
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
x_m = (fabs.f64 x)
(FPCore (x_m y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 1e-315)
(/ x_m (hypot (* y 2.0) x_m))
(if (<= t_0 5e+306)
(/ (- (* x_m x_m) t_0) (fma (* y 4.0) y (* x_m x_m)))
-1.0))))x_m = fabs(x);
double code(double x_m, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1e-315) {
tmp = x_m / hypot((y * 2.0), x_m);
} else if (t_0 <= 5e+306) {
tmp = ((x_m * x_m) - t_0) / fma((y * 4.0), y, (x_m * x_m));
} else {
tmp = -1.0;
}
return tmp;
}
x_m = abs(x) function code(x_m, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 1e-315) tmp = Float64(x_m / hypot(Float64(y * 2.0), x_m)); elseif (t_0 <= 5e+306) tmp = Float64(Float64(Float64(x_m * x_m) - t_0) / fma(Float64(y * 4.0), y, Float64(x_m * x_m))); else tmp = -1.0; end return tmp end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-315], N[(x$95$m / N[Sqrt[N[(y * 2.0), $MachinePrecision] ^ 2 + x$95$m ^ 2], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+306], N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(y * 4.0), $MachinePrecision] * y + N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t\_0 \leq 10^{-315}:\\
\;\;\;\;\frac{x\_m}{\mathsf{hypot}\left(y \cdot 2, x\_m\right)}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+306}:\\
\;\;\;\;\frac{x\_m \cdot x\_m - t\_0}{\mathsf{fma}\left(y \cdot 4, y, x\_m \cdot x\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 9.999999985e-316Initial program 56.2%
clear-num56.2%
inv-pow56.2%
+-commutative56.2%
*-commutative56.2%
associate-*l*56.2%
fma-define56.2%
pow256.2%
pow256.2%
sub-neg56.2%
+-commutative56.2%
*-commutative56.2%
distribute-rgt-neg-in56.2%
fma-define56.2%
distribute-rgt-neg-in56.2%
metadata-eval56.2%
pow256.2%
Applied egg-rr56.2%
Applied egg-rr89.6%
Taylor expanded in y around 0 46.5%
*-commutative46.5%
clear-num46.5%
un-div-inv46.7%
/-rgt-identity46.7%
*-commutative46.7%
sqrt-prod46.7%
sqrt-pow144.2%
metadata-eval44.2%
pow144.2%
metadata-eval44.2%
Applied egg-rr44.2%
if 9.999999985e-316 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.99999999999999993e306Initial program 78.5%
+-commutative78.5%
fma-define78.6%
pow278.6%
Applied egg-rr78.6%
pow278.6%
Applied egg-rr78.6%
if 4.99999999999999993e306 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 0.0%
Taylor expanded in x around 0 92.0%
Final simplification71.7%
x_m = (fabs.f64 x)
(FPCore (x_m y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 1e-315)
(/ x_m (hypot (* y 2.0) x_m))
(if (<= t_0 5e+306) (/ (- (* x_m x_m) t_0) (+ t_0 (* x_m x_m))) -1.0))))x_m = fabs(x);
double code(double x_m, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1e-315) {
tmp = x_m / hypot((y * 2.0), x_m);
} else if (t_0 <= 5e+306) {
tmp = ((x_m * x_m) - t_0) / (t_0 + (x_m * x_m));
} else {
tmp = -1.0;
}
return tmp;
}
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1e-315) {
tmp = x_m / Math.hypot((y * 2.0), x_m);
} else if (t_0 <= 5e+306) {
tmp = ((x_m * x_m) - t_0) / (t_0 + (x_m * x_m));
} else {
tmp = -1.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 1e-315: tmp = x_m / math.hypot((y * 2.0), x_m) elif t_0 <= 5e+306: tmp = ((x_m * x_m) - t_0) / (t_0 + (x_m * x_m)) else: tmp = -1.0 return tmp
x_m = abs(x) function code(x_m, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 1e-315) tmp = Float64(x_m / hypot(Float64(y * 2.0), x_m)); elseif (t_0 <= 5e+306) tmp = Float64(Float64(Float64(x_m * x_m) - t_0) / Float64(t_0 + Float64(x_m * x_m))); else tmp = -1.0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 1e-315) tmp = x_m / hypot((y * 2.0), x_m); elseif (t_0 <= 5e+306) tmp = ((x_m * x_m) - t_0) / (t_0 + (x_m * x_m)); else tmp = -1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-315], N[(x$95$m / N[Sqrt[N[(y * 2.0), $MachinePrecision] ^ 2 + x$95$m ^ 2], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+306], N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(t$95$0 + N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t\_0 \leq 10^{-315}:\\
\;\;\;\;\frac{x\_m}{\mathsf{hypot}\left(y \cdot 2, x\_m\right)}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+306}:\\
\;\;\;\;\frac{x\_m \cdot x\_m - t\_0}{t\_0 + x\_m \cdot x\_m}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 9.999999985e-316Initial program 56.2%
clear-num56.2%
inv-pow56.2%
+-commutative56.2%
*-commutative56.2%
associate-*l*56.2%
fma-define56.2%
pow256.2%
pow256.2%
sub-neg56.2%
+-commutative56.2%
*-commutative56.2%
distribute-rgt-neg-in56.2%
fma-define56.2%
distribute-rgt-neg-in56.2%
metadata-eval56.2%
pow256.2%
Applied egg-rr56.2%
Applied egg-rr89.6%
Taylor expanded in y around 0 46.5%
*-commutative46.5%
clear-num46.5%
un-div-inv46.7%
/-rgt-identity46.7%
*-commutative46.7%
sqrt-prod46.7%
sqrt-pow144.2%
metadata-eval44.2%
pow144.2%
metadata-eval44.2%
Applied egg-rr44.2%
if 9.999999985e-316 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.99999999999999993e306Initial program 78.5%
if 4.99999999999999993e306 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 0.0%
Taylor expanded in x around 0 92.0%
Final simplification71.7%
x_m = (fabs.f64 x)
(FPCore (x_m y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 1.6e-307)
1.0
(if (<= t_0 4.6e+306) (/ (- (* x_m x_m) t_0) (+ t_0 (* x_m x_m))) -1.0))))x_m = fabs(x);
double code(double x_m, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1.6e-307) {
tmp = 1.0;
} else if (t_0 <= 4.6e+306) {
tmp = ((x_m * x_m) - t_0) / (t_0 + (x_m * x_m));
} else {
tmp = -1.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if (t_0 <= 1.6d-307) then
tmp = 1.0d0
else if (t_0 <= 4.6d+306) then
tmp = ((x_m * x_m) - t_0) / (t_0 + (x_m * x_m))
else
tmp = -1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 1.6e-307) {
tmp = 1.0;
} else if (t_0 <= 4.6e+306) {
tmp = ((x_m * x_m) - t_0) / (t_0 + (x_m * x_m));
} else {
tmp = -1.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 1.6e-307: tmp = 1.0 elif t_0 <= 4.6e+306: tmp = ((x_m * x_m) - t_0) / (t_0 + (x_m * x_m)) else: tmp = -1.0 return tmp
x_m = abs(x) function code(x_m, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 1.6e-307) tmp = 1.0; elseif (t_0 <= 4.6e+306) tmp = Float64(Float64(Float64(x_m * x_m) - t_0) / Float64(t_0 + Float64(x_m * x_m))); else tmp = -1.0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 1.6e-307) tmp = 1.0; elseif (t_0 <= 4.6e+306) tmp = ((x_m * x_m) - t_0) / (t_0 + (x_m * x_m)); else tmp = -1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision]
code[x$95$m_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1.6e-307], 1.0, If[LessEqual[t$95$0, 4.6e+306], N[(N[(N[(x$95$m * x$95$m), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(t$95$0 + N[(x$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t\_0 \leq 1.6 \cdot 10^{-307}:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 4.6 \cdot 10^{+306}:\\
\;\;\;\;\frac{x\_m \cdot x\_m - t\_0}{t\_0 + x\_m \cdot x\_m}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 1.60000000000000005e-307Initial program 56.2%
Taylor expanded in x around inf 89.9%
if 1.60000000000000005e-307 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) < 4.6000000000000001e306Initial program 78.5%
if 4.6000000000000001e306 < (*.f64 (*.f64 y #s(literal 4 binary64)) y) Initial program 0.0%
Taylor expanded in x around 0 92.0%
Final simplification84.8%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= y 3e-62) 1.0 -1.0))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if (y <= 3e-62) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3d-62) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double tmp;
if (y <= 3e-62) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): tmp = 0 if y <= 3e-62: tmp = 1.0 else: tmp = -1.0 return tmp
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (y <= 3e-62) tmp = 1.0; else tmp = -1.0; end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) tmp = 0.0; if (y <= 3e-62) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[y, 3e-62], 1.0, -1.0]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3 \cdot 10^{-62}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 3.0000000000000001e-62Initial program 58.8%
Taylor expanded in x around inf 60.3%
if 3.0000000000000001e-62 < y Initial program 47.3%
Taylor expanded in x around 0 68.6%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 -1.0)
x_m = fabs(x);
double code(double x_m, double y) {
return -1.0;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
code = -1.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
return -1.0;
}
x_m = math.fabs(x) def code(x_m, y): return -1.0
x_m = abs(x) function code(x_m, y) return -1.0 end
x_m = abs(x); function tmp = code(x_m, y) tmp = -1.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := -1.0
\begin{array}{l}
x_m = \left|x\right|
\\
-1
\end{array}
Initial program 54.7%
Taylor expanded in x around 0 49.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024150
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (- (* x x) (* (* y 4) y)) (+ (* x x) (* (* y 4) y))) 9743233849626781/10000000000000000) (- (/ (* x x) (+ (* x x) (* (* y y) 4))) (/ (* (* y y) 4) (+ (* x x) (* (* y y) 4)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4)))) 2) (/ (* (* y y) 4) (+ (* x x) (* (* y y) 4))))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))