
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
(pow c 4.0)
(-
(* -5.0 (/ (pow a 3.0) (pow b 7.0)))
(/ (+ (* 2.0 (/ (pow a 2.0) (pow b 5.0))) (/ a (* c (pow b 3.0)))) c)))
(/ c b)))
double code(double a, double b, double c) {
return (pow(c, 4.0) * ((-5.0 * (pow(a, 3.0) / pow(b, 7.0))) - (((2.0 * (pow(a, 2.0) / pow(b, 5.0))) + (a / (c * pow(b, 3.0)))) / c))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c ** 4.0d0) * (((-5.0d0) * ((a ** 3.0d0) / (b ** 7.0d0))) - (((2.0d0 * ((a ** 2.0d0) / (b ** 5.0d0))) + (a / (c * (b ** 3.0d0)))) / c))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (Math.pow(c, 4.0) * ((-5.0 * (Math.pow(a, 3.0) / Math.pow(b, 7.0))) - (((2.0 * (Math.pow(a, 2.0) / Math.pow(b, 5.0))) + (a / (c * Math.pow(b, 3.0)))) / c))) - (c / b);
}
def code(a, b, c): return (math.pow(c, 4.0) * ((-5.0 * (math.pow(a, 3.0) / math.pow(b, 7.0))) - (((2.0 * (math.pow(a, 2.0) / math.pow(b, 5.0))) + (a / (c * math.pow(b, 3.0)))) / c))) - (c / b)
function code(a, b, c) return Float64(Float64((c ^ 4.0) * Float64(Float64(-5.0 * Float64((a ^ 3.0) / (b ^ 7.0))) - Float64(Float64(Float64(2.0 * Float64((a ^ 2.0) / (b ^ 5.0))) + Float64(a / Float64(c * (b ^ 3.0)))) / c))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((c ^ 4.0) * ((-5.0 * ((a ^ 3.0) / (b ^ 7.0))) - (((2.0 * ((a ^ 2.0) / (b ^ 5.0))) + (a / (c * (b ^ 3.0)))) / c))) - (c / b); end
code[a_, b_, c_] := N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[(N[(-5.0 * N[(N[Power[a, 3.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(2.0 * N[(N[Power[a, 2.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{c}^{4} \cdot \left(-5 \cdot \frac{{a}^{3}}{{b}^{7}} - \frac{2 \cdot \frac{{a}^{2}}{{b}^{5}} + \frac{a}{c \cdot {b}^{3}}}{c}\right) - \frac{c}{b}
\end{array}
Initial program 56.0%
*-commutative56.0%
Simplified56.1%
Taylor expanded in a around 0 91.6%
Taylor expanded in c around -inf 91.6%
associate-*r/91.6%
neg-mul-191.6%
Applied egg-rr91.6%
Final simplification91.6%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (pow b 2.0) (* 4.0 (* c a)))))
(if (<= (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* a 2.0)) -0.04)
(/ (/ (- t_0 (pow (- b) 2.0)) (+ b (sqrt t_0))) (* a 2.0))
(-
(*
(pow c 2.0)
(* a (+ (* -2.0 (/ (* c a) (pow b 5.0))) (/ -1.0 (pow b 3.0)))))
(/ c b)))))
double code(double a, double b, double c) {
double t_0 = pow(b, 2.0) - (4.0 * (c * a));
double tmp;
if (((sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0)) <= -0.04) {
tmp = ((t_0 - pow(-b, 2.0)) / (b + sqrt(t_0))) / (a * 2.0);
} else {
tmp = (pow(c, 2.0) * (a * ((-2.0 * ((c * a) / pow(b, 5.0))) + (-1.0 / pow(b, 3.0))))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (b ** 2.0d0) - (4.0d0 * (c * a))
if (((sqrt(((b * b) - (c * (4.0d0 * a)))) - b) / (a * 2.0d0)) <= (-0.04d0)) then
tmp = ((t_0 - (-b ** 2.0d0)) / (b + sqrt(t_0))) / (a * 2.0d0)
else
tmp = ((c ** 2.0d0) * (a * (((-2.0d0) * ((c * a) / (b ** 5.0d0))) + ((-1.0d0) / (b ** 3.0d0))))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.pow(b, 2.0) - (4.0 * (c * a));
double tmp;
if (((Math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0)) <= -0.04) {
tmp = ((t_0 - Math.pow(-b, 2.0)) / (b + Math.sqrt(t_0))) / (a * 2.0);
} else {
tmp = (Math.pow(c, 2.0) * (a * ((-2.0 * ((c * a) / Math.pow(b, 5.0))) + (-1.0 / Math.pow(b, 3.0))))) - (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = math.pow(b, 2.0) - (4.0 * (c * a)) tmp = 0 if ((math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0)) <= -0.04: tmp = ((t_0 - math.pow(-b, 2.0)) / (b + math.sqrt(t_0))) / (a * 2.0) else: tmp = (math.pow(c, 2.0) * (a * ((-2.0 * ((c * a) / math.pow(b, 5.0))) + (-1.0 / math.pow(b, 3.0))))) - (c / b) return tmp
function code(a, b, c) t_0 = Float64((b ^ 2.0) - Float64(4.0 * Float64(c * a))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)) <= -0.04) tmp = Float64(Float64(Float64(t_0 - (Float64(-b) ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 2.0)); else tmp = Float64(Float64((c ^ 2.0) * Float64(a * Float64(Float64(-2.0 * Float64(Float64(c * a) / (b ^ 5.0))) + Float64(-1.0 / (b ^ 3.0))))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (b ^ 2.0) - (4.0 * (c * a)); tmp = 0.0; if (((sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0)) <= -0.04) tmp = ((t_0 - (-b ^ 2.0)) / (b + sqrt(t_0))) / (a * 2.0); else tmp = ((c ^ 2.0) * (a * ((-2.0 * ((c * a) / (b ^ 5.0))) + (-1.0 / (b ^ 3.0))))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[Power[b, 2.0], $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.04], N[(N[(N[(t$95$0 - N[Power[(-b), 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[Power[c, 2.0], $MachinePrecision] * N[(a * N[(N[(-2.0 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {b}^{2} - 4 \cdot \left(c \cdot a\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2} \leq -0.04:\\
\;\;\;\;\frac{\frac{t\_0 - {\left(-b\right)}^{2}}{b + \sqrt{t\_0}}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;{c}^{2} \cdot \left(a \cdot \left(-2 \cdot \frac{c \cdot a}{{b}^{5}} + \frac{-1}{{b}^{3}}\right)\right) - \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.0400000000000000008Initial program 79.6%
*-commutative79.6%
Simplified79.6%
add-cbrt-cube78.9%
pow1/374.8%
pow374.7%
pow274.7%
pow-pow74.7%
metadata-eval74.7%
Applied egg-rr74.7%
flip-+74.7%
pow274.7%
pow-pow76.2%
metadata-eval76.2%
pow-pow79.6%
metadata-eval79.6%
add-sqr-sqrt81.1%
associate-*l*81.1%
Applied egg-rr81.2%
if -0.0400000000000000008 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 46.8%
*-commutative46.8%
Simplified46.9%
Taylor expanded in a around 0 96.5%
Taylor expanded in c around 0 94.3%
Taylor expanded in a around 0 94.3%
Final simplification90.6%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* a 2.0)) -0.04) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0)) <= -0.04) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)) <= -0.04) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -0.04], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2} \leq -0.04:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.0400000000000000008Initial program 79.6%
*-commutative79.6%
Simplified79.6%
if -0.0400000000000000008 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 46.8%
*-commutative46.8%
Simplified46.9%
Taylor expanded in a around 0 89.6%
mul-1-neg89.6%
unsub-neg89.6%
mul-1-neg89.6%
distribute-neg-frac289.6%
associate-/l*89.6%
Simplified89.6%
Final simplification86.8%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* a 2.0)))) (if (<= t_0 -0.04) t_0 (- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0)))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.04) {
tmp = t_0;
} else {
tmp = (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (4.0d0 * a)))) - b) / (a * 2.0d0)
if (t_0 <= (-0.04d0)) then
tmp = t_0
else
tmp = (c / -b) - (a * ((c ** 2.0d0) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.04) {
tmp = t_0;
} else {
tmp = (c / -b) - (a * (Math.pow(c, 2.0) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -0.04: tmp = t_0 else: tmp = (c / -b) - (a * (math.pow(c, 2.0) / math.pow(b, 3.0))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -0.04) tmp = t_0; else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -0.04) tmp = t_0; else tmp = (c / -b) - (a * ((c ^ 2.0) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.04], t$95$0, N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -0.04:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.0400000000000000008Initial program 79.6%
if -0.0400000000000000008 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 46.8%
*-commutative46.8%
Simplified46.9%
Taylor expanded in a around 0 89.6%
mul-1-neg89.6%
unsub-neg89.6%
mul-1-neg89.6%
distribute-neg-frac289.6%
associate-/l*89.6%
Simplified89.6%
Final simplification86.8%
(FPCore (a b c)
:precision binary64
(if (<= b 0.195)
(/ (- (sqrt (- (sqrt (pow b 4.0)) (* c (* 4.0 a)))) b) (* a 2.0))
(-
(*
(pow c 2.0)
(* a (+ (* -2.0 (/ (* c a) (pow b 5.0))) (/ -1.0 (pow b 3.0)))))
(/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.195) {
tmp = (sqrt((sqrt(pow(b, 4.0)) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = (pow(c, 2.0) * (a * ((-2.0 * ((c * a) / pow(b, 5.0))) + (-1.0 / pow(b, 3.0))))) - (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.195d0) then
tmp = (sqrt((sqrt((b ** 4.0d0)) - (c * (4.0d0 * a)))) - b) / (a * 2.0d0)
else
tmp = ((c ** 2.0d0) * (a * (((-2.0d0) * ((c * a) / (b ** 5.0d0))) + ((-1.0d0) / (b ** 3.0d0))))) - (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.195) {
tmp = (Math.sqrt((Math.sqrt(Math.pow(b, 4.0)) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = (Math.pow(c, 2.0) * (a * ((-2.0 * ((c * a) / Math.pow(b, 5.0))) + (-1.0 / Math.pow(b, 3.0))))) - (c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.195: tmp = (math.sqrt((math.sqrt(math.pow(b, 4.0)) - (c * (4.0 * a)))) - b) / (a * 2.0) else: tmp = (math.pow(c, 2.0) * (a * ((-2.0 * ((c * a) / math.pow(b, 5.0))) + (-1.0 / math.pow(b, 3.0))))) - (c / b) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.195) tmp = Float64(Float64(sqrt(Float64(sqrt((b ^ 4.0)) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64((c ^ 2.0) * Float64(a * Float64(Float64(-2.0 * Float64(Float64(c * a) / (b ^ 5.0))) + Float64(-1.0 / (b ^ 3.0))))) - Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.195) tmp = (sqrt((sqrt((b ^ 4.0)) - (c * (4.0 * a)))) - b) / (a * 2.0); else tmp = ((c ^ 2.0) * (a * ((-2.0 * ((c * a) / (b ^ 5.0))) + (-1.0 / (b ^ 3.0))))) - (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.195], N[(N[(N[Sqrt[N[(N[Sqrt[N[Power[b, 4.0], $MachinePrecision]], $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[Power[c, 2.0], $MachinePrecision] * N[(a * N[(N[(-2.0 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.195:\\
\;\;\;\;\frac{\sqrt{\sqrt{{b}^{4}} - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;{c}^{2} \cdot \left(a \cdot \left(-2 \cdot \frac{c \cdot a}{{b}^{5}} + \frac{-1}{{b}^{3}}\right)\right) - \frac{c}{b}\\
\end{array}
\end{array}
if b < 0.19500000000000001Initial program 83.0%
*-commutative83.0%
Simplified83.0%
add-sqr-sqrt83.0%
sqrt-unprod83.0%
pow283.0%
pow283.0%
pow-prod-up83.0%
metadata-eval83.0%
Applied egg-rr83.0%
if 0.19500000000000001 < b Initial program 51.7%
*-commutative51.7%
Simplified51.9%
Taylor expanded in a around 0 94.2%
Taylor expanded in c around 0 91.5%
Taylor expanded in a around 0 91.5%
Final simplification90.3%
(FPCore (a b c)
:precision binary64
(if (<= b 0.2)
(/ (- (sqrt (- (sqrt (pow b 4.0)) (* c (* 4.0 a)))) b) (* a 2.0))
(*
c
(+
(* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0))))
(/ -1.0 b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.2) {
tmp = (sqrt((sqrt(pow(b, 4.0)) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.2d0) then
tmp = (sqrt((sqrt((b ** 4.0d0)) - (c * (4.0d0 * a)))) - b) / (a * 2.0d0)
else
tmp = c * ((c * (((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.2) {
tmp = (Math.sqrt((Math.sqrt(Math.pow(b, 4.0)) - (c * (4.0 * a)))) - b) / (a * 2.0);
} else {
tmp = c * ((c * ((-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.2: tmp = (math.sqrt((math.sqrt(math.pow(b, 4.0)) - (c * (4.0 * a)))) - b) / (a * 2.0) else: tmp = c * ((c * ((-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) - (a / math.pow(b, 3.0)))) + (-1.0 / b)) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.2) tmp = Float64(Float64(sqrt(Float64(sqrt((b ^ 4.0)) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)); else tmp = Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.2) tmp = (sqrt((sqrt((b ^ 4.0)) - (c * (4.0 * a)))) - b) / (a * 2.0); else tmp = c * ((c * ((-2.0 * ((c * (a ^ 2.0)) / (b ^ 5.0))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.2], N[(N[(N[Sqrt[N[(N[Sqrt[N[Power[b, 4.0], $MachinePrecision]], $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.2:\\
\;\;\;\;\frac{\sqrt{\sqrt{{b}^{4}} - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)\\
\end{array}
\end{array}
if b < 0.20000000000000001Initial program 83.0%
*-commutative83.0%
Simplified83.0%
add-sqr-sqrt83.0%
sqrt-unprod83.0%
pow283.0%
pow283.0%
pow-prod-up83.0%
metadata-eval83.0%
Applied egg-rr83.0%
if 0.20000000000000001 < b Initial program 51.7%
*-commutative51.7%
Simplified51.9%
Taylor expanded in c around 0 91.2%
Final simplification90.1%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* 4.0 a)))) b) (* a 2.0)))) (if (<= t_0 -0.04) t_0 (/ (- (- c) (* a (pow (/ c (- b)) 2.0))) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.04) {
tmp = t_0;
} else {
tmp = (-c - (a * pow((c / -b), 2.0))) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (4.0d0 * a)))) - b) / (a * 2.0d0)
if (t_0 <= (-0.04d0)) then
tmp = t_0
else
tmp = (-c - (a * ((c / -b) ** 2.0d0))) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -0.04) {
tmp = t_0;
} else {
tmp = (-c - (a * Math.pow((c / -b), 2.0))) / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -0.04: tmp = t_0 else: tmp = (-c - (a * math.pow((c / -b), 2.0))) / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -0.04) tmp = t_0; else tmp = Float64(Float64(Float64(-c) - Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (4.0 * a)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -0.04) tmp = t_0; else tmp = (-c - (a * ((c / -b) ^ 2.0))) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.04], t$95$0, N[(N[((-c) - N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -0.04:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-c\right) - a \cdot {\left(\frac{c}{-b}\right)}^{2}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.0400000000000000008Initial program 79.6%
if -0.0400000000000000008 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 46.8%
*-commutative46.8%
Simplified46.9%
Taylor expanded in b around inf 89.5%
mul-1-neg89.5%
unsub-neg89.5%
mul-1-neg89.5%
associate-/l*89.5%
Simplified89.5%
Taylor expanded in b around inf 89.5%
neg-mul-189.5%
+-commutative89.5%
sub-neg89.5%
mul-1-neg89.5%
associate-/l*89.5%
distribute-lft-neg-in89.5%
unpow289.5%
unpow289.5%
times-frac89.5%
sqr-neg89.5%
unpow189.5%
pow-plus89.5%
distribute-neg-frac289.5%
metadata-eval89.5%
Simplified89.5%
Final simplification86.7%
(FPCore (a b c) :precision binary64 (/ (- (- c) (* a (pow (/ c (- b)) 2.0))) b))
double code(double a, double b, double c) {
return (-c - (a * pow((c / -b), 2.0))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (a * ((c / -b) ** 2.0d0))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (a * Math.pow((c / -b), 2.0))) / b;
}
def code(a, b, c): return (-c - (a * math.pow((c / -b), 2.0))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(a * (Float64(c / Float64(-b)) ^ 2.0))) / b) end
function tmp = code(a, b, c) tmp = (-c - (a * ((c / -b) ^ 2.0))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(a * N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - a \cdot {\left(\frac{c}{-b}\right)}^{2}}{b}
\end{array}
Initial program 56.0%
*-commutative56.0%
Simplified56.1%
Taylor expanded in b around inf 81.9%
mul-1-neg81.9%
unsub-neg81.9%
mul-1-neg81.9%
associate-/l*81.9%
Simplified81.9%
Taylor expanded in b around inf 81.9%
neg-mul-181.9%
+-commutative81.9%
sub-neg81.9%
mul-1-neg81.9%
associate-/l*81.9%
distribute-lft-neg-in81.9%
unpow281.9%
unpow281.9%
times-frac81.9%
sqr-neg81.9%
unpow181.9%
pow-plus81.9%
distribute-neg-frac281.9%
metadata-eval81.9%
Simplified81.9%
Final simplification81.9%
(FPCore (a b c) :precision binary64 (/ (* c (- -1.0 (* c (* a (pow b -2.0))))) b))
double code(double a, double b, double c) {
return (c * (-1.0 - (c * (a * pow(b, -2.0))))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * ((-1.0d0) - (c * (a * (b ** (-2.0d0)))))) / b
end function
public static double code(double a, double b, double c) {
return (c * (-1.0 - (c * (a * Math.pow(b, -2.0))))) / b;
}
def code(a, b, c): return (c * (-1.0 - (c * (a * math.pow(b, -2.0))))) / b
function code(a, b, c) return Float64(Float64(c * Float64(-1.0 - Float64(c * Float64(a * (b ^ -2.0))))) / b) end
function tmp = code(a, b, c) tmp = (c * (-1.0 - (c * (a * (b ^ -2.0))))) / b; end
code[a_, b_, c_] := N[(N[(c * N[(-1.0 - N[(c * N[(a * N[Power[b, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(-1 - c \cdot \left(a \cdot {b}^{-2}\right)\right)}{b}
\end{array}
Initial program 56.0%
*-commutative56.0%
Simplified56.1%
Taylor expanded in b around inf 81.9%
mul-1-neg81.9%
unsub-neg81.9%
mul-1-neg81.9%
associate-/l*81.9%
Simplified81.9%
Taylor expanded in c around inf 81.7%
mul-1-neg81.7%
*-commutative81.7%
distribute-rgt-neg-in81.7%
Simplified81.7%
Taylor expanded in c around 0 81.8%
sub-neg81.8%
metadata-eval81.8%
+-commutative81.8%
mul-1-neg81.8%
unsub-neg81.8%
*-commutative81.8%
associate-/l*81.8%
*-lft-identity81.8%
associate-*l/81.8%
unpow281.8%
associate-/r*81.8%
*-lft-identity81.8%
associate-*l/81.8%
unpow-181.8%
unpow-181.8%
pow-sqr81.8%
metadata-eval81.8%
*-commutative81.8%
Simplified81.8%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 56.0%
*-commutative56.0%
Simplified56.1%
Taylor expanded in b around inf 64.0%
associate-*r/64.0%
mul-1-neg64.0%
Simplified64.0%
Final simplification64.0%
herbie shell --seed 2024150
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))