
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (if (<= y 2e+24) x (* y (/ y (* y (/ y x))))))
double code(double x, double y) {
double tmp;
if (y <= 2e+24) {
tmp = x;
} else {
tmp = y * (y / (y * (y / x)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2d+24) then
tmp = x
else
tmp = y * (y / (y * (y / x)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2e+24) {
tmp = x;
} else {
tmp = y * (y / (y * (y / x)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2e+24: tmp = x else: tmp = y * (y / (y * (y / x))) return tmp
function code(x, y) tmp = 0.0 if (y <= 2e+24) tmp = x; else tmp = Float64(y * Float64(y / Float64(y * Float64(y / x)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2e+24) tmp = x; else tmp = y * (y / (y * (y / x))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2e+24], x, N[(y * N[(y / N[(y * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{+24}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{y}{y \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 2e24Initial program 99.9%
Taylor expanded in y around 0 65.5%
if 2e24 < y Initial program 99.8%
Taylor expanded in x around 0 99.7%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 30.3%
clear-num32.2%
associate-/r/30.3%
Applied egg-rr30.3%
associate-/r/32.2%
lft-mult-inverse32.2%
*-commutative32.2%
associate-*l/32.2%
frac-times32.9%
*-commutative32.9%
*-un-lft-identity32.9%
Applied egg-rr32.9%
Final simplification56.3%
(FPCore (x y) :precision binary64 (if (<= y 2.55e-14) x (/ y (* y (/ 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= 2.55e-14) {
tmp = x;
} else {
tmp = y / (y * (1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.55d-14) then
tmp = x
else
tmp = y / (y * (1.0d0 / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.55e-14) {
tmp = x;
} else {
tmp = y / (y * (1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.55e-14: tmp = x else: tmp = y / (y * (1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.55e-14) tmp = x; else tmp = Float64(y / Float64(y * Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.55e-14) tmp = x; else tmp = y / (y * (1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.55e-14], x, N[(y / N[(y * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.55 \cdot 10^{-14}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y \cdot \frac{1}{x}}\\
\end{array}
\end{array}
if y < 2.5499999999999999e-14Initial program 99.9%
Taylor expanded in y around 0 65.6%
if 2.5499999999999999e-14 < y Initial program 99.8%
Taylor expanded in x around 0 99.7%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 32.4%
clear-num34.2%
un-div-inv34.2%
Applied egg-rr34.2%
clear-num34.2%
associate-/r/34.2%
Applied egg-rr34.2%
Final simplification56.1%
(FPCore (x y) :precision binary64 (if (<= y 4e+22) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 4e+22) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 4d+22) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 4e+22) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 4e+22: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 4e+22) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 4e+22) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 4e+22], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4 \cdot 10^{+22}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 4e22Initial program 99.9%
Taylor expanded in y around 0 65.5%
if 4e22 < y Initial program 99.8%
Taylor expanded in x around 0 99.7%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 30.3%
clear-num32.2%
un-div-inv32.2%
Applied egg-rr32.2%
(FPCore (x y) :precision binary64 (if (<= y 3.75e-16) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 3.75e-16) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3.75d-16) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3.75e-16) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3.75e-16: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 3.75e-16) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3.75e-16) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3.75e-16], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.75 \cdot 10^{-16}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 3.75e-16Initial program 99.9%
Taylor expanded in y around 0 65.4%
if 3.75e-16 < y Initial program 99.8%
Taylor expanded in x around 0 99.7%
associate-*l/99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 33.3%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0 48.3%
herbie shell --seed 2024150
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))