%
mul-1-neg1.3%
distribute-lft1-in1.3%
metadata-eval1.3%
mul0-lft40.4%
distribute-lft-neg-in40.4%
distribute-rgt-neg-in40.4%
metadata-eval40.4%
Simplified40.4%
Taylor expanded in c0 around 0 46.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* t_0 (/ (* d d) (* D D)))))
(if (<= M 1.2e-53)
0.0
(if (<= M 1.25e+154)
(*
(/ c0 (* 2.0 w))
(+ (sqrt (- (* t_1 t_1) (* M M))) (* (* (/ d D) (/ d D)) t_0)))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if (M <= 1.2e-53) {
tmp = 0.0;
} else if (M <= 1.25e+154) {
tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (((d / D) * (d / D)) * t_0));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = t_0 * ((d_1 * d_1) / (d * d))
if (m <= 1.2d-53) then
tmp = 0.0d0
else if (m <= 1.25d+154) then
tmp = (c0 / (2.0d0 * w)) * (sqrt(((t_1 * t_1) - (m * m))) + (((d_1 / d) * (d_1 / d)) * t_0))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = t_0 * ((d * d) / (D * D));
double tmp;
if (M <= 1.2e-53) {
tmp = 0.0;
} else if (M <= 1.25e+154) {
tmp = (c0 / (2.0 * w)) * (Math.sqrt(((t_1 * t_1) - (M * M))) + (((d / D) * (d / D)) * t_0));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = t_0 * ((d * d) / (D * D)) tmp = 0 if M <= 1.2e-53: tmp = 0.0 elif M <= 1.25e+154: tmp = (c0 / (2.0 * w)) * (math.sqrt(((t_1 * t_1) - (M * M))) + (((d / D) * (d / D)) * t_0)) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(t_0 * Float64(Float64(d * d) / Float64(D * D))) tmp = 0.0 if (M <= 1.2e-53) tmp = 0.0; elseif (M <= 1.25e+154) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + Float64(Float64(Float64(d / D) * Float64(d / D)) * t_0))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = t_0 * ((d * d) / (D * D)); tmp = 0.0; if (M <= 1.2e-53) tmp = 0.0; elseif (M <= 1.25e+154) tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (((d / D) * (d / D)) * t_0)); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[M, 1.2e-53], 0.0, If[LessEqual[M, 1.25e+154], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := t\_0 \cdot \frac{d \cdot d}{D \cdot D}\\
\mathbf{if}\;M \leq 1.2 \cdot 10^{-53}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \leq 1.25 \cdot 10^{+154}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(\sqrt{t\_1 \cdot t\_1 - M \cdot M} + \left(\frac{d}{D} \cdot \frac{d}{D}\right) \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if M < 1.20000000000000004e-53 or 1.25000000000000001e154 < M Initial program 26.8%
Simplified27.7%
expm1-log1p-u26.2%
pow226.2%
associate-*l/26.2%
times-frac26.2%
pow226.2%
pow226.2%
Applied egg-rr26.2%
times-frac25.3%
Simplified25.3%
Taylor expanded in c0 around -inf 4.9%
associate-*r*4.9%
mul-1-neg4.9%
distribute-lft1-in4.9%
metadata-eval4.9%
mul0-lft32.2%
distribute-lft-neg-in32.2%
distribute-rgt-neg-in32.2%
metadata-eval32.2%
Simplified32.2%
Taylor expanded in c0 around 0 37.2%
if 1.20000000000000004e-53 < M < 1.25000000000000001e154Initial program 44.0%
Simplified43.9%
times-frac43.9%
Applied egg-rr43.9%
Final simplification38.4%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 29.9%
Simplified30.6%
expm1-log1p-u29.4%
pow229.4%
associate-*l/29.4%
times-frac29.4%
pow229.4%
pow229.4%
Applied egg-rr29.4%
times-frac28.8%
Simplified28.8%
Taylor expanded in c0 around -inf 4.1%
associate-*r*4.1%
mul-1-neg4.1%
distribute-lft1-in4.1%
metadata-eval4.1%
mul0-lft29.9%
distribute-lft-neg-in29.9%
distribute-rgt-neg-in29.9%
metadata-eval29.9%
Simplified29.9%
Taylor expanded in c0 around 0 34.1%
herbie shell --seed 2024150
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))