
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (* x (- y)))) (if (<= y -1.0) t_0 (if (<= y 1.9e-58) x (if (<= y 4.5e+187) y t_0)))))
double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.9e-58) {
tmp = x;
} else if (y <= 4.5e+187) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.9d-58) then
tmp = x
else if (y <= 4.5d+187) then
tmp = y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.9e-58) {
tmp = x;
} else if (y <= 4.5e+187) {
tmp = y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x * -y tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.9e-58: tmp = x elif y <= 4.5e+187: tmp = y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.9e-58) tmp = x; elseif (y <= 4.5e+187) tmp = y; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x * -y; tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.9e-58) tmp = x; elseif (y <= 4.5e+187) tmp = y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.9e-58], x, If[LessEqual[y, 4.5e+187], y, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{-58}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{+187}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 4.50000000000000026e187 < y Initial program 100.0%
Taylor expanded in y around inf 99.2%
Taylor expanded in x around inf 55.0%
mul-1-neg55.0%
*-commutative55.0%
distribute-rgt-neg-in55.0%
Simplified55.0%
if -1 < y < 1.8999999999999999e-58Initial program 100.0%
Taylor expanded in x around inf 82.3%
Taylor expanded in y around 0 82.3%
if 1.8999999999999999e-58 < y < 4.50000000000000026e187Initial program 100.0%
Taylor expanded in y around inf 90.6%
Taylor expanded in x around 0 51.8%
Final simplification66.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* x (- y)) (if (<= y 1.8e-58) x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * -y;
} else if (y <= 1.8e-58) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x * -y
else if (y <= 1.8d-58) then
tmp = x
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * -y;
} else if (y <= 1.8e-58) {
tmp = x;
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x * -y elif y <= 1.8e-58: tmp = x else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x * Float64(-y)); elseif (y <= 1.8e-58) tmp = x; else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x * -y; elseif (y <= 1.8e-58) tmp = x; else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x * (-y)), $MachinePrecision], If[LessEqual[y, 1.8e-58], x, N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-58}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf 98.9%
Taylor expanded in x around inf 50.3%
mul-1-neg50.3%
*-commutative50.3%
distribute-rgt-neg-in50.3%
Simplified50.3%
if -1 < y < 1.80000000000000005e-58Initial program 100.0%
Taylor expanded in x around inf 82.3%
Taylor expanded in y around 0 82.3%
if 1.80000000000000005e-58 < y Initial program 100.0%
Taylor expanded in y around inf 93.4%
Final simplification77.9%
(FPCore (x y) :precision binary64 (if (<= x -7e-120) (- x (* x y)) (* y (- 1.0 x))))
double code(double x, double y) {
double tmp;
if (x <= -7e-120) {
tmp = x - (x * y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7d-120)) then
tmp = x - (x * y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7e-120) {
tmp = x - (x * y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7e-120: tmp = x - (x * y) else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (x <= -7e-120) tmp = Float64(x - Float64(x * y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7e-120) tmp = x - (x * y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7e-120], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{-120}:\\
\;\;\;\;x - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -7e-120Initial program 100.0%
Taylor expanded in x around inf 91.1%
if -7e-120 < x Initial program 100.0%
Taylor expanded in y around inf 70.7%
(FPCore (x y) :precision binary64 (if (<= y 1.1e-58) x y))
double code(double x, double y) {
double tmp;
if (y <= 1.1e-58) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.1d-58) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.1e-58) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.1e-58: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (y <= 1.1e-58) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.1e-58) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.1e-58], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.1 \cdot 10^{-58}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 1.10000000000000003e-58Initial program 100.0%
Taylor expanded in x around inf 71.2%
Taylor expanded in y around 0 54.5%
if 1.10000000000000003e-58 < y Initial program 100.0%
Taylor expanded in y around inf 93.4%
Taylor expanded in x around 0 46.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 66.0%
Taylor expanded in y around 0 39.8%
(FPCore (x y) :precision binary64 0.0)
double code(double x, double y) {
return 0.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0
end function
public static double code(double x, double y) {
return 0.0;
}
def code(x, y): return 0.0
function code(x, y) return 0.0 end
function tmp = code(x, y) tmp = 0.0; end
code[x_, y_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 62.3%
Taylor expanded in x around inf 28.9%
mul-1-neg28.9%
*-commutative28.9%
distribute-rgt-neg-in28.9%
Simplified28.9%
add-log-exp18.8%
add-sqr-sqrt18.8%
sqrt-unprod18.8%
exp-prod18.8%
add-sqr-sqrt10.3%
sqrt-unprod10.7%
sqr-neg10.7%
sqrt-unprod1.8%
add-sqr-sqrt2.0%
pow-flip2.0%
exp-prod1.7%
rgt-mult-inverse2.6%
metadata-eval2.6%
metadata-eval2.6%
Applied egg-rr2.6%
herbie shell --seed 2024150
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))