
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.1e+62) (not (<= y 4e-27))) (+ (* 2.0 (/ x y)) -1.0) (+ 1.0 (* -2.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.1e+62) || !(y <= 4e-27)) {
tmp = (2.0 * (x / y)) + -1.0;
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.1d+62)) .or. (.not. (y <= 4d-27))) then
tmp = (2.0d0 * (x / y)) + (-1.0d0)
else
tmp = 1.0d0 + ((-2.0d0) * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.1e+62) || !(y <= 4e-27)) {
tmp = (2.0 * (x / y)) + -1.0;
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.1e+62) or not (y <= 4e-27): tmp = (2.0 * (x / y)) + -1.0 else: tmp = 1.0 + (-2.0 * (y / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.1e+62) || !(y <= 4e-27)) tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); else tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.1e+62) || ~((y <= 4e-27))) tmp = (2.0 * (x / y)) + -1.0; else tmp = 1.0 + (-2.0 * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.1e+62], N[Not[LessEqual[y, 4e-27]], $MachinePrecision]], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{+62} \lor \neg \left(y \leq 4 \cdot 10^{-27}\right):\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\end{array}
\end{array}
if y < -1.10000000000000007e62 or 4.0000000000000002e-27 < y Initial program 100.0%
Taylor expanded in x around 0 83.5%
if -1.10000000000000007e62 < y < 4.0000000000000002e-27Initial program 99.9%
Taylor expanded in y around 0 79.8%
Final simplification81.6%
(FPCore (x y) :precision binary64 (if (<= y -1.05e+62) (+ (/ x y) -1.0) (if (<= y 1.55e-25) (+ 1.0 (* -2.0 (/ y x))) (/ y (- (- x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.05e+62) {
tmp = (x / y) + -1.0;
} else if (y <= 1.55e-25) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = y / (-x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.05d+62)) then
tmp = (x / y) + (-1.0d0)
else if (y <= 1.55d-25) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = y / (-x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.05e+62) {
tmp = (x / y) + -1.0;
} else if (y <= 1.55e-25) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = y / (-x - y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.05e+62: tmp = (x / y) + -1.0 elif y <= 1.55e-25: tmp = 1.0 + (-2.0 * (y / x)) else: tmp = y / (-x - y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.05e+62) tmp = Float64(Float64(x / y) + -1.0); elseif (y <= 1.55e-25) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(y / Float64(Float64(-x) - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.05e+62) tmp = (x / y) + -1.0; elseif (y <= 1.55e-25) tmp = 1.0 + (-2.0 * (y / x)); else tmp = y / (-x - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.05e+62], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[y, 1.55e-25], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[((-x) - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \cdot 10^{+62}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{-25}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(-x\right) - y}\\
\end{array}
\end{array}
if y < -1.05e62Initial program 100.0%
Taylor expanded in x around 0 79.8%
neg-mul-179.8%
Simplified79.8%
Taylor expanded in y around inf 79.9%
if -1.05e62 < y < 1.54999999999999997e-25Initial program 99.9%
Taylor expanded in y around 0 79.8%
if 1.54999999999999997e-25 < y Initial program 100.0%
Taylor expanded in x around 0 85.9%
neg-mul-185.9%
Simplified85.9%
Final simplification81.5%
(FPCore (x y) :precision binary64 (if (<= y -8e+72) (+ (/ x y) -1.0) (if (<= y 2.2e-26) (/ x (+ x y)) (/ y (- (- x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -8e+72) {
tmp = (x / y) + -1.0;
} else if (y <= 2.2e-26) {
tmp = x / (x + y);
} else {
tmp = y / (-x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-8d+72)) then
tmp = (x / y) + (-1.0d0)
else if (y <= 2.2d-26) then
tmp = x / (x + y)
else
tmp = y / (-x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -8e+72) {
tmp = (x / y) + -1.0;
} else if (y <= 2.2e-26) {
tmp = x / (x + y);
} else {
tmp = y / (-x - y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -8e+72: tmp = (x / y) + -1.0 elif y <= 2.2e-26: tmp = x / (x + y) else: tmp = y / (-x - y) return tmp
function code(x, y) tmp = 0.0 if (y <= -8e+72) tmp = Float64(Float64(x / y) + -1.0); elseif (y <= 2.2e-26) tmp = Float64(x / Float64(x + y)); else tmp = Float64(y / Float64(Float64(-x) - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -8e+72) tmp = (x / y) + -1.0; elseif (y <= 2.2e-26) tmp = x / (x + y); else tmp = y / (-x - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -8e+72], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[y, 2.2e-26], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], N[(y / N[((-x) - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+72}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-26}:\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(-x\right) - y}\\
\end{array}
\end{array}
if y < -7.99999999999999955e72Initial program 100.0%
Taylor expanded in x around 0 82.1%
neg-mul-182.1%
Simplified82.1%
Taylor expanded in y around inf 82.2%
if -7.99999999999999955e72 < y < 2.2000000000000001e-26Initial program 99.9%
Taylor expanded in x around inf 78.0%
if 2.2000000000000001e-26 < y Initial program 100.0%
Taylor expanded in x around 0 85.9%
neg-mul-185.9%
Simplified85.9%
Final simplification81.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.2e+73) (not (<= y 2.7e-25))) (+ (/ x y) -1.0) (/ x (+ x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.2e+73) || !(y <= 2.7e-25)) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.2d+73)) .or. (.not. (y <= 2.7d-25))) then
tmp = (x / y) + (-1.0d0)
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.2e+73) || !(y <= 2.7e-25)) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.2e+73) or not (y <= 2.7e-25): tmp = (x / y) + -1.0 else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.2e+73) || !(y <= 2.7e-25)) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.2e+73) || ~((y <= 2.7e-25))) tmp = (x / y) + -1.0; else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.2e+73], N[Not[LessEqual[y, 2.7e-25]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+73} \lor \neg \left(y \leq 2.7 \cdot 10^{-25}\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if y < -1.20000000000000001e73 or 2.70000000000000016e-25 < y Initial program 100.0%
Taylor expanded in x around 0 84.4%
neg-mul-184.4%
Simplified84.4%
Taylor expanded in y around inf 84.3%
if -1.20000000000000001e73 < y < 2.70000000000000016e-25Initial program 99.9%
Taylor expanded in x around inf 78.0%
Final simplification81.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.02e+62) (not (<= y 2.2e-25))) (+ (/ x y) -1.0) 1.0))
double code(double x, double y) {
double tmp;
if ((y <= -1.02e+62) || !(y <= 2.2e-25)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.02d+62)) .or. (.not. (y <= 2.2d-25))) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.02e+62) || !(y <= 2.2e-25)) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.02e+62) or not (y <= 2.2e-25): tmp = (x / y) + -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.02e+62) || !(y <= 2.2e-25)) tmp = Float64(Float64(x / y) + -1.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.02e+62) || ~((y <= 2.2e-25))) tmp = (x / y) + -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.02e+62], N[Not[LessEqual[y, 2.2e-25]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.02 \cdot 10^{+62} \lor \neg \left(y \leq 2.2 \cdot 10^{-25}\right):\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.02000000000000002e62 or 2.2000000000000002e-25 < y Initial program 100.0%
Taylor expanded in x around 0 83.3%
neg-mul-183.3%
Simplified83.3%
Taylor expanded in y around inf 83.2%
if -1.02000000000000002e62 < y < 2.2000000000000002e-25Initial program 99.9%
Taylor expanded in x around inf 78.4%
Final simplification80.7%
(FPCore (x y) :precision binary64 (if (<= y -1.32e+67) -1.0 (if (<= y 5e-26) 1.0 -1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.32e+67) {
tmp = -1.0;
} else if (y <= 5e-26) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.32d+67)) then
tmp = -1.0d0
else if (y <= 5d-26) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.32e+67) {
tmp = -1.0;
} else if (y <= 5e-26) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.32e+67: tmp = -1.0 elif y <= 5e-26: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.32e+67) tmp = -1.0; elseif (y <= 5e-26) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.32e+67) tmp = -1.0; elseif (y <= 5e-26) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.32e+67], -1.0, If[LessEqual[y, 5e-26], 1.0, -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.32 \cdot 10^{+67}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-26}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -1.3200000000000001e67 or 5.00000000000000019e-26 < y Initial program 100.0%
Taylor expanded in x around 0 83.3%
if -1.3200000000000001e67 < y < 5.00000000000000019e-26Initial program 99.9%
Taylor expanded in x around inf 78.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 50.8%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024150
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))